Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 14:36:08 Player: Lunace Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (126) 630 Value Destroyed (5173) 5173 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1071) 1071 TOTAL SCORE: 16134 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 405 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 10/300 Energy 99/100 System Corruption 17% Temperature Cool (5) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Enhanced Nova Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Improved Kinecellerator Hacking Suite Component Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Advanced Datajack Gravity Flail > --- INVENTORY -------- Myomer Leg Biometal Leg Recalibrator Wave Gun Flak Gun [Rating: 93] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Improved Q-thruster Utility Improved Signal Interpreter Device Kinecellerator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . . . 1 1 . . . . 2 . . . . 1 2 2 . . 2 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Parts Attached 176 | 7 1 . 6 19 15 11 1 2 . 2 22 11 4 8 8 6 10 17 . 17 9 Power 15 | 1 . . . 3 . 1 . . . . 3 . 1 1 1 1 1 1 . . 1 Engine 7 | 1 . . . 3 . . . . . . 2 . . . . . . 1 . . . Core 7 | . . . . . . 1 . . . . 1 . 1 1 1 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 53 | 2 . . 1 7 6 2 1 2 . 1 7 3 2 . 2 1 5 4 . 5 2 Treads 3 | . . . . . . . . . . . . 1 . . 1 1 . . . . . Leg 37 | 2 . . 1 7 6 2 1 2 . 1 6 1 . . 1 . . 2 . 3 2 Wheel 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . Hover 8 | . . . . . . . . . . . . . 1 . . . 5 2 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 . Utility 57 | 1 1 . 2 2 6 4 . . . . 8 5 1 2 2 1 4 7 . 7 4 Device 25 | . 1 . 1 1 4 3 . . . . 1 1 . 1 1 . 2 2 . 5 2 Storage 7 | 1 . . . . 1 . . . . . 1 . 1 1 . . . . . 1 1 Processor 14 | . . . . . 1 1 . . . . 1 2 . . . 1 1 5 . 1 1 Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Protection 9 | . . . 1 1 . . . . . . 4 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 . . 3 7 3 4 . . . 1 4 3 . 5 3 3 . 5 . 5 2 Energy Gun 5 | 2 . . . 1 . . . . . . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 . . 3 4 3 4 . . . 1 3 . . 1 . 2 . 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Launcher 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . Special Weapon 7 | . . . . . . . . . . . . . . 3 3 1 . . . . . Impact Weapon 4 | . . . . 1 . . . . . . 1 . . . . . . 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 16 | . . . . 4 . . . . . . . . . 2 . . . 3 . 7 . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 14 | . . . . . . . . . . . . . . 14 . . . . . . . Parts Lost 80 | . . . . 3 1 . . . . 2 21 . 11 . 1 7 1 16 . 9 8 Power 9 | . . . . 1 . . . . . . 4 . 1 . . 1 . 2 . . . Propulsion 26 | . . . . 1 . . . . . . 7 . 4 . 1 4 . 6 . 1 2 Utility 31 | . . . . 1 1 . . . . . 6 . 4 . . 2 . 6 . 7 4 Weapon 14 | . . . . . . . . . . 2 4 . 2 . . . 1 2 . 1 2 Highest Loss Streak 12 | . . . . 3 1 . . . . 2 9 . 11 . 1 2 1 12 . 4 4 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 68 | . 86 100 81 96 96 99 100 100 100 97 76 56 32 28 62 47 35 57 21 30 20 Engine 2 | . 14 14 11 11 9 4 . . . . 1 . . . . . . . . . . Core 2 | . . . . . . 2 7 7 7 7 3 . . . 5 4 2 2 . . . Treads 1 | . . . . . . . . . . . . 5 1 . 5 5 . . . . . Leg 15 | . 28 28 26 41 36 29 30 30 30 28 14 3 1 . 5 1 . 1 . 1 2 Hover 1 | . . . . . . . . . . . . . . 10 6 1 13 10 . . . Device 5 | . 1 14 7 2 10 13 7 7 7 7 5 5 1 . 5 4 7 7 . 