Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 15:24:45 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (88) 440 Value Destroyed (3676) 3676 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (3005) 3005 TOTAL SCORE: 15721 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Friendly Fire -795 Cogmind --------- Core Integrity 0/1600 Matter 8/300 Energy 92/100 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Heavy Proton Missile Launcher > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Transmission Jammer Centrium Light Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Quantum Rifle > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Heat Sink Advanced Heat Sink Large Battery Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Reaction Control System Improved Heavy Armor Plating Advanced EM Disruption Field Hacking Suite Relay Coupler [Sentry] Drone Bay Plasma Cannon Plasma Cannon Precision Rocket Launcher Improved Remote Datajack CPS Tube [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 2 2 . 2 2 Power 2 | . . . . . . . . . . 1 . 1 . . . Propulsion 6 | . . . 1 . 1 . . . . . 1 . . 2 1 Utility 10 | . . . 1 . 1 2 . . . 3 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 113 | 7 1 1 8 . 7 11 5 1 3 9 1 12 30 10 7 Power 17 | 1 . . 2 . 1 . 1 . . 1 . 3 5 3 . Engine 5 | 1 . . 2 . . . 1 . . . . . . 1 . Core 3 | . . . . . 1 . . . . 1 . 1 . . . Reactor 9 | . . . . . . . . . . . . 2 5 2 . Propulsion 29 | 2 . . 3 . 1 4 1 . . . . 3 10 2 3 Treads 16 | 2 . . 3 . 1 4 1 . . . . 3 2 . . Leg 4 | . . . . . . . . . . . . . 4 . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 . . Flight 6 | . . . . . . . . . . . . . 1 2 3 Utility 45 | 2 . 1 1 . 4 6 2 . 3 5 1 6 9 3 2 Device 22 | 1 . . . . 1 1 2 . 2 2 1 3 4 3 2 Storage 4 | 1 . 1 . . . . . . . . . . 2 . . Processor 7 | . . . 1 . 1 1 . . 1 3 . . . . . Hackware 4 | . . . . . . . . . . . . 2 2 . . Protection 8 | . . . . . 2 4 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 1 . 2 . 1 1 1 1 . 3 . . 6 2 2 Energy Gun 6 | . . . . . 1 . . . . . . . 3 1 1 Energy Cannon 8 | . . . 1 . . 1 . 1 . 2 . . 3 . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 10 | . . . . . 1 . 2 . . . . 1 5 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . 1 . Parts Lost 56 | . . . . . . . 4 . . . . 8 31 8 5 Power 12 | . . . . . . . 1 . . . . 1 8 2 . Propulsion 18 | . . . . . . . 1 . . . . 1 11 3 2 Utility 16 | . . . . . . . 1 . . . . 4 8 2 1 Weapon 10 | . . . . . . . 1 . . . . 2 4 1 2 Highest Loss Streak 15 | . . . . . . . 1 . . . . 4 15 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | 1 4 7 14 20 19 17 19 18 19 17 18 18 14 4 4 Power . | . . . . 2 3 2 1 1 1 . . . . . 1 Propulsion . | . . . . 3 2 1 1 1 1 . . . 1 . . Utility 10 | . 2 3 8 10 9 10 12 14 15 11 12 11 8 2 1 Weapon 2 | 1 2 3 5 5 4 2 2 2 2 3 4 4 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . . . . . 2 8 2 . 2 1 . . 4 8 3 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 1 . . . 1 . Utility 16 | . . . . . . 5 1 . 2 . . . 3 4 1 Weapon 9 | . . . . . 2 3 . . . . . . 1 2 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 100 100 94 100 98 99 95 96 100 99 90 93 80 21 4 Engine 4 | . 14 14 11 11 3 . 1 7 7 5 5 4 . 1 . Core 2 | . . . . . 5 7 5 . . 5 5 7 . . . Reactor 1 | . . . . . . . . . . . . . 8 . . Treads 25 | . 28 28 28 33 36 30 29 30 30 23 21 19 12 . . Device 15 | . 14 14 11 11 9 15 15 15 16 22 22 18 17 7 . Storage 6 | . 14 14 11 11 9 7 7 7 7 5 5 4 3 . . Processor 14 | . . . 11 11 9 14 15 15 18 22 21 19 15 . . Hackware 1 | . . . . . . . . . . . . 