Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 13:51:07 Player: Hinzy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (118) 590 Value Destroyed (3500) 3500 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 11101 Bonus ------- High Alert Combat Kills 426 Follower Combat Kills 739 Met Zhirov 300 Friendly Fire -574 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Force Booster > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Integrated Dissipator KE Penetrator Dirty Datajack (15) Axe Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Compact Battery Target Analyzer Improved Target Analyzer Precision Matter Filter Experimental Weapon Shielding Improved Medium Armor Plating Makeshift System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Pick > --- INVENTORY -------- Light Fission Core Light Treads Improved Treads Flexi-carbon Leg Improved Launcher Guidance Computer Transdimensional Reconstructor Integrated Dissipator Tesla Rifle Magnetic Acceleration Cannon Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Target Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Lance Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 Utility 8 | . . . 2 . . 2 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 193 | . 6 4 21 12 18 3 8 18 14 21 13 18 37 Power 18 | . 1 . 2 1 2 . . 2 3 2 1 . 4 Engine 8 | . . . 2 1 2 . . . 3 . . . . Core 9 | . 1 . . . . . . 2 . 2 . . 4 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 58 | . 4 2 4 4 8 . . 7 2 6 4 7 10 Treads 30 | . . . 2 4 8 . . 6 . 3 . 5 2 Leg 10 | . . 2 . . . . . . 1 1 . 2 4 Wheel 11 | . 4 . 2 . . . . 1 1 2 . . 1 Hover 7 | . . . . . . . . . . . 4 . 3 Flight . | . . . . . . . . . . . . . . Utility 70 | . 1 . 8 2 3 2 7 8 6 7 4 9 13 Device 30 | . . . 1 . . 1 5 4 3 2 2 6 6 Storage 9 | . . . 2 . 1 . . . . 1 . 1 4 Processor 13 | . 1 . 2 1 1 1 . 3 . . . 2 2 Hackware 2 | . . . . . . . . 1 . 1 . . . Protection 16 | . . . 3 1 1 . 2 . 3 3 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 47 | . . 2 7 5 5 1 1 1 3 6 4 2 10 Energy Gun 9 | . . . 3 1 1 . . . . . . . 4 Energy Cannon 2 | . . . 1 1 . . . . . . . . . Ballistic Gun 13 | . . 2 1 1 4 . . . 1 2 2 . . Ballistic Cannon 6 | . . . 1 1 . 1 . . 1 1 . . 1 Launcher 2 | . . . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 Piercing Weapon 4 | . . . . . . . . 1 . 1 1 1 . Special Melee Weapon 8 | . . . . . . . . . . 2 1 1 4 Unidentified Prototypes 7 | . . . 1 1 1 . . . . . 4 . . Parts Lost 61 | . 1 5 . 2 1 . . 7 14 10 . 4 17 Power 9 | . 1 1 . . . . . . 3 2 . . 2 Propulsion 17 | . . 2 . . 1 . . 2 3 2 . . 7 Utility 23 | . . . . 1 . . . 4 5 4 . 4 5 Weapon 12 | . . 2 . 1 . . . 1 3 2 . . 3 Highest Loss Streak 15 | . 1 3 . 1 1 . . 4 7 6 . 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 95 96 93 99 99 100 99 93 71 73 92 95 72 Engine 4 | . 8 . 9 11 9 7 6 . 4 . . . . Core 1 | . 5 13 . . . . . 5 . 2 2 . 1 Treads 11 | . . . 16 8 35 30 26 18 . 8 9 12 8 Leg 2 | . 5 1 3 . . . . . 4 1 . 7 5 Wheel 4 | . 21 24 2 13 . . . 1 4 1 3 . . Device 8 | . . . 5 . . 7 20 20 11 5 12 17 15 Storage 8 | . 14 14 11 11 9 7 6 5 5 5 11 8 5 Processor 18 | . 11 14 17 23 19 23 20 18 23 22 14 10 11 Hackware 3 | . . . . . . . . 5 5 8 9 5 4 Protection 4 | . . . 5 9 7 7 5 5 1 3 7 10 2 Energy Gun 1 | . 28 . 2 3 . . . . . . . . . Ballistic Gun 4 | . . 26 14 1 13 11 . . . 1 1 5 1 Ballistic Cannon 1 | . . . 2 5 . 3 6 3 . . . . . Impact Weapon 1 | . . . 