Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 20:20:52 Player: Acklord Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (529) 529 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2214 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 318/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Large Matter Pod Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Visual Processing Unit Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Matter Pod Weight Redist. System Sensor Array > --- WEAPON ----------- Medium Laser Particle Gun Field Laser Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Advanced Visual Processing Unit High-powered Tractor Beam Long-range Tractor Beam [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 30 | 6 9 6 9 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 2 1 Device 4 | . 3 . 1 Storage 5 | 1 2 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 3 3 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 4 | . 1 1 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 99 73 Engine 10 | . 14 11 5 Leg 21 | . 28 22 14 Device 16 | . 7 22 20 Storage 11 | . 14 11 9 Energy Gun 15 | . 18 11 14 Ballistic Cannon 8 | . 9 12 5 Launcher 2 | . . 8 2 Naked Turns . | . . . . Heaviest Build 48 | 8 48 18 24 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 20 5 5 Average Capacity 5 | 5 6 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 2 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 4 3 Class Distribution -------------------- 58% | Mutant 39% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 628 | 338 116 20 154 Remotely . | . . . . Salvage Created 426 | 77 151 20 178 Parts 26 | 3 9 . 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | 1 3 1 5 Guns 3 | 1 1 . 1 Cannons 2 | . 2 . . AOE 4 | . . 1 3 Classes Destroyed 6 | 2 1 1 2 Worker 1 | 1 . . . Builder 2 | . . . 2 Watcher 4 | . 3 . 1 Grunt 7 | 1 3 . 3 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 4 1 6 Combat Bots Only 3 | 1 2 1 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 223 | 3 24 6 190 Missed 94 | . 4 3 87 Damage Taken 1903 | 32 241 47 1583 Core 648 | 10 75 . 563 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 96 66 100 . Volleys Fired 33 | 3 15 3 12 Largest 4 | 2 2 3 4 Hottest 222 | 90 85 115 222 Shots Fired 93 | 6 30 9 48 Gun 55 | 6 15 3 31 Cannon 28 | . 15 3 10 Launcher 10 | . . 3 7 Special . | . . . . Kinetic 28 | . 15 3 10 Thermal 55 | 6 15 3 31 Explosive 10 | . . 3 7 Electromagnetic . | . . . . Robot Hit Streak 10 | 5 10 5 7 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | 5 19 6 27 Core Hits 28 | 3 9 2 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1437 | 58 311 99 969 Guns 485 | 58 123 25 279 Cannons 328 | . 188 17 123 Explosions 616 | . . 57 559 Melee . | . . . . Ramming 8 | . . . 8 Kinetic 328 | . 188 17 123 Thermal 485 | 58 123 25 279 Explosive 616 | . . 57 559 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . . 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 284 | 72 204 2 284 Average Temperature 87 | 34 95 2 93 Received Heat Transfer 501 | 18 132 9 342 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1456 | 161 444 74 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 270 | 25 110 122 270 Initial 51 | . 16 40 51 Average 98 | 3 54 70 169 Maximum Alert Level 1 | . . . 1 Low Security (%) 78 | 100 100 100 44 Level 1 21 | . . . 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | 1 9 2 29 Peak Tracking Total 11 | 1 3 2 11 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 4 1 Successful 5 | . . 4 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 18 | . . 18 . Retrieved Matter 18 | . . 18 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1383 | 93 485 273 532 Spaces Moved 1026 | 68 323 204 431 Core 78 | 16 . . 62 Treads . | . . . . Legs 905 | 52 323 204 326 Wheels 43 | . . . 43 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 103 127 120 107 Slowest Speed 260 | 120 260 120 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 51 28 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . . 23 33 Melee . | . . . . Projectile 2 | . . . 2 AOE 54 | . . 23 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1145 | 84 366 227 468 Wait 5 | 1 . 3 1 Move 1023 | 67 322 203 431 Hop . | . . . . Pick Up 34 | 7 12 7 8 Fast Attach . | . . . . Attach 18 | 6 4 2 6 Detach 1 | . 1 . . Swap 12 | . 5 4 3 Drop 15 | . 7 5 3 Fire 33 | 3 15 3 12 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 10) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 844 | -9/Materials | Discovered new exit (range 3) 852 | -9/Materials | Entered another Materials area 852 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 889 | -8/Materials | Build established: Skirmisher 1138 | -8/Materials | Lost 3 parts (1p1u1w) 1247 | -8/Materials | Core integrity fell below 50% 1298 | -8/Materials | Lost 6 parts (1p2n1u2w) 1302 | -8/Materials | Core integrity fell below 20% 1384 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Aluminum Leg destroyed. Acquired Arm. Wheel. Arm. Wheel destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. O-16 Technician locks terminal. Acquired Titanium Leg. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ????????????????#########?????????????????????? | | ????????????????# ]#?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ! #???########??????????? | | ?????????#####??# #???# #??????????? | | ?????????? ??# ##### #??????????? | | ??????????"""" ?#/! + / #??????????? | | ???????# """"" ?#/! # ## #??????????? | | ???????+ """"" # # ## #??????????? | | ???????# #/####### ## #??????????? | | ???????# + ###### #####+###??????????? | | ???????# ! "T" # gx x #??????????? | | ???????# """ # g @ / #??????????? | | ???????? ?# T """ ####??????????? | | ???????########## """ #?????????????? | | ???????# # gg= """ +?????????????? | | ???????#! o %! #?????????????? | | ???????# # * #?????????????? | | ???????# ! # """ """b ###?????????????? | | ???????#######+#g """ """ #???????????????? | | ?????????? g """ """ #???????????????? | | ?????????? #???????????????? | | ?????????? #???????????????? | | ?????????#####+########## #???????????????? | | ????????????????????????### #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????? ??????????????????# #???????????????? | | ?????? #????????????????# #???????????????? | | ?????? #????????????????# #???????????????? | | ?????# #????????????????# #???????????????? | | ?????# #????????????????# #???????????????? | | ?????# #????????????????# #???????????????? | | ?????# ##########???????# #???????????????? | | ?????# # ####????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 395 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunHeartPendant Manual? 0 Play Time 00:26:34 Cumulative 3.0 hours Start 2024.07.07 @ 12:56:39 End 2024.07.08 @ 20:20:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c37d3f6b-5ee3-410f-a812-611e5d7a4235