Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 19:10:43 Player: OBLIQUE Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (162) 810 Value Destroyed (5378) 5378 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (3097) 3097 TOTAL SCORE: 16485 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 1803 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 82/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators > --- WEAPON (4) ------- Chainsword Chainsword Lance > --- INVENTORY (10) --- Light Angular Momentum Engine Light Quantum Reactor Carbon-fiber Leg Authchip [R/Combat] Transdimensional Reconstructor Improved Plasma Cutter Katana Spear Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Improved Actuator Array Improved Actuator Array Experimental Propulsion Shielding > --- WEAPON ----------- Powered Hammer Power Maul Great Axe Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Advanced Melee Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Katana Chainsword Chainsword Spear Lance [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Advanced Melee Analysis Suite Device Improved Actuator Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Light Armor Plating Weapon Heavy Mace Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . Utility 6 | . . 1 1 2 . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 155 | 7 10 27 36 14 4 8 4 4 12 5 1 . 2 9 3 . 5 4 Power 26 | . 1 6 4 2 1 4 . 1 2 1 1 . 1 1 . . 1 . Engine 19 | . 1 6 4 1 . 2 . 1 2 1 1 . . . . . . . Core 6 | . . . . 1 1 2 . . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 45 | 4 4 6 12 7 . 2 . 1 1 1 . . . 2 2 . 3 . Treads 1 | . . . 1 . . . . . . . . . . . . . . . Leg 42 | 2 4 6 11 7 . 2 . 1 1 1 . . . 2 2 . 3 . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 54 | 1 3 8 15 5 2 2 3 . 7 3 . . . 2 1 . 1 1 Device 16 | . . 1 6 1 2 . 1 . 2 2 . . . . 1 . . . Storage 7 | 1 1 1 2 . . 1 . . 1 . . . . . . . . . Processor 17 | . 2 . 4 3 . . 2 . 3 1 . . . 1 . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection 13 | . . 6 3 1 . 1 . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 7 5 . 1 . 1 2 2 . . . 1 4 . . . 3 Energy Gun 6 | 2 1 1 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 1 . 1 . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . 2 1 . . . . 1 . . . . Impact Weapon 8 | . . 4 1 . . . 1 . . . . . 1 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 2 . . . 2 Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 2 1 1 . . 1 1 . . . . . . . 4 1 Parts Lost 46 | . 3 7 5 1 6 5 . 1 2 1 . . . 4 1 1 . 9 Power 9 | . . 2 1 . 2 2 . 1 . . . . . . . . . 1 Propulsion 12 | . . 3 . . 1 1 . . 1 . . . . 3 1 1 . 1 Utility 17 | . . 2 3 1 3 2 . . 1 1 . . . 1 . . . 3 Weapon 8 | . 3 . 1 . . . . . . . . . . . . . . 4 Highest Loss Streak 5 | . 2 2 1 1 5 2 . 1 1 1 . . . 2 1 1 . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Backups 8 | 1 6 9 7 9 9 9 9 9 8 8 9 10 10 9 9 9 9 8 Power . | 1 2 2 . . . . . . . 1 1 1 1 1 1 1 1 1 Propulsion 1 | . 2 . . 2 2 2 1 . . 1 2 2 2 1 1 . . 1 Utility 1 | . 1 1 1 1 . . . 2 3 3 2 3 3 2 2 2 2 . Weapon 4 | . . 4 4 6 7 7 7 6 3 3 4 4 4 3 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . . 16 9 2 . 2 4 1 1 1 2 . 1 2 . 1 2 7 Power 11 | . . 5 2 . . . . . 1 . 1 . . . . . . 2 Propulsion 6 | . . . 1 1 . . 2 . . . . . . 1 . 1 . . Utility 15 | . . 4 2 1 . . . 1 . 1 1 . 1 1 . . 2 1 Weapon 16 | . . 7 3 . . 2 2 . . . . . . . . . . 2 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 84 94 93 98 80 72 82 83 85 97 100 100 100 98 99 99 99 87 Engine 5 | . 5 10 8 3 . 2 7 7 4 6 6 6 2 . 4 5 2 . Leg 27 | . 28 31 29 29 25 26 30 30 24 26 26 26 26 22 23 22 23 22 Device 9 | . . . 10 13 18 11 11 7 6 9 13 13 13 10 16 17 16 7 Storage 7 | . 14 10 5 7 7 9 7 7 6 6 6 6 6 5 5 5 5 5 Processor 12 | . 8 2 10 17 5 . 5 15 19 20 20 20 20 20 23 23 19 21 Hackware 1 | . . . . . . . . . 2 6 6 6 6 4 . . . . Protection 4 | . . 16 6 5 3 3 4 . . . . . . 2 . . 2 . Energy Gun 1 | . 21 . 2 . . . . . . . . . . . . . . . Impact Weapon 13 | . . 