1 11 3 . . . . . . . . Piercing Weapon 2 | . . . . . . . . 3 5 3 . 4 1 Peak Build Rating 97 | . 10 10 22 23 27 32 41 57 61 61 95 97 97 Average Rating 43 | . 7 9 14 21 25 30 37 51 46 49 68 85 79 On Entrance 37 | 6 6 10 7 22 21 27 32 39 57 45 61 95 97 Naked Turns 18 | . . . . . . . . . . . . . 18 Heaviest Build 101 | 12 14 13 101 32 40 45 51 54 52 54 58 60 64 Greatest Support 128 | 20 26 20 40 40 82 82 82 86 28 66 66 128 128 Greatest Overweight (x) 8 | . . 2 8 2 . . . 1 3 7 3 1 6 Average Overweight (x) . | . . . . 1 . . . . 1 . 1 . . Largest Inventory Capacity 25 | . 8 8 25 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 8 10 11 15 15 15 15 15 15 15 8 Most Carried 15 | . 8 8 10 10 14 13 14 15 15 15 15 15 15 Average Carried 10 | . 6 7 7 9 10 12 12 13 10 13 14 14 8 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 10 10 14 13 14 14 10 15 15 15 5 Class Distribution -------------------- 59% | Scavenger-Mutant 29% | Mutant 5% | Derelict-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3593 | 136 124 95 361 378 367 20 50 176 471 432 194 342 447 Remotely . | . . . . . . . . . . . . . . Salvage Created 4280 | . 387 189 597 1171 475 . 48 156 366 263 194 214 220 Parts 249 | . 26 12 43 78 21 . 5 8 16 3 5 19 13 Haulers Intercepted 9 | . 1 . 3 5 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 8 5 3 13 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 91 | . 5 8 14 26 8 . 1 4 13 1 . 7 4 Melee 9 | . . . . . . . . 2 5 . . . 2 Guns 39 | . 5 7 9 4 7 . . . . . . 7 . Cannons 26 | . . . 4 16 . . 1 2 1 . . . 2 AOE 16 | . . 1 1 6 . . . . 7 1 . . . Classes Destroyed 16 | . 7 . 1 2 1 . 2 1 . . . 1 1 Worker 2 | . 1 . . 1 . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 9 | . 1 . 3 5 . . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . . Mechanic 3 | . . . . 3 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Watcher 5 | . 1 . 1 1 2 . . . . . . . . Swarmer 30 | . 3 6 4 8 . . . . 4 . . 5 . Grunt 38 | . 2 2 7 12 5 . . . 9 1 . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 14 | . . . 3 6 2 . . 1 . 1 . 1 . Hunter 4 | . . . . . . . 1 1 . . . . 2 Programmer 3 | . . . . . . . . 2 . . . . 1 Heavy 1 | . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 4 3 6 9 2 . 1 1 4 1 . 3 1 Combat Bots Only 7 | . 3 3 6 7 2 . 1 1 4 1 . 3 1 Max Kills in Single Turn 5 | . 2 2 2 5 1 . 1 1 2 1 . 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 2 | . . 1 1 2 . . . . 2 1 . . . Melee 1 | . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 903 | . 23 39 58 116 69 6 6 60 130 67 . 42 287 Missed 256 | . 6 8 22 27 17 2 1 10 40 20 . 5 98 Damage Taken 11819 | . 244 322 458 1038 786 21 90 1297 1820 1077 . 487 4179 Core 2406 | . 60 99 111 177 42 . 21 106 281 264 . 85 1160 Absorbed by Shields 277 | . . . . . . . . . 24 . . 100 153 Reduced by Siege Mode 55 | . . . . . . . . . . . . . 55 Redirected to Shielding 171 | . . . . . . . . . . . . 18 153 Ignored by Resistances 170 | . . . . . . . . . . . . . 170 Regen/Repaired (Parts) 91 | . . . . . . . 91 . . . . . . Core Remaining (%) 68 | 100 . 36 . 28 92 100 97 . . . . 26 . Volleys Fired 359 | . 24 21 47 72 56 . 9 26 26 12 9 31 26 Largest 2 | . 2 2 2 1 2 . 1 1 1 1 1 1 2 Hottest 130 | . 80 80 85 45 56 . 48 48 57 53 30 30 130 Shots Fired 455 | . 48 42 79 72 69 . 9 26 25 13 10 32 30 Gun 300 | . 48 42 57 16 69 . . . 8 11 10 32 7 Cannon 145 | . . . 22 53 . . 9 26 10 2 . . 23 Launcher 10 | . . . . 3 . . . . 