8 4 . . Protection 3 | . . . . . 8 6 7 7 2 . . . 2 . . Energy Cannon 8 | . . . 8 11 9 7 7 11 15 8 10 8 4 . . Ballistic Gun 2 | . 28 28 11 . . . . . . . . . . . . Launcher 1 | . . . 2 11 8 7 3 . . . . . . . . Peak Build Rating 115 | 7 7 9 21 21 27 47 51 55 60 67 73 95 115 42 24 Average Rating 52 | 5 7 7 16 21 25 38 46 53 55 64 67 81 87 31 15 On Entrance 34 | . 7 7 9 21 21 27 47 51 55 48 67 73 95 17 3 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . 5 11 . Naked Turns 28 | . . . . . . . . . . . . . . 2 26 Heaviest Build 121 | 12 13 48 60 60 67 73 70 70 70 84 93 121 116 11 9 Greatest Support 131 | 40 40 40 66 66 86 112 112 104 104 104 104 131 131 31 16 Greatest Overweight (x) 3 | 2 . 1 1 . . . . . . . . 1 3 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 8 10 20 20 20 20 20 20 20 20 20 20 17 5 5 Most Carried 20 | 4 5 13 20 20 20 20 20 19 20 20 19 19 20 5 5 Average Carried 16 | 1 4 7 14 20 19 17 19 18 19 17 18 18 15 4 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 5 13 20 20 20 17 19 19 18 18 19 18 5 5 2 Class Distribution -------------------- 70% | Mutant 11% | Scientist-Skirmisher 7% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scientist-Skirmisher | -5/Factory Scientist-Skirmisher | -4/Factory Scientist-Skirmisher | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Matter Collected 2034 | 275 . 87 166 . 117 48 367 31 . 130 . 228 521 33 31 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3590 | 101 40 26 142 . 141 193 745 71 . 148 . 789 1161 33 . Parts 181 | 8 6 1 13 . 7 13 33 2 . 7 . 23 63 5 . Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . . . . Recyclers Shooed 5 | . . 1 . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 62 | . . 2 7 . 3 5 15 1 . 2 . 10 17 . . Guns 7 | . . 2 . . . . . . . . . . 5 . . Cannons 33 | . . . 1 . 3 3 10 1 . 2 . 6 7 . . AOE 17 | . . . 6 . . 2 4 . . . . . 5 . . Classes Destroyed 13 | 2 1 1 4 . . 1 1 . . . . 2 1 . . Worker 5 | . . . . . . . . . . . . . 5 . . Builder 4 | . . . . . . . 1 . . . . . 3 . . Tunneler 4 | 2 . . . . . . . . . . . . . 2 . Hauler 3 | . 1 . . . . . 2 . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . 1 . . Operator 4 | . . . 1 . . . 1 . . . . 1 1 . . Watcher 3 | . . . 1 . . 1 . . . . . . 1 . . Swarmer 16 | . . 2 4 . . . 8 . . . . . 2 . . Grunt 21 | . . . 2 . 2 4 3 . . . . 2 8 . . Sentry 9 | . . . 1 . 1 . 3 1 . 1 . 2 . . . Hunter 2 | . . . . . . . . . . . . 2 . . . Programmer 13 | . . . . . . 1 1 . . 1 . 3 7 . . Heavy 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 3 1 2 5 . 1 3 5 1 . 1 . 3 8 1 . Combat Bots Only 5 | . . 2 5 . 1 3 5 1 . 1 . 3 3 . . Max Kills in Single Turn 5 | 1 1 1 3 . 1 1 5 1 . 1 . 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 1 4 . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Hostile Shots Fired 993 | . 11 7 14 . 12 48 165 . . 8 2 110 356 73 187 Missed 360 | . 5 2 5 . 2 21 52 . . 2 1 30 121 36 83 Hits 633 | . 6 5 9 . 10 27 113 . . 6 1 80 235 37 104 Projectile 633 | . 6 5 9 . 10 27 113 . . 6 1 80 235 37 104 Critical Strikes 36 | . . . . . 2 1 1 . . . . 6 23 1 2 Part Disruptions 3 | . . . . . . . 1 . . . . . 1 1 . Damage Taken 12204 | . 50 40 182 . 110 328 1268 . . 98 9 1533 5419 1118 2049 Core 3267 | . . . 23 . . 48 154 . . 13 . 13 763 631 1622 Absorbed by Shields 611 | . . . . . 40 . 24 . . 35 9 465 38 . . Regen/Repaired (Parts) 1132 | . . . . . . . . . 1132 . . . . . . Core Remaining (%) 82 | 100 . 100 . 94 100 . . . 71 98 100 . 21 56 . Volleys Fired 266 | 6 5 4 14 . 16 24 52 1 . 