Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 01:17:35 Player: Duduxx Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2515) 2515 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 5027 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 273/275 System Corruption 5% Temperature Critical (552) Movement Treading (312) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (25) --- Light Nuclear Core VSS Leg VSS Leg Improved Titanium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Armor Integrity Analyzer Hardened Medium Armor Plating Shotgun Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Advanced Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Visual Processing Unit Armor Integrity Analyzer Particle Charger Rocket Launcher Mining Laser [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Reactive Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 79 | 6 2 2 19 . 50 Power 8 | 1 . . 2 . 5 Engine 5 | 1 . . 2 . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 26 | 2 . . 6 . 18 Treads 13 | . . . 5 . 8 Leg 9 | 2 . . . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . 1 . 3 Utility 27 | 1 2 2 6 . 16 Device 12 | . 1 2 3 . 6 Storage 3 | 1 1 . . . 1 Processor 5 | . . . 1 . 4 Hackware . | . . . . . . Protection 7 | . . . 2 . 5 Artifact . | . . . . . . Weapon 18 | 2 . . 5 . 11 Energy Gun 9 | 1 . . 5 . 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . . 1 . 1 System Corruption 9 | . . . 4 . 5 Parts Lost 31 | . . . 11 1 19 Power 3 | . . . 1 . 2 Propulsion 7 | . . . 3 . 4 Utility 11 | . . . 3 1 7 Weapon 10 | . . . 4 . 6 Highest Loss Streak 4 | . . . 4 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 97 91 94 Engine 6 | . 14 14 11 11 2 Core 3 | . . . . . 6 Treads 7 | . . . 11 11 7 Leg 15 | . 28 28 9 . 14 Flight 1 | . . . . 11 2 Device 13 | . 12 14 17 25 10 Storage 10 | . 14 14 11 11 9 Processor 11 | . . . . . 20 Protection 4 | . . . 14 . 2 Energy Gun 8 | . 14 14 11 22 5 Energy Cannon 2 | . . . . . 4 Ballistic Gun 7 | . 14 14 8 . 5 Ballistic Cannon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 106 | 10 26 26 52 35 106 Greatest Support 62 | 20 20 20 40 20 62 Greatest Overweight (x) 11 | 2 1 1 2 1 11 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 15 | 7 12 15 15 15 16 Most Carried 17 | 4 15 15 15 7 17 Average Carried 12 | 2 10 14 12 7 12 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 4 15 15 7 7 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1475 | 135 29 78 333 . 900 Remotely . | . . . . . . Salvage Created 2522 | . 73 . 850 149 1450 Parts 154 | . 7 . 50 11 86 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 64 | . 1 . 21 7 35 Guns 40 | . 1 . 21 7 11 Cannons 19 | . . . . . 19 AOE 4 | . . . . . 4 Classes Destroyed 12 | . 2 . 4 1 5 Worker 7 | . . . 4 . 3 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . 1 . Mechanic 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 13 | . . . 3 7 3 Grunt 32 | . 1 . 14 . 17 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 11 | . . . 3 . 8 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 1 . 6 5 6 Combat Bots Only 5 | . 1 . 5 4 4 Max Kills in Single Turn 3 | . 1 . 2 2 3 Gunslinging 1 | . . . 1 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 451 | . 2 . 138 24 287 Missed 114 | . 2 . 25 6 81 Damage Taken 5244 | . . . 1536 150 3558 Core 821 | . . . 204 34 583 Absorbed by Shields . | . . . . . . Redirected to Shielding 108 | . . . . . 108 Ignored by Resistances 41 | . . . 41 . . Regen/Repaired (Parts) 81 | . . . . . 81 Core Remaining (%) 80 | 100 . 100 . 40 . Volleys Fired 206 | . 6 . 76 14 110 Largest 2 | . 2 . 2 2 2 Hottest 131 | . 60 . 126 126 131 Shots Fired 381 | . 12 1 136 27 205 Gun 274 | . 12 1 136 27 98 Cannon 105 | . . . . . 105 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 153 | . 6 . 56 . 91 Thermal 204 | . 6 1 58 27 112 Explosive 2 | . . . . . 2 Electromagnetic 22 | . . . 22 . . Robot Hit Streak 20 | . 1 . 19 8 20 Robot Miss Streak 6 | . 4 . 5 3 6 Penetration Max . | . . . . . . Secondary Targets 9 | . . . 5 3 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 261 | . 4 . 94 19 144 Core Hits 129 | . 4 . 43 8 74 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 7 | . . . 3 . 4 Burn 3 | . . . 2 . 1 Destroy 4 | . . . 1 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4941 | . 37 2 1337 325 3240 Guns 3044 | . 37 . 1333 325 1349 Cannons 1593 | . . . . . 1593 Explosions 256 | . . . . . 256 Melee . | . . . . . . Ramming 48 | . . 2 4 . 42 Kinetic 1654 | . 14 . 337 . 1303 Thermal 2753 | . 23 . 766 325 1639 Explosive 256 | . . . . . 256 Electromagnetic 230 | . . . 230 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 2 12 12 5 Average Corruption 5 | . . 2 11 12 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . . 3 11 6 49 Message Errors 18 | . . . 4 2 12 Matter Fused 17 | . . 1 5 1 10 Heat Flow Errors 5 | . . . 1 . 4 Energy Discharges 5 | . . 1 . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 13 | . . . 1 2 10 Data Loss (major) 4 | . . . . . 4 Misfires 2 | . . 1 . . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 100 | . . . 86 . 14 Projectiles 7 | . . . . . 7 Explosions 93 | . . . 86 . 7 Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact 1 | . . . . . 1 Kinetic 7 | . . . . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 105 | . . . 87 . 18 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed 6 | . . 1 1 . 4 Kicked 5 | . . 1 . . 4 Crushed 1 | . . . 1 . . Highest Temperature 612 | . 20 2 467 . 612 Average Temperature 99 | . 15 2 137 . 68 Received Heat Transfer 1536 | . . . 