20 14 14 14 14 15 12 9 12 13 13 13 11 11 11 11 4 Slashing Weapon 1 | . . . . . . . . . . . . . . 8 11 11 11 13 Piercing Weapon 1 | . . . . . . . . . 4 6 6 6 6 2 . . . 1 Peak Build Rating 99 | 5 10 22 35 46 52 61 69 73 77 71 71 71 73 88 82 80 99 99 Average Rating 52 | 4 6 19 27 43 41 54 64 70 67 66 71 71 72 82 80 78 88 86 On Entrance 53 | . 5 9 1 33 46 49 59 69 67 66 71 71 71 73 76 80 79 99 Avg Prop Armor Cover (%) 6 | . . . 7 6 6 5 . . 9 . . . . . . . . . Naked Turns 53 | . . 38 15 . . . . . . . . . . . . . . . Heaviest Build 61 | 9 19 33 33 40 46 39 41 40 46 39 39 39 44 61 52 47 57 57 Greatest Support 106 | 20 26 39 60 74 72 80 80 80 80 80 80 80 80 83 76 71 106 106 Greatest Overweight (x) 5 | . . 1 5 . 1 . . . 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 9 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 6 9 7 9 9 9 9 9 8 8 9 10 9 9 9 9 9 8 Final Capacity 10 | 8 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 5 10 10 10 10 10 9 9 10 10 10 10 10 9 10 10 8 Class Distribution -------------------- 33% | Gladiator 27% | Derelict-Gladiator 23% | Mutant 6% | Derelict-Mutant 5% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 4413 | 238 156 370 468 210 85 541 117 970 780 105 10 . 20 159 83 10 . 91 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6156 | . 236 1161 1560 554 119 200 . 323 857 153 40 . 39 427 87 191 . 209 Parts 232 | . 29 41 63 12 . 13 . 8 36 . . . . 19 2 4 . 5 Haulers Intercepted 9 | . 1 3 5 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . 1 . . . . . . . . . Parts Field Recycled 19 | . . . . . . . . . 19 . . . . . . . . . Retrieved Matter 54 | . . . . . . . . . 54 . . . . . . . . . Parts Self-Destructed 38 | . . . . . 2 10 . 9 . 1 6 . 2 . 2 3 . 3 Prevented 12 | . . . . . . . . . . 3 3 . 2 . . . . 4 Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 115 | . 6 28 26 10 3 7 . 7 7 2 1 . 2 8 1 3 . 4 Melee 43 | . . 11 10 4 . 4 . 1 1 1 . . 1 5 1 1 . 3 Guns 10 | . 2 . 8 . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . 1 1 . . . . . . . . . AOE 29 | . 4 6 3 . 1 3 . 4 5 . . . . 2 . . . 1 Classes Destroyed 18 | . 6 3 2 2 1 . . 1 1 . . . . . . 2 . . Worker 8 | . 2 1 2 1 . . . . . . . . . 2 . . . . Builder 5 | . 3 1 . . . . . . 1 . . . . . . . . . Tunneler 4 | . . 1 1 . . . . . . . . . . 2 . . . . Hauler 9 | . 1 3 5 . . . . . . . . . . . . . . . Recycler 9 | . . 1 3 . . . . . 5 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 8 | . 1 2 2 2 . . . . 1 . . . . . . . . . Swarmer 30 | . 3 7 6 . . 4 . 4 3 . . . 2 1 . . . . Grunt 52 | . 3 14 11 5 2 3 . 3 2 1 . . . 4 . . . 4 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Duelist 5 | . . . . 2 . . . . 1 1 1 . . . . . . . Sentry 16 | . . 7 6 1 . . . . 1 . . . . . 1 . . . Hunter 5 | . . . 3 . . . . . . . . . . . . 2 . . Programmer 5 | . . . . 2 . . . . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . 3 . 1 . . . . . . . . Best Kill Streak 10 | . 10 7 5 4 2 4 . 4 6 1 1 . 2 4 1 2 . 3 Combat Bots Only 6 | . 6 4 5 4 2 4 . 4 4 1 1 . 2 4 1 2 . 3 Max Kills in Single Turn 6 | . 6 2 3 1 1 3 . 2 3 1 1 . 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . 3 2 3 . 1 3 . 2 2 . . . . 1 . . . 1 Melee 1 | . . 1 1 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1048 | . 41 206 159 98 135 97 . 66 26 13 9 . 10 69 12 16 . 91 Missed 308 | . 9 47 39 24 52 34 . 30 7 4 3 . 2 25 6 6 . 20 Hits 740 | . 32 159 120 74 83 63 . 36 19 9 6 . 8 44 6 10 . 71 Melee 19 | . . . . 9 7 . . . 1 . 1 . . . . . . 1 Projectile 721 | . 32 159 120 65 76 63 . 36 18 9 5 . 8 44 6 10 . 70 Critical Strikes 31 | . . 4 9 2 4 2 . 1 1 . . . . 5 . . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 12744 | . 387 1900 1650 1094 1352 943 . 644 246 205 173 . 122 1393 145 206 . 2284 Core 2575 | . 98 397 267 202 124 202 . 145 14 41 . . 60 103 25 30 . 867 Absorbed by Shields 73 | . . 33 36 . 4 . . . . . . . . . . . . . Redirected to Shielding 278 | . . 20 102 . . 5 . . . . . . . . . . . 151 Regen/Repaired (Parts) 968 | . . . 258 230 . . . . 480 . . . . . . . . . Core Remaining (%) 50 | 100 60 . 