Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 02:19:18 Player: GGOBC-006 Result: Destroyed by MN-4DA(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (2661) 2661 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 6610 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 5% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (4) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun > --- INVENTORY -------- Arc Projector High-powered Shock Rifle Heavy Particle Cannon Rocket Launcher [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Katana Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . 1 . 1 1 . Utility 4 | . . . 1 2 . 1 . Weapon . | . . . . . . . . Parts Attached 103 | 7 1 . 20 34 18 17 6 Power 20 | 1 . . 4 8 1 3 3 Engine 15 | 1 . . 4 6 . 2 2 Core 5 | . . . . 2 1 1 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . . 7 7 4 3 . Treads 1 | . . . . 1 . . . Leg 4 | . . . . 4 . . . Wheel 17 | 2 . . 7 2 3 3 . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 28 | 2 . . 6 7 7 6 . Device 21 | 1 . . 5 7 4 4 . Storage . | . . . . . . . . Processor 4 | 1 . . . . 1 2 . Hackware . | . . . . . . . . Protection 3 | . . . 1 . 2 . . Artifact . | . . . . . . . . Weapon 32 | 2 1 . 3 12 6 5 3 Energy Gun 9 | . 1 . . 3 1 1 3 Energy Cannon 7 | . . . . 3 . 4 . Ballistic Gun 6 | 2 . . . 2 2 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 7 | . . . 2 3 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 40 | . . . 9 12 2 13 4 Power 8 | . . . 1 2 1 2 2 Propulsion 12 | . . . 5 4 . 3 . Utility 11 | . . . 3 3 . 5 . Weapon 9 | . . . . 3 1 3 2 Highest Loss Streak 13 | . . . 4 9 1 13 4 Average Slot Usage (%) 72 | . 100 100 73 59 81 81 19 Engine 5 | . 14 14 10 3 . 3 1 Core 5 | . . . . 2 12 8 5 Leg 3 | . . . . 11 2 . . Wheel 15 | . 28 28 25 4 13 17 . Device 17 | . 14 14 9 18 29 19 . Processor 4 | . 14 14 . . 6 12 6 Protection 2 | . . . 4 . . 5 . Energy Gun 3 | . 13 14 . 3 5 . 5 Energy Cannon 2 | . . . . 5 2 4 . Ballistic Gun 3 | . 14 14 . 4 . 5 . Slashing Weapon 5 | . . . 18 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 8 10 10 29 20 28 44 14 Greatest Support 66 | 20 20 20 36 38 56 66 3 Greatest Overweight (x) 8 | . . . 4 4 8 2 4 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 3 4 4 3 3 3 3 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 1 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Matter Collected 1836 | 305 10 . 206 542 287 425 61 Remotely . | . . . . . . . . Salvage Created 3892 | 129 78 . 1577 839 379 816 74 Parts 213 | 10 12 . 83 54 16 36 2 Haulers Intercepted 6 | . 1 . 4 . . 1 . Recyclers Shooed 3 | 1 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 61 | . 3 . 20 17 8 13 . Melee 23 | . . . 18 3 2 . . Guns 26 | . 3 . 2 12 1 8 . Cannons 7 | . . . . . 5 2 . AOE 5 | . . . . 2 . 3 . Classes Destroyed 14 | 2 2 . 8 . 1 . 1 Worker 9 | . . . 6 1 . 2 . Builder 3 | . . . 1 1 . 1 . Tunneler 3 | 3 . . . . . . . Hauler 6 | . 1 . 4 . . 1 . Recycler 10 | 1 . . 5 2 1 1 . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . . . 2 2 . 1 . Swarmer 22 | . 3 . 4 6 3 6 . Grunt 24 | . . . 11 5 2 6 . Duelist 3 | . . . 2 1 . . . Sentry 10 | . . . 3 5 2 . . Programmer 2 | . . . . . 1 1 . Decomposer 1 | . . . . . . . 1 Samaritan 1 | . . . . . . . 1 Best Kill Streak 8 | 2 3 . 5 6 3 8 . Combat Bots Only 6 | . 3 . 4 6 3 6 . Max Kills in Single Turn 3 | 1 1 . 1 1 1 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . 2 . Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Damage Taken 5678 | . 113 9 1267 986 709 2145 449 Core 1593 | . 39 . 311 217 170 611 245 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 84 22 60 75 . . Volleys Fired 260 | 24 29 . 20 63 54 65 5 Largest 2 | 2 1 . 2 2 2 2 2 Hottest 130 | 40 65 . 85 130 130 118 115 Shots Fired 413 | 35 29 . 34 112 101 95 7 Gun 290 | 35 29 . 34 82 46 57 7 Cannon 121 | . . . . 28 55 38 . Launcher 2 | . . . . 2 . . . Special . | . . . . . . . . Kinetic 191 | 35 . . 16 61 33 46 . Thermal 160 | . 29 . 18 28 47 38 . Explosive . | . . . . . . . . Electromagnetic 62 | . . . . 23 21 11 7 Robot Hit Streak 14 | 8 5 . 5 9 10 14 5 Robot Miss Streak 9 | 2 6 . 3 5 5 9 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 1 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 314 | 24 16 . 120 55 44 49 6 Core Hits 197 | 8 12 . 52 35 34 53 3 Critical Hits 3 | . . . 1 . . 2 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . 1 . Melee Attacks 198 | . . . 180 8 10 . . Impact 4 | . . . 4 . . . . Slashing 194 | . . . 