Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 20:41:27 Player: Khunlaan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3397) 3397 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 7727 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 123 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 128/160 System Corruption 4% Temperature Cool (8) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Improved Heat Sink Seismic Detector ECM Suite Improved Power Shielding Hacking Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Seismic Detector ECM Suite Improved Power Shielding Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Nuclear Core Improved Signal Interpreter Remote Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Slots Evolved 6 | . . . . 4 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . . . 2 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 95 | 6 5 3 4 24 13 18 22 Power 11 | 1 2 . 1 . 2 2 3 Engine 8 | 1 2 . 1 . 1 2 1 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 29 | 1 1 1 1 5 5 6 9 Treads 10 | . . . . . . 5 5 Leg 15 | 1 1 1 1 5 5 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 30 | 2 1 1 . 9 4 5 8 Device 16 | 1 . 1 . 5 1 2 6 Storage 3 | 1 1 . . . . 1 . Processor 4 | . . . . 1 1 2 . Hackware 4 | . . . . 2 1 . 1 Protection 3 | . . . . 1 1 . 1 Artifact . | . . . . . . . . Weapon 25 | 2 1 1 2 10 2 5 2 Energy Gun 8 | . . 1 . 5 1 1 . Energy Cannon 3 | . . . . 1 . 2 . Ballistic Gun 9 | 2 1 . 1 2 1 1 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . 4 1 . 3 3 17 Power 3 | . . 1 . . . . 2 Propulsion 9 | . . 1 . . 2 . 6 Utility 8 | . . 1 . . 1 2 4 Weapon 8 | . . 1 1 . . 1 5 Highest Loss Streak 12 | . . 4 1 . 1 1 12 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 4 8 8 5 4 11 10 Power . | . . 1 . . . . . Propulsion 2 | . 1 3 3 1 1 4 2 Utility 2 | . 1 1 1 1 1 3 4 Weapon 1 | . . . 1 1 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 . . 7 . 4 5 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 3 . . . Utility 10 | . 1 . . 3 . 3 3 Weapon 2 | . . . . 1 . 1 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 96 81 95 97 92 98 80 Engine 8 | . 14 3 10 8 7 9 4 Treads 7 | . . . . . . 21 20 Leg 18 | . 26 27 28 26 26 5 . Device 14 | . 14 7 14 20 19 9 12 Storage 6 | . 12 14 14 2 . 6 4 Processor 3 | . . . . 1 5 7 4 Hackware 4 | . . . . 6 2 9 5 Protection 1 | . . . . 3 1 1 . Energy Gun 8 | . . 9 11 14 14 4 . Energy Cannon 3 | . . . . 1 . 9 9 Ballistic Gun 11 | . 27 18 13 9 11 10 4 Slashing Weapon 1 | . . . 2 1 . 1 1 Peak Build Rating 38 | 6 7 7 11 30 29 30 38 Average Rating 21 | 4 6 6 9 23 24 28 29 On Entrance 14 | . 6 7 7 10 29 26 30 Avg Prop Armor Cover (%) 15 | . . . . . . . 15 Naked Turns 38 | . . . . . . . 38 Heaviest Build 47 | 12 20 20 23 32 26 42 47 Greatest Support 92 | 10 20 20 20 33 33 69 92 Greatest Overweight (x) 3 | 1 1 1 1 1 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 5 15 15 Average Capacity 9 | 7 8 10 10 6 5 12 11 Most Carried 15 | . 8 9 9 10 5 15 15 Average Carried 7 | . 4 8 8 5 4 11 10 Final Capacity 15 | 8 10 10 10 5 5 15 5 Final Carried 15 | . 8 8 9 4 4 15 3 Class Distribution -------------------- 37% | Mutant 18% | Gunner 11% | Skirmisher 8% | Hacker-Tank 7% | Tank 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Matter Collected 3176 | 305 534 75 101 629 344 868 320 Remotely . | . . . . . . . . Salvage Created 3975 | 139 217 93 . 982 676 1421 447 Parts 248 | 21 12 8 . 58 32 88 29 Haulers Intercepted 3 | . . . . . . 2 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Combat Hostiles Destroyed 63 | . 