6 1 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 5 . . 4 6 4 . . . . 2 Processor 10 | . . . . . 1 8 15 15 15 15 10 18 9 6 6 7 8 24 21 21 8 Protection 2 | . . . 3 7 4 . . . . . 7 8 3 . 5 3 . . . . . Ballistic Gun 12 | . 14 14 21 20 25 29 30 30 30 28 11 . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 5 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 14 15 15 19 22 39 39 38 38 38 38 44 26 32 37 39 39 11 18 . 2 26 Greatest Support 70 | 20 20 20 30 40 57 65 65 68 68 68 70 16 16 16 20 43 40 53 3 9 30 Greatest Overweight (x) 11 | 1 . . . . . . . . . . 11 1 1 2 4 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 10 10 10 10 5 5 5 5 10 Average Capacity 8 | 7 8 8 8 8 9 10 10 10 10 10 9 5 5 8 10 9 5 5 5 5 8 Most Carried 10 | 2 2 2 5 8 10 10 10 10 10 10 9 5 5 10 10 9 5 5 5 5 10 Average Carried 6 | . 1 2 2 4 8 8 10 10 10 9 7 4 4 6 7 7 4 4 4 4 6 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 5 5 10 10 5 5 5 5 5 5 Final Carried 10 | 1 2 2 5 8 8 10 10 10 10 10 5 5 5 10 7 5 4 5 5 5 5 Class Distribution -------------------- 42% | Mutant 18% | Scavenger-Mutant 17% | Scavenger-Gunner 9% | Gunner 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Matter Collected 3993 | 251 30 32 156 357 529 164 531 48 . 110 889 154 30 58 105 67 95 214 . 33 140 Remotely 297 | . . . . . 167 130 . . . . . . . . . . . . . . . Salvage Created 5476 | . 48 38 158 899 656 179 347 16 . 113 843 139 446 . 174 387 . 655 . 192 186 Parts 261 | . 8 7 13 55 51 9 20 . . 6 30 3 21 . 3 10 . 10 . 7 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 2 . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 20 . . 10 . . 2 6 1 . . . . . . Prevented 17 | . . . . . . . 1 1 . . . . 15 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 106 | . 3 3 5 15 14 4 8 1 . 3 15 . 7 . 7 8 . 6 . 5 2 Melee 9 | . . . . . . . . . . 1 2 . 2 . . 2 . 2 . . . Guns 71 | . 3 3 5 15 14 4 8 1 . 2 13 . . . . 1 . 1 . 1 . Cannons 6 | . . . . . . . . . . . . . . . 2 1 . 1 . . 2 AOE 16 | . . . . . . . . . . . . . 3 . 5 4 . . . 4 . Classes Destroyed 13 | . 1 . 2 2 3 1 . . . 1 2 1 . . . . . . . . . Worker 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Builder 4 | . . . . . 2 . . . . . 1 . . . . . . . . 1 . Recycler 11 | . . . . 4 . . . . . . 3 . . . . . . 3 . . 1 Watcher 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . Swarmer 21 | . 3 3 2 3 3 . . . . . 4 . 1 . 1 1 . . . . . Saboteur 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Grunt 46 | . . . 1 10 5 3 7 1 . 1 5 . 1 . 3 4 . . . 5 . Brawler 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Sentry 12 | . . . 2 2 3 . . . . 1 1 . 1 . 1 1 . . . . . Hunter 8 | . . . . . 2 . . . . . 2 . . . 2 2 . . . . . Programmer 12 | . . . . . . 1 1 . . . 1 . 1 . . . . 6 . . 2 Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 13 | . 3 3 5 13 7 2 4 1 . 1 6 . 5 . 7 5 . 4 . 6 2 Combat Bots Only 11 | . 3 3 5 11 5 2 4 1 . 1 5 . 5 . 7 5 . 2 . 5 2 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 2 1 . 1 2 1 2 . 2 2 . 1 . 2 1 Gunslinging 1 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . 2 2 . . . 2 . Melee 1 | . . . . . . . . . . 1 1 . 1 . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Hostile Shots Fired 1154 | . 18 8 47 63 70 14 37 2 . 53 257 . 63 . 23 88 12 102 5 84 208 Missed 392 | . 3 2 19 23 24 6 9 . . 14 77 . 18 . 9 19 4 33 2 36 94 Damage Taken 14098 | . 118 54 240 432 696 134 462 32 . 507 2638 . 1050 . 284 1288 186 1763 83 1398 2733 Core 4496 | . 62 9 42 44 122 36 33 15 . 29 450 . 192 . 105 413 17 499 83 743 1602 Absorbed by Shields 194 | . . . . . . . . . . . 