Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 00:05:34 Player: jes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (161) 805 Value Destroyed (2708) 2708 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5586 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Advanced Sensor Array Improved Terrain Scanner Improved Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Terrain Scanner Heavy Armor Plating Improved Light Armor Plating System Shield System Shield [Rating: 30] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Power Shielding Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . 2 . . Parts Attached 53 | 7 9 1 13 22 1 Power 4 | 1 1 . 1 1 . Engine 2 | 1 1 . . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 11 | 2 . . 4 5 . Treads . | . . . . . . Leg 11 | 2 . . 4 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 4 . 3 9 . Device 4 | 1 2 . . 1 . Storage 2 | . 1 . 1 . . Processor 2 | 1 1 . . . . Hackware 2 | . . . . 2 . Protection 8 | . . . 2 6 . Artifact . | . . . . . . Weapon 20 | 2 4 1 5 7 1 Energy Gun 10 | 2 1 . 2 4 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 1 3 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 2 1 1 12 5 Power 2 | . 1 . . . 1 Propulsion 3 | . . . . 2 1 Utility 3 | . . . 1 1 1 Weapon 13 | . 1 1 . 9 2 Highest Loss Streak 6 | . 1 1 1 6 5 Average Slot Usage (%) 94 | . 99 100 96 94 61 Engine 5 | . 13 14 3 . . Core 5 | . . . 7 9 8 Leg 25 | . 28 28 21 26 17 Device 1 | . 9 . . . . Storage 10 | . 7 14 11 9 9 Processor 3 | . 11 14 . . . Protection 8 | . . . 10 14 8 Energy Gun 4 | . 12 . . 7 1 Ballistic Gun 22 | . 2 15 39 24 . Ballistic Cannon 1 | . . . . 2 8 Launcher 3 | . 13 12 . . . Naked Turns . | . . . . . . Heaviest Build 54 | 9 15 13 42 54 35 Greatest Support 43 | 20 20 20 20 43 23 Greatest Overweight (x) 3 | . . . 3 1 1 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 4 6 6 10 10 10 Average Capacity 8 | 4 5 6 9 10 10 Most Carried 9 | 2 6 6 7 9 5 Average Carried 4 | . 2 5 4 5 4 Final Capacity 10 | 4 6 6 10 10 10 Final Carried 6 | . 6 5 4 4 5 Class Distribution -------------------- 52% | Tank 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 4002 | 270 398 709 1167 1398 60 Remotely . | . . . . . . Salvage Created 4683 | 202 728 919 943 1831 60 Parts 350 | 17 76 68 88 100 1 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 11 | . 2 6 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 62 | . 12 7 17 23 3 Guns 43 | . 3 3 17 20 . Cannons 6 | . . . . 3 3 AOE 13 | . 9 4 . . . Classes Destroyed 14 | 3 5 . 4 2 . Worker 34 | 2 13 6 4 9 . Builder 23 | . 7 5 6 5 . Tunneler 16 | 5 1 7 2 1 . Hauler 2 | . . . 2 . . Recycler 15 | 1 3 5 . 6 . Mechanic 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 7 | . 2 . 2 3 . Swarmer 18 | . 6 3 6 3 . Grunt 33 | . 6 4 8 12 3 Brawler 1 | . . . 1 . . Duelist 2 | . . . 1 1 . Sentry 7 | . . . 1 6 . Hunter 1 | . . . . 1 . Best Kill Streak 19 | 4 19 6 8 7 3 Combat Bots Only 5 | . 3 3 5 4 3 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3495 | . 227 230 451 1849 738 Core 712 | . 42 82 26 316 246 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 50 93 . . Volleys Fired 427 | 13 84 119 69 126 16 Largest 4 | 2 2 2 4 4 2 Hottest 176 | 90 80 53 109 176 109 Shots Fired 963 | 26 116 137 264 403 17 Gun 879 | 26 82 121 264 383 3 Cannon 34 | . . . . 20 14 Launcher 50 | . 34 16 . . . Special . | . . . . . . Kinetic 743 | . 13 121 258 337 14 Thermal 170 | 26 69 . 6 66 3 Explosive 50 | . 34 16 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 9 12 9 7 12 9 Robot Miss Streak 11 | 3 5 3 8 11 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 4 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 464 | 13 54 67 110 205 15 Core Hits 269 | 9 60 53 40 91 16 Critical Hits 2 | . . 1 1 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8423 | 173 1732 1600 1455 3133 330 Guns 6236 | 173 596 1116 1455 2865 31 Cannons 567 | . . . . 268 299 Explosions 1620 | . 1136 484 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5440 | . 62 1116 1424 2539 299 Thermal 1363 | 173 534 . 31 594 31 Explosive 1620 | . 1136 484 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . 1 20 . . . Projectiles . | . . . . . . Explosions 21 | . 1 20 . . . Melee . | . . . . . . Knockbacks 14 | . . . . 9 5 Impact . | . . . . . . Kinetic 13 | . . . . 8 5 Secondary 1 | . . . . 1 . Self-Inflicted Damage 135 | . 30 105 . . . Shots 7 | . 4 3 . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 855 | 150 174 42 434 855 136 Average Temperature 135 | 64 50 6 106 211 63 Received Heat Transfer 1122 | . 84 45 102 621 270 Effects 51 | . . . 4 47 . Shutdowns 8 | . . . . 8 . Energy Bleed 6 | . . . 2 4 . Interference 9 | . . . . 9 . Matter Decay 7 | . . . . 7 . Short Circuit 4 | . . . . 4 . Damage (minor) 3 | . . . . 3 . Damage (major) 12 | . . . 2 10 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 2 . . 1 . Heat Transferred 3378 | 483 1377 . 75 1369 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 466 | 40 466 360 420 414 226 Average Influence 221 | 17 256 223 188 263 166 Maximum Alert Level 2 | . 2 1 2 2 1 Low Security (%) 38 | 100 28 39 55 15 86 Level 1 58 | . 63 60 41 81 13 Level 2 2 | . 8 . 3 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 2 3 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . . 2 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 6 | . 1 . . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 16 7 22 31 9 Peak Tracking Total 4 | . 4 3 4 4 3 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 13 | . 4 1 6 2 . Max in Single Turn 3 | . 1 1 3 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 22 | . 3 . 6 12 1 Terminals 16 | . 3 . 5 7 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . . . 1 2 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 51 | . 7 . 10 32 2 Successful 33 | . 5 . 5 23 . Failed 18 | . 2 . 5 9 2 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . 7 . 8 16 2 Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units 6 | . . . 2 4 . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 22 | . 5 . 3 14 . Record 4 | . 1 . 1 2 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Repair Station Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 4 | . 1 . . 3 . Reprogram Traps 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . . . . 1 . Zone Layout 5 | . 1 . 1 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 5 | . . . 2 3 . Recycle Component 1 | . . . 1 . . Report Inventory 3 | . . . 1 2 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 5 | . . . . 5 . Insert Component 1 | . . . . 1 . Analyze 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 . 6 8 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 4151 | 147 599 621 1118 1423 243 Spaces Moved 2111 | 91 302 318 573 701 126 Core 21 | 21 . . . . . Treads . | . . . . . . Legs 2090 | 70 302 318 573 701 126 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 123 150 Average Speed 136 | 103 120 120 154 137 150 Slowest Speed 210 | 120 120 120 210 153 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 53 68 34 53 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 287 | . 148 139 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 287 | . 148 139 . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 2766 | 117 431 445 691 926 156 Wait 74 | . 9 2 9 45 9 Move 2106 | 90 301 317 572 700 126 Hop . | . . . . . . Pick Up 51 | 7 15 1 13 14 1 Fast Attach 9 | . . . . 8 1 Attach 38 | 7 9 1 9 12 . Detach 22 | . 7 . 6 9 . Swap 6 | . . . 4 2 . Drop 26 | . 6 1 9 10 . Fire 427 | 13 84 119 69 126 16 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . 4 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 148 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 7) 643 | -10/Materials | Discovered new exit (range 18) 725 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Entered Mines 798 | -10/Mines | Assembled infested the area 1000 | -10/Mines | Discovered new exit (range 9) 1006 | -10/Mines | Learned Materials terminal intel 1241 | -10/Mines | Discovered new exit (range 7) 1368 | -10/Mines | Entered Materials 1368 | -9/Materials | Evolved 2 slots: Weapon x2 1369 | -9/Materials | Loaded intel: 12 terminal locations 1820 | -9/Materials | Build established: Tank 2281 | -9/Materials | Discovered new exit (range 7) 2486 | -9/Materials | Entered another Materials area 2486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3187 | -8/Materials | Lost 3 parts (3w) 3275 | -8/Materials | Discovered new exit (range 16) 3781 | -8/Materials | Discovered new exit (range 8) 3866 | -8/Materials | Core integrity fell below 50% 3909 | -8/Materials | Entered Storage 3911 | -8/Storage | Lost 6 parts (2n1u3w) 4149 | -8/Storage | Core integrity fell below 20% 4152 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Flak Cannon destroyed. Imp. Aluminum Leg destroyed. Aluminum Leg severed. Particle Gun destroyed. Slammed into L-31 Rogue. Destabilizing: Short circuit. Broken Nuclear Core permanently disabled. U-05 Engineer lays Concrete. Imp. Light Armor Plating destroyed. Broken Nuclear Core destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Destabilizing: Core damaged (-5). U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????#####???????????????????????????? | | ???????????#! !#???????????????????????????? | | ???????????#! !#???????????????????????????? | | ???????????#! !#???????????????????????????? | | ???????????# !#???????????????????????????? | | ??????????##" "#???????????????????????????? | | ??????????#T #???????????????????????????? | | ??????????## #???????????????????????????? | | ?????????#####+##########+##+###???????????? | | ?????????# u ????????? | | ?????????# l@g r ????????? | | ?????????# g ????????? | | ?????????######+############+#####?????????? | | ?????????????# ##????????????????????????? | | ?????????????# T#????????????????????????? | | ?????????????#"""##????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 600 Resistance: EM 15 Power Shielding 33 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness GoHome() Hey, That's Mine! Loot Pinata Novice Programmer Remodeling Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed RiotGodGuard Manual? 0 Play Time 01:54:16 Cumulative 5.7 hours Start 2020.01.21 @ 19:03:15 End 2020.01.22 @ 00:05:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca56fcba-0ea4-4ba4-af73-6fe4aa6f0a13