176 8 10 . . Piercing . | . . . . . . . . Sneak Attacks 28 | . . . 26 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 19 | . . . 19 . . . . Damage Inflicted 9671 | 180 126 . 5174 1331 937 1818 105 Guns 2125 | 180 126 . 125 688 215 686 105 Cannons 978 | . . . . 111 378 489 . Explosions 836 | . . . . 195 . 641 . Melee 5730 | . . . 5049 337 344 . . Ramming 2 | . . . . . . 2 . Kinetic 1838 | 180 . . 40 688 286 644 . Thermal 1738 | . 126 . 85 207 303 1017 . Explosive . | . . . . . . . . Electromagnetic 363 | . . . . 99 4 155 105 Impact 24 | . . . 24 . . . . Slashing 5706 | . . . 5025 337 344 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 739 | . . . 494 123 . 122 . Projectiles . | . . . . . . . . Explosions 125 | . . . . 3 . 122 . Melee 614 | . . . 494 120 . . . Knockbacks 9 | . . . . . 9 . . Impact . | . . . . . . . . Kinetic 9 | . . . . . 9 . . Secondary . | . . . . . . . . Self-Inflicted Damage 50 | . . . . 15 . 35 . Shots 4 | . . . . 2 . 2 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 316 | . 212 . 316 24 . . 48 Average Temperature 91 | . 87 . 154 11 . . 26 Received Heat Transfer 1281 | . . . 369 378 123 255 156 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 2153 | . 150 . 110 285 573 1035 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Peak Influence 428 | 20 130 2 428 307 269 238 . Average Influence 141 | 14 43 2 214 190 128 79 . Maximum Alert Level 2 | . . . 2 1 1 1 . Low Security (%) 72 | 100 100 100 46 49 94 92 . Level 1 27 | . . . 51 50 5 7 . Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 2 1 3 7 . Investigation 3 | . 1 . 1 . . 1 . Extermination 4 | . . . . . 2 2 . Reinforcement 6 | . . . 1 1 1 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Distress Signals 7 | . 1 . 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 6 3 40 27 10 28 8 Peak Tracking Total 11 | . 5 3 6 6 3 11 9 Tactical Retreats 8 | . . . 3 2 . 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Traps Triggered 3 | . 1 . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Disabled 24 | . . . 6 4 3 11 . Max in Single Turn 2 | . . . 1 1 1 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Machines Accessed 22 | . 4 . 5 5 3 5 . Terminals 14 | . 2 . 4 3 3 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . Recycling Units 4 | . 2 . 1 . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 12 . 13 13 8 13 . Successful 33 | . 8 . 8 10 2 5 . Failed 26 | . 4 . 5 3 6 8 . Catastrophic 8 | . 1 . 1 1 1 4 . Database Lockouts . | . . . . . . . . Manual 14 | . 4 . 3 4 2 1 . Terminals 39 | . 7 . 12 8 8 4 . Fabricators . | . . . . . . . . Repair Stations 9 | . . . . 3 . 6 . Recycling Units 9 | . 5 . 1 . . 3 . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 . 5 3 1 1 . Record 1 | . . . . . 1 . . Robot Analysis 3 | . . . 3 . . . . Unreport Threat 4 | . 2 . . 1 . 1 . Locate Traps 2 | . 1 . . 1 . . . Recall Investigation 1 | . . . 1 . . . . Registered Components 2 | . 1 . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . 2 . 3 . Scan Component 3 | . . . . 1 . 2 . Repair 2 | . . . . 1 . 1 . Recycling Unit Hacks 4 | . 2 . 1 . . 1 . Report Inventory 1 | . 1 . . . . . . Retrieve Components 3 | . 1 . 1 . . 1 . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 3 1 . . Terminals 7 | . 1 . 2 3 1 . . Track 4 | . 1 . 1 2 . . . Assimilate 3 | . . . 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 . 5 5 3 4 . Full Trace Events 3 | . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . Time 82 | . . . . 38 . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . . . 10 . . 8 . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 21 | . . . . . . . 21 Highest-Rated Ally 21 | . . . . . . . 21 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Turns Passed 5524 | 445 202 24 1372 1199 1027 1068 187 Spaces Moved 2973 | 90 178 30 704 465 573 847 86 Core 176 | 1 . . 38 11 1 39 86 Treads 22 | . . . . 22 . . . Legs 353 | . . . . 290 63 . . Wheels 2422 | 89 178 30 666 142 509 808 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 50 100 50 50 Average Speed 98 | 79 80 80 90 113 102 93 176 Slowest Speed 450 | 80 80 80 250 250 450 150 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 5 36 11 55 36 13 18 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . . . 13 6 . 1 . Terrain Destroyed 62 | . . . 13 16 . 33 . Melee 13 | . . . 13 . . . . Projectile 19 | . . . . 13 . 6 . AOE 30 | . . . . 3 . 27 . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Total 4885 | 432 208 29 1175 1007 891 1031 112 Wait 1293 | 304 . . 