Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 01:07:14 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (344) 344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2081 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/650 Matter 292/300 Energy 49/125 System Corruption 0% Temperature Cool (12) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (1) ------ Advanced Terrain Scanner > --- WEAPON (3) ------- Electrolaser Autogun Advanced EMP Blaster > --- INVENTORY (1) ---- Actuator Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Terrain Scanner > --- WEAPON ----------- Electrolaser Autogun Advanced EMP Blaster > --- INVENTORY -------- Signal Interpreter [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | 4 . 1 . Power . | . . . . Propulsion 3 | 2 . 1 . Utility . | . . . . Weapon 2 | 2 . . . Parts Attached 29 | 4 12 10 3 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 1 5 3 . Treads 1 | . 1 . . Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight 6 | . 3 3 . Utility 4 | . 2 1 1 Device 2 | . 1 . 1 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 3 3 5 2 Energy Gun 3 | 2 . . 1 Energy Cannon 4 | . 3 1 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 89 | . 82 90 100 Engine 11 | . 11 11 11 Treads 2 | . 7 . . Wheel 6 | . 18 . . Flight 27 | . 8 35 44 Device 7 | . . 10 10 Energy Gun 1 | . . . 5 Energy Cannon 23 | . 32 21 10 Ballistic Gun 7 | . . 10 11 Launcher 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 19 | 4 19 15 17 Greatest Support 26 | 10 26 21 21 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | 1 1 1 1 Average Capacity 1 | 1 1 1 1 Most Carried 1 | 1 1 1 1 Average Carried . | . . 1 . Final Capacity 1 | 1 1 1 1 Final Carried 1 | 1 1 1 1 Class Distribution -------------------- 32% | Scavenger-Gunner 23% | Gunner 16% | Hacker-Gunner 10% | Scavenger-Mutant 9% | Scavenger-Sprinter 4% | Mutant Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 595 | 240 97 166 92 Remotely . | . . . . Salvage Created 643 | . 262 126 255 Parts 34 | . 20 7 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 6 3 3 Guns 1 | . . . 1 Cannons 8 | . 5 3 . AOE 3 | . 1 . 2 Classes Destroyed 7 | . 3 3 1 Worker 1 | . . . 1 Builder 1 | . 1 . . Recycler 3 | . 2 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 8 | . 6 2 . Grunt 4 | . . 1 3 Best Kill Streak 9 | . 9 3 4 Combat Bots Only 6 | . 6 3 3 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1099 | . 323 506 270 Core 875 | . 265 393 217 Absorbed by Shields . | . . . . Redirected to Core 702 | . 184 317 201 Core Remaining (%) 61 | 100 59 26 . Volleys Fired 34 | . 14 11 9 Largest 3 | . 3 3 3 Hottest 168 | . 168 135 122 Shots Fired 62 | . 18 27 17 Gun 21 | . . 8 13 Cannon 34 | . 18 16 . Launcher 7 | . . 3 4 Special . | . . . . Kinetic 17 | . . 8 9 Thermal 4 | . . . 4 Explosive 3 | . . 3 . Electromagnetic 38 | . 18 16 4 Robot Hit Streak 12 | . 4 12 3 Robot Miss Streak 6 | . 6 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | . 9 13 8 Core Hits 24 | . 10 6 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1137 | . 392 289 456 Guns 159 | . . 26 133 Cannons 516 | . 253 263 . Explosions 462 | . 139 . 323 Melee . | . . . . Ramming . | . . . . Kinetic 124 | . . 26 98 Thermal 244 | . 139 . 105 Explosive . | . . . . Electromagnetic 769 | . 253 263 253 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 65 | . . 42 23 Projectiles 42 | . . 42 . Explosions 23 | . . . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 221 | . 73 15 133 Shots 5 | . 2 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 396 | . 284 396 168 Average Temperature 117 | . 193 83 99 Received Heat Transfer 99 | . . 27 72 Effects 7 | . 3 4 . Shutdowns 1 | . . 1 . Interference 6 | . 3 3 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 324 | . 150 . 174 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 431 | . 189 431 182 Initial 182 | . . 79 182 Average 132 | . 74 226 40 Maximum Alert Level 2 | . . 2 . Low Security (%) 80 | 100 100 56 100 Level 1 7 | . . 17 . Level 2 11 | . . 26 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 7 17 8 Peak Tracking Total 17 | . 4 17 3 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 3 . 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 11 . 8 Successful 9 | . 3 . 6 Failed 10 | . 8 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 11 . 1 Terminals 17 | . 11 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Unreport Threat 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 807 | 45 255 361 146 Spaces Moved 894 | 48 212 372 262 Core 3 | 3 . . . Treads 26 | . 26 . . Legs . | . . . . Wheels 151 | 45 106 . . Hover . | . . . . Flight 714 | . 