51 . . . . 3 . . . . 86 . . . . . Volleys Fired 54 | . 12 5 18 . 1 1 . 6 7 . . . . 4 . . . . Largest 2 | . 2 1 2 . 1 1 . 1 2 . . . . 1 . . . . Hottest 100 | . 90 30 100 . 36 36 . . . . . . . . . . . . Shots Fired 79 | . 22 5 32 . 1 1 . 6 8 . . . . 4 . . . . Gun 50 | . 19 . 31 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 11 | . 3 5 1 . 1 1 . . . . . . . . . . . . Special 18 | . . . . . . . . 6 8 . . . . 4 . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . Thermal 11 | . 11 . . . . . . . . . . . . . . . . . Explosive 29 | . 3 5 1 . 1 1 . 6 8 . . . . 4 . . . . Electromagnetic 37 | . 8 . 29 . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 2 7 11 . 7 . . 4 12 . . . . 2 . . . . Robot Miss Streak 5 | . 5 . 3 . . 1 . 3 . . . . . 2 . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 363 | . 7 92 89 35 13 12 . 16 22 9 5 . 3 23 2 11 . 24 Core Hits 129 | . 17 18 33 4 4 8 . 7 19 1 . . 1 8 1 2 . 6 Critical Kills 11 | . . 5 5 1 . . . . . . . . . . . . . . Critical Parts Destroyed 44 | . . 12 9 11 1 . . 1 . 2 . . . 4 . 1 . 3 Critical Strikes 63 | . . 18 16 13 1 . . 3 . 3 . . . 5 . 1 . 3 Smash 59 | . . 18 16 13 1 . . 1 . 2 . . . 4 . 1 . 3 Sever 3 | . . . . . . . . 2 . . . . . 1 . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 428 | . . 109 88 54 16 18 2 16 15 12 5 . 6 42 3 15 . 27 Impact 380 | . . 109 88 54 16 18 2 16 6 10 5 . 4 33 1 10 . 8 Slashing 34 | . . . . . . . . . . . . . . 8 2 5 . 19 Piercing 14 | . . . . . . . . . 9 2 . . 2 1 . . . . Sneak Attacks 39 | . . 6 12 1 . . . 4 9 2 . . . 4 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 64 | . . 17 9 5 3 1 . 1 . 5 1 . 3 6 1 4 . 8 Damage Inflicted 19631 | . 480 4076 3888 1756 673 701 . 1510 2324 460 207 . 123 1670 89 599 . 1075 Guns 579 | . 120 . 459 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3446 | . 360 400 149 . 163 244 . 612 1123 . . . . 395 . . . . Melee 15098 | . . 3676 3280 1756 510 457 . 766 912 460 207 . 123 1188 89 599 . 1075 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . 34 . . . . . . . . . . . . . . . Thermal 128 | . 47 . . . . . . . . . . . . 81 . . . . Explosive 3365 | . 360 400 149 . 163 244 . 612 1123 . . . . 314 . . . . Electromagnetic 498 | . 73 . 425 . . . . . . . . . . . . . . . Impact 13399 | . . 3676 3280 1756 510 457 . 766 383 408 207 . 94 961 43 465 . 393 Slashing 1597 | . . . . . . . . 132 289 . . . . 314 46 134 . 682 Piercing 610 | . . . . . . . . . 529 52 . . 29 . . . . . Highest Corruption 8 | . 4 . . 1 8 8 8 . . . . . . 3 3 3 3 3 Average Corruption 4 | . 2 . . 1 5 8 8 . . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 66 | . 6 . . 1 8 22 6 . . . . . . 3 6 8 3 3 Message Errors 13 | . 3 . . . . 3 1 . . . . . . 1 3 . 1 1 Matter Fused 13 | . 1 . . 1 6 3 . . . . . . . 1 . . 1 . Heat Flow Errors 11 | . . . . . . 7 2 . . . . . . 1 . 1 . . Energy Discharges 13 | . . . . . . 4 1 . . . . . . . 2 5 . 1 Data Loss (minor) 9 | . 1 . . . 1 3 1 . . . . . . . 1 2 . . Data Loss (major) 5 | . . . . . 1 1 1 . . . . . . . . . 1 1 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4651 | . 33 943 977 708 74 15 . 375 255 187 33 . 23 632 . 224 . 172 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 207 | . 33 . 8 . . 15 . 45 27 . . . . 79 . . . . Melee 4444 | . . 943 969 708 74 . . 330 228 187 33 . 23 553 . 224 . 172 Knockbacks 53 | . . 13 7 12 2 3 . 2 1 2 1 . . 2 . 4 . 4 Impact 51 | . . 13 7 11 2 3 . 2 1 2 1 . . 2 . 4 . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . . . . . . . . . . . 1 Self-Inflicted Damage 381 | . 80 38 37 . 37 43 . . . . . . . 146 . . . . Shots 11 | . 3 3 1 . 1 1 . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 66 14 120 . 4 215 107 . . . . . . 218 . 94 . 311 Average Temperature 59 | . 21 9 40 . 4 94 53 . . . . . . 98 . 52 . 171 Received Heat Transfer 3535 | . 63 704 612 237 372 294 . 135 77 101 57 . . 190 27 . . 666 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 47 | . . 14 12 6 2 . . 3 1 2 1 . 1 2 . 3 . . Combat Hostiles 31 | . . 11 5 6 2 . . 1 . 1 1 . 1 1 . 