3 2 . 12 17 21 8 Melee 4 | . . . . . . . 4 Guns 50 | . 3 2 . 12 17 14 2 Cannons 9 | . . . . . . 7 2 Classes Destroyed 14 | 1 3 . . 7 . 2 1 Worker 4 | . . . . 1 . 3 . Builder 2 | . . . . 1 . 1 . Tunneler 8 | 6 . . . 1 . . 1 Hauler 3 | . . . . . . 2 1 Recycler 7 | . 2 . . 3 . 2 . Mechanic 1 | . . . . . . 1 . Operator 4 | . . . . 2 . 2 . Watcher 8 | . . . . 3 . 4 1 Swarmer 13 | . 1 . . . 3 6 3 Grunt 21 | . 2 2 . 4 8 5 . Brawler 1 | . . . . 1 . . . Sentry 21 | . . . . 6 5 8 2 Hunter 4 | . . . . 1 1 2 . Programmer 3 | . . . . . . . 3 Best Kill Streak 5 | 2 2 2 . 3 3 5 5 Combat Bots Only 3 | . 1 2 . 2 3 3 3 Max Kills in Single Turn 2 | 1 1 1 . 2 2 2 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Hostile Shots Fired 688 | . 18 14 10 43 75 99 429 Missed 215 | . . . 5 14 14 27 155 Hits 473 | . 18 14 5 29 61 72 274 Projectile 473 | . 18 14 5 29 61 72 274 AOE 2 | . . . 2 . . . . Critical Strikes 4 | . . . . 1 1 1 1 Damage Taken 5685 | . 192 213 354 434 768 873 2851 Core 962 | . 34 32 44 47 5 91 709 Absorbed by Shields 582 | . . . . . 128 16 438 Redirected to Shielding 3 | . . . . . . . 3 Regen/Repaired (Parts) 126 | . 22 . . . . 104 . Core Remaining (%) 76 | 100 . . 56 . . 74 . Volleys Fired 228 | 19 21 10 8 45 32 71 22 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 189 | 40 40 40 95 189 188 166 171 Shots Fired 599 | 38 41 19 16 125 94 211 55 Gun 537 | 38 41 19 16 124 94 177 28 Cannon 62 | . . . . 1 . 34 27 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 329 | 38 41 19 8 41 38 119 25 Thermal 269 | . . . 8 83 56 92 30 Explosive . | . . . . . . . . Electromagnetic 1 | . . . . 1 . . . Robot Hit Streak 28 | 3 7 3 6 28 24 12 10 Robot Miss Streak 5 | 2 3 3 1 5 3 4 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 9 | . 1 . . 1 7 . . Max Gunslinging Chain 2 | . 1 . . 1 2 . . Shots Hit Robots 405 | 18 27 11 13 82 73 133 48 Core Hits 175 | 10 9 5 2 37 40 59 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . . 2 1 5 . Burn 7 | . . . . 2 . 5 . Destroy 1 | . . . . . 1 . . Melee Attacks 74 | . . . 14 9 11 16 24 Impact . | . . . . . . . . Slashing 68 | . . . 14 8 11 13 22 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 1 . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6564 | 143 336 125 239 1329 1254 2251 887 Guns 5556 | 143 336 125 239 1283 1254 1876 300 Cannons 671 | . . . . 46 . 375 250 Explosions . | . . . . . . . . Melee 337 | . . . . . . . 337 Ramming . | . . . . . . . . Kinetic 2989 | 143 336 125 146 316 338 1328 257 Thermal 3192 | . . . 93 967 916 923 293 Explosive . | . . . . . . . . Electromagnetic 46 | . . . . 46 . . . Impact . | . . . . . . . . Slashing 337 | . . . . . . . 337 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . 5 18 Message Errors 2 | . . . . . . 1 1 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 6 | . . . . . . 2 4 Energy Discharges 4 | . . . . . . 2 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 45 | . . . . . . 15 30 Projectiles 15 | . . . . . . 15 . Explosions . | . . . . . . . . Melee 30 | . . . . . . . 30 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 646 | . . 2 . 252 267 190 646 Average Temperature 88 | . . 2 . 68 106 52 159 Received Heat Transfer 1317 | . 84 120 30 216 331 210 326 Effects 4 | . . . . . . . 4 Shutdowns 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 18 | . 1 . . 7 7 3 . Heat Transferred 7440 | . . . 222 2257 2075 2405 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Maximum Alert Level 2 | . . . . . 2 2 1 Low Security (%) 69 | 100 100 100 . 