194 . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . 30 . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 71 . 78 77 . . . . 83 . . . . 12 58 98 61 . 43 . Volleys Fired 250 | . 7 5 14 30 43 8 13 2 . 6 50 . 5 . 6 9 . 8 . 12 32 Largest 4 | . 2 2 2 2 3 4 4 4 . 4 3 . 1 . 1 2 . 1 . 1 1 Hottest 112 | . 70 70 43 46 69 112 112 112 . 112 84 . 43 . . 66 . 61 . 70 65 Shots Fired 543 | . 14 10 28 60 128 32 52 8 . 24 110 . 5 . 6 14 . 8 . 12 32 Gun 503 | . 14 10 28 60 128 32 52 8 . 24 110 . . . . 10 . 3 . 5 19 Cannon 20 | . . . . . . . . . . . . . . . . . . 5 . 2 13 Launcher 10 | . . . . . . . . . . . . . 5 . . . . . . 5 . Special 10 | . . . . . . . . . . . . . . . 6 4 . . . . . Kinetic 487 | . 7 5 28 60 128 32 52 8 . 24 110 . . . . 10 . 8 . 2 13 Thermal 36 | . 7 5 . . . . . . . . . . . . . . . . . 5 19 Explosive 15 | . . . . . . . . . . . . . . . 6 4 . . . 5 . Electromagnetic 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robot Hit Streak 18 | . 3 1 4 10 18 8 5 3 . 5 11 . 5 . 7 7 . 11 . 8 7 Robot Miss Streak 12 | . 4 3 2 4 5 12 11 3 . 8 11 . . . 1 2 . 2 . 2 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 20 | . 1 . . 5 5 . 3 . . . 6 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 2 . 1 . . . 2 . . . . . . . . . . Shots Hit Robots 444 | . 6 4 22 41 89 18 40 4 . 14 105 4 14 . 5 13 . 33 . 8 24 Core Hits 355 | . 3 3 8 26 34 17 38 5 . 14 132 2 9 . 12 20 . 12 . 12 8 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 15 | . . . 1 . 1 . . . . . 3 . . . . 1 . 9 . . . Critical Strikes 22 | . . . 1 . 2 . . . . . 4 . 1 . . 3 . 9 . . 2 Destroy 4 | . . . 1 . 2 . . . . . . . . . . 1 . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . 2 Smash 13 | . . . . . . . . . . . 4 . . . . . . 9 . . . Sever 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 66 | . . . . 1 . . . . . . 8 5 13 . . 4 . 35 . . . Impact 40 | . . . . 1 . . . . . . 8 . . . . . . 31 . . . Slashing 18 | . . . . . . . . . . . . 5 13 . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . 4 . . . . . Sneak Attacks 16 | . . . . . . . . . . . 4 4 1 . . . . 7 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 13932 | . 83 46 293 615 1292 352 685 78 . 310 2278 292 1003 . 1078 1007 . 2255 . 1352 913 Guns 6385 | . 74 46 293 615 1292 352 685 78 . 310 1753 . . . . 155 . 104 . 119 509 Cannons 582 | . . . . . . . . . . . . . . . . . . 185 . . 397 Explosions 3739 | . . . . . . . . . . . . . 676 . 880 624 . 330 . 1229 . Melee 2859 | . . . . . . . . . . . 525 292 327 . . 102 . 1613 . . . Ramming 62 | . 9 . . . . . . . . . . . . . . 19 . 23 . 4 7 Kinetic 6289 | . 24 46 293 615 1292 352 685 78 . 310 1753 . . . . 155 . 289 . . 397 Thermal 744 | . 50 . . . . . . . . . . . 66 . . . . . . 119 509 Explosive 2941 | . . . . . . . . . . . . . . . 880 502 . 330 . 1229 . Electromagnetic 732 | . . . . . . . . . . . . . 610 . . 122 . . . . . Impact 2138 | . . . . . . . . . . . 525 . . . . . . 1613 . . . Slashing 924 | . . . . . . . . . . . . 292 327 . 198 107 . . . . . Piercing 102 | . . . . . . . . . . . . . . . . 102 . . . . . Highest Corruption 18 | . . . . . . . . . . . . . 4 18 . 1 . 17 . 6 17 Average Corruption 6 | . . . . . . . . . . . . . 3 7 . 1 . 10 . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . . . . . 4 1 . . . 9 . 6 7 Message Errors 6 | . . . . . . . . . . . . . 1 1 . . . 1 . 3 . Matter Fused 6 | . . . . . . . . . . . . . 1 . . . . 3 . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Energy Discharges 5 | . . . . . . . . . . . . . 