Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 14:43:12 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (658) 658 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 4472 Bonus ------- Follower Combat Kills 389 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aerolev Unit Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner Targeting Computer Advanced ECM Suite Advanced Reaction Control System EM Disruption Field Advanced Hacking Suite Improved Datajack Remote Datajack Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced EM Disruption Field System Shield > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Heavy EM Shotgun Katana [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 49 | 6 1 3 11 6 8 3 2 9 Power 8 | 1 . 1 2 . 2 1 . 1 Engine 6 | 1 . 1 2 . 2 . . . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 4 . 1 1 . 3 Treads . | . . . . . . . . . Leg 2 | . . . . . . . . 2 Wheel 3 | 2 . . 1 . . . . . Hover 5 | . . . 3 . 1 1 . . Flight 1 | . . . . . . . . 1 Utility 16 | 1 1 . 3 6 1 1 2 1 Device 8 | . 1 . 2 2 . 1 2 . Storage 3 | 1 . . . 2 . . . . Processor 2 | . . . . 1 1 . . . Hackware 1 | . . . . 1 . . . . Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 14 | 2 . 2 2 . 4 . . 4 Energy Gun 6 | 1 . . . . 3 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . 1 1 . 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 5 . 1 . Parts Lost 21 | . . . . 2 1 . . 18 Power 3 | . . . . . . . . 3 Propulsion 6 | . . . . . . . . 6 Utility 6 | . . . . 2 1 . . 3 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 7 | . . . . 1 1 . . 7 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 4 7 7 7 8 9 9 9 13 Power . | . 1 1 . 1 1 . 1 . Propulsion . | 1 2 2 . 1 . . . . Utility 5 | 1 2 2 3 5 4 5 6 9 Weapon 2 | 1 2 2 2 1 3 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . . . 3 . 2 . 2 8 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 8 | . . . 1 . . . 2 5 Weapon 3 | . . . . . 2 . . 1 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 88 | . 92 100 98 95 92 87 100 75 Engine 8 | . 14 14 11 9 8 5 7 6 Core 2 | . . . . . . 4 7 5 Leg 2 | . . . . . . . . 7 Wheel 4 | . 28 28 26 . . . . . Hover 16 | . . . 5 27 27 30 30 5 Device 12 | . 7 14 15 15 11 7 15 11 Storage 8 | . 14 14 11 9 9 7 7 7 Processor 6 | . . . . 4 8 7 7 7 Hackware 5 | . . . . 4 9 7 7 6 Protection 1 | . . . 5 7 . . . 1 Energy Gun 6 | . 14 14 4 9 3 7 7 6 Ballistic Gun 9 | . 14 12 16 9 12 7 7 5 Peak Build Rating 48 | 6 9 10 24 32 38 44 48 46 Average Rating 28 | 5 7 9 14 29 34 39 44 35 On Entrance 22 | . 6 9 10 24 31 35 44 45 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 13 14 15 19 34 22 28 28 38 Greatest Support 49 | 20 20 20 30 33 33 40 40 49 Greatest Overweight (x) 11 | 3 . . 2 1 . . . 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 10 10 10 15 Average Capacity 11 | 7 8 8 8 10 10 10 10 14 Most Carried 15 | 7 8 8 8 9 10 10 10 15 Average Carried 10 | 4 7 7 7 8 9 9 9 13 Final Capacity 15 | 8 8 8 8 10 10 10 10 15 Final Carried 13 | 7 8 8 8 9 10 9 10 13 Class Distribution -------------------- 95% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Matter Collected 974 | 282 13 1 223 24 323 . . 108 Remotely . | . . . . . . . . . Salvage Created 944 | 171 11 8 227 59 134 . . 334 Parts 62 | 17 4 3 10 7 5 . . 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 21 | . . 3 2 4 2 . . 10 Guns 18 | . . . 2 4 2 . . 10 AOE 3 | . . 3 . . . . . . Classes Destroyed 10 | 3 . 1 3 . 1 . . 2 Worker 3 | 1 1 . . . . . . 1 Tunneler 5 | 5 . . . . . . . . Recycler 3 | 1 . . 1 . 1 . . . Watcher 1 | . . . 1 . . . . . Swarmer 15 | . . 3 . 4 1 . . 7 Grunt 1 | . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . Sentry 2 | . . . 1 . . . . 1 Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | 3 1 3 1 3 1 . . 4 Combat Bots Only 3 | . . 3 1 3 1 . . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Hostile Shots Fired 318 | . 