80 372 262 Fastest Speed 31 | 50 34 31 31 Average Speed 48 | 78 88 33 33 Slowest Speed 370 | 80 370 34 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 4 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 39 41 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . . 16 . Terrain Destroyed 27 | . 6 16 5 Melee . | . . . . Projectile . | . . . . AOE 27 | . 6 16 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1211 | 54 261 585 311 Wait 225 | . 11 181 33 Move 882 | 47 211 364 260 Hop 4 | . . 3 1 Pick Up 8 | 3 3 1 1 Fast Attach 20 | 2 10 5 3 Attach 4 | 2 2 . . Detach . | . . . . Swap 5 | . . 5 . Drop 21 | . 10 7 4 Fire 34 | . 14 11 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 8 | . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 11 | -11/Scrapyard | Discovered new exit (range 17) 46 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Entered another Materials area 303 | -9/Materials | Reached level 2 303 | -9/Materials | Upgraded with Propulsion slot (x1) 486 | -9/Materials | Core integrity fell below 50% 538 | -9/Materials | Core integrity fell below 20% 541 | -9/Materials | Reached level 3 617 | -9/Materials | Discovered new exit (range 16) 662 | -9/Materials | Entered another Materials area 663 | -8/Materials | Core integrity fell below 50% 664 | -8/Materials | Reached level 4 771 | -8/Materials | Core integrity fell below 20% 808 | -8/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 00755_ K-01 Serf collects debris. 00761_ Door malfunctions. 00761_ K-01 Serf destroyed. 00764_ G-47 Trooper destroyed. 00764_ Chain reaction triggered in Lgt. Nuclear Core. 00764_ Chain reaction triggered in Lgt. Ion Engine. 00773_ G-50 Soldier destroyed. 00782_ G-47 Trooper destroyed. 00784_ U-05 Engineer lays Concrete. 00786_ Acquired 85 matter. 00786_ Acquired 7 matter. 00786_ U-05 Engineer lays Concrete. 00798_ Dropped Signal Interpreter. 00799_ Acquired Actuator Array. 00808_ Emergency Access malfunctions. 00808_ Destroyed Imp. Hover Unit. 00808_ Fusion Modulator explodes. 00808_ Door malfunctions. 00808_ Flight Unit destroyed. 00808_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ??????????????#########??????????????????????????? | | ??????????????# #? ???????????????????????? | | ??????????? ??# #? ???????????????????????? | | ??????????????# #? ???????????????????????? | | ??????#???????# !#? ? ?????????????????????? | | ??????????????# #? ???????????????????????? | | ??????????????# ! #? ???????????????????????? | | ??????????????# #? ???????????????????????? | | ??????????????# #? #??????????????????????? | | ??????????????# #? #???????#??????????????? | | #????????#????# #? #??????????????????????? | | ??????????????# #?#k#??????????????????????? | | ??????????????####+######/##???????#?????????????? | | ????????????????# + | #?????????????????????? | | ????#??????????## # w!###???????????????????? | | ????#?#??#??????# # /h????????????????????? | | ????????????????# + #???????????????? ????? | | ????????#?????#?# # @!#?????????????????????? | | ?????????#??????# # #?????????????????????? | | ???#???????#????# ########??????????? ?????????? | | ???###?????????## #?????????????????? ?????????? | | ????????????????# #?????????????????? ?????????? | | ???#???########## #?????????????????? #????????? | | ???????# # #?????????????????? #????????? | | ???#???# """ # #???##########????? #????????? | | ???????# """ # #???# #????? #????????? | | #??????# """ # #??## """ #????? #????????? | | ???#?#?# # #???#= """ ######/#???#????" | | ???????# "" # ##??# """ #? #????????" | | ???????# Y" # #???# #? #????????" | | ????##?# ] ]"" + #???# #?? #???????? | | ?????#?# = # #???# " "" #??"" #?#?????? | | ?????############ #??## "R"" # ??" ????????? | | ?????# ## ###?# """" #???" ????????? | | ??#??# #% ##########+######+########### | | ?????# [=! | | ??##?# % | | ?????# = | | ?????# ! ##########+################# | | ?????# # # ###???# #????????????## | | ?????# #####?????#""" ############### | | ?????###########?????????#""" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 3 | . . 2 1 XP Earned 8686 | 3000 700 2836 2150 XP Spent 7475 | 2975 . 1700 2800 Upgrades 15 | 7 . 4 4 Propulsion Slot 3 | 2 . 1 . Weapon Slot 2 | 2 . . . Core Integrity 1 | 1 . . . Energy Generation 1 | . . 1 . Mass Support 1 | . . 1 . Inventory Capacity 1 | 1 . . . Sight Range 1 | 1 . . . Hack Attack % 5 | . . 1 4 Protomatter Created 70 | . 9 61 . Integrity Restored 183 | . . 183 . Core 183 | . . 183 . Protomatter Decayed . | . . . . Game ------ Seed ReclamationTiamatGenerator Manual? 0 Play Time 00:17:01 Cumulative 72.8 hours Start 2020.11.02 @ 00:53:39 End 2020.11.02 @ 01:07:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc02d41-20c5-4175-9707-2547ab5aa5fa