1 . . . . 2 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1783 | . . . . . . . . . . . 340 76 23 . 55 45 . 1234 . 9 1 Projectiles 25 | . . . . . . . . . . . . . . . . . . 24 . . 1 Explosions 161 | . . . . . . . . . . . . . . . 55 . . 97 . 9 . Melee 1597 | . . . . . . . . . . . 340 76 23 . . 45 . 1113 . . . Knockbacks 19 | . . . . . . . . . . . 4 . . . . . . 13 . . 2 Impact 12 | . . . . . . . . . . . 3 . . . . . . 9 . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Secondary 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Self-Inflicted Damage 411 | . . . . . . . . . . . . . 72 . . 7 . 145 . 187 . Shots 5 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . Rammed 11 | . . . . . . . . . . . . . . . . 6 . 4 . 1 . Targets Rammed 14 | . 1 . . . . . . . . . . . . . . 6 . 4 . 1 2 Kicked 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 63 45 18 7 44 54 288 90 . 129 66 . 12 . . 9 14 254 . 148 213 Average Temperature 45 | . 32 23 13 1 19 25 117 48 . 51 13 . 9 . . 9 8 78 . 45 109 Received Heat Transfer 2349 | . . . 39 162 252 45 198 36 . 207 339 . 270 . 63 369 . 9 9 162 189 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 18 | . . . . . . . . . . . 4 . 3 . . 1 . 10 . . . Impact Corruptions 36 | . . . . . . . . . . . 8 . . . . . . 28 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 951 | . 148 . . . . . . . . . . . 100 . . . . . . 148 555 Parts Sabotaged 7 | . . . . . . . . . . 3 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Peak Influence 602 | . 70 97 241 597 602 396 . . . . 326 . . . . 297 112 162 51 419 342 Initial 273 | . . 27 37 101 252 273 . . . . 28 . . . . . 63 58 21 28 251 Average 199 | . 21 36 138 325 389 281 . . . . 142 . . . . 156 60 101 26 186 229 Maximum Alert Level 2 | . . . 1 2 2 1 . . . . 1 . . . . 1 . . . 2 1 Low Security (%) 51 | 100 100 100 58 12 . 28 . . . . 65 . . . . 61 100 100 100 59 33 Level 1 43 | . . . 41 71 61 71 . . . . 34 . . . . 38 . . . 39 66 Level 2 4 | . . . . 15 38 . . . . . . . . . . . . . . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . 3 . 1 . . . 1 2 . 1 . . 8 . 2 . 2 4 Investigation 7 | . . . . 2 . . . . . . . . . . . 2 . 1 . 1 1 Extermination 7 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 2 Reinforcement 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 Assault 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Distress Signals 7 | . . . . 3 1 . . . . . . . . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 4 3 9 22 20 5 8 3 . 13 35 . 13 . 7 18 11 15 2 25 21 Peak Tracking Total 15 | . 3 3 5 12 4 3 4 1 . 10 11 . 11 . 5 8 10 5 4 11 15 Tactical Retreats 18 | . . . 2 . . 1 . 2 . . . . 3 . . 1 1 . . 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Traps Triggered 5 | . . . . . . . . . . . 1 . . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Machines Disabled 10 | . . . . 1 . . . . . . 1 . 1 . . 4 . 1 . 2 . Max in Single Turn 2 | . . . . 1 . . . . . . 1 . 1 . . 2 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Machines Accessed 42 | . 1 . 3 8 2 2 . . 4 . 5 . . . . 2 3 4 1 4 3 Terminals 23 | . 1 . 3 6 2 . . . . . 1 . . . . 1 2 1 1 3 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 5 | . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . Recycling Units 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 118 | . 4 . 9 22 10 4 . . 23 . 10 . . . . 9 6 5 1 11 4 Successful 66 | . 2 . 4 14 5 3 . . 23 . 5 . . . . 2 2 2 . 4 . Failed 51 | . 2 . 5 7 5 1 . . . . 5 . . . . 7 4 3 1 7 4 Catastrophic 13 | . 1 . . 