618 . 918 Effects 15 | . . . 6 . 9 Shutdowns 3 | . . . 2 . 1 Interference 6 | . . . 2 . 4 Matter Decay 2 | . . . 1 . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . 1 . . Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . . 1 5 Heat Transferred 5822 | . 50 . 1813 703 3256 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 509 | . 57 . 217 239 509 Initial 92 | . . . . 84 92 Average 162 | . 22 . 80 182 253 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 63 | 100 100 100 96 53 35 Level 1 26 | . . . 3 46 45 Level 2 10 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 . 10 Investigation 5 | . . . 1 . 4 Extermination . | . . . . . . Reinforcement 6 | . . . . . 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 4 . 25 7 51 Peak Tracking Total 5 | . 1 . 3 4 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . 2 . 3 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 1 . 4 Terminals 4 | . 2 . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 31 | . 5 . 5 . 21 Successful 19 | . 1 . 2 . 16 Failed 12 | . 4 . 3 . 5 Catastrophic 5 | . 3 . 1 . 1 Database Lockouts . | . . . . . . Manual 6 | . . . 4 . 2 Terminals 13 | . 5 . 5 . 3 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units . | . . . . . . Scanalyzers 11 | . . . . . 11 Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 2 . 1 Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . . . 9 Insert Component 3 | . . . . . 3 Analyze 6 | . . . . . 6 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 . 3 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 212 | . . . . . 212 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4083 | 64 450 292 982 129 2166 Spaces Moved 1741 | 45 259 150 329 37 921 Core 11 | 8 . . . . 3 Treads 459 | . . . 191 37 231 Legs 1197 | 37 259 150 138 . 613 Wheels . | . . . . . . Hover . | . . . . . . Flight 74 | . . . . . 74 Fastest Speed 50 | 50 120 190 160 240 114 Average Speed 178 | 114 161 190 223 240 165 Slowest Speed 600 | 150 190 190 260 240 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 33 15 22 14 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . . 21 . 23 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 36 | . . . 21 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2348 | 54 280 158 451 50 1355 Wait 230 | . . . 15 . 215 Move 1736 | 44 258 149 328 36 921 Hop . | . . . . . . Pick Up 51 | 4 12 3 4 . 28 Fast Attach 38 | 6 1 . 6 . 25 Attach 26 | . . . 11 . 15 Detach 11 | . . . 1 . 10 Swap 15 | . 1 2 2 . 10 Drop 29 | . 2 3 7 . 17 Fire 206 | . 6 . 76 14 110 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 1 . . 4 Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Entered Mines 531 | -10/Mines | Discovered new exit (range 13) 538 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 541 | -10/Mines | Assembled infested the area 628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 637 | -10/Mines | Found Prototype Device 640 | -10/Mines | Identified Exp. Sensor Array 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Utility x2 1504 | -9/Materials | System corruption reached 10% 1527 | -9/Materials | Lost 3 parts (2u1w) 1662 | -9/Materials | Lost 4 parts (1p1n2w) 1731 | -9/Materials | Discovered new exit (range 16) 1750 | -9/Materials | Core integrity fell below 50% 1789 | -9/Materials | Entered Mines 1792 | -9/Mines | Met a Derelict bent on vengeance 1894 | -9/Mines | Discovered new exit (range 8) 1918 | -9/Mines | Entered Materials 1918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2388 | -8/Materials | Build established: Scavenger-Mutant 2711 | -8/Materials | Build established: Mutant 3362 | -8/Materials | Build established: Scavenger-Mutant 3400 | -8/Materials | Repaired Faulty Exp. Sensor Array 3439 | -8/Materials | Repaired Particle Charger 3487 | -8/Materials | Repaired Lgt. Nuclear Core 3898 | -8/Materials | Core integrity fell below 50% 4061 | -8/Materials | Discovered new exit (range 10) 4079 | -8/Materials | Core integrity fell below 20% 4084 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04076_ Overheating: System interference. 04076_ Imp. Signal Interpreter temporarily disabled. 04078_ Overheating: System interference. 04078_ Core Analyzer temporarily disabled. 04078_ Beam Rifle destroyed. 04079_ Overheating: Core damaged (-60). 04080_ Penetrated by Slug. 04081_ Overheating: System interference. 04081_ Hvy. Particle Cannon temporarily disabled. 04081_ Armor Integrity Analyzer temporarily disabled. 04081_ Acquired 20 matter. 04082_ Overheating: Matter decay (-31). 04082_ Slug penetrates Wall. 04083_ Power failure, Deuterium Engine shutdown. 04083_ Overheating: Core damaged (-71). 04084_ Arm. Treads broken. 04084_ Overheating: Short circuit. 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H ????????? | | ??????# ## # #??? #???????? | | ??????# #######+### #??? #???????? | | ??????# ???????? ??? #???????? | | ??????+ ????????? ???? ????????? | | ??????# ?????????? ????? ????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #???????????"""???""?????????? | | ??????# #???????????"""???T"?????????? | | ??????# #???????????"""???""?????????? | | ?????## #????????????????????????????? | | ??##### ##????????????#######????????? | | ######! ############## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 59 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresSpreadScrap Manual? 0 Play Time 00:38:41 Cumulative 15.4 hours Start 2024.07.01 @ 00:38:25 End 2024.07.01 @ 01:17:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1716350a-12a0-4e1f-918a-a0afe630c401