Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 17:53:33 // Winter2022/Polymind Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 1776 Bonus ------- Polymind Skill 806 Pacifist 200 Cogmind --------- Core Integrity 400/400 Matter 0/0 Energy 50/50 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (1) ------ Visual Processing Unit > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Medium Matter Pod Processor Visual Processing Unit Weapon Mining Laser Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 82 100 Engine 18 | . 17 25 Wheel 19 | . 23 . Hover 17 | . 11 50 Device 9 | . 11 . Storage 5 | . 5 . Processor 8 | . 5 25 Special Weapon 4 | . 5 . Peak Build Rating 8 | 8 8 5 Average Rating 4 | 2 5 5 On Entrance 4 | . 8 5 Naked Turns 18 | . 18 . Heaviest Build 6 | 6 6 3 Greatest Support 20 | 20 20 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 1 | . 1 . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 36% | Watcher 27% | Tunneler 26% | Worker 9% | Cogmind Dominant Class ---------------- Tunneler | -10/Materials Watcher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 3 | . 3 . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 4 | . 4 . Missed 4 | . 4 . Hits . | . . . Damage Taken 1 | . 1 . Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4 | . 4 . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 9 | . 9 . Initial . | . . . Average . | . . . Influence Increases 9 | . 9 . Successful Hack 9 | . 9 . Influence Decreases 9 | . 9 . Time Decay 9 | . 9 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 6 . Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 4 | . 4 . map_route 2 | . 2 . mark_security 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 122 | 4 94 24 Optics 67 | . 43 24 Terrain 55 | 4 51 . Seismic 55 | 4 51 . Robot Analysis Total 3 | 1 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 198 | 12 162 24 Spaces Moved 284 | 19 223 42 Core 35 | 14 21 . Treads . | . . . Legs . | . . . Wheels 129 | 5 124 . Hover 120 | . 78 42 Flight . | . . . Fastest Speed 50 | 50 50 56 Average Speed 66 | 57 68 56 Slowest Speed 80 | 80 80 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 47 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 292 | 19 231 42 Wait 6 | . 6 . Move 282 | 18 222 42 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . 1 . Trap . | . . . Miscellaneous 1 | 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Identified exit to Materials 108 | -10/Materials | Discovered new exit (range 10) 175 | -10/Materials | Entered another Materials area 192 | -9/Materials | Discovered new exit (range 17) 199 | -9/Materials | Self-destructed Last Messages --------------- 00093_ Collected debris. 00108_ EXIT=FOUND 00113_ Collected debris. 00114_ Released control of K-01 Serf. 00114_ Attempting to rewire K-01 Serf. 00114_ K-01 Serf is rebooting, system inaccessible. 00116_ K-01 Serf reactivates. 00117_ K-01 Serf collects debris. 00124_ Took control of W-16 Scout. 00124_ Extracted analysis data for W-16 Scout. 00134_ T-07 Excavator is excavating. 00157_ Released control of W-16 Scout. 00158_ W-16 Scout reactivates. 00159_ T-07 Excavator is excavating. 00164_ Slammed into G-47 Trooper. 00164_ T-07 Excavator is excavating. 00165_ Took control of W-16 Scout. LOCATION=MATERIALS GOAL=ESCAPE 00192_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ########## #??""" """ #???? | | # # #? """ """ #???? | | # """ # #? #???? | | #! """ # # #???? | | # """ # # #???? | | # + + #???? | | # """ # ###+#######?????? | | # """ # ### ### #???? | | # """ # ???? | | # + ???? | | ?#######+# ???? | | ???????# ???? | | ??????## #????? | | ??????# """ #????? | | ??##### """"" +????? | | ?? # """"" ?????? | | ?? # """"" #????? | | ? # """ #????? | | ?""" # #????? | | #""" # #????? | | #""" # #+##?????? | | #""" # """ #????????? | | #""" !# "R #????????? | | # # """ #????????? | | # ""r# #????????? | | # S""w/ #????????? | | # "" # ##### #????????? | | ?###### #???? ####????????? | | ?????? #???? #???????????? | | ?????? #????????????????? | | ?????? #????????????????? | | ????? < #????????????????? | | ????? #????????????????? | | ?????"" ""#????????????????? | | ????##"|||"##????????????????? | | ?????##"""##?????????????????? | | ??????#####??????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 100 Matter Stores 28 Matter Capacity 125 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 ---------- Run | Yrd Mat Mat Hosts 4 | 1 3 . Combat Hostiles . | . . . Allies . | . . . Unique Host Classes 3 | 1 2 . Average Host Suspicion 54 | . 61 22 Unsuspicious Activity 36 | 7 29 . Returns to Shadow . | . . . Fuzzy Dispatches . | . . . Protomatter Created . | . . . Used 34 | 5 29 . Decayed . | . . . Highest Spend 12 | 5 12 . Game ------ Seed ChargeMasterFlakker Manual? 0 Play Time 00:08:07 Cumulative 202.7 hours Start 2025.06.17 @ 17:44:46 End 2025.06.17 @ 17:53:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/3/3/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fc21f24-1e58-46d4-a80b-86dad1404ae7