2 4 . . . . . . . . . . 1 . 2 . 1 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 66 | . 2 . 8 19 9 . . . . . 8 . . . . 7 6 2 1 2 2 Terminals 69 | . 4 . 9 20 10 . . . . . 2 . . . . 6 5 1 1 9 2 Fabricators 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 9 | . . . . . . 4 . . . . 1 . . . . . . 2 . 2 . Recycling Units 5 | . . . . 2 . . . . . . 3 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . 3 . . . . 2 Terminal Hacks 33 | . 1 . . 6 1 . . . 23 . . . . . . . . . . 2 . Record 3 | . . . . . . . . . 3 . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 2 . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 1 . 4 8 4 . . . . . 5 . . . . 2 2 2 . 2 . Terminals 23 | . 1 . 4 6 4 . . . . . 1 . . . . 2 2 1 . 2 . Botnet 18 | . 1 . 3 5 2 . . . . . 1 . . . . 1 2 1 . 2 . Operators 5 | . . . 1 1 2 . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 2 5 2 2 . . . . 5 . . . . 2 3 4 1 4 3 Full Trace Events 4 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 19 | . . . . . . 19 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . 3 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 3 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . . . find_recycling 2 | . . . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Total Allies 14 | . . . . 10 . . . . . 1 . . 3 . . . . . . . . Largest Group 10 | . . . . 10 3 . . . . 1 . . 3 2 1 . . . . . . Highest-Rated Group 196 | . . . . 88 24 . . . . 96 . . 196 61 32 . . . . . . Highest-Rated Ally 135 | . . . . 16 8 . . . . 96 . . 135 32 32 . . . . . . Total Orders 7 | . . . . . 7 . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . 6 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . . 76 12 . . . . 11 . . 16 . 3 . . . . . . Total Damage 1699 | . . . . 599 86 . . . . 327 . . 614 . 73 . . . . . . Kills 20 | . . . . 11 . . . . . 2 . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 1 . 2 . 1 . 2 . . . . . . . Drone Launches 9 | . . . . . 9 . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . 7 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Turns Passed 8378 | 64 123 144 180 623 394 626 571 293 94 446 772 446 315 494 503 649 164 464 63 345 605 Spaces Moved 6668 | 45 81 93 100 365 184 443 424 216 78 334 418 393 260 637 199 265 330 623 61 474 645 Core 1251 | 5 . . . . . . . . . . 11 99 221 157 . 7 11 147 61 444 88 Treads 445 | . . . . . . . . . . . . . . . 187 258 . . . . . Legs 3010 | 40 81 93 100 365 184 443 424 216 78 334 313 . . . 3 . . 41 . . 295 Wheels 427 | . . . . . . . . . . . 94 294 39 . . . . . . . . Hover 1243 | . . . . . . . . . . . . . . 480 9 . 319 435 . . . Flight 292 | . . . . . . . . . . . . . . . . . . . . 30 262 Fastest Speed 28 | 50 120 120 120 120 120 122 120 120 122 122 50 50 50 50 76 50 28 28 50 40 40 Average Speed 98 | 115 120 120 120 120 121 122 120 120 122 122 129 89 59 70 240 223 42 44 50 49 77 Slowest Speed 600 | 120 120 120 120 120 122 122 122 122 122 125 600 115 115 236 400 240 120 115 50 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 24 13 13 58 23 11 58 47 69 59 11 59 43 83 42 6 9 20 1 57 17 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . . 2 . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 17 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . . . . . . 3 2 . 3 . 4 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 118 | . . . . . . . 1 . . 1 . . 9 . 50 38 . 5 . 12 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 1 . . 1 . . . . 1 3 . 1 . . 2 AOE 109 | . . . . . . . . . . . . . 9 . 49 35 . 