4 5 20 40 36 . . 213 Missed 116 | . 2 4 5 17 20 . . 68 Hits 202 | . 2 1 15 23 16 . . 145 Projectile 202 | . 2 1 15 23 16 . . 145 AOE 3 | . . . . . 2 . . 1 Critical Strikes 3 | . . . 1 1 1 . . . Damage Taken 3207 | . 29 22 192 249 340 . . 2375 Core 823 | . 13 . 54 14 31 . . 711 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 164 | . . . . . 51 113 . . Core Remaining (%) 92 | 100 . 94 86 . 91 . . . Volleys Fired 127 | 22 3 2 13 6 23 . . 58 Largest 2 | 2 2 1 2 2 2 . . 2 Hottest 126 | 70 70 30 70 73 100 . . 126 Shots Fired 226 | 43 6 2 26 12 40 . . 97 Gun 220 | 43 6 . 26 12 36 . . 97 Cannon . | . . . . . . . . . Launcher 2 | . . 2 . . . . . . Special 4 | . . . . . 4 . . . Kinetic 114 | 22 3 . 25 6 21 . . 37 Thermal 110 | 21 3 . 1 6 19 . . 60 Explosive 2 | . . 2 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 5 5 1 8 3 4 . . 13 Robot Miss Streak 6 | 2 1 1 2 2 6 . . 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 1 1 . . 4 Max Gunslinging Chain 1 | . . . . 1 1 . . 1 Shots Hit Robots 130 | 29 4 1 19 7 15 . . 55 Core Hits 54 | 10 1 5 8 4 7 . . 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 6 | . . . . 1 1 . . 4 Burn 4 | . . . . . 1 . . 3 Destroy 2 | . . . . 1 . . . 1 Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2209 | 287 41 178 276 101 263 . . 1063 Guns 2028 | 287 41 . 276 101 260 . . 1063 Cannons . | . . . . . . . . . Explosions 178 | . . 178 . . . . . . Melee . | . . . . . . . . . Ramming 3 | . . . . . 3 . . . Kinetic 986 | 102 17 . 263 76 140 . . 388 Thermal 1042 | 185 24 . 13 25 120 . . 675 Explosive 178 | . . 178 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 3 . . . . 12 Average Corruption 10 | . . . 2 . . . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . 1 . . . . 25 Message Errors 7 | . . . . . . . . 7 Matter Fused 5 | . . . 1 . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . 5 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 20 | . . 20 . . . . . . Projectiles . | . . . . . . . . . Explosions 20 | . . 20 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 445 | 90 40 . 21 63 146 . . 445 Average Temperature 54 | 38 21 . 9 23 35 . . 86 Received Heat Transfer 627 | . 18 . 90 81 81 . . 357 Effects 3 | . . . . . . . . 3 Shutdowns 1 | . . . . . . . . 1 Damage (major) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2590 | 555 74 . 37 74 296 . . 1554 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 94 | 100 100 100 100 85 85 100 100 100 Level 1 5 | . . . . 14 14 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 279 | 10 5 82 40 218 279 108 17 77 Initial 108 | . . . 16 3 87 108 17 . Average 57 | 1 1 60 16 78 126 78 7 23 Influence Increases 1652 | 35 5 82 72 278 806 3 . 371 Destroy 0b10 Robot/C 760 | . . 60 40 80 380 . . 200 Destroy 0b10 Robot/NC 65 | 35 5 . 10 . 10 . . 5 Destroy Leader 184 | . . 10 22 10 102 . . 40 Allied During Kill 131 | . . . . . 131 . . . Successful Hack 40 | . . . . 8 29 3 . . Disable Machine 30 | . . . . . 30 . . . Destroy Structure 22 | . . 12 . . 4 . . 6 Partial Spotted 180 | . . . . 90 45 . . 45 Lose Combat Pursuer 240 | . . . . 90 75 . . 75 Influence Decreases 1596 | 35 5 40 104 80 775 191 51 315 Entered New Map 319 | . . . 26 7 121 131 34 . Time Decay 753 | 35 5 40 78 53 294 60 17 171 Lost Part 174 | . . . . 20 10 . . 144 Lost Ally 200 | . . . . . 200 . . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 6 | . 1 . . 1 2 . . 2 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . 1 . . 1 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Distress Signals 2 | . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 4 3 9 23 31 . 5 25 Peak Tracking Total 15 | . 4 3 4 15 9 . 5 6 Tactical Retreats 8 | . . . . 2 3 . . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Traps Triggered 5 | . . . 2 . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 1 | . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Accessed 14 | . 