7 . . . . Special . | . . . . . . . . . . . . . . Kinetic 329 | . . 32 59 53 53 . 9 26 18 13 10 32 24 Thermal 30 | . . . 14 . 16 . . . . . . . . Explosive 10 | . . . . 3 . . . . 7 . . . . Electromagnetic 86 | . 48 10 6 16 . . . . . . . . 6 Robot Hit Streak 30 | . 6 16 19 30 11 . 4 8 5 4 8 4 12 Robot Miss Streak 4 | . 3 2 4 1 2 . 1 2 3 1 1 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . Shots Hit Robots 431 | . 24 30 56 68 61 . 5 29 26 35 10 19 68 Core Hits 206 | . 15 12 25 50 18 . 4 9 23 16 4 9 21 Critical Kills 2 | . . . . . 1 . . . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . 1 1 . Critical Strikes 25 | . 1 1 1 3 3 . . 4 3 1 2 2 4 Burn 1 | . . . . . 1 . . . . . . . . Destroy 5 | . . . . . 2 . . . . . 2 1 . Blast 7 | . . . 1 2 . . . 3 . . . . 1 Corrupt 2 | . 1 1 . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 Impale 6 | . . . . . . . . 1 3 1 . 1 . Melee Attacks 190 | . . . 1 8 5 . 2 13 19 33 1 29 79 Impact 14 | . . . 1 8 5 . . . . . . . . Slashing 40 | . . . . . . . 2 . . . . . 38 Piercing 136 | . . . . . . . . 13 19 33 1 29 41 Sneak Attacks 23 | . . . 1 2 . . . 1 . 6 . 1 12 Combat Hostiles 12 | . . . . . . . . . . 4 . . 8 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10571 | . 400 360 1189 1965 1144 . 113 880 1917 553 225 444 1381 Guns 3381 | . 356 331 597 300 888 . . . 136 124 219 351 79 Cannons 2774 | . . . 407 1001 . . 113 482 219 . . . 552 Explosions 1812 | . 44 29 135 509 . . . . 1095 . . . . Melee 2603 | . . . 49 155 256 . . 398 467 429 6 93 750 Ramming 1 | . . . 1 . . . . . . . . . . Kinetic 4758 | . . 246 642 1001 673 . 113 482 355 124 219 351 552 Thermal 757 | . 44 29 284 185 215 . . . . . . . . Explosive 1419 | . . . . 324 . . . . 1095 . . . . Electromagnetic 1033 | . 356 85 213 300 . . . . . . . . 79 Impact 460 | . . . 49 155 256 . . . . . . . . Slashing 691 | . . . . . . . . . . . . . 691 Piercing 1452 | . . . . . . . . 398 467 429 6 93 59 Highest Corruption 25 | . . . . . 5 . 1 19 19 25 25 25 10 Average Corruption 18 | . . . . . 5 . 1 15 19 23 25 25 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 237 | . . . . . 10 . 2 20 51 66 14 46 28 Message Errors 54 | . . . . . 4 . . 4 15 15 2 10 4 Matter Fused 56 | . . . . . 1 . . 5 10 20 6 5 9 Heat Flow Errors 25 | . . . . . 1 . . 3 7 5 1 6 2 Energy Discharges 36 | . . . . . 2 . 2 3 5 11 2 11 . Parts Rejected 4 | . . . . . . . . . 2 . . 1 1 Parts Fused 4 | . . . . . . . . . 1 . 2 . 1 Data Loss (minor) 32 | . . . . . 2 . . 3 10 7 . 7 3 Data Loss (major) 8 | . . . . . . . . 1 . 3 . 1 3 Misfires 5 | . . . . . . . . . . 1 1 2 1 Alerts 7 | . . . . . . . . . . 1 . 2 4 Misdirections 4 | . . . . . . . . 1 . 3 . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 350 | . . 8 29 80 71 . . 29 50 75 . 1 7 Projectiles 30 | . . . . 23 . . . . . . . . 7 Explosions 23 | . . 8 . . . . . . 15 . . . . Melee 297 | . . . 29 57 71 . . 29 35 75 . 1 . Knockbacks 26 | . . . 3 7 2 . 1 5 4 . . . 4 Impact 2 | . . . . . 2 . . . . . . . . Kinetic 24 | . . . 3 7 . . 1 5 4 . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . 23 16 69 . . . . . 129 . . . . Shots 8 | . 1 1 2 . . . . . 4 . . . . Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 289 | . 289 132 114 66 223 . . 223 248 205 177 213 230 Average Temperature 53 | . 104 31 30 18 60 . . 94 83 68 87 85 72 Received Heat Transfer 2459 | . 111 81 126 408 384 . . 63 711 405 . 27 143 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . . 12 Robots Corrupted 4 | . . . 1 2 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 7 | . 1 . 4 1 1 . . . . . . . . Impact Corruptions 7 | . . . 2 2 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1536 | . 50 . 581 350 555 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 1 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 1206 | . 168 230 389 1206 721 272 198 108 . . . . 561 Initial 496 | . . 65 19 154 494 257 133 9 . . . . 496 Average 334 | . 62 141 184 831 555 257 132 29 . . . . 314 Maximum Alert Level 4 | . . 1 1 4 3 1 . . . . . . 2 Low Security (%) 45 | . 100 87 48 7 . . 100 100 . . . . 24 Level 1 21 | . . 12 51 2 . 100 . . . . . . 46 Level 2 20 | . . . . 24 90 . . . . . . . 29 Level 3 7 | . . . . 34 9 . . . . . . . . Level 4 5 | . . . . 30 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 5 8 6 . 1 2 . . . . 4 Investigation 10 | . . . 2 2 3 . 1 1 . . . . 1 Extermination 3 | . . . . . . . . 1 . . . . 2 Reinforcement 6 | . . . 3 1 1 . . . . . . . 1 Assault 4 | . . . . 3 1 . . . . . . . . Garrison 3 | . . . . 2 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . . . 4 2 3 . . . . . . . 3 Communications Jammed 48 | . . . . . . . . 28 . . . . 20 Distress Signals 34 | . . . . . . . . 28 . . . . 6 Times Spotted 197 | . 7 8 23 57 19 1 3 10 14 13 . 11 31 Peak Tracking Total 11 | . 3 3 6 11 7 1 1 3 4 3 . 3 4 Tactical Retreats 18 | . . . 2 4 4 . . . 1 2 . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 7 | . . 1 1 2 . . . . . . . . 3 Max in Single Turn 1 | . . 1 1 1 . . . . . . . . 1 Garrison Access 3 | . . . . 1 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 48 | . 6 . 5 9 3 1 6 2 . 2 9 . 5 Terminals 26 | . 6 . 4 8 2 1 3 . . . . . 2 Fabricators 3 | . . . . . . . 1 1 . . . . 1 Repair Stations 3 | . . . . . . . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . Total Hacks 150 | . 14 . 17 20 10 1 16 8 . 4 48 . 12 Successful 107 | . 11 . 9 11 6 . 6 4 . 4 48 . 8 Failed 43 | . 3 . 8 9 4 1 10 4 . . . . 4 Catastrophic 4 | . . . . . . 1 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 16 . 7 12 6 1 4 . . . . . 2 Terminals 67 | . 14 . 12 19 8 1 9 . . . . . 4 Fabricators 12 | . . . . . . . 3 6 . . . . 3 Repair Stations 5 | . . . . . . . 4 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 11 | . . . 5 . 2 . . . . . . . 4 Garrison Access 3 | . . . . 1 . . . 2 . . . . . Terminal Hacks 73 | . 4 . 3 8 2 . 3 . . 4 48 . 1 Record 41 | . . . . . . . 1 . . 3 36 . 1 Part Schematic 6 | . . . . 2 . . . . . . 4 . . Robot Analysis 8 | . 3 . 1 . . . . . . . 4 . . Prototype ID Bank 9 | . 1 . . 2 1 . 1 . . . 4 . . Open Door 4 | . . . . 3 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks 3 | . . . . . . . 2 . . . . . 1 Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . 5 . 2 . . . . . . . 3 Insert Component 5 | . . . 2 . 1 . . . . . . . 2 Analyze 5 | . . . 3 . 1 . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . Unauthorized Hacks 14 | . 7 . 1 2 2 . 1 . . . . . 1 Terminals 13 | . 7 . 1 2 2 . 1 . . . . . . Track 1 | . . . 1 . . . . . . . . . . Botnet 6 | . 2 . . 2 1 . 1 . . . . . . Skim 6 | . 5 . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 5 6 3 1 5 2 . . . . 4 Full Trace Events 7 | . . . 2 1 1 . 1 1 . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 2 1 . . . . . 4 . 1 Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 168 | . . . . . . . . 73 . . . . 95 Total Part Build Rating 6 | . . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 32 | . . . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . . . . . . . 1 Part Schematics Acquired 4 | . . . 2 . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 25 | . . . . 12 . . . . . 6 . 1 6 Largest Group 10 | . . . . 10 7 . . . . 2 . . 3 Highest-Rated Group 147 | . . . . 88 64 . . . . 62 . . 147 Highest-Rated Ally 137 | . . . . 31 16 . . . . 43 . . 137 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 141 | . . . . 97 17 . . . . 8 . . 19 Total Damage 2160 | . . . . 1034 129 . . . . 139 . . 858 Kills 24 | . . . . 15 2 . . . . 3 . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . 3 . 1 . . . . . . . 4 . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 9526 | . 346 454 996 976 670 193 446 593 1212 1479 263 938 960 Spaces Moved 4851 | 1 284 395 376 575 316 117 243 196 476 798 187 451 436 Core 66 | . . 3 . . . . . . . 1 . . 62 Treads 2356 | . . . 219 124 316 117 243 195 . 479 1 402 260 Legs 596 | 1 37 11 55 . . . . . 369 111 . . 12 Wheels 1606 | . 247 381 102 451 . . . 1 107 207 106 . 4 Hover 227 | . . . . . . . . . . . 80 49 98 Flight . | . . . . . . . . . . . . . . Fastest Speed 46 | 120 80 80 105 105 152 156 155 115 115 105 92 92 46 Average Speed 146 | 120 89 81 142 122 155 156 155 178 227 163 115 158 131 Slowest Speed 400 | 120 120 150 210 240 160 156 156 240 260 400 205 240 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 41 | 2 61 78 36 75 30 3 5 5 59 86 62 62 14 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 7 | . . 1 . . . . . . . 2 3 1 . Known Exits Taken 2 | . . . . . . 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . . . 2 3 . 4 . Spaces Dug 57 | . . . . . . . 3 2 12 2 . 17 21 Terrain Destroyed 158 | . 3 . 4 40 . . 4 8 58 2 . 17 22 Melee 39 | . . . . . . . 1 . . . . 17 21 Projectile 21 | . . . . 1 . . 3 8 6 2 . . 1 AOE 98 | . 3 . 4 39 . . . . 52 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 6639 | . 326 486 761 769 429 128 301 398 555 946 233 590 717 Wait 878 | . 6 66 287 77 13 7 32 137 20 69 . 44 120 Move 4838 | . 283 394 375 574 315 116 242 195 475 797 186 450 436 Hop . | . . . . . . . . . . . . . . Pick Up 68 | . 3 1 11 11 10 1 4 3 1 9 7 4 3 Fast Attach 93 | . 3 3 7 4 3 1 2 5 7 15 9 10 24 Attach 40 | . 1 1 2 2 2 2 4 5 6 5 3 1 6 Detach 11 | . . . 1 . . . 2 1 . 2 1 3 1 Swap 60 | . 2 . 12 6 13 . 2 8 1 1 1 7 7 Drop 101 | . 4 . 17 15 12 1 2 5 . 3 16 11 15 Fire 359 | . 24 21 47 72 56 . 9 26 26 12 9 31 26 Melee 190 | . . . 1 8 5 . 2 13 19 33 1 29 79 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 13) 284 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 347 | -10/Materials | Entered Mines 455 | -10/Mines | Learned Materials garrison access intel 672 | -10/Mines | Build established: Scavenger-Mutant 678 | -10/Mines | Learned location of Zion (-6) 751 | -10/Mines | Discovered new exit (range 3) 766 | -10/Mines | Core integrity fell below 50% 801 | -10/Mines | Entered Materials 801 | -9/Materials | Evolved 2 slots: Utility x2 806 | -9/Materials | Lost 3 parts (1p2n) 1243 | -9/Materials | Build established: Mutant 1762 | -9/Materials | Discovered new exit (range 6) 1780 | -9/Materials | Discovered new exit (range 10) 1797 | -9/Materials | Entered Storage 1827 | -9/Storage | Met a pair of Derelict thieves 2118 | -9/Storage | Garrison activated, responded to threat 2160 | -9/Storage | Destroyed 7 combat bots 2222 | -9/Storage | Core integrity fell