4 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Tes Acc Total 7876 | 54 92 115 131 491 260 509 451 244 77 358 543 474 398 685 217 297 350 757 93 567 713 Wait 558 | . 2 18 5 52 7 30 13 21 . 13 32 65 103 27 4 1 7 60 29 55 14 Move 6643 | 44 81 92 99 364 183 442 423 215 77 333 417 392 259 636 198 264 329 622 60 470 643 Hop 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 62 | 2 1 . 2 6 3 8 . 1 . 1 6 1 4 5 1 3 1 4 2 2 9 Fast Attach 112 | 6 1 . 5 10 3 7 1 1 . 1 14 10 2 5 4 4 9 12 . 13 4 Attach 47 | 1 . . . 3 6 2 . . . . 8 1 2 3 4 2 1 5 . 4 5 Detach 21 | . . . 1 4 . . . . . . 1 . 1 6 . . . 3 . 4 1 Swap 17 | . . . 1 6 6 2 . 1 . 1 . . . . . . . . . . . Drop 80 | 1 . . 4 15 9 10 1 3 . 3 7 . 4 3 . 4 3 4 2 5 2 Fire 250 | . 7 5 14 30 43 8 13 2 . 6 50 . 5 . 6 9 . 8 . 12 32 Melee 64 | . . . . 1 . . . . . . 8 5 11 . . 4 . 35 . . . Ram 10 | . . . . . . . . . . . . . . . . 5 . 4 . 1 . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Zio / *Fac) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Entered Mines 299 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 8) 332 | -10/Mines | Entered Materials 332 | -9/Materials | Evolved 2 slots: Propulsion x2 386 | -9/Materials | Discovered new exit (range 10) 512 | -9/Materials | Entered Storage 648 | -9/Storage | Destroyed 11 combat bots 657 | -9/Storage | Lost 3 parts (1p1n1u) 730 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 955 | -9/Storage | Identified exit to Materials 1063 | -9/Storage | Central database locked down 1135 | -9/Storage | Entered Materials 1135 | -8/Materials | Accompanied by 3 allies 1135 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1312 | -8/Materials | Lost 4 allies 1501 | -8/Materials | Discovered new exit (range 14) 1528 | -8/Materials | Identified exit to Factory 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1737 | -7/Factory | Build established: Scavenger-Gunner 1914 | -7/Factory | Repaired Carbon-fiber Leg 2143 | -7/Factory | Discovered new exit (range 11) 2154 | -7/Factory | Identified exit to Lower Caves 2155 | -7/Factory | Entered Lower Caves 2579 | -7/Lower Caves | Learned location of Extension (-5) 2669 | -7/Lower Caves | Identified exit to Lower Caves 2726 | -7/Lower Caves | Entered another Lower Caves area 2832 | -7/Lower Caves | Learned Factory security intel 3003 | -7/Lower Caves | Discovered new exit (range 14) 3017 | -7/Lower Caves | Identified exit to Data Miner 3019 | -7/Lower Caves | Entered Data Miner 3019 | -7/Data Miner | Discovered new exit (range 6) 3024 | -7/Data Miner | Identified exit to Proximity Caves 3043 | -7/Data Miner | Met Data Miner 3065 | -7/Data Miner | Learned location of Section 7 (-3) 3065 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3085 | -7/Data Miner | Received God Mode back door access code from Data Miner 3113 | -7/Data Miner | Entered Proximity Caves 3231 | -6/Proximity Caves | Identified exit to Factory 3232 | -6/Proximity Caves | Build established: Gunner 3235 | -6/Proximity Caves | Learned Factory stockpile data 3268 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3464 | -6/Proximity Caves | Spotted B-75 Beast 3508 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3533 | -6/Proximity Caves | Escorted by Enhanced Grunt 3559 | -6/Proximity Caves | Entered Factory 3559 | -6/Factory | Evolved 2 slots: Utility x2 4153 | -6/Factory | Lost 9 parts (4n3u2w) 4229 | -6/Factory | Spotted B-75 Beast 4304 | -6/Factory | Discovered new exit (range 12) 4323 | -6/Factory | Cargo convoy interrupted 