9 3 58 70 4 . Largest 2 | 2 2 2 2 . 1 2 1 2 . 2 2 2 2 1 . Hottest 184 | 40 40 40 95 . 75 116 80 160 . 170 170 180 184 65 . Shots Fired 388 | 12 10 8 17 . 16 26 53 3 . 13 4 99 123 4 . Gun 72 | 12 10 8 3 . . . . . . . . . 35 4 . Cannon 281 | . . . 7 . 15 14 51 3 . 12 4 99 76 . . Launcher 34 | . . . 7 . 1 12 2 . . . . . 12 . . Special 1 | . . . . . . . . . . 1 . . . . . Kinetic 33 | 12 10 8 3 . . . . . . . . . . . . Thermal 316 | . . . 7 . 15 14 51 3 . 12 4 99 111 . . Explosive 34 | . . . 7 . 1 12 2 . . . . . 12 . . Electromagnetic 4 | . . . . . . . . . . . . . . 4 . Robot Hit Streak 22 | 6 3 4 4 . 9 22 14 3 . 4 4 17 15 3 . Robot Miss Streak 5 | 2 1 1 2 . 1 1 3 1 . 1 . 3 5 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 268 | 7 7 5 10 . 13 14 42 2 . 9 2 66 81 10 . Core Hits 150 | 4 2 2 10 . 6 9 23 2 . 5 . 22 62 3 . Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . 2 . . . Meltdown 2 | . . . . . . . . . . . . 2 . . . Melee Attacks 7 | . . . . . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10297 | 87 75 63 670 . 354 633 1528 52 . 243 65 2131 4255 141 . Guns 1155 | 87 75 63 26 . . . . . . . . . 851 53 . Cannons 6149 | . . . 175 . 325 266 1060 52 . 243 65 2131 1832 . . Explosions 2981 | . . . 469 . 29 367 468 . . . . . 1565 83 . Melee . | . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . 7 5 . Kinetic 251 | 87 75 63 26 . . . . . . . . . . . . Thermal 7083 | . . . 175 . 325 266 1060 52 . 243 65 2131 2683 83 . Explosive 2898 | . . . 469 . 29 367 468 . . . . . 1565 . . Electromagnetic 53 | . . . . . . . . . . . . . . 53 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . 2 3 3 . 1 . 1 38 5 . Average Corruption 8 | . . . . . . 1 2 3 . 1 . 1 22 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . . . . . . 4 10 8 . 3 . 1 64 3 . Message Errors 23 | . . . . . . 2 5 . . 1 . . 14 1 . Matter Fused 17 | . . . . . . 1 1 1 . 1 . . 12 1 . Heat Flow Errors 11 | . . . . . . . . 2 . 1 . 1 6 1 . Energy Discharges 13 | . . . . . . . . 2 . . . . 11 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . . . 1 1 2 . . . . 8 . . Data Loss (major) 4 | . . . . . . . 1 . . . . . 3 . . Misfires 3 | . . . . . . . 1 1 . . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . 7 . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 327 | . . . 24 . . 8 70 . . . . 2 223 . . Projectiles 85 | . . . . . . . . . . . . 2 83 . . Explosions 242 | . . . 24 . . 8 70 . . . . . 140 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 636 | . . . 72 . . 14 56 . . . . . 407 87 . Shots 16 | . . . 2 . . 1 2 . . . . . 10 1 . Rammed 4 | . . . . . . . . . . . . . 2 2 . Targets Rammed 4 | . . . . . . . . . . . . . 2 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 288 | . . . 90 . 254 258 288 116 . 276 81 192 239 184 . Average Temperature 85 | . . . 35 . 109 96 93 71 . 101 29 79 109 83 . Received Heat Transfer 1246 | . . . 36 . 85 69 281 . . 6 . 110 506 72 81 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . 4 . . . Combat Hostiles 5 | . . . . . . . 1 . . . . 4 . . . Parts Melted 27 | . . . 1 . . 2 6 . . 1 . 15 2 . . Heat Transferred 10360 | . . . 259 . 481 500 2050 100 . 387 100 3250 3183 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 100 100 100 100 100 100 . 100 100 100 73 100 100 Level 1 4 | . . . . . . . . . . . . . 26 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 268 | 10 7 40 167 57 47 101 113 37 . 32 15 80 268 92 30 Initial 92 | . . 2 . 57 . 7 . 37 . . . . 41 92 . Average 36 | 1 . 5 44 26 11 16 40 2 . 2 . 22 127 50 2 Influence Increases 2596 | 15 13 50 279 . 