Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.26 @ 22:45:19 Player: Banshee Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1507) 1507 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5757 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Sensor Array Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Field Laser Flak Cannon Scythe > --- INVENTORY -------- EM Shotgun Improved EM Shotgun Particle Gun Autogun Improved Datajack [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Field Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . 1 . 2 . . 1 . . Weapon 2 | . . 1 1 . . . . . . Parts Attached 37 | 6 1 3 7 6 2 . 6 3 3 Power 6 | 1 . . 1 2 . . 2 . . Engine 3 | 1 . . . 1 . . 1 . . Core 3 | . . . 1 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 5 | 2 . . 2 . . . . . 1 Treads . | . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 12 | 1 1 1 . 3 2 . 3 1 . Device 5 | . . 1 . 1 . . 2 1 . Storage 1 | 1 . . . . . . . . . Processor 4 | . . . . 1 2 . 1 . . Hackware . | . . . . . . . . . . Protection 2 | . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 . 2 4 1 . . 1 2 2 Energy Gun 6 | 1 . . 1 1 . . 1 2 . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 4 | 1 . 2 . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 16 | . . . . . 1 . . 9 6 Power 2 | . . . . . . . . 1 1 Propulsion 4 | . . . . . . . . 3 1 Utility 4 | . . . . . 1 . . 2 1 Weapon 6 | . . . . . . . . 3 3 Highest Loss Streak 9 | . . . . . 1 . . 9 4 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | . 1 5 7 6 6 6 6 4 2 Power . | . . . . . . . . . . Propulsion . | . . . . 1 1 1 . . . Utility . | . . . 1 . 1 1 . 1 1 Weapon 2 | . . 3 3 3 3 3 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . 1 2 . . 1 . 1 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility . | . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 82 | . 90 81 95 98 99 100 93 71 30 Engine 6 | . 14 11 6 1 7 7 7 7 . Core 1 | . . . 2 5 . . 3 . . Leg 18 | . 28 22 25 23 23 23 20 9 . Device 6 | . . 5 9 13 4 . 2 8 3 Storage 6 | . 14 11 9 7 7 7 4 . . Processor 10 | . . . . 6 17 23 21 20 19 Protection 6 | . 4 11 9 7 7 7 6 2 . Energy Gun 9 | . 14 10 9 7 7 7 12 16 . Ballistic Gun 5 | . 14 10 9 7 7 7 . . . Ballistic Cannon 3 | . . . 7 7 7 7 6 2 . Slashing Weapon 3 | . . . 6 7 7 7 6 2 . Peak Build Rating 54 | 6 7 10 24 35 38 38 54 54 28 Average Rating 25 | 4 6 8 18 31 37 38 46 37 16 On Entrance 22 | . 6 7 10 24 35 38 38 54 14 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 13 16 19 28 35 35 33 48 48 3 Greatest Support 40 | 20 20 20 40 40 40 40 40 40 8 Greatest Overweight (x) 8 | . . . . . . . 1 8 . Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 7 5 5 Most Carried 8 | . 3 8 8 8 7 6 7 5 5 Average Carried 5 | . 1 5 7 6 6 6 6 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 7 | . 3 7 7 7 6 6 5 5 2 Class Distribution -------------------- 42% | Mutant 32% | Gunner 25% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Matter Collected 807 | 234 . 140 110 90 70 . 36 51 76 Remotely . | . . . . . . . . . . Salvage Created 1550 | . . 300 587 324 61 . 66 67 145 Parts 84 | . . 25 29 17 3 . 6 2 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . 3 . . 2 1 Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 38 | . . 9 16 7 1 . 2 1 2 Melee 19 | . . . 13 6 . . . . . Guns 14 | . . 9 2 . 1 . 1 1 . Cannons 5 | . . . 1 1 . . 1 . 2 Classes Destroyed 6 | . . 3 . 1 1 . 1 . . Swarmer 10 | . . 4 6 . . . . . . Grunt 20 | . . 3 10 5 . . . . 2 Sentry 3 | . . 2 . 1 . . . . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . 1 . . 1 . . Behemoth 2 | . . . . . 1 . . 1 . Best Kill Streak 7 | . . 4 7 3 1 . 