2 . . Parts Fried 75 | . . 22 17 10 3 . . 2 1 3 2 . 1 4 . 7 . 3 Impact Corruptions 165 | . . 43 28 25 3 . . 23 4 11 3 . 1 13 . 7 . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . 1 . . . . . Heat Transferred 186 | . 136 . . . . . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 2 2 1 . . . . 1 . . . . 2 . . . . Low Security (%) 45 | 100 100 61 . 59 . . . . 57 . . . . 44 . . . . Level 1 43 | . . 23 88 40 . . . . 42 . . . . 25 . . . . Level 2 10 | . . 15 11 . . . . . . . . . . 30 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 615 | . 160 514 466 288 . . . . 304 . . . . 615 . . . . Initial 217 | . . 21 217 136 . . . . 52 . . . . 14 . . . . Average 212 | . 47 199 311 172 . . . . 160 . . . . 256 . . . . Influence Increases 5910 | . 235 1050 873 546 85 205 . 344 474 305 245 . 193 1064 22 93 . 176 Destroy 0b10 Robot/C 3260 | . 120 560 520 200 60 140 . 240 240 160 140 . 140 520 20 60 . 140 Destroy 0b10 Robot/NC 245 | . 35 45 70 15 . . . . 50 . . . . 25 . 5 . . Destroy Leader 674 | . 24 150 154 54 10 20 . 30 52 20 20 . . 100 . 20 . 20 Allied During Kill 454 | . . . . 4 . . . 44 19 110 85 . 53 113 2 8 . 16 Successful Hack 118 | . 23 13 30 45 . . . . 7 . . . . . . . . . Disable Machine 240 | . 15 . 30 30 . . . . 45 . . . . 120 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . Destroy Structure 259 | . 18 27 9 3 . . . . 46 . . . . 156 . . . . Partial Spotted 30 | . . . . 15 . . . . . . . . . 15 . . . . Lose Combat Pursuer 480 | . . 255 60 30 15 45 . 30 15 15 . . . 15 . . . . Influence Decreases 5910 | . 184 587 1086 681 251 178 27 260 386 324 228 170 170 516 342 297 47 176 Entered New Map 1194 | . . 30 297 165 62 . 27 . 32 64 30 170 . 9 212 49 47 . Time Decay 3984 | . 154 487 589 486 139 151 . 196 334 230 198 . 150 387 120 238 . 125 Lost Part 388 | . 30 70 50 10 50 27 . 10 20 10 . . . 40 10 10 . 51 Lost Ally 194 | . . . . 20 . . . 54 . 20 . . 20 80 . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 4 5 5 . . . . 2 . . . . 8 . . . . Investigation 7 | . 1 . 3 1 . . . . . . . . . 2 . . . . Extermination 5 | . . . . 2 . . . . 1 . . . . 2 . . . . Reinforcement 9 | . . 4 2 . . . . . 1 . . . . 2 . . . . Assault 3 | . . . . 2 . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 3 3 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 11 52 46 23 11 10 . 16 19 9 7 . 7 27 1 3 . 9 Peak Tracking Total 7 | . 7 5 7 5 7 4 . 4 4 4 4 . 5 5 1 2 . 4 Tactical Retreats 23 | . . 11 2 1 1 3 . 2 1 1 . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . 1 . . . . . . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 19 | . 1 . 2 3 . . . . 3 . . . 1 8 . 1 . . Max in Single Turn 3 | . 1 . 1 1 . . . . 1 . . . . 3 . 1 . . Garrison Access 4 | . . . 1 1 . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 42 | . 4 8 9 6 1 . . . 1 1 . 4 1 2 . 1 4 . Terminals 19 | . 4 6 5 3 . . . . . . . . 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 1 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . . . . . 2 . . . . Total Hacks 167 | . 15 25 33 23 1 . . . 19 1 . 21 5 6 . 1 17 . Successful 113 | . 7 12 21 12 1 . . . 13 1 . 21 5 2 . 1 17 . Failed 53 | . 8 12 12 11 . . . . 6 . . . . 4 . . . . Catastrophic 13 | . 4 3 1 4 . . . . . . . . . 1 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 59 | . 12 8 12 2 . . . . 12 . . . . 13 . . . . Terminals 61 | . 15 14 20 7 . . . . . . . . 5 . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations 42 | . . . 9 14 . . . . 19 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 11 3 . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . . . . . . 6 . . . . Terminal Hacks 60 | . 5 1 6 2 1 . . . . 1 . 21 5 . . 1 17 . Record 17 | . . . . . . . . . . . . 7 5 . . . 5 . Part Schematic 13 | . . . 1 . . . . . . . . 8 . . . . 4 . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . . . . . 4 . Prototype ID Bank 10 | . 3 . . . . . . . . . . 3 . . . . 4 . Open Door 3 | . . . . . 1 . . . . 1 . . . . . 1 . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 28 | . . . 7 9 . . . . 