109 208 517 21 . 86 19 333 819 67 60 Destroy 0b10 Robot/C 1240 | . . 40 140 . 60 100 300 20 . 40 . 200 340 . . Destroy 0b10 Robot/NC 125 | 15 5 . 10 . . 5 20 . . . . 5 55 10 . Destroy Leader 292 | . 2 10 32 . 20 22 64 . . 20 . 70 52 . . Successful Hack 42 | . 6 . 6 . . 5 7 . . 18 . . . . . Disable Machine 210 | . . . 15 . . 30 60 . . . . . 105 . . Destroy Structure 432 | . . . 76 . 14 46 36 1 . 8 4 28 192 27 . Partial Spotted 60 | . . . . . . . . . . . . . 30 30 . Lose Combat Pursuer 195 | . . . . . 15 . 30 . . . 15 30 45 . 60 Influence Decreases 2566 | 15 6 57 132 147 92 225 421 117 . 86 19 259 729 231 30 Entered New Map 269 | . . 5 . 90 . 10 . 59 . . . . 33 72 . Time Decay 1759 | 15 6 52 132 57 92 145 354 58 . 86 19 197 406 130 10 Lost Part 432 | . . . . . . . 31 . . . . 62 290 29 20 Purge Threat 106 | . . . . . . 70 36 . . . . . . . . Squads Dispatched 29 | . . 1 1 . 1 4 5 . . 2 1 4 7 1 2 Investigation 6 | . . 1 1 . . . 1 . . . 1 2 . . . Extermination 12 | . . . . . . 2 2 . . 1 . 1 4 1 1 Reinforcement 11 | . . . . . 1 2 2 . . 1 . 1 3 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Distress Signals 9 | . . . . . . . 2 . . . 1 1 2 3 . Communications Jammed 13 | . . . . . . . 2 . . . . 9 2 . . Distress Signals 4 | . . . . . . . 2 . . . . . 2 . . Times Spotted 175 | . 4 4 12 6 6 8 30 . . 3 5 14 44 24 15 Peak Tracking Total 22 | . 3 2 5 19 2 2 4 . . 1 3 3 10 22 12 Tactical Retreats 10 | . . . . 1 1 . 2 . . . 1 1 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Traps Triggered 4 | . . . . . . 1 . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Machines Disabled 15 | . . . 1 . . 2 4 . . . . . 8 . . Max in Single Turn 2 | . . . 1 . . 1 2 . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Machines Accessed 41 | . 1 1 3 . 3 2 6 3 5 2 2 4 8 1 . Terminals 25 | . 1 . 2 . 2 2 6 3 . 1 1 . 7 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . . . . 1 2 . . . Scanalyzers 3 | . . . 1 . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 1 . . Total Hacks 104 | . 3 1 9 . 6 6 15 3 28 8 6 7 11 1 . Successful 57 | . 1 1 5 . 2 2 6 . 28 5 1 3 3 . . Failed 47 | . 2 . 4 . 4 4 9 3 . 3 5 4 8 1 . Catastrophic 14 | . . . . . 3 1 1 2 . . 1 . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 3 . 1 . . 3 6 2 . 1 3 3 3 . . Terminals 51 | . 3 . 5 . 4 6 15 3 . 2 3 . 10 . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 6 | . . . . . . . . . . . 3 3 . . . Scanalyzers 12 | . . . 4 . 2 . . . . 6 . . . . . Garrison Access 3 | . . . . . . . . . . . . 2 1 . . Terminal Hacks 44 | . 1 1 2 . . 2 6 . 28 1 . . 3 . . Record 22 | . . . . . . . . . 19 . . . 3 . . Robot Analysis 10 | . 1 . 1 . . . . . 8 . . . . . . Open Door 5 | . . 1 . . . . 4 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . Zone Layout 3 | . . . 1 . . 1 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 3 . 2 . . . . 4 . . . . . Retrieve Study 9 | . . . 3 . 2 . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . . . . . . 1 2 . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 2 . . . Fedlink 3 | . . . . . . . . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 3 . 3 2 5 3 . 1 1 3 7 1 . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . 2 . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 1 . . . 3 . Non-combat 4 | . . . . . . . . . . 1 . . . 3 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . 1 . . . 6 . parse_system 2 | . . . . . . . . . . . . . . 2 . no_distress 3 | . . . . . . . . . . . . . . 3 . find_recycling 1 | . . . . . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Total Allies 6 | . . . . . . . . . . . . . . . 6 Largest Group 6 | . . . . . . . . . . . . . . . 6 Highest-Rated Group 83 | . . . . . . . . . . . . . . . 83 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . 15 Initial UFD Resources 72 | . . . . . . . . . . 38 41 53 67 70 72 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . . 10 Total Damage 76 | . . . . . . . . . . . . . . . 76 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Active Infowar (turns) 10442 | 25 288 406 390 144 195 1106 1137 683 2727 887 248 827 1238 141 . Optics 8852 | . . . . . . 1105 1137 683 2727 887 248 827 1238 . . Terrain 2533 | . . . . . . . . . . 885 248 608 792 . . Seismic 6680 | 25 288 406 390 144 195 1106 942 . 386 887 248 611 913 139 . Jamming 4105 | . . . . . . 734 588 . . 883 248 827 823 2 . Robot Analysis Total 10 | . 1 . 1 . . . . . 8 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Turns Passed 11177 | 91 288 406 390 144 378 1106 1137 683 2727 887 248 827 1435 291 139 Spaces Moved 6020 | 41 121 223 179 91 192 533 459 401 1671 309 118 202 676 517 287 Core 74 | 10 . . . . . . . . . . . . . 2 62 Treads 4818 | 31 121 223 179 91 192 533 459 401 1671 309 118 202 288 . . Legs 158 | . . . . . . . . . . . . . 158 . . Wheels . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . Flight 968 | . . . . . . . . . . . . . 228 515 225 Fastest Speed 28 | 50 160 160 160 160 160 160 160 162 162 162 162 162 35 28 40 Average Speed 142 | 144 160 172 187 160 160 160 160 162 162 162 162 164 129 33 42 Slowest Speed 330 | 160 160 240 240 160 160 160 162 162 162 162 162 212 330 150 50 Overloaded Moves 68 | . . . . . . . . . . . . . . 68 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . 5 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . 4 . . Exploration Rate (%) 35 | 4 33 56 30 34 27 19 85 69 90 9 7 9 68 14 12 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . 2 . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . 3 . . . . . . Spaces Dug 13 | . . . . . . . . . . 2 2 8 1 . . Terrain Destroyed 322 | . . . 84 . 13 51 35 . . 4 2 13 113 7 . Melee . | . . . . . . . . . . . . . . . . Projectile 28 | . . . . . 2 . 5 . . 4 2 13 2 . . AOE 294 | . . . 84 . 11 51 30 . . . . . 111 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Res Qua Res Acc Total 8221 | 59 206 236 212 90 251 768 810 433 1691 682 170 590 1093 627 303 Wait 1597 | 2 80 1 7 . 19 165 276 28 10 349 47 301 255 55 2 Move 5987 | 40 120 222 178 90 191 532 458 400 1670 308 117 201 667 506 287 Hop 8 | . . . . . . . . . . . . . 3 5 . Pick Up 86 | 4 . 8 4 . 6 11 9 1 3 4 1 3 17 11 4 Fast Attach 52 | 7 . . 1 . 1 3 . . 1 1 1 5 21 8 3 Attach 55 | . . . 1 . 5 2 5 1 . 4 . 7 22 3 5 Detach 9 | . . . . . 3 1 2 . . 1 . 1 . 1 . Swap 64 | . 1 1 7 . 3 9 4 . 3 4 1 12 19 . . Drop 69 | . . . . . 7 21 4 . 4 2 . 2 16 11 2 Fire 266 | 6 5 4 14 . 16 24 52 1 . 9 3 58 70 4 . Melee 7 | . . . . . . . . . . . . . . 7 . Ram 2 | . . . . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 . Rewire 2 | . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 9) 380 | -10/Materials | Entered Mines 521 | -10/Mines | Learned location of Zion (-6) 590 | -10/Mines | Discovered new exit (range 6) 691 | -10/Mines | Met a Derelict shopkeep closing up shop 753 | -10/Mines | Discovered new exit (range 14) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -9/Materials | Discovered new exit (range 10) 1176 | -9/Materials | Entered Mines 1257 | -9/Mines | Assembled infested the area 1262 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1312 | -9/Mines | Discovered new exit (range 5) 1320 | -9/Mines | Entered Materials 1320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1622 | -8/Materials | Discovered new exit (range 11) 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Utility x2 2764 | -7/Factory | Discovered new exit (range 16) 2804 | -7/Factory | Entered Storage 3384 | -7/Storage | Met 01-MTF 3463 | -7/Storage | Discovered new exit (range 20) 3899 | -7/Storage | Destroyed 01-MTF 3934 | -7/Storage | Used back door to open Recycling access 3934 | -7/Storage | Discovered new exit (range 5) 3941 | -7/Storage | Entered Recycling 4566 | -7/Recycling | Discovered new exit (range 5) 4587 | -7/Recycling | Scanned before Scraplab entrance 4610 | -7/Recycling | Entered Scraplab 4623 | -7/Recycling | Discovered new exit (range 2) 4624 | -7/Recycling | Entered Scraptown 4624 | -7/Scraptown | System corruption cleaned by C-Scrubber 4974 | -7/Scraptown | Visited Assassins FH 5049 | -7/Scraptown | Visited CR-KLE's Repair Center 5354 | -7/Scraptown | Visited TADAMA 5439 | -7/Scraptown | Visited Cyclists 5460 | -7/Scraptown | Visited Awakened 5499 | -7/Scraptown | Visited UFD Registry 5499 | -7/Scraptown | Registered with UFD as "Cargotalker" 5559 | -7/Scraptown | Visited Analyses Database 5597 | -7/Scraptown | Visited A0-MCA Data Center 5607 | -7/Scraptown | Given an A- rating by A0-MCA 5611 | -7/Scraptown | Found A0-MCA's Component Scanner 5646 | -7/Scraptown | Visited Science Testing Area 5676 | -7/Scraptown | Visited Scrapoid Research Area 5700 | -7/Scraptown | Visited Sword Containment 5731 | -7/Scraptown | Visited Scrapoid Pod Storage 6150 | -7/Scraptown | Visited Junk Cannon Lab 6183 | -7/Scraptown | Visited Curators Association 6220 | -7/Scraptown | Visited Science Guys 6397 | -7/Scraptown | Discovered new exit (range 13) 6546 | -7/Scraptown | Entered Cyclist Reading Room 6791 | -7/Scraptown | CR-KLE repaired 10 parts 6817 | -7/Scraptown | Visited Comm Corps 7260 | -7/Scraptown | Met Optimus 7260 | -7/Scraptown | Accepted into 0bPrime 7339 | -7/Scraptown | Discovered new exit (range 5) 7351 | -7/Scraptown | Entered Factory 7351 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 7652 | -5/Factory | Build established: Skirmisher 7792 | -5/Factory | Discovered new exit (range 20) 7870 | -5/Factory | Identified exit to Upper Caves 8054 | -5/Factory | Build established: Scientist-Skirmisher 8238 | -5/Factory | Entered another Factory area 8238 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8390 | -4/Factory | Loaded intel: 8 recycling unit locations 8418 | -4/Factory | Discovered new exit (range 9) 8486 | -4/Factory | Entered Research 8486 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8644 | -3/Research | Loaded intel: 5 recycling unit locations 8644 | -3/Research | Learned location of Protoforge (-2) 9222 | -3/Research | Discovered new exit (range 17) 9227 | -3/Research | Lost 3 parts (2u1w) 9313 | -3/Research | Entered Quarantine 9314 | -3/Quarantine | Lost 4 parts (1p1n1u1w) 9511 | -3/Quarantine | Found Alien Artifact 9511 | -3/Quarantine | Identified Core Reset Matrix 9511 | -3/Quarantine | Used Core Reset Matrix 9515 | -3/Quarantine | Detected hypermatrix surge 9515 | -3/Quarantine | Sensed 13 artifacts in vicinity 9612 | -3/Quarantine | Build established: Scavenger-Skirmisher 9636 | -3/Quarantine | System corruption reached 10% 9695 | -3/Quarantine | Lost 4 parts (2p2n) 9897 | -3/Quarantine | Lost 4 parts (2p1n1u) 10158 | -3/Quarantine | Build