1 1 2 Combat Bots Only 7 | . . 4 7 3 1 . 1 1 2 Max Kills in Single Turn 2 | . . 2 1 1 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 374 | . . 24 53 10 34 . 20 33 200 Missed 114 | . . 6 17 2 12 . 10 6 61 Hits 260 | . . 18 36 8 22 . 10 27 139 Melee 3 | . . . . . . . . . 3 Projectile 257 | . . 18 36 8 22 . 10 27 136 Critical Strikes 6 | . . 1 1 . . . . 1 3 Damage Taken 2689 | . . 129 342 96 248 . 107 633 1134 Core 920 | . . 25 39 . . . 22 114 720 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 795 | . . 44 102 28 66 . 31 170 354 Regen/Repaired (Parts) 40 | . . 40 . . . . . . . Core Remaining (%) 97 | 100 100 93 92 . . 100 . . . Volleys Fired 47 | . . 14 4 1 4 . 5 10 9 Largest 3 | . . 2 3 3 3 . 3 3 2 Hottest 160 | . . 63 125 123 123 . 160 160 115 Shots Fired 100 | . . 26 12 3 12 . 15 14 18 Gun 75 | . . 26 8 2 8 . 10 12 9 Cannon 25 | . . . 4 1 4 . 5 2 9 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 46 | . . 12 8 2 8 . 5 2 9 Thermal 30 | . . . 1 1 4 . 5 10 9 Explosive . | . . . . . . . . . . Electromagnetic 24 | . . 14 3 . . . 5 2 . Robot Hit Streak 31 | . . 10 8 9 14 . 10 16 31 Robot Miss Streak 5 | . . 1 5 . 1 . 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 118 | . . 22 31 14 11 . 11 14 15 Core Hits 82 | . . 14 21 11 12 . 11 8 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 6 | . . . 3 2 . . . . 1 Destroy 1 | . . . . . . . . . 1 Sever 5 | . . . 3 2 . . . . . Melee Attacks 36 | . . . 25 11 . . . . . Impact . | . . . . . . . . . . Slashing 36 | . . . 25 11 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2716 | . . 288 804 438 222 . 250 292 422 Guns 1010 | . . 288 67 29 130 . 141 208 147 Cannons 611 | . . . 25 26 92 . 109 84 275 Explosions . | . . . . . . . . . . Melee 1095 | . . . 712 383 . . . . . Ramming . | . . . . . . . . . . Kinetic 720 | . . 135 57 39 149 . 109 84 147 Thermal 651 | . . . 13 16 73 . 94 180 275 Explosive . | . . . . . . . . . . Electromagnetic 250 | . . 153 22 . . . 47 28 . Impact . | . . . . . . . . . . Slashing 1095 | . . . 712 383 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . 1 . 1 1 1 . . . Average Corruption 1 | . . 1 . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . 3 . 1 3 . . . . Matter Fused 2 | . . . . . 2 . . . . Heat Flow Errors 3 | . . 1 . 1 1 . . . . Energy Discharges 1 | . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 7 | . . . . 7 . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 508 | . . 106 72 255 168 . 307 508 401 Average Temperature 147 | . . 38 31 105 75 . 142 322 232 Received Heat Transfer 1254 | . . 54 189 72 48 . . 360 531 Effects 11 | . . . . . . . . 10 1 Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . 2 . Damage (major) 6 | . . . . . . . . 6 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1110 | . . . 37 37 148 . 185 370 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 76 100 . . 100 . . Level 1 3 | . . . 23 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 285 | . 4 91 285 107 . . 30 . . Initial 107 | . . . 3 107 . . . . . Average 31 | . . 24 82 50 . . 4 . . Influence Increases 1165 | . 8 221 391 185 30 . 70 30 230 Destroy 0b10 Robot/C 760 | . . 180 320 140 20 . 40 20 40 Destroy Leader 170 | . . 40 50 30 10 . 20 10 10 Successful Hack 24 | . 8 . 6 . . . 10 . . Destroy Structure 1 | . . 1 . . . . . . . Lose Combat Pursuer 210 | . . . 15 15 . . . . 180 Influence Decreases 1125 | . 8 210 127 375 115 . 50 50 190 Entered New Map 224 | . . . 8 168 39 . . 9 . Time Decay 825 | . 8 200 119 207 70 . 50 41 130 Lost Part 66 | . . . . . 6 . . . 60 Purge Threat 10 | . . 10 . . . . . . . Squads Dispatched 8 | . . 1 2 3 . . 2 . . Investigation 3 | . . 