12 . . . . . . . . . Scan Component 15 | . . . 4 5 . . . . 6 . . . . . . . . . Repair 13 | . . . 3 4 . . . . 6 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 9 2 . . . . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 2 2 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . 2 . . . . Seal Access 3 | . . . 1 . . . . . . . . . . 2 . . . . Unauthorized Hacks 11 | . 2 2 5 1 . . . . 1 . . . . . . . . . Terminals 10 | . 2 2 5 1 . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . 2 2 3 1 . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 8 8 6 . . . . 1 . . . 1 1 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 3 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . 3 1 . . . 16 . . . . 8 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 2 . . . . . . . . . . . . . . . Parts Repaired 13 | . . . 3 4 . . . . 6 . . . . . . . . . Time 530 | . . . 114 170 . . . . 246 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 17 | . . . . 1 . . 4 1 7 . . . . 4 . . . . Largest Group 7 | . . . . 1 . . 4 4 7 7 6 5 5 5 1 1 1 1 Highest-Rated Group 336 | . . . . 16 . . 154 154 336 336 280 232 232 211 85 85 84 84 Highest-Rated Ally 99 | . . . . 16 . . 40 40 99 99 99 99 99 99 85 85 84 84 Zionite Dispatches 3 | . . . . . . . . . 2 . . . . 1 . . . . Fire 2 | . . . . . . . . . 1 . . . . 1 . . . . Hacker 1 | . . . . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . . . 7 . . . 34 12 38 19 . 13 51 1 4 . 12 Total Damage 7798 | . . . . 105 . . . 731 691 1165 844 . 693 2498 66 342 . 663 Kills 52 | . . . . . . . . 5 6 6 7 . 5 20 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 436 | . 39 . 397 . . . . . . . . . . . . . . . Optics 39 | . 39 . . . . . . . . . . . . . . . . . Sensors 191 | . . . 191 . . . . . . . . . . . . . . . Machine Analysis 206 | . . . 206 . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . . . . . 4 . Derelict Logs Recovered 10 | . . . . . 2 . . . . . 3 . 2 . . 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . 1 . . . . 2 . . . . Main Access 1 | . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 12844 | 71 606 1471 1846 1261 451 742 1250 528 836 482 416 110 337 1089 258 516 220 354 Spaces Moved 7812 | 65 364 811 1090 737 274 446 881 325 274 320 281 77 220 673 180 374 166 254 Core 107 | 2 . 68 37 . . . . . . . . . . . . . . . Treads 8 | . . . 8 . . . . . . . . . . . . . . . Legs 7650 | 16 364 743 1045 737 274 446 881 325 274 320 281 77 220 673 180 374 166 254 Wheels 47 | 47 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 50 105 123 130 130 127 123 123 127 127 127 118 118 115 112 120 Average Speed 122 | 88 120 115 114 121 127 130 130 127 129 124 127 127 127 123 122 116 117 120 Slowest Speed 300 | 120 120 182 300 130 200 130 130 130 200 127 127 127 127 195 125 118 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 62 57 59 19 46 60 89 44 7 53 44 68 43 21 42 61 60 42 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 15 | . . . . . 1 . . . . . . 1 . 9 . 1 3 . Known Exits Taken 5 | . . . 1 1 . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 17 | . . . . . 1 2 1 1 . 3 2 . 3 . 3 . . 1 Spaces Dug 23 | . . . 4 3 . 2 . . 1 . . . . 13 . . . . Terrain Destroyed 279 | . 17 29 9 3 12 7 . 73 65 . . . . 64 . . . . Melee 23 | . . . 4 3 . 2 . . 1 . . . . 13 . . . . Projectile 4 | . . . . . . . . 2 . . . . . 2 . . . . AOE 252 | . 17 29 5 . 12 5 . 71 64 . . . . 49 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 10445 | 75 513 1192 1525 1019 351 579 984 410 720 390 334 89 273 859 216 442 193 281 Wait 1739 | . 110 185 231 173 56 92 81 53 391 53 44 13 45 118 29 53 9 3 Move 7793 | 64 363 810 1088 736 273 445 880 324 273 319 280 76 219 672 179 373 165 254 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 126 | 2 10 32 28 7 . 6 7 1 10 2 2 . 1 8 1 4 2 3 Fast Attach 81 | 7 4 7 20 7 2 5 3 . 9 2 . . . 9 1 . 5 . Attach 47 | . 1 7 6 4 1 3 . 1 8 1 . . . 6 2 1 1 5 Detach 16 | 2 1 1 3 2 2 . . . 1 2 . . . . . . 2 . Swap 84 | . 5 20 20 10 2 6 2 3 2 3 1 . 2 5 1 . 2 . Drop 134 | . 7 36 33 11 1 6 9 3 4 2 3 . 