100 23 . 98 Level 1 23 | . . . . . 40 83 1 Level 2 7 | . . . . . 36 16 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 511 | 10 45 40 . 188 511 434 271 Initial 248 | . . . . . 74 248 176 Average 143 | 1 4 3 . 87 320 314 63 Influence Increases 2548 | 30 120 50 22 507 467 781 571 Destroy 0b10 Robot/C 1280 | . 60 40 20 240 340 420 160 Destroy 0b10 Robot/NC 185 | 30 10 . . 55 . 75 15 Destroy Leader 382 | . 30 10 . 96 20 162 64 Allied During Kill 2 | . . . 2 . . . . Successful Hack 69 | . 5 . . 29 . 27 8 Disable Machine 90 | . . . . 30 . 60 . Anti-Garrison Action 100 | . . . . . 100 . . Destroy Structure 50 | . . . . 12 7 22 9 Partial Spotted 45 | . . . . . . . 45 Lose Combat Pursuer 345 | . 15 . . 45 . 15 270 Influence Decreases 2538 | 30 120 50 22 393 70 903 950 Entered New Map 516 | . . . . . 40 263 213 Time Decay 1598 | 30 120 40 22 393 . 610 383 Lost Part 124 | . . 10 . . 30 30 54 Purge Threat 300 | . . . . . . . 300 Squads Dispatched 18 | . 4 1 . 2 . 5 6 Investigation 5 | . 1 . . 1 . 2 1 Extermination 4 | . . . . . . . 4 Reinforcement 5 | . 3 . . 1 . . 1 Assault 2 | . . 1 . . . 1 . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Distress Signals 8 | . 2 . . 1 . 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 10 2 5 19 17 35 40 Peak Tracking Total 8 | . 4 2 1 4 3 4 8 Tactical Retreats 13 | . 1 . . 2 . 1 9 ECM-based Alert Blocks 4 | . . . . . . . 4 Traps | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Traps Triggered 6 | . 1 . 2 . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Disabled 8 | . . . . 2 2 4 . Max in Single Turn 1 | . . . . 1 1 1 . Garrison Access 1 | . . . . . . 1 . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Accessed 37 | . 4 . . 12 2 11 8 Terminals 28 | . 3 . . 9 2 7 7 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . 1 1 Recycling Units 1 | . . . . 1 . . . Scanalyzers 3 | . . . . 1 . 2 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 108 | . 12 . . 45 4 28 19 Successful 60 | . 5 . . 33 . 16 6 Failed 47 | . 7 . . 11 4 12 13 Catastrophic 7 | . 2 . . . 1 . 4 Database Lockouts 1 | . . . . 1 . . . Manual 54 | . 7 . . 23 2 11 11 Terminals 81 | . 9 . . 31 4 21 16 Fabricators . | . . . . . . . . Repair Stations 8 | . 3 . . . . 2 3 Recycling Units 1 | . . . . 1 . . . Scanalyzers 16 | . . . . 12 . 4 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 22 | . 1 . . 12 . 6 3 Record 11 | . . . . 8 . 3 . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 Locate Traps 3 | . . . . 2 . 1 . Hauler Manifests 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . . . . 2 1 Scan Component 3 | . 1 . . . . 1 1 Repair 2 | . 1 . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 13 | . . . . 11 . 2 . Insert Component 5 | . . . . 5 . . . Analyze 5 | . . . . 5 . . . Retrieve Study 3 | . . . . 1 . 2 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 17 | . 2 . . 8 . 5 2 Terminals 17 | . 2 . . 8 . 5 2 Botnet 17 | . 2 . . 8 . 5 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 2 . Used 1 | . . . . . . 1 . Hacking Detections 31 | . 3 . . 10 2 9 7 Full Trace Events 5 | . 1 . . 1 . 2 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . 1 . 2 . Parts Repaired 2 | . 1 . . . . 1 . Time 58 | . 26 . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . . . 1 . 1 1 Non-combat 2 | . . . . 1 . . 1 Combat 1 | . . . . . . 1 . Robot Hacks Applied 5 | . . . . 1 . 2 2 parse_system 1 | . . . . 1 . . . find_chute 2 | . . . . . . . 2 disable_weapons 2 | . . . . . . 2 . Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 8 | . . . . . 8 . . Attached 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 80 | . . 80 80 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . 9 . . . . Total Damage 102 | . . . 102 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Active Infowar (turns) 6444 | 4 917 216 1004 2669 3 528 1103 Optics 760 | . . . . 422 . 338 . Sensors 3804 | . . 128 1004 2669 3 . . Traps 352 | . . . . . . 190 162 Seismic 3111 | 4 917 88 . 1052 . . 1050 ECM 7 | . . . . . . . 7 Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Turns Passed 9894 | 226 917 438 1004 2806 916 1993 1594 Spaces Moved 5974 | 106 502 313 618 1669 473 869 1424 Core 122 | 7 . . . . . . 115 Treads 1195 | . . . . . . 660 535 Legs 3883 | 99 502 313 618 1669 473 209 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 774 | . . . . . . . 774 Fastest Speed 26 | 50 120 120 120 110 105 110 26 Average Speed 117 | 153 120 120 146 119 108 148 82 Slowest Speed 200 | 190 190 190 190 190 182 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 70 82 37 75 56 73 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 33 | . . . 2 8 2 13 8 Terrain Destroyed 43 | . . . 2 9 3 19 10 Melee 33 | . . . 2 8 2 13 8 Projectile 10 | . . . . 1 1 6 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total 8238 | 132 769 355 680 2379 778 1396 1749 Wait 1647 | 2 227 27 26 556 216 372 221 Move 5963 | 105 501 312 617 1668 470 868 1422 Hop 1 | . . . . . . . 1 Pick Up 62 | . 8 1 2 16 5 23 7 Fast Attach 47 | 6 2 2 . 12 6 10 9 Attach 36 | . 2 2 2 7 6 3 14 Detach 18 | . 1 1 1 8 4 1 2 Swap 74 | . 4 . 8 27 14 11 10 Drop 68 | . 3 . 2 31 9 21 2 Fire 228 | 19 21 10 8 45 32 71 22 Melee 74 | . . . 14 9 11 16 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . 5 . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Met a group of wandering Federalists 319 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 473 | -10/Materials | Discovered new exit (range 7) 479 | -10/Materials | Discovered new exit (range 6) 616 | -10/Materials | Repaired Assault Rifle 1062 | -10/Materials | Discovered new exit (range 10) 1144 | -10/Materials | Entered Mines 1276 | -10/Mines | Discovered new exit (range 6) 1284 | -10/Mines | Lost 4 parts (1p1n1u1w) 1348 | -10/Mines | Identified exit to Subcaves 1355 | -10/Mines | Learned location of Zion (-7) 1412 | -10/Mines | Met a Derelict testing a Signal Generator 1582 | -10/Mines | Entered Subcaves 1582 | -10/Subcaves | Accompanied by 3 allies 1585 | -10/Subcaves | Learned location of Recycling (-9) 1593 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1695 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1695 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2572 | -10/Subcaves | Discovered new exit (range 10) 2586 | -10/Subcaves | Entered Materials 2586 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3055 | -8/Materials | Discovered new exit (range 15) 3979 | -8/Materials | Build established: Skirmisher 4030 | -8/Materials | Discovered new exit (range 3) 4701 | -8/Materials | Build established: Hacker-Tank 5291 | -8/Materials | Central database locked down 5391 | -8/Materials | Identified exit to Garrison 5392 | -8/Materials | Entered Garrison 5494 | -8/Garrison | Triggered checkpoint 5504 | -8/Garrison | Triggered checkpoint 5590 | -8/Garrison | Triggered checkpoint 5683 | -8/Garrison | Discovered new exit (range 15) 5778 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5810 | -8/Garrison | Triggered checkpoint 5845 | -8/Garrison | Garrison Relay disabled 5880 | -8/Garrison | Build