Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 14:01:45 Player: 277 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (333) 333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1308 Bonus ------- None Cogmind --------- Core Integrity 335/400 Matter 300/300 Energy 144/160 System Corruption 0% Temperature Cool (139) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (2) ------- Small Laser Light EM Pulse Cannon > --- INVENTORY (10) --- Improved Flight Unit Large Storage Unit Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Large Storage Unit Small Laser Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 5 8 3 Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 1 | 1 . . Storage 1 | . . 1 Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 4 . Energy Gun 2 | 1 1 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 92 | . 98 81 Engine 1 | . 1 . Core 10 | . 10 11 Leg 26 | . 28 22 Device 12 | . 14 10 Storage 1 | . . 5 Processor 13 | . 14 11 Energy Gun 5 | . 3 11 Energy Cannon 19 | . 23 11 Naked Turns . | . . . Heaviest Build 27 | 2 14 27 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 4 10 Average Capacity 4 | 4 4 6 Most Carried 4 | 2 4 4 Average Carried 3 | . 3 3 Final Capacity 10 | 4 4 10 Final Carried 4 | 2 3 4 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 360 | 250 70 40 Remotely . | . . . Salvage Created 408 | 75 172 161 Parts 26 | 6 8 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 4 6 Guns 2 | . . 2 Cannons 8 | . 4 4 Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 2 4 Grunt 4 | . 2 2 Best Kill Streak 4 | 2 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 364 | . 208 156 Core 73 | . 8 65 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 37 | 3 19 15 Largest 2 | 1 2 2 Hottest 112 | 40 112 96 Shots Fired 67 | 3 34 30 Gun 21 | 3 3 15 Cannon 46 | . 31 15 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 21 | 3 3 15 Explosive . | . . . Electromagnetic 46 | . 31 15 Robot Hit Streak 7 | 2 6 7 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 2 14 19 Core Hits 18 | 3 8 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 963 | 32 629 302 Guns 128 | 32 . 96 Cannons 633 | . 427 206 Explosions 202 | . 202 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 330 | 32 202 96 Explosive . | . . . Electromagnetic 633 | . 427 206 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 261 | . 253 8 Projectiles 86 | . 78 8 Explosions 175 | . 175 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 83 | . 83 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | . 171 216 Average Temperature 70 | . 58 90 Received Heat Transfer 87 | . 36 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | 75 100 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 211 | 10 122 211 Initial 51 | . 6 51 Average 64 | 4 57 88 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 97 Level 1 . | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 11 8 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 13 3 Successful 7 | . 6 1 Failed 9 | . 7 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 12 3 Terminals 15 | . 12 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 5 1 Terminals 6 | . 5 1 Track 3 | . 2 1 Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 879 | 38 565 276 Spaces Moved 615 | 39 412 164 Core 142 | 37 105 . Treads . | . . . Legs 473 | 2 307 164 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 106 | 53 102 131 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 61 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . 23 . Melee . | . . . Projectile . | . . . AOE 23 | . 23 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 765 | 50 520 195 Wait 88 | 2 76 10 Move 613 | 38 411 164 Hop . | . . . Pick Up 6 | 2 3 1 Fast Attach 8 | 5 2 1 Attach 2 | . 2 . Detach . | . . . Swap 6 | . 4 2 Drop 5 | . 3 2 Fire 37 | 3 19 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Build established: Scavenger-Mutant 542 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x2 880 | -9/Materials | Self-destructed Last Messages --------------- 00756_ K-01 Serf collects debris. 00792_ Connecting with Terminal... 00792_ Current location identified: Materials >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 00796_ Terminal disabled. 00833_ Destroyed Hover Unit. 00844_ K-01 Serf collects debris. 00862_ S-10 Pest destroyed. 00866_ Imp. Terrain Scanner destroyed. 00866_ K-01 Serf collects debris. 00866_ W-16 Scout sends out distress signal. 00868_ Scanalyzer disabled. 00870_ K-01 Serf collects debris. 00872_ R-06 Scavenger collects Lgt. Ion Engine. 00874_ K-01 Serf collects debris. 00874_ S-10 Pest destroyed. 00876_ R-06 Scavenger collects Lgt. Assault Rifle. 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