1 . 1 . . 1 . . Extermination 2 | . . . . 1 . . 1 . . Reinforcement 3 | . . . 2 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 55 | . . 10 17 8 1 . 2 1 16 Peak Tracking Total 6 | . . 4 5 3 1 . 1 1 6 Tactical Retreats 8 | . . . 1 1 . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Traps Triggered 2 | . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Accessed 18 | . 4 5 2 3 . . 4 . . Terminals 8 | . 3 3 2 . . . . . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units 4 | . 1 1 . 2 . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 39 | . 10 14 3 6 . . 6 . . Successful 25 | . 9 8 2 2 . . 4 . . Failed 14 | . 1 6 1 4 . . 2 . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . 2 . . . . 1 . . Terminals 18 | . 9 6 3 . . . . . . Fabricators 3 | . . . . . . . 3 . . Repair Stations 8 | . . 6 . 2 . . . . . Recycling Units 7 | . 1 2 . 4 . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 13 | . 8 3 2 . . . . . . Record 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 5 | . . 5 . . . . . . . Scan Component 3 | . . 3 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . Report Inventory 3 | . 1 . . 2 . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 5 . 3 . . 2 . . Full Trace Events 4 | . . 2 . 1 . . 1 . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 58 | . . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Active Infowar (turns) 1590 | . . 310 362 500 102 . 64 252 . Sensors 316 | . . . . . . . 64 252 . Seismic 1274 | . . 310 362 500 102 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Turns Passed 3472 | 56 322 561 362 500 342 59 471 383 416 Spaces Moved 2471 | 42 258 322 198 244 260 50 267 251 579 Core 323 | 4 . . . . . . . 167 152 Treads . | . . . . . . . . . . Legs 1721 | 38 258 322 198 244 260 50 267 84 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 427 | . . . . . . . . . 427 Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 Average Speed 110 | 113 120 120 120 120 120 120 163 135 53 Slowest Speed 450 | 120 120 120 120 120 120 120 190 450 55 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 43 25 20 5 47 10 5 45 57 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . 1 6 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total 3071 | 47 270 472 275 435 281 49 292 283 667 Wait 416 | . 9 123 35 154 16 . 2 9 68 Move 2462 | 41 257 321 197 243 259 49 266 250 579 Hop . | . . . . . . . . . . Pick Up 26 | . 3 6 3 7 . . 1 2 4 Fast Attach 18 | 6 1 1 3 1 . . 6 . . Attach 16 | . . 3 . 3 1 . . 4 5 Detach 10 | . . 2 . 2 . . 2 4 . Swap 11 | . . 2 4 4 1 . . . . Drop 24 | . . . 4 9 . . 5 4 2 Fire 47 | . . 14 4 1 4 . 5 10 9 Melee 36 | . . . 25 11 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Lower Caves -6/Lower Caves (discovered 1 exit: Dat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 3) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 700 | -9/Materials | Repaired Seismic Detector 859 | -9/Materials | Repaired Autogun 938 | -9/Materials | Discovered new exit (range 3) 940 | -9/Materials | Entered another Materials area 940 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1108 | -8/Materials | Identified exit to Storage 1204 | -8/Materials | Destroyed 7 combat bots 1272 | -8/Materials | Discovered new exit (range 5) 1292 | -8/Materials | Build established: Tank 1302 | -8/Materials | Entered Factory 1302 | -7/Factory | Evolved 2 slots: Utility x2 1377 | -7/Factory | Discovered new exit (range 16) 1786 | -7/Factory | Discovered new exit (range 5) 1802 | -7/Factory | Entered Lower Caves 1810 | -7/Lower Caves | Identified exit to Lower Caves 1831 | -7/Lower Caves | Spotted B-75 Beast 1917 | -7/Lower