Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:55:54 Player: LEWiKK Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (46) 230 Value Destroyed (1242) 1242 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 7997 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 293 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Fission Core Antigrav System Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Kinecellerator Improved Light Armor Plating System Shield System Restoration Module > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Treads Medium Treads Trap Scanner Visual Processing Unit Improved Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Arc Projector Beam Rifle Improved Datajack [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 10 | . . . 2 2 . . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 56 | 6 1 16 3 10 2 . 8 4 1 . 3 1 1 Power 5 | 1 . 2 . . . . . 1 . . 1 . . Engine 4 | 1 . 2 . . . . . 1 . . . . . Core 1 | . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . 7 . 4 1 . 3 3 . . 1 . 1 Treads 6 | . . . . 4 1 . 1 . . . . . . Leg 5 | 2 . 3 . . . . . . . . . . . Wheel 4 | . . 4 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . 2 3 . . 1 . . Utility 20 | 1 1 2 2 5 1 . 5 . 1 . 1 1 . Device 10 | . . 1 . 2 1 . 3 . 1 . 1 1 . Storage 3 | 1 1 1 . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . . Hackware 2 | . . . 1 1 . . . . . . . . . Protection 4 | . . . 1 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 2 . 5 1 1 . . . . . . . . . Energy Gun 5 | . . 5 . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . . . . . Parts Lost 39 | . . 9 5 1 4 . 4 7 1 . 2 6 . Power 3 | . . 1 . . 1 . . 1 . . . . . Propulsion 14 | . . 5 2 . 1 . 1 3 . . 1 1 . Utility 11 | . . . 2 . . . 3 2 1 . . 3 . Weapon 11 | . . 3 1 1 2 . . 1 . . 1 2 . Highest Loss Streak 6 | . . 2 3 1 4 . 4 6 1 . 1 6 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 85 70 93 89 60 . 12 30 15 13 29 28 . Engine 7 | . 14 10 9 7 4 . . 2 . . . . . Treads 1 | . . . . 10 15 . 2 . . . . . . Leg 8 | . 28 15 . . . . . . . . . . . Wheel 6 | . . 4 32 11 . . . . . . . . . Flight 1 | . . . . . . . . 12 6 6 10 4 . Device 6 | . . 7 8 9 9 . 7 1 2 . 4 5 . Storage 7 | . 14 11 9 7 4 . . . . . . . . Hackware 1 | . . . 7 4 4 . . . . . . . . Protection 3 | . . . 8 14 5 . 1 3 . . 1 4 . Energy Gun 10 | . . 15 13 3 . . . 9 6 6 6 10 . Ballistic Gun 5 | . 28 6 4 7 4 . . . . . . . . Naked Turns 266 | . . . . . 48 16 11 . . . . 5 186 Heaviest Build 47 | 10 15 36 39 47 47 . 24 15 3 2 11 5 . Greatest Support 114 | 20 20 40 40 94 114 3 28 18 6 6 12 6 3 Greatest Overweight (x) 11 | . . 11 1 2 . . 2 . . . . 1 . Average Overweight (x) . | . . 2 . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 12 | 6 8 14 15 15 11 5 5 5 5 5 5 5 5 Most Carried 15 | 4 6 15 15 15 15 5 5 5 5 4 5 4 4 Average Carried 10 | 2 3 13 13 14 11 5 4 3 4 4 2 2 3 Final Capacity 15 | 8 10 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 6 12 15 15 5 5 3 4 4 4 2 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Matter Collected 826 | 200 94 174 92 85 . . 113 . 48 . . 20 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1531 | . 175 844 353 159 . . . . . . . . . Parts 92 | . 5 54 24 9 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 43 | . 4 27 10 2 . . . . . . . . . Guns 34 | . 4 20 9 1 . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . AOE 8 | . . 7 1 . . . . . . . . . . Classes Destroyed 6 | . 1 4 . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 21 | . . 16 5 . . . . . . . . . . Grunt 9 | . 4 3 1 1 . . . . . . . . . Sentry 13 | . . 8 4 1 . . . . . . . . . Best Kill Streak 4 | . 4 4 4 2 . . . . . . . . . Combