Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 03:44:43 Player: WazdakkaGutsmek Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2179) 2179 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (603) 603 TOTAL SCORE: 6207 Bonus ------- High Alert Combat Kills 103 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 265/265 System Corruption 16% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Relay Coupler [NC] (24) Relay Coupler [Heavy] (10) PSU Rigger Latent Energy Streamer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Weight Redist. System Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Heat Sink Experimental Sensor Array Transmission Jammer PSU Rigger Heavy Laser Heavy Laser Latent Energy Streamer Rocket Launcher [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Latent Energy Streamer Ballistic Gun AWS/Gauss Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 53 | . . . 11 . 4 1 21 16 Power 4 | . . . 2 . . 1 . 1 Engine 4 | . . . 2 . . 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | . . . 4 . 2 . 3 1 Treads 7 | . . . 2 . 2 . 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 2 | . . . 2 . . . . . Utility 18 | . . . 4 . 1 . 10 3 Device 7 | . . . 2 . . . 2 3 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 2 | . . . . . . . 2 . Protection 9 | . . . 2 . 1 . 6 . Artifact . | . . . . . . . . . Weapon 21 | . . . 1 . 1 . 8 11 Energy Gun 5 | . . . . . . . 4 1 Energy Cannon 4 | . . . . . . . . 4 Ballistic Gun 2 | . . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . . . 1 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 20 | . . . 6 . . . 1 13 Power 1 | . . . . . . . . 1 Propulsion 6 | . . . 3 . . . . 3 Utility 7 | . . . 1 . . . 1 5 Weapon 6 | . . . 2 . . . . 4 Highest Loss Streak 9 | . . . 3 . . . 1 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 69 66 83 88 95 80 Engine 9 | . 14 14 10 11 11 11 9 7 Treads 15 | . . . 11 . 18 22 18 12 Leg 2 | . 28 28 4 . . . . . Device 14 | . . . 9 22 22 22 16 12 Storage 9 | . 14 14 11 11 11 11 9 7 Hackware 10 | . . . . . . . 17 17 Protection 7 | . . . 2 . 9 11 8 6 Energy Gun 4 | . . . . . . . 8 1 Ballistic Gun 6 | . 28 28 16 . 8 11 . . Launcher 1 | . . . . . . . . 6 Slashing Weapon 3 | . . . . . . . 6 4 Peak Build Rating 37 | . 6 6 14 13 28 30 37 37 Average Rating 24 | . 6 6 7 12 24 28 31 27 On Entrance 15 | 6 6 6 6 12 13 28 30 29 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 13 13 13 21 9 26 32 37 36 Greatest Support 48 | 20 20 20 40 16 46 46 48 40 Greatest Overweight (x) 4 | . . . 4 . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 7 Most Carried 8 | . 6 7 8 8 8 8 8 8 Average Carried 6 | . 6 6 6 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 6 7 6 8 7 8 7 5 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1006 | 200 58 . 349 . . 67 206 126 Remotely . | . . . . . . . . . Salvage Created 2159 | . 133 . 581 . . 64 914 467 Parts 135 | . 10 . 42 . . 6 48 29 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 52 | . 1 . 12 . . 4 20 15 Melee 8 | . . . . . . . 6 2 Guns 28 | . 1 . 12 . . 4 9 2 AOE 16 | . . . . . . . 5 11 Classes Destroyed 13 | . 3 . 4 . . . 4 2 Builder 2 | . . . 1 . . . 1 . Tunneler 1 | . . . . . . . 1 . Hauler 2 | . 1 . 1 . . . . . Recycler 2 | . . . 1 . . . 1 . Operator 2 | . . . . . . . 2 . Watcher 4 | . 2 . . . . . 2 . Swarmer 17 | . . . 4 . . 4 6 3 Grunt 21 | . 1 . 5 . . . 8 7 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . . 1 1 Sentry 8 | . . . 3 . . . 4 1 Hunter 2 | . . . . . . . 1 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 3 . 6 . . 4 6 3 Combat Bots Only 6 | . 1 . 6 . . 4 5 3 Max Kills in Single Turn 4 | . 1 . 1 . . 1 4 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 3 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 338 | . 26 . 86 1 . 7 114 104 Missed 84 | . 4 . 19 . . 2 26 33 Damage Taken 3639 | . 240 . 785 11 . 39 1329 1235 Core 736 | . 33 . 120 11 . 7 145 420 Absorbed by Shields 8 | . . . . . . . . 8 Ignored by Resistances 32 | . . . . . . . . 32 Core Remaining (%) 83 | 100 . 86 . . . 65 . . Volleys Fired 152 | . 22 . 76 . . . 26 28 Largest 2 | . 2 . 2 . . . 2 2 Hottest 138 | . 40 . 40 . . . 138 96 Shots Fired 257 | . 44 . 108 . . 6 68 31 Gun 233 | . 44 . 108 . . 6 67 8 Cannon 3 | . . . . . . . . 3 Launcher 21 | . . . . . . . 1 20 Special . | . . . . . . . . . Kinetic 184 | . 44 . 108 . . 6 26 . Thermal 41 | . . . . . . . 41 . Explosive 21 | . . . . . . . 1 20 Electromagnetic 11 | . . . . . . . . 11 Robot Hit Streak 26 | . 7 . 22 . . 3 26 9 Robot Miss Streak 6 | . 6 . 4 . . 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Autonomous 33 | . . . . . . 6 27 . Shots Hit Robots 196 | . 21 . 76 . . 4 74 21 Core Hits 114 | . 11 . 27 . . 4 40 32 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 7 | . 1 . . . . . 6 . Destroy 2 | . 1 . . . . . 1 . Sever 5 | . . . . . . . 5 . Melee Attacks 67 | . . . . . . . 52 15 Impact . | . . . . . . . . . Slashing 67 | . . . . . . . 52 15 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5685 | . 235 . 909 . . 125 2847 1569 Guns 2690 | . 235 . 855 . . 107 1369 124 Cannons 6 | . . . . . . . . 6 Explosions 1894 | . . . 54 . . . 592 1248 Melee 1006 | . . . . . . . 886 120 Ramming 89 | . . . . . . 18 . 71 Kinetic 2017 | . 235 . 855 . . 107 820 . Thermal 592 | . . . . . . . 549 43 Explosive 1526 | . . . 54 . . . 592 880 Electromagnetic 455 | . . . . . . . . 455 Impact . | . . . . . . . . . Slashing 1006 | . . . . . . . 886 120 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . 1 1 1 1 . 16 Average Corruption 2 | . . . 1 1 1 1 . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . 1 2 7 . 8 Message Errors 5 | . . . . . 1 3 . 1 Matter Fused 2 | . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 4 | . . . . . 1 1 . 2 Data Loss (minor) 2 | . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 177 | . . . . . . . 118 59 Projectiles . | . . . . . . . . . Explosions 64 | . . . . . . . 5 59 Melee 113 | . . . . . . . 113 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . . 129 Shots 4 | . . . . . . . . 4 Rammed 37 | . . . . . . 3 . 34 Targets Rammed 37 | . . . . . . 3 . 34 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 321 | . 24 . 15 . . 254 321 14 Average Temperature 80 | . 9 . 7 . . 129 97 5 Received Heat Transfer 1320 | . 135 . 243 6 . . 603 333 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 1123 | . . . . . . . 1073 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Latent Energy Used 301 | . . . . . . . . 301 LE Corruption 6 | . . . . . . . . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 613 | . 71 27 261 91 . 97 392 613 Initial 152 | . . 27 10 46 . . . 152 Average 195 | . 27 27 124 59 . 35 234 384 Maximum Alert Level 2 | . . . 1 . . . 1 2 Low Security (%) 44 | . 100 100 69 100 . 100 21 5 Level 1 49 | . . . 30 . . . 78 53 Level 2 6 | . . . . . . . . 40 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . . 4 . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 2 . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 9 . 22 4 . 3 36 14 Peak Tracking Total 6 | . 4 . 6 3 . 2 5 6 Tactical Retreats 11 | . 1 . . 1 . . 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . 2 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Objects Rigged 4 | . . . . . . . 4 . Exploded 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 10 | . . . 1 . . . 7 2 Max in Single Turn 2 | . . . 1 . . . 2 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 9 | . 1 . 1 . 1 . 4 2 Terminals 7 | . 1 . 1 . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 22 | . 3 . 2 . 1 . 13 3 Successful 12 | . . . . . 1 . 9 2 Failed 10 | . 3 . 2 . . . 4 1 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 2 . 1 . 8 . Terminals 20 | . 3 . 2 . . . 12 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 7 | . . . . . 1 . 4 2 Open Door 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . . 4 . Terminals 4 | . . . . . . . 4 . Assimilate 1 | . . . . . . . 1 . Botnet 2 | . . . . . . . 2 . Detonate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 Machine Destruction 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 44 | . . . . 44 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . Total Damage 43 | . . . . 43 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 4376 | . 154 203 476 90 279 561 1977 636 Spaces Moved 2187 | 1 77 163 243 103 256 343 715 286 Core 18 | . . . 2 . . . . 16 Treads 1525 | . . . 90 . 144 343 715 233 Legs 292 | 1 77 163 51 . . . . . Wheels . | . . . . . . . . . Hover 37 | . . . . . . . . 37 Flight 315 | . . . 100 103 112 . . . Fastest Speed 37 | 120 120 120 37 37 37 160 152 50 Average Speed 134 | 120 120 120 102 37 106 160 156 146 Slowest Speed 250 | 120 120 120 250 37 160 160 160 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 1 21 40 25 24 62 76 49 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 36 | . . . . . . . 26 10 Terrain Destroyed 184 | . . . 15 . . 7 76 86 Melee 30 | . . . . . . . 26 4 Projectile 14 | . . . . . . 7 7 . AOE 140 | . . . 15 . . . 43 82 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3275 | . 99 170 366 154 264 354 1436 432 Wait 727 | . 1 7 29 50 . 6 600 34 Move 2176 | . 76 162 238 102 255 342 715 286 Hop 2 | . . . 2 . . . . . Pick Up 20 | . . 1 3 2 3 1 8 2 Fast Attach 17 | . . . 8 . . . 5 4 Attach 18 | . . . 3 . 4 . 4 7 Detach 6 | . . . 1 . . . . 5 Swap 18 | . . . . . . 1 12 5 Drop 26 | . . . 6 . 2 1 14 3 Fire 152 | . 22 . 76 . . . 26 28 Melee 67 | . . . . . . . 52 15 Ram 34 | . . . . . . . . 34 Kick . | . . . . . . . . . Crush 3 | . . . . . . 3 . . Escape Stasis 2 | . . . . . . . . 2 Rewire 7 | . . . . . . . . 7 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 11) 155 | -10/Materials | Entered Mines 162 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 305 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 7) 358 | -10/Mines | Entered Materials 358 | -9/Materials | Evolved 2 slots: Utility x2 474 | -9/Materials | Lost 3 parts (2n1w) 832 | -9/Materials | Discovered new exit (range 9) 834 | -9/Materials | Entered Mines 841 | -9/Mines | Found a hidden stash of uninstalled traps 849 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 850 | -9/Mines | Found Prototype Device 869 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 870 | -9/Mines | Discovered new exit (range 5) 924 | -9/Mines | Entered Exiles 934 | -9/Exiles | Met 8R-AWN 940 | -9/Exiles | Met EX-HEX 950 | -9/Exiles | Met EX-BIN 955 | -9/Exiles | Aligned with FarCom system 955 | -9/Exiles | Given EX-Vault access code 964 | -9/Exiles | Opened EX-Vault 970 | -9/Exiles | Found Latent Energy Streamer 977 | -9/Exiles | Found AWS/Gauss 1003 | -9/Exiles | Found PSU Rigger 1036 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1080 | -9/Exiles | Met EX-DEC 1182 | -9/Exiles | Discovered new exit (range 15) 1203 | -9/Exiles | Stole three prototypes: AWS/Gauss, PSU Rigger, Latent Energy Streamer 1203 | -9/Exiles | Entered Mines 1719 | -8/Mines | Discovered new exit (range 6) 1764 | -8/Mines | Entered Materials 1764 | -8/Materials | Evolved 2 slots: Utility x2 1958 | -8/Materials | AWS/Gauss suddenly broke down 2164 | -8/Materials | Build established: Hacker-Mutant 3174 | -8/Materials | Discovered new exit (range 14) 3741 | -8/Materials | Identified exit to Garrison 3741 | -8/Materials | Entered Garrison 3777 | -8/Garrison | Triggered checkpoint 3804 | -8/Garrison | Garrison Relay disabled 3946 | -8/Garrison | Identified Exp. Sensor Array 4076 | -8/Garrison | Triggered checkpoint 4079 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | System corruption reached 10% 4245 | -8/Garrison | Core integrity fell below 50% 4275 | -8/Garrison | Lost 9 parts (1p2n3u3w) 4351 | -8/Garrison | Core integrity fell below 20% 4377 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04333_ Slammed into TI-JUL(b). 04333_ Destabilizing: System corrupted (+1). 04334_ Slammed into TI-JUL(b). 04342_ System Shield destroyed. 04342_ System corrupted by crushing effect (+4). 04342_ Gravmag System broken. 04342_ Destabilizing: Short circuit. 04344_ Slammed into TI-JUL(b). 04349_ Broken Gravmag System destroyed. 04350_ Slammed into TI-JUL(b). 04350_ Destabilizing: Core damaged (-27). 04351_ Slammed into TI-JUL(b). 04356_ Destabilizing: Core damaged (-5). 04357_ Slammed into TI-JUL(b). 04364_ System corrupted: IFF burst signal emitted. 04365_ TI-JUL(b) suffers critical hit (Burn). 04365_ Slammed into TI-JUL(b). 04374_ Y-45 Defender misfires. 04374_ Slammed into TI-JUL(b). 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Y #??????????? | | ????????????????????#= ######## #??????##+## | | ????????????????????######??????# ####+### | | ???????????????????????????# # | | ??????????????????????????# | | ??????????????????????????# # ########### # | | ??????????????????????????# # ????????### # | | ??????????????????????????###?#?????????# | | ????????????????????????????????????????# | | ????????????????????????????????????##### | | ??????????????????????????????####### # % | | ?????????????????????????????## ### | | ?????????????????????????????# # # # !! | | ????????????????????????????## [! | | ????????????????????????????# ! | | ????????????????????????????# ! % | | ????????????????????????????## T# ## | | ?????????????????????????????## ### #? | | ????????????????????????####### # #### #? | | ????????????????????????#"# + + #? | | ????????????????????????#"! + ##### ####? | | ????????????????????????# [[ #### ##??# ##??? | | ????????????????????????#"! #??# "#??# "#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 10 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSegregatorScanner Manual? 0 Play Time 00:38:15 Cumulative 83.7 hours Start 2024.11.08 @ 23:26:57 End 2024.11.10 @ 03:44:43 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 49 Adventurer 16 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 471ce6b5-923b-44a3-b787-16864f6a0901