Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 22:25:00 Player: muesli Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (793) 793 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 3644 Bonus ------- Follower Combat Kills 452 Met Imprinter 300 Was Imprinted 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/400 Matter 198/300 Energy 86/100 System Corruption 4% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Light Treads Light Treads Makeshift Leg Makeshift Terrain Scan Processor Assault Rifle Light Assault Rifle Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Makeshift Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Makeshift Terrain Scan Processor Assault Rifle Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher Mining Laser Heavy Hammer [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | . 2 5 12 . 1 11 Power 3 | . . 1 2 . . . Engine 3 | . . 1 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | . . . 4 . . 6 Treads 8 | . . . 3 . . 5 Leg 2 | . . . 1 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 1 3 2 . 1 . Device 1 | . . . 1 . . . Storage 3 | . . 3 . . . . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | . 1 1 4 . . 5 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 1 . 4 . . 3 Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 19 | . . 1 4 . . 14 Power 4 | . . 1 1 . . 2 Propulsion 6 | . . . . . . 6 Utility 2 | . . . 1 . . 1 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 8 | . . 1 1 . . 8 To Critical Strikes . | . . . . . . . Average Backups 11 | . 7 7 12 13 13 12 Power 1 | . 1 1 . 2 1 . Propulsion 3 | . 5 4 2 2 2 2 Utility . | . . . . . . 1 Weapon 7 | . 1 2 8 9 9 7 Tool/Special . | . . . . . . . Unused Backups 15 | . 8 1 1 . 1 4 Power 4 | . 2 1 . . 1 . Propulsion 5 | . 4 . 1 . . . Utility 2 | . 1 . . . . 1 Weapon 4 | . 1 . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 97 99 91 100 100 80 Engine 11 | . 14 13 10 11 11 10 Treads 22 | . . . 26 33 33 23 Leg 7 | . 28 28 4 . . . Device 1 | . . . 5 . . . Storage 11 | . 14 14 11 11 11 11 Processor 16 | . 11 14 11 22 22 12 Ballistic Gun 19 | . 28 14 19 22 22 16 Ballistic Cannon 2 | . . 13 2 . . . Peak Build Rating 18 | . 7 7 15 14 17 18 Average Rating 12 | . 6 6 12 14 15 14 On Entrance 10 | 6 6 7 7 14 14 17 Avg Prop Armor Cover (%) 6 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 35 | 13 13 29 35 34 34 34 Greatest Support 68 | 20 20 20 60 60 60 68 Greatest Overweight (x) 9 | . . 1 1 . . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | . 8 25 15 15 15 15 Average Capacity 13 | . 8 10 15 15 15 15 Most Carried 15 | . 8 9 15 13 15 14 Average Carried 11 | . 7 7 12 13 13 12 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 14 | 6 7 7 13 13 14 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1056 | 195 81 97 513 . 20 150 Remotely . | . . . . . . . Salvage Created 997 | . 125 71 601 . . 200 Parts 85 | . 16 12 47 . . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented 11 | . . . . . . 11 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 30 | . 5 6 15 . . 4 Guns 21 | . 5 2 13 . . 1 Cannons 6 | . . 4 2 . . . AOE 3 | . . . . . . 3 Classes Destroyed 6 | . 2 . 4 . . . Worker 2 | . . . 2 . . . Builder 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 15 | . 3 6 4 . . 2 Grunt 12 | . 2 . 7 . . 3 Sentry 4 | . . . 4 . . . Best Kill Streak 6 | . 3 3 6 . . 3 Combat Bots Only 5 | . 3 3 5 . . 3 Max Kills in Single Turn 2 | . 1 1 2 . . 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 245 | . 21 29 95 . . 100 Missed 63 | . 4 7 20 . . 32 Hits 182 | . 17 22 75 . . 68 Projectile 182 | . 17 22 75 . . 68 Critical Strikes 4 | . . . 1 . . 3 Damage Taken 2664 | . 207 175 867 . . 1415 Core 458 | . 17 34 128 . . 279 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 98 | . 15 12 53 . . 18 Largest 2 | . 2 2 2 . . 2 Hottest 53 | . 40 50 53 . . 53 Shots Fired 188 | . 30 24 104 . . 30 Gun 165 | . 30 12 101 . . 22 Cannon 15 | . . 12 3 . . . Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 180 | . 30 24 104 . . 22 Thermal . | . . . . . . . Explosive 8 | . . . . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 4 3 15 . . 7 Robot Miss Streak 5 | . 3 3 5 . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 114 | . 14 11 70 . . 19 Core Hits 62 | . 8 6 26 . . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2372 | . 151 178 1070 . . 973 Guns 1414 | . 151 35 1015 . . 213 Cannons 198 | . . 143 55 . . . Explosions 760 | . . . . . . 760 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1612 | . 151 178 1070 . . 213 Thermal . | . . . . . . . Explosive 760 | . . . . . . 760 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 1 1 4 Average Corruption 1 | . . . 1 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 2 . . 2 Message Errors 2 | . . . 1 . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles . | . . . . . . . Explosions 6 | . . . . . . 6 Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . . . . 84 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 34 | . 6 20 28 . . 34 Average Temperature 10 | . 6 8 8 . . 14 Received Heat Transfer 753 | . 30 . 333 . . 390 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 185 | . 60 62 185 44 . . Initial 44 | . . 19 20 44 . . Average 34 | . 11 6 60 43 . . Influence Increases 1124 | . 119 140 441 . . 424 Destroy 0b10 Robot/C 840 | . 100 120 300 . . 320 Destroy 0b10 Robot/NC 30 | . . . 20 . . 10 Destroy Leader 132 | . 10 20 72 . . 30 Allied During Kill 64 | . . . . . . 64 Successful Hack 9 | . 9 . . . . . Destroy Structure 4 | . . . 4 . . . Lose Combat Pursuer 45 | . . . 45 . . . Influence Decreases 947 | . 69 136 380 81 34 247 Entered New Map 170 | . . 31 34 71 34 . Time Decay 637 | . 69 95 316 10 . 147 Lost Part 120 | . . 10 30 . . 80 Lost Ally 20 | . . . . . . 20 Squads Dispatched 3 | . . . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 8 6 23 . . 19 Peak Tracking Total 7 | . 3 3 6 . . 7 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 2 . 1 . 1 . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 5 . 4 . 5 . Successful 11 | . 4 . 2 . 5 . Failed 3 | . 1 . 2 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . . . 1 . Terminals 9 | . 5 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 4 . 2 . 5 . Record 6 | . 4 . 2 . . . Part Schematic 5 | . . . . . 5 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . . . . 20 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 4 2 Largest Group 4 | . . . . . 4 4 Highest-Rated Group 156 | . . . . . 156 156 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 59 | . . . . . . 59 Total Damage 1322 | . . . . . . 1322 Kills 14 | . . . . . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 650 | . . . 650 . . . Terrain 650 | . . . 650 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5834 | . 349 1028 1386 20 2596 455 Spaces Moved 3410 | 1 250 701 616 13 1620 209 Core 1 | . . . . . . 1 Treads 2331 | . . . 490 13 1620 208 Legs 1078 | 1 250 701 126 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 160 Average Speed 155 | 120 120 139 166 160 160 182 Slowest Speed 500 | 120 120 190 190 160 160 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 7 | . . . . . . 7 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 1 39 88 32 6 84 21 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 68 | . . . . . . 68 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 68 | . . . . . . 68 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3789 | . 273 729 895 12 1624 256 Wait 203 | . . 6 196 . . 1 Move 3404 | . 249 700 615 12 1619 209 Hop . | . . . . . . . Pick Up 22 | . 4 2 13 . 3 . Fast Attach 3 | . 1 . 1 . . 1 Attach 18 | . . 1 7 . . 10 Detach 4 | . . . 2 . . 2 Swap 13 | . 1 4 4 . 1 3 Drop 11 | . 3 3 4 . 1 . Fire 98 | . 15 12 53 . . 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 12 | . . . . . . 