4331 | -6/Factory | Core integrity fell below 50% 4331 | -6/Factory | Identified exit to Lower Caves 4331 | -6/Factory | Entered Lower Caves 4359 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 4505 | -6/Lower Caves | Identified exit to Lower Caves 4684 | -6/Lower Caves | Build established: Derelict-Mutant 4777 | -6/Lower Caves | Entered another Lower Caves area 4810 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4876 | -6/Lower Caves | AD-0RF showed up to help 4919 | -6/Lower Caves | AD-0RF revealed a hidden path 4923 | -6/Lower Caves | Lost 11 parts (1p4n4u2w) 4925 | -6/Lower Caves | Identified exit to Factory 4963 | -6/Lower Caves | Encountered a Warlord checkpoint 4999 | -6/Lower Caves | Discovered new exit (range 13) 5008 | -6/Lower Caves | Identified exit to Zion 5092 | -6/Lower Caves | Entered Zion 5092 | -6/Zion | Accompanied by 2 allies 5111 | -6/Zion | System corruption reached 10% 5115 | -6/Zion | System corruption cleaned by Quarantine Array 5128 | -6/Zion | Found CR-A16's Pointy Stick 5149 | -6/Zion | Build established: Mutant 5170 | -6/Zion | Found Prototype Device 5170 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5244 | -6/Zion | Learned Factory non-interactive machine intel 5357 | -6/Zion | Identified exit to Deep Caves 5537 | -6/Zion | Found Prototype Special Weapon 5537 | -6/Zion | Identified RU-N14's Throwing Claymores 5540 | -6/Zion | Found RU-N14's Throwing Claymores 5543 | -6/Zion | Found RU-N14's Throwing Claymores 5547 | -6/Zion | Found RU-N14's Throwing Claymores 5557 | -6/Zion | Discovered new exit (range 12) 5580 | -6/Zion | Identified exit to Proximity Caves 5586 | -6/Zion | Entered Proximity Caves 5586 | -5/Proximity Caves | Accompanied by 2 allies 5591 | -5/Proximity Caves | Core integrity fell below 20% 5598 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5631 | -5/Proximity Caves | Destroyed 7 combat bots 5900 | -5/Proximity Caves | Build established: Scavenger-Mutant 6075 | -5/Proximity Caves | Discovered exit to Factory (range 7) 6089 | -5/Proximity Caves | Entered Factory 6089 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6090 | -5/Factory | Loaded intel: 251 non-interactive machine locations 6221 | -5/Factory | Garrison activated, responded to threat 6224 | -5/Factory | Incoming investigation squad redirected 6674 | -5/Factory | Garrison activated, responded to threat 6716 | -5/Factory | Discovered new exit (range 10) 6737 | -5/Factory | Identified exit to Factory 6738 | -5/Factory | Entered another Factory area 6738 | -4/Factory | Evolved 2 slots: Utility x2 6897 | -4/Factory | Discovered new exit (range 11) 6899 | -4/Factory | Identified exit to Research 6902 | -4/Factory | Entered Research 6902 | -3/Research | Evolved 2 slots: Utility x2 7051 | -3/Research | Build established: Mutant 7173 | -3/Research | Lost 3 parts (2n1u) 7210 | -3/Research | System corruption reached 10% 7282 | -3/Research | Lost 12 parts (2p4n4u2w) 7308 | -3/Research | Found Prototype Device 7308 | -3/Research | Identified Exp. Thermal Defense Suite 7309 | -3/Research | Incoming investigation squad redirected 7310 | -3/Research | Discovered new exit (range 10) 7316 | -3/Research | Identified exit to Research 7366 | -3/Research | Entered another Research area 7366 | -2/Research | Evolved 2 slots: Propulsion x2 7417 | -2/Research | Discovered new exit (range 16) 7428 | -2/Research | Identified exit to Testing 7429 | -2/Research | Entered Testing 7440 | -2/Testing | Found Prototype