1 1 . 3 6 1 . 2 Terminals 9 | . 1 . . 3 5 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 45 | . 2 1 . 7 25 8 . 2 Successful 26 | . 1 1 . 4 14 6 . . Failed 19 | . 1 . . 3 11 2 . 2 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 15 | . 2 . . 5 8 . . . Terminals 32 | . 2 . . 7 23 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 10 | . . . . . 2 8 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 1 1 . 1 9 . . . Robot Analysis 1 | . . . . . 1 . . . Open Door 2 | . . 1 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 6 . . Scan Component 4 | . . . . . 1 3 . . Repair 4 | . . . . . 1 3 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . . 3 3 . . . Terminals 6 | . . . . 3 3 . . . Track 2 | . . . . 1 1 . . . Botnet 2 | . . . . . 2 . . . Detonate 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 5 1 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . . . . . 1 3 . . Time 174 | . . . . . 60 114 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total Allies 11 | . . . . . 10 . 1 . Largest Group 10 | . . . . . 10 . 1 . Highest-Rated Group 173 | . . . . . 173 . 31 . Highest-Rated Ally 31 | . . . . . 29 . 31 . Total Orders . | . . . . . . . . . Ally Attacks 112 | . . . . . 98 . 14 . Total Damage 1511 | . . . . . 1215 . 296 . Kills 18 | . . . . . 18 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Active Infowar (turns) 2022 | . 31 94 194 139 659 139 62 704 Optics 76 | . . . . 76 . . . . Sensors 255 | . . . . 50 205 . . . Terrain 196 | . 31 94 71 . . . . . Seismic 247 | . . . 193 54 . . . . Machine Analysis 1563 | . . . . . 658 139 62 704 ECM 1 | . . . . . . 1 . . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Turns Passed 2296 | 248 54 94 194 142 659 139 62 704 Spaces Moved 1984 | 207 54 91 129 199 725 33 120 426 Core 23 | 11 . . . . . . . 12 Treads . | . . . . . . . . . Legs 188 | . . . . . . . . 188 Wheels 435 | 196 54 91 94 . . . . . Hover 1327 | . . . 35 199 725 33 120 215 Flight 11 | . . . . . . . . 11 Fastest Speed 40 | 50 80 80 42 42 42 40 40 40 Average Speed 65 | 82 80 80 71 42 42 40 40 111 Slowest Speed 600 | 200 80 80 170 102 42 40 40 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 24 | 5 15 23 14 27 48 1 78 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . . . 2 . . 6 Terrain Destroyed 21 | . . 12 . . 3 . . 6 Melee 6 | . . . . . . . . 6 Projectile 3 | . . . . . 3 . . . AOE 12 | . . 12 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total 2743 | 241 59 108 205 243 1037 158 133 559 Wait 481 | . . 11 32 28 248 115 5 42 Move 1977 | 206 53 90 128 198 724 33 119 426 Hop . | . . . . . . . . . Pick Up 45 | 7 2 1 7 3 9 4 4 8 Fast Attach 25 | 6 . . 5 2 5 2 . 5 Attach 15 | . 1 . 2 3 2 3 . 4 Detach 6 | . . . 1 2 2 . . 1 Swap 27 | . . 3 6 1 9 . 2 6 Drop 30 | . . 1 11 . 11 1 3 3 Fire 127 | 22 3 2 13 6 23 . . 58 Melee 6 | . . . . . . . . 6 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . 3 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 20) 303 | -10/Materials | Entered Mines 330 | -10/Mines | Build established: Mutant 335 | -10/Mines | Discovered new exit (range 5) 356 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 575 | -9/Materials | Discovered new exit (range 10) 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Utility x2 688 | -8/Materials | Discovered new exit (range 12) 733 | -8/Materials | Entered Storage 950 | -8/Storage | Identified exit to Recycling 957 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 979 | -8/Storage | Repaired Aerolev Unit? 1093 | -8/Storage | Lost 7 allies 1335 | -8/Storage | Discovered new exit (range 10) 1392 | -8/Storage | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1444 | -7/Factory | Repaired Lgt. Deuterium Engine 1483 | -7/Factory | Repaired Lgt. Deuterium Engine 1522 | -7/Factory | Repaired Lgt. Nuclear Core 1531 | -7/Factory | Manually triggered Chute Trap 1531 | -7/Factory | Sucked down chute 1531 | -7/Factory | Entered Waste 1532 | -7/Waste | Met a frightened Derelict 1554 | -7/Waste | Spotted C-40 Crusher 1557 | -7/Waste | Spotted C-40 Crusher 1557 | -7/Waste | Spotted C-40 Crusher 1563 | -7/Waste | Spotted C-40 Crusher 1579 | -7/Waste | Spotted C-40 Crusher 1581 | -7/Waste | Spotted C-40 Crusher 1586 | -7/Waste | Discovered new exit (range 11) 1593 | -7/Waste | Entered Factory 1690 | -7/Factory | Crushed by falling debris 1721 | -7/Factory | Lost 4 parts (3n1w) 1939 | -7/Factory | System corruption reached 10% 2141 | -7/Factory | Core integrity fell below 50% 2165 | -7/Factory | Lost 4 parts (1p1n2w) 2266 | -7/Factory | Core integrity fell below 20% 2297 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02241_ Acquired VTOL Module. 02249_ System corrupted: Heat flow error (+273). 02261_ Minigun destroyed. 02263_ >> Machine Analyzer network decryption results: 02263_ Recycling Unit x3 02265_ ALERT: Cargo convoy en route, clear transfer corridor. 02271_ S-27 Virus suffers critical hit (Burn). 02271_ S-27 Virus destroyed. 02273_ K-01 Serf collects debris. 02274_ System corrupted: Energy discharge (-22). 02276_ Pulse Rifle destroyed. 02280_ K-01 Serf collects debris. 02287_ R-06 Scavenger destroyed. 02289_ K-01 Serf collects debris. 02294_ U-05 Engineer destroyed. 02295_ R-06 Scavenger collects Tractor Beam. 02296_ K-01 Serf collects debris. 02297_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1A. 02297_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ? ??????????"""?"""???????????????????????????? | | ??###??????????"""?"""???????????????????????????? | | ???????????????"""?"""???????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ? ??????????????????? | | ???????????????????????? #?????????????????? | | ??????????############## #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #?????????????????? | | ??????????# # #??? ?????????????? | | ??????????# # #?? /????"??????? | | ??????????# # #? /???""??????? | | ??????????# % # #? ????G??????? | | ??????????#! %# # ??""??????? | | ??????????# # u# ?????"??????? | | ###########% %+ + """""""?????????? | | = / #%k #?"""""""?????????? | | ########################g a#?"""""""?????????? | | #???????????????????# % #?"""""""?????????? | | "" #???????????????????# r #?????????????????? | | #???????????????????# #?????????????????? | | "" #???????????????????# w #?????????????????? | | #???????????????????# #?????????????????? | | "" #???????????????????+ @ = #?????????????????? | | #???????????????????# *%a #?????????????????? | | ####???????????????????# #?????????????????? | | ???????????????????????# #??"""????????????? | | ???????????????????????# s #??"Y"????????????? | | ???????????????????????# ss#??"?"????????????? | | ???????????????????????# [ ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# """"??????????????? | | ???????????????????????# """" ?????????????? | | ???????????????????????# * """"??????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????## """"""????????????? | | ????????????????????????? """"""????????????? | | ????????????????????????? ??""""""????????????? | | ???????????????????????????????""""""????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????""Y""?????????????????? | | ???????????????????????????"""""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 57 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aerolev Unit | 36% | -8/Storage Lgt. Deuterium Engine | 10% | -7/Factory Lgt. Deuterium Engine | 34% | -7/Factory Lgt. Nuclear Core | 30% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostDataShifter Manual? 0 Play Time 00:42:28 Cumulative 281.0 hours Start 2026.08.30 @ 13:53:30 End 2026.08.30 @ 14:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 431 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f81fdff6-b8cd-4e22-8e44-582d369b2731