12 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 11) 274 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Mines 350 | -10/Materials | Entered Mines 438 | -10/Mines | Discovered new exit (range 4) 481 | -10/Mines | Identified exit to Materials 822 | -10/Mines | Discovered exit to Materials (range 3) 1378 | -10/Mines | Entered Materials 1378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -9/Materials | Discovered new exit (range 15) 2760 | -9/Materials | Identified exit to Mines 2764 | -9/Materials | Entered Mines 2765 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2780 | -9/Mines | Identified exit to Zion 2784 | -9/Mines | Entered Zion 2836 | -7/Zion | System corruption cleaned by Quarantine Array 3551 | -7/Zion | Received a visual enhancement algorithm 3560 | -7/Zion | Ran a visual enhancement algorithm 3572 | -7/Zion | Learned location of 1 exit from Lower Caves 4213 | -7/Zion | Given A8's code to call for help 4740 | -7/Zion | Learned Factory emergency access door positions 4813 | -7/Zion | Met Imprinter 4980 | -7/Zion | Imprinted 4983 | -7/Zion | Declared Zion's savior 5341 | -7/Zion | Discovered new exit (range 14) 5362 | -7/Zion | Identified exit to Proximity Caves 5380 | -7/Zion | Entered Proximity Caves 5380 | -6/Proximity Caves | Accompanied by 4 allies 5452 | -6/Proximity Caves | Spotted B-75 Beast 5490 | -6/Proximity Caves | Allies destroyed B-75 Beast 5510 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 5608 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5620 | -6/Proximity Caves | Core integrity fell below 50% 5823 | -6/Proximity Caves | Core integrity fell below 20% 5835 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05817_ Critical hit (Burn: +37). 05819_ Soldier 5a destroyed. 05819_ S-27 Virus destroyed. 05820_ M-28 Smith repairs G-50 Soldier. 05821_ Mni. Grenade Launcher destroyed. 05822_ VTOL Module fries itself beyond repair. 05822_ G-50 Soldier destroyed. 05823_ Lgt. Nuclear Core fries itself beyond repair. 05825_ Med. Treads destroyed. 05827_ Penetrated by Slug. 05827_ Lgt. Treads destroyed. 05827_ G-50 Soldier destroyed. 05827_ Autogun destroyed. 05829_ VTOL Module fries itself beyond repair. 05831_ Slug penetrates Wall. 05832_ G-50 Soldier destroyed. 05833_ S-27 Virus destroyed. 05834_ Slug penetrates Wall. 05835_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ????# # ?????????????????????????????????????????? | | ??## ????###???????????????????????????????????? | | ?## ##?? ????????????????????????????????????? | | ## # ??? ?????????????????????????????????????? | | # #???? #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | ## #??????????????????????????????????????? | | # ##?????????????????????????? ???????????? | | ##### ##???????????????????????? ???????????? | | ##??## **##?????????????????????? ????????????? | | #???# % ####?????????????????? ?????????????? | | ???## #??????????????### ???????????????? | | ???# % * #????????????? #???? ?????????? | | #### %%[= #????????????# ## "?????????? | | =% #???????????=%m h ??????????? | | #### %[ ##?????######%!*% % % #?????????????? | | " # =%[ #??????# @g%=[ #?????????????? | | " + # ##??????# ## %M #????????????? | | " #### ###???????# #### #?????????? | | " "# ###??##????## ##### % ?????????? | | "# #???? ##???# #### ?????????? | | "# ##?? ##### #?# #??????????? | | ##+#### ### ## ##???##### ??????????? | | #?# ## ##????????????????????? | | #??# ## ##?????????????????????? | | ###### ### ###??????????????????????? | | #### ##??# #?# #????????????????????????? | | ##??# ##### #?# #????????????????????????? | | #??## #?# #????????????????????????? | | #??# ### #????????????????????????? | | #??# #????????????????????????? | | ???###### #????????????????????????? | | ????????## #########????????????????????????? | | ?????????########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Energy Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive W-25 Informer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Back For More I Have A Map? Challenges ------------ None Game ------ Seed PhasingTiamatTurbovents Manual? 0 Play Time 00:39:09 Cumulative 21.7 hours Start 2026.08.11 @ 21:46:58 End 2026.08.11 @ 22:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 47 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be4de20a-d655-4d68-9203-829d9207761c