Device 7440 | -2/Testing | Identified 2N-1CE's Frost Array 7486 | -2/Testing | Found Prototype Launcher 7486 | -2/Testing | Identified Ragnarok Missile Launcher 7490 | -2/Testing | Found Prototype Device 7490 | -2/Testing | Identified Adv. EM Disruption Field 7507 | -2/Testing | Spotted Superbehemoth 7606 | -2/Testing | Superbehemoth self-activated to run performance analysis 7676 | -2/Testing | Lost 4 parts (3u1w) 7752 | -2/Testing | Found Prototype Launcher 7752 | -2/Testing | Identified Tactical Quantum Warhead 7754 | -2/Testing | Lost 4 parts (1n3u) 7769 | -2/Testing | Core integrity fell below 50% 7769 | -2/Testing | Discovered new exit (range 14) 7774 | -2/Testing | Entered Access 7774 | -1/Access | Evolved 2 slots: Utility x2 7832 | -1/Access | Incoming investigation squad redirected 8307 | -1/Access | System corruption reached 10% 8333 | -1/Access | Core integrity fell below 50% 8342 | -1/Access | Lost 4 parts (1n2u1w) 8358 | -1/Access | Core integrity fell below 20% 8374 | -1/Access | Spotted B-99 Colossus 8379 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 08334_ Acquired Adv. Launcher Guidance Computer. 08341_ P-80 Master resets R-10 Processor, system corruption cleaned. 08343_ Adv. Terrain Scan Processor destroyed. 08368_ Connecting with Terminal... 08368_ O-32 Director sends out distress signal. 08368_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08374_ System corrupted: Heat flow error (+265). 08376_ Adv. Terrain Scan Processor destroyed. 08376_ Critical hit (Blast). 08376_ Penetrated by Slug. 08376_ Slug penetrates Wall. 08376_ Slug penetrates Door. 08376_ Slug penetrates Wall. 08376_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 08379_ Penetrated by Slug. 08379_ Slug penetrates Door. 08379_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####?########????#??????? | | ?????????????????????????# w#?#"""""""""""#??????? | | ??????????????????????####BB### """"T"""" ## ????? | | ??????????????????????# BB!!! ?????? | | ??????????????????????# !! ??????? | | ??????????????????????# !! ??????? | | ??????????????????????# ???????? | | ??????????????????????# ! """"???????? | | ??????????????????????+ """"????#??? | | ??????????????????????# % """""? #??? | | ??????????????????????# % """"" #??? | | ??????????????????????# @ = % """"" #??? | | ??????????????????????#+######+#### """"" #??? | | ????????????????????????????# ?# #??? | | ????????????????????????????# ## #??? | | ????????????????????????????# ## #??? | | ????????????????????????????# ## #??? | | ????????????????????????????# ## #??? | | ????????????????????????????# !!=## #??? | | ????????????????????????????# !!=## #??? | | ????????????????????????????# !==## #??? | | ????????????????????????????# ## #??? | | ????????????????????????????#######"" ^ #### | | ??????????????????????????????????#"" | | ??????????????????????????????????#"T | | ??????????????????????????????????#"" | | ??????????????????????????????????#"" | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????####++########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 810 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free System Guard | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepVisualGreatsword Manual? 0 Play Time 01:26:51 Cumulative 196.4 hours Start 2024.05.19 @ 12:47:19 End 2024.05.19 @ 14:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 183 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2942bcec-e2a5-4293-bfc2-5878bc6fd39b