3 5 2 2 7 . Fire 54 | . 12 5 18 . 1 1 . 6 7 . . . . 4 . . . . Melee 339 | . . 89 77 44 13 15 2 14 15 6 4 . 3 32 1 8 . 16 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . . . . . . . . Rewire 30 | . . . . 25 . . . 5 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -9/Materials | Core integrity fell below 50% 1293 | -9/Materials | Central database locked down 1424 | -9/Materials | Discovered new exit (range 9) 1661 | -9/Materials | Core integrity fell below 20% 1689 | -9/Materials | Discovered new exit (range 16) 2111 | -9/Materials | Released all parts (8) 2149 | -9/Materials | Entered another Materials area 2149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -8/Materials | Build established: Scavenger-Mutant 3049 | -8/Materials | Repaired Hvy. Mace 3260 | -8/Materials | Build established: Scavenger-Gladiator 3316 | -8/Materials | Discovered new exit (range 16) 3465 | -8/Materials | Identified exit to Factory 3549 | -8/Materials | Repaired Carbon-fiber Leg+ 3589 | -8/Materials | Repaired Carbon-fiber Leg+ 3629 | -8/Materials | Build established: Gladiator 3995 | -8/Materials | Entered Factory 3995 | -7/Factory | Evolved 2 slots: Utility x2 4017 | -7/Factory | Discovered new exit (range 14) 4097 | -7/Factory | Discovered new exit (range 15) 4184 | -7/Factory | Allied Derelicts emerged from ambush trap array 4639 | -7/Factory | Identified exit to Lower Caves 4807 | -7/Factory | Repaired Force Booster 4853 | -7/Factory | Repaired Imp. Titanium Leg 4898 | -7/Factory | Repaired Imp. Titanium Leg 4937 | -7/Factory | Repaired Hvy. Mace 5256 | -7/Factory | Entered Lower Caves 5286 | -7/Lower Caves | Learned Factory emergency access door positions 5488 | -7/Lower Caves | Lost 5 parts (2p1n2u) 5604 | -7/Lower Caves | Found Prototype Device 5604 | -7/Lower Caves | Identified Heart of Steel 5619 | -7/Lower Caves | Spotted B-75 Beast 5682 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5700 | -7/Lower Caves | Discovered new exit (range 6) 5707 | -7/Lower Caves | Entered another Lower Caves area 5724 | -7/Lower Caves | Discovered new exit (range 4) 5844 | -7/Lower Caves | Spotted B-75 Beast 5845 | -7/Lower Caves | Core integrity fell below 50% 6029 | -7/Lower Caves | Found DCF Scrap (16 items) 6306 | -7/Lower Caves | Discovered new exit (range 12) 6449 | -7/Lower Caves | Entered Zion 6463 | -7/Zion | Build established: Mutant 6559 | -7/Zion | Discovered new exit (range 12) 6628 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6673 | -7/Zion | System corruption cleaned by Quarantine Array 6798 | -7/Zion | Build established: Derelict-Mutant 7002 | -7/Zion | Given A8's code to call for help 7073 | -7/Zion | Found Prototype Special Weapon 7075 | -7/Zion | Found Prototype Special Weapon 7077 | -7/Zion | Found Prototype Special Weapon 7080 | -7/Zion | Found Prototype Special Weapon 7335 | -7/Zion | Given the Hacking Drone Bay 7341 | -7/Zion | Found Prototype Device 7396 | -7/Zion | Met Imprinter 7421 | -7/Zion | Imprinted 7424 | -7/Zion | Declared Zion's savior 7587 | -7/Zion | Build established: Gladiator 7699 | -7/Zion | Entered Proximity Caves 7699 | -6/Proximity Caves | Accompanied by 4 allies 7921 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7974 | -6/Proximity Caves | Core integrity fell below 20% 8012 | -6/Proximity Caves | Lost 5 allies 8049 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 8216 | -6/Proximity Caves | Discovered new exit (range 9) 8219 | -6/Proximity Caves | Spotted B-75 Beast 8227 | -6/Proximity Caves | Entered Factory 8227 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8339 | -6/Factory | Build established: Mutant 8628 | -6/Factory | Heart of Steel transformed into Warbot 8648 | -6/Factory | Discovered new exit (range 13) 8717 | -6/Factory | Identified exit to Factory 8737 | -6/Factory | Retrieved Zion intel report: Main Access 8738 | -6/Factory | Zion Hacker squad teleported in 8760 | -6/Factory | Zion Fire squad teleported in 8780 | -6/Factory | Allied Derelicts emerged from