Caves | Destroyed B-75 Beast 2144 | -7/Lower Caves | Entered another Lower Caves area 2184 | -7/Lower Caves | Discovered new exit (range 12) 2203 | -7/Lower Caves | Entered Factory 2203 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2210 | -6/Factory | Build established: Gunner 2256 | -6/Factory | Identified exit to Garrison 2573 | -6/Factory | Discovered new exit (range 8) 2674 | -6/Factory | Entered Lower Caves 2701 | -6/Lower Caves | Learned location of 1 exit from Factory 2828 | -6/Lower Caves | Spotted B-75 Beast 2866 | -6/Lower Caves | Destroyed B-75 Beast 2894 | -6/Lower Caves | Lost 9 parts (1p3n2u3w) 3035 | -6/Lower Caves | Encountered a Warlord checkpoint 3041 | -6/Lower Caves | Learned Factory stockpile data 3049 | -6/Lower Caves | Discovered new exit (range 14) 3057 | -6/Lower Caves | Entered another Lower Caves area 3120 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3163 | -6/Lower Caves | Lost 4 parts (1p3w) 3170 | -6/Lower Caves | Found DCF Scrap (10 items) 3293 | -6/Lower Caves | Build established: Mutant 3314 | -6/Lower Caves | Core integrity fell below 50% 3386 | -6/Lower Caves | Identified exit to Data Miner 3463 | -6/Lower Caves | Core integrity fell below 20% 3473 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03170_ Found Lgt. Nuclear Core. 03170_ Found Deuterium Engine. 03170_ Found Mak. Flight Unit. 03170_ Found Arm. Leg. 03170_ Found Imp. Carbon-fiber Leg. 03170_ Found Imp. Particle Charger. 03170_ Found Hcp. Storage Unit. 03170_ Found Imp. EM Pulse Cannon. 03170_ Found Hvy. Flak Cannon. 03170_ Found 121 Matter. A note is attached: "With love, from the DCF." 03171_ Acquired 56 matter. 03172_ Acquired Mak. Flight Unit. 03182_ Acquired 10 matter. 03313_ Critical hit (Burn: +37). 03381_ Imp. Heat Sink destroyed. 03386_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 03446_ Mak. Flight Unit destroyed. 03467_ Core Analyzer severed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????##### | | ?????????????????????????????## ######????### # | | ????????????????????????????## #???## | | ????????????????????????##### #??## | | ???????????????????????## #??## | | ???????????????????????# ##??## | | ???????????????????????# gYgg ##???# | | ??????????? #??##??????## l## #??### = ## | | ??????????? ### #??????#@#### ##?# ]=!* ### | | ???????????? ##????###??# ###*!%] #### | | ???????????? ##????????# ## ### ### | | ?????????????? #??????### ## ### ## | | ???????????????# ##????## ### | | ???????????????# ###### ## # | | ????????????????# ### ### | | ????????????????# ############ | | ?????????????#### #??????## | | ????????????## ! ## #????## | | ???????????## !% % ### #???## ## | | ???????????# ## ## #### ### | | ???????????# ### ##?#### | | ???????????####??# ##?????? | | ?????????????????# ### ######?? | | ?????????????????# ### #?# #?# | | ?????# #########?# ### ?### #?# | | ?????# ## ## #??#### #?# | | ?????# # #?????# ### | | ??????????#### ## #??????# | | ?????????????# ##??????????# | | ?????????????# ####???????????##### | | ?????????????# % ### ##????? ????????????# | | ?????????????# ### ##????? ???????????## | | ?????????????# !% #?????? ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 11 Core Analysis 6 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 55% | -9/Materials Autogun | 73% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateElectronStabilizer Manual? 0 Play Time 00:44:25 Cumulative 11.5 hours Start 2025.08.26 @ 22:00:43 End 2025.08.26 @ 22:45:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 5 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36fe5cec-4332-4c13-808a-6607ff02cff7