below 50% 2270 | -9/Storage | Destroyed 7 combat bots 2312 | -9/Storage | Discovered new exit (range 16) 2403 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2487 | -9/Storage | Lost 3 allies 2543 | -9/Storage | Used back door to open Recycling access 2543 | -9/Storage | Discovered new exit (range 5) 2597 | -9/Storage | First assault squad dispatched 2709 | -9/Storage | Build established: Commander-Mutant 2773 | -9/Storage | Entered Materials 2773 | -8/Materials | Accompanied by 7 allies 2773 | -8/Materials | Evolved 2 slots: Propulsion x2 2774 | -8/Materials | Loaded intel: 1 garrison access location 2798 | -8/Materials | Garrison activated, responded to threat 2855 | -8/Materials | Lost 3 allies 2931 | -8/Materials | Lost 4 allies 3139 | -8/Materials | Met 7R-MNS 3252 | -8/Materials | Discovered new exit (range 7) 3443 | -8/Materials | Entered Factory 3443 | -7/Factory | Evolved 2 slots: Utility x2 3444 | -7/Factory | Caught up to 7R-MNS 3621 | -7/Factory | Discovered new exit (range 10) 3635 | -7/Factory | Identified exit to Factory 3636 | -7/Factory | Entered another Factory area 3636 | -6/Factory | Evolved 2 slots: Utility x2 3711 | -6/Factory | Repaired Hrd. Light Armor Plating 3732 | -6/Factory | Build established: Scavenger-Mutant 3868 | -6/Factory | Identified exit to Lower Caves 4076 | -6/Factory | Discovered new exit (range 4) 4081 | -6/Factory | Identified exit to Factory 4082 | -6/Factory | Entered another Factory area 4082 | -5/Factory | Evolved 2 slots: Utility x2 4170 | -5/Factory | Fabricated Hrd. Medium Armor Plating? 4180 | -5/Factory | Crushed by falling debris 4180 | -5/Factory | System corruption reached 10% 4211 | -5/Factory | Lost 4 parts (1n3u) 4488 | -5/Factory | Lost 3 parts (1n1u1w) 4602 | -5/Factory | Discovered new exit (range 4) 4675 | -5/Factory | Entered Upper Caves 4778 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 4928 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 5851 | -5/Upper Caves | Discovered new exit (range 13) 5887 | -5/Upper Caves | Entered another Upper Caves area 6172 | -5/Upper Caves | Core integrity fell below 50% 6225 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 6595 | -5/Upper Caves | A Commander dispatched an escort 6659 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6963 | -5/Upper Caves | Discovered new exit (range 12) 6965 | -5/Upper Caves | Encountered a Warlord checkpoint 7366 | -5/Upper Caves | Entered Zhirov 7366 | -5/Zhirov | Discovered new exit (range 3) 7390 | -5/Zhirov | Met Zhirov 7421 | -5/Zhirov | Learned location of Quarantine (-3) 7421 | -5/Zhirov | Learned location of Testing (-2) 7421 | -5/Zhirov | Learned location of Command (-1) 7443 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7469 | -5/Zhirov | Found Alien Artifact 7488 | -5/Zhirov | Found Alien Artifact 7629 | -5/Zhirov | Entered Proximity Caves 7632 | -4/Proximity Caves | Spotter reported a threat 7632 | -4/Proximity Caves | Spotter reported a threat 7717 | -4/Proximity Caves | Learned Research emergency access door positions 7733 | -4/Proximity Caves | Spotter reported a threat 8124 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8246 | -4/Proximity Caves | Spotted B-86 Titan 8538 | -4/Proximity Caves | Discovered new exit (range 17) 8567 | -4/Proximity Caves | Entered Factory 8567 | -4/Factory | Evolved 2 slots: Propulsion x2 8568 | -4/Factory | Identified exit to