ambush trap array 8816 | -6/Factory | Repaired Imp. Titanium Leg 8862 | -6/Factory | Repaired Imp. Titanium Leg 8883 | -6/Factory | Build established: Gladiator 8901 | -6/Factory | Repaired Hvy. Mace 8947 | -6/Factory | Repaired Imp. Titanium Leg 8986 | -6/Factory | Repaired Carbon-fiber Leg+ 9025 | -6/Factory | Repaired Carbon-fiber Leg+ 9044 | -6/Factory | Discovered new exit (range 4) 9048 | -6/Factory | Identified exit to Lower Caves 9063 | -6/Factory | Entered Lower Caves 9063 | -6/Lower Caves | Accompanied by 7 allies (Warbot) 9518 | -6/Lower Caves | Discovered new exit (range 9) 9545 | -6/Lower Caves | Entered another Lower Caves area 9545 | -6/Lower Caves | Accompanied by 6 allies (Warbot) 9549 | -6/Lower Caves | Learned location of 1 exit from Factory 9620 | -6/Lower Caves | Build established: Derelict-Gladiator 9840 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9841 | -6/Lower Caves | Learned location of 1 exit from Factory 9939 | -6/Lower Caves | Discovered new exit (range 6) 9961 | -6/Lower Caves | Entered Data Miner 9961 | -6/Data Miner | Accompanied by 5 allies (Warbot) 9961 | -6/Data Miner | Discovered new exit (range 6) 9986 | -6/Data Miner | Met Data Miner 10010 | -6/Data Miner | Learned location of Section 7 (-3) 10010 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10026 | -6/Data Miner | Received God Mode back door access code from Data Miner 10071 | -6/Data Miner | Entered Proximity Caves 10071 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 10121 | -5/Proximity Caves | Learned Research stockpile data 10121 | -5/Proximity Caves | Learned Extension security intel 10121 | -5/Proximity Caves | Learned Extension terminal intel 10181 | -5/Proximity Caves | Learned 12 Factory zone layouts 10408 | -5/Proximity Caves | Entered Factory 10408 | -5/Factory | Accompanied by 4 allies (Warbot) 10408 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10409 | -5/Factory | Identified exit to Factory 10409 | -5/Factory | Identified exit to Upper Caves 10821 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11145 | -5/Factory | Incoming investigation squad redirected 11170 | -5/Factory | Garrison activated, responded to threat 11184 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11185 | -5/Factory | Zion Fire squad teleported in 11242 | -5/Factory | P-70 Sage assimilated allied PV-IIQ(i) 11308 | -5/Factory | First assault squad dispatched 11332 | -5/Factory | Incoming assault squad redirected 11497 | -5/Factory | Entered Upper Caves 11497 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 11498 | -5/Upper Caves | Encountered a Warlord checkpoint 11659 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11737 | -5/Upper Caves | Discovered new exit (range 13) 11755 | -5/Upper Caves | Entered another Upper Caves area 11755 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 12005 | -5/Upper Caves | Spotted B-75 Beast 12027 | -5/Upper Caves | Destroyed B-75 Beast 12069 | -5/Upper Caves | Encountered a Warlord checkpoint 12145 | -5/Upper Caves | Found Alien Artifact 12246 | -5/Upper Caves | Discovered new exit (range 6) 12271 | -5/Upper Caves | Entered Zhirov 12271 | -5/Zhirov | Accompanied by 1 ally (Warbot) 12271 | -5/Zhirov | Discovered new exit (range 4) 12292 | -5/Zhirov | Met Zhirov 12313 | -5/Zhirov | Learned location of Quarantine (-3) 12313 | -5/Zhirov | Learned location of Testing (-2) 12313 | -5/Zhirov | Learned location of Command (-1) 12324 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12342 | -5/Zhirov | Found Alien Artifact 12342 | -5/Zhirov | Identified Integrated Dissipator 12342 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12401 | -5/Zhirov | Found Alien Artifact 12491 | -5/Zhirov | Entered Proximity Caves 12491 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 12585 | -4/Proximity Caves | Lost 5 parts (3u2w) 12674 | -4/Proximity Caves | Learned Research emergency access door positions 12689 | -4/Proximity Caves | Learned location of 1 exit from Research 12713 | -4/Proximity Caves | Identified Dimensional Node Initializer 12713 | -4/Proximity Caves | Initialized slip node 12715 | -4/Proximity Caves | Core integrity fell below 50% 12715 | -4/Proximity Caves | Core integrity fell below 20% 12808 | -4/Proximity Caves | Spotted B-86 Titan 12845 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 12809_ Penetrated by Slug. 12812_ Warbot: "WARLORD FOREVER!" 