established: Scavenger-Mutant 10189 | -3/Quarantine | System corruption reached 30% 10220 | -3/Quarantine | Lost 15 parts (1p7n5u2w) 10272 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10292 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10295 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10298 | -3/Quarantine | Found Transdimensional Reconstructor 10300 | -3/Quarantine | Warped through subspace 10305 | -3/Quarantine | Warped through subspace 10549 | -3/Quarantine | Warped through subspace 10550 | -3/Quarantine | Core integrity fell below 50% 10550 | -3/Quarantine | Warped through subspace 10551 | -3/Quarantine | Released all parts (14) 10578 | -3/Quarantine | Lost 5 parts (2p1n2u) 10745 | -3/Quarantine | Discovered new exit (range 10) 10748 | -3/Quarantine | Entered Research 10748 | -2/Research | Evolved 2 slots: Propulsion x2 10831 | -2/Research | Build established: Mutant 11027 | -2/Research | Discovered new exit (range 14) 11039 | -2/Research | Entered Access 11039 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11068 | -1/Access | Lost 8 parts (2p3n2u1w) 11099 | -1/Access | Spotted B-99 Colossus 11149 | -1/Access | Core integrity fell below 50% 11150 | -1/Access | Emitted hypermatrix ping 11153 | -1/Access | Core integrity fell below 20% 11155 | -1/Access | Assembled emerged from beneath the floor 11178 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11151_ Slug penetrates Fabricator. 11151_ Penetrated by Slug. 11152_ Fabricator disabled. 11152_ Penetrated by Slug. 11152_ Slug penetrates Wall. 11152_ Slug penetrates Fabricator. 11152_ Penetrated by Slug. 11152_ Slug penetrates Wall. 11153_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5Y. 11155_ Slug penetrates as-00857. 11156_ as-78871 destroyed. 11157_ as-00857 destroyed. 11162_ Acquired Unknown Flight Unit. 11162_ Identified Impulse Thruster Array. 11170_ Identified Hvy. Proton Missile Launcher. 11170_ Faulty integration triggers meltdown. 11170_ Impulse Thruster Array damaged (-39). 11174_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? #????????? | | ???????????????????????????# ??????? #????????? | | ???????????????????????????# ????? #????????? | | ???????????????????????????# ???? #????????? | | ???????????????????????????# "" #????????? | | ???????????????????????????# """""" #????##### | | ???????????????????????????# """""" #????# | | ???????????????????????????# "" #????# | | ???????????????????????????? "" #????# | | ?????????????????????????????? ??????# | | ???????????????????????????????? ????????# | | ???????????????????????###########+########### | | ???????????????????????# s + | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ?????????????????####### ###/# | | ????????????????# @ ####### | | ????????????????# #?????# | | ????????????????# #?????# | | ????????????????# #?????# | | ????????????????# #?????# | | ????????????????# #?????# | | ????????????????# #???? | | ????????????????#+##+###########????#####+######+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????" | | ??????????????????????????????????????????????" | | ??????????????????????????????????????????????"" | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 745 Matter Stores 300 Matter Capacity 550 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShockFusionTerminator Manual? 0 Play Time 01:37:58 Cumulative 295.7 hours Start 2026.09.01 @ 12:08:35 End 2026.09.01 @ 15:24:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c85f8d-51b7-4c64-a46c-3dd4662ac118