established: Scavenger-Gunner 6086 | -8/Garrison | Triggered checkpoint 6140 | -8/Garrison | Garrison Relay disabled 6179 | -8/Garrison | Discovered new exit (range 13) 6241 | -8/Garrison | Installed Relay Interface Framework 6308 | -8/Garrison | Entered Materials 6479 | -8/Materials | Build established: Scavenger-Tank 7212 | -8/Materials | Discovered new exit (range 8) 7245 | -8/Materials | Build established: Gunner 7908 | -8/Materials | First assault squad dispatched 8250 | -8/Materials | Build established: Mutant 8267 | -8/Materials | Repaired Imp. Treads+ 8301 | -8/Materials | Entered Factory 8301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8664 | -7/Factory | Discovered new exit (range 7) 8683 | -7/Factory | Build established: Gunner 9393 | -7/Factory | Lost 12 parts (1p4n2u5w) 9401 | -7/Factory | Released all parts (3) 9407 | -7/Factory | Core integrity fell below 50% 9480 | -7/Factory | Core integrity fell below 20% 9619 | -7/Factory | Build established: Mutant 9895 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- the weapon for normal jump behavior. 09834_ Sneak attack on A-02 Transporter. 09840_ A-02 Transporter destroyed. 09842_ Acquired 55 matter. 09846_ System corrupted: Matter fused (-6). 09848_ Acquired ECM Suite. 09857_ R-06 Scavenger collects Cesium-ion Thruster. 09874_ System corrupted: Energy discharge (-32). 09878_ Connecting with Terminal... 09891_ K-01 Serf collects debris. 09891_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09892_ O-24 Administrator sends out distress signal. 09894_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 09894_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | # # | | # * # | | # # ###### | | # ## #####+########## | | # ## # # | | # ## /! # # | | # ""== # # | | ##########"####= " # | | ?????????###??# # # | | ??????????????# # # | | ??????????????# # # | | ??????????????# # # | | ??????????????# # # | | ??????????????# # [ # | | ??????????????# ##"############# | | ??????????????# ### # | | ????????????### ### # | | ????????????# # """"""""" # | | ????????????# = # # | | ????????????# # """"""""" # | | ????????????# # # | | ????????????# T s """"""""" # | | ????????????# # # | | ???# ???????# # """"""""" !# | | ???# #### # # | | ???# @ # """"""""" # | | ???# ############## # | | ???# ?????????????????###########"## | | ???????????????????????????# | | ???????????????????????????# "T" | | ???????????????????????????# """ = | | ???????????????????????????# | | ???????????????????????????#####+### | | ??????????????????????????????? ?? | | ??????????????????????????????? ?? | | ?????????????????????????????? ? | | ?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????# | | ????????????????????????????######## | | ?????????????????????????????????### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????+ | | ?????????????????????????????????# | | ?????????????????????????????????### | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 14 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 78% | -10/Materials Imp. Treads | 32% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Everything Is Under Control Hydra Item+ Join The Dark Side Mindtrick Not Today, Chutes Please Form A Line Significant Disruption Well Done Challenges ------------ None Game ------ Seed BottomlessDispersalGravjet Manual? 0 Play Time 03:18:39 Cumulative 10.2 hours Start 2026.08.12 @ 13:19:06 End 2026.08.12 @ 20:41:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fa55265d-6af5-4bee-b7c1-718922dff37f