12812_ Penetrated by Slug. 12815_ Slug penetrates Wall. 12823_ C&AV|AD1ICEJENNE A=RV1K0NPJHJM 12825_ Knocked back. 12825_ Penetrated by Slug. 12828_ Hvy. Antimatter Reactor destroyed. 12828_ Knocked back. 12828_ Penetrated by Slug. 12828_ Slug penetrates Wall. 12832_ B-86 Titan activates siege mode. 12832_ Penetrated by Slug. 12832_ Slug penetrates Wall. 12835_ Knocked back. 12835_ Penetrated by Slug. 12838_ Adv. Myomer Leg destroyed. 12838_ Critical hit (Meltdown: +360). 12838_ Knocked back. 12838_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????? #??#???????????????????????? | | ?????????????????? ## #??????????????????????? | | ??????????????????# ??????????????????????? | | ?????????????????## ??????????????????????? | | ?????????????????? #??????????????????????? | | ??????????????????? ###????????????????????? | | ???????????????????? #????????????????????? | | ?????????????????????# #????????????????????? | | ????????????? ??????# BB #????????????????????? | | ???????????? ?????# BB ##???? #?????????????? | | ??????????? ????# @ ;##? #?????????????? | | ?????????? ???# % ;# #??????????????? | | ?????????? #?## %% #??????????????? | | ?????????# ## #??????????????? | | ???????????????# % ## #??????????????? | | ??????????????## ###?? %##??????????????? | | ?????????? #### ;#????? #???????????????? | | ?????????% ;#?????? #??????????????? | | ????????? ;#??????? ?????????????? | | ??????????##### % ;#???????? ????????????? | | ?????????????#;## #;# ;#????????? ????????????? | | ????????????????###### ##?????????????????????? | | ?????????????????????# ##????????????????????? | | ? ???????????????# ##???????????????????? | | ? ?????#???????##M ##??????????????????? | | ? ???## ???????" #??????????????????? | | ? ??# ?????#" #??????????????????? | | ? #??? ????# ##?????????????????? | | ?# ????# ??## #?????????????????? | | ?# ??????# ## #?????????????????? | | ?# ???????# ## #?????????????????? | | ## ??###???# #?# ##?????????????????? | | # #???# #### ### ##### #??????????????????? | | #????# ## #??# ## ####??????????????????? | | #????# ## #???# # ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 25 Energy Capacity 340 Matter Stores 370 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 15 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Force Boost 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Mace | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Reaction Control System | -8/Materials | Hacked Hvy. Mass Driver | -7/Zion | Archive Power Sword | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Power Maul | -7/Zion | Archive Cloaking Device | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Coil Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Fission Core | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Mace | 30% | -8/Materials Carbon-fiber Leg | 13% | -8/Materials Carbon-fiber Leg | 34% | -8/Materials Force Booster | 32% | -7/Factory Imp. Titanium Leg | 51% | -7/Factory Imp. Titanium Leg | 73% | -7/Factory Hvy. Mace | 70% | -7/Factory Imp. Titanium Leg | 12% | -6/Factory Imp. Titanium Leg | 33% | -6/Factory Hvy. Mace | 29% | -6/Factory Imp. Titanium Leg | 50% | -6/Factory Carbon-fiber Leg | 70% | -6/Factory Carbon-fiber Leg | 82% | -6/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Brother of Steel Challenges ------------ None Game ------ Seed RestorationAntisysWyrmscale Manual? 0 Play Time 02:10:02 Cumulative 190.9 hours Start 2026.07.26 @ 12:22:45 End 2026.07.26 @ 19:10:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b2d867-2808-4e60-8295-ed9778f4a5e1