266 411 224 87 1 Move 2966 | 89 177 29 703 464 572 846 86 Hop . | . . . . . . . . Pick Up 19 | 6 . . 2 8 . 3 . Fast Attach 71 | 7 1 . 13 27 9 11 3 Attach 8 | . . . 1 2 1 1 3 Detach 3 | . . . 1 1 1 . . Swap 24 | . . . 6 5 8 5 . Drop 59 | 2 1 . 14 18 12 12 . Fire 260 | 24 29 . 20 63 54 65 5 Melee 167 | . . . 149 8 10 . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 14 | . . . . . . . 14 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 446 | -11/Scrapyard | Entered Materials 447 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 4) 648 | -10/Materials | Entered Mines 668 | -10/Mines | Discovered new exit (range 6) 672 | -10/Mines | Entered Materials 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Discovered new exit (range 4) 1555 | -9/Materials | Lost 4 parts (3n1u) 1612 | -9/Materials | Discovered new exit (range 8) 1840 | -9/Materials | Core integrity fell below 50% 1934 | -9/Materials | Discovered new exit (range 3) 2044 | -9/Materials | Entered another Materials area 2044 | -8/Materials | Evolved 2 slots: Utility x2 2725 | -8/Materials | Lost 9 parts (1p3n3u2w) 2855 | -8/Materials | Discovered new exit (range 15) 2990 | -8/Materials | Build established: Scavenger-Mutant 3117 | -8/Materials | Repaired Katana 3243 | -8/Materials | Entered Factory 3243 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3667 | -7/Factory | Build established: Mutant 4138 | -7/Factory | Discovered new exit (range 15) 4270 | -7/Factory | Entered another Factory area 4270 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4858 | -6/Factory | Garrison activated, responded to threat 5121 | -6/Factory | Repaired Arm. Huge Wheel 5323 | -6/Factory | Core integrity fell below 50% 5330 | -6/Factory | Discovered new exit (range 16) 5338 | -6/Factory | Entered Lower Caves 5354 | -6/Lower Caves | Lost 13 parts (2p3n5u3w) 5469 | -6/Lower Caves | Attacked by a faux Warlord 5482 | -6/Lower Caves | Core integrity fell below 20% 5525 | -6/Lower Caves | Destroyed by MN-4DA(g) with Beamcaster Last Messages --------------- LJ-S7F(M): "I've never seen anything like that down here. It must be an Unaware spy!" Lgt. Ion Engine destroyed. Acquired 10 matter. LJ-S7F(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Arc Projector destroyed. System corrupted by crushing effect (+4). Knocked back. Hpw. Shock Rifle destroyed. System corrupted: Matter fused (-6). Attempting to rewire MS-B1D(l). Lgt. Nuclear Core destroyed. Attempting to rewire MS-B1D(l). MS-B1D(l) rewired. Chain reaction triggered in Imp. Deuterium Engine. Acquired 1 matter. Acquired Lgt. Angular Momentum Engine. Acquired Beamcaster. Acquired 20 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# ####???????????????????? | | ?????????????????? ######??????????????? | | ??????????????????? ##?????????###?? | | ????????????????????# #???????## #?? | | ?????????????????????# ##?????## ??? | | ???????????????????### #????## ??? | | ??????????????????## ##??## ??? | | ??????????????????# @= #### ??? | | ??????????????????#gl = ##### ??? | | ?????????????# g#### ## #]### #?# #??? | | ?????????????# %????## #[ !# #??# ##?# | | ?????????????#???????# g#" # #??# #? | | ?????????????????????#### gM" ##?# ## | | ????????????????????????# #; ! " #??# %! | | ????????????????????????## # =# #???# | | ?????????????????????????# #";"" #??## | | ?????????????????????????# #### ## | | ?????????????????????????# #### ### | | ?????????????????????????# #??## ##?# | | ?????????????????????????## ######## % ##??# | | ??????????????????????????# ?? ! ##???# | | ??????????????????????????# ? ##??### | | ??????????????????????????? ###### ##??## | | ??????????????????????????? # #??## | | ??????????????????????????? # ####% | | ??????????????????????????? ?# " ! | | ??????????????????????????? ?# """ "" # # | | ?????????????????????????????# """" "" ## ##%# | | ?????????????????????????????# "" " ## ### # | | ???????????????????????????????? ### ### | | ??????????????????????????????? #?#### | | ?????????????????????????????? ## ######????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 8 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 1 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed RiotSpectralFrame Manual? 0 Play Time 01:16:25 Cumulative 22.9 hours Start 2020.07.10 @ 00:53:22 End 2020.07.10 @ 02:19:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df7f6e9e-b176-4e9f-90ee-ded72cbf579f