Upper Caves 8742 | -4/Factory | Build established: Derelict-Mutant 8800 | -4/Factory | Spotted B-86 Titan 8817 | -4/Factory | Search patrols dispatched 8910 | -4/Factory | Core integrity fell below 50% 8949 | -4/Factory | Lost 15 parts (2p6n4u3w) 9129 | -4/Factory | Core integrity fell below 20% 9253 | -4/Factory | System corruption reached 10% 9379 | -4/Factory | Build established: Scavenger-Mutant 9477 | -4/Factory | Released all parts (16) 9527 | -4/Factory | Discovered new exit (range 3) 9527 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09477_ Released Wheel. 09493_ Connecting with Terminal... >>Query(Heroes of Zion) There are sporadic reports of fairly powerful Derelicts operating in the caves, mostly in a defensive capacity to protect harmless robots against indiscriminatory 0b10 patrols. Dubbed "Heroes of Zion," there probably aren't more than a few of them but I may need to dispatch the Unchained to hunt them down if reports of their effectiveness are confirmed. "Zion" must be one of the remaining nearby [Derelict] communities. Perhaps a few interrogations there will yield more specific information. 09495_ Acquired Unknown Device. 09495_ Identified Imp. Force Booster. 09503_ Slug penetrates Terminal. 09521_ Slug penetrates Wall. 09524_ Penetrated by Slug. 09527_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????" | | ??????????????????# ?????????????????????????????" | | ??????????????????# ????????????????????????????R | | ??????????????????# ???????????????????????????" | | ????????????????### ???????????????????#+#????" | | ????????????????? #?????#####????????# #???? | | ????????????????????# ###### #????????# #?#### | | ????????????????????# Y @ #????????# #?#### | | ????????????????????# ! # #??????### #### | | ????????????????????##??# #??????###!####!" | | ???????????????########## #??????##[![=|!*% | | ???????????????# #??????## =*###!= | | ???????????????# #??????## !=# #! | | ???????????????# ####/#?## ##### | | ???????????????# w #?## ### ! | | ???????????????########## ##/##### #?# ## | | ?????????????????????# # ??# ### ## " | | ?????????????????????# # ## ! ## " | | ?????????????????????# ##### ## ### ! ## " | | ?????????????????????## ##???# ## #?# ## " | | ??????????????????????# #????# ## #?###+#### " | | ?????????????########## ###??# ## #????????# " | | ?????????????# """ # ########### #????????# " | | ?????????????# """ # T" #????????# " | | ?????????????# """ + " #????????# " | | ?????????????# # === ?????????# | | ?????????????# # #### ==] ?????????### | | ?????????????# #######???? ==] ???????????? | | ?????????????########??????????? ???????????? | | ?????????????????????????????????? ???????????? | | ???????????????????????????????????## ???????????? | | ????????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 28 Energy Capacity 645 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Defensive Hacking 21 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Med. Armor Plating | -9/Storage | Hacked Mni. Grenade Launcher | -9/Storage | Hacked Hardlight Generator | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Flexi-carbon Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed TrapTeslaReconstructor Manual? 0 Play Time 02:41:01 Cumulative 94.3 hours Start 2024.11.20 @ 20:04:22 End 2024.11.21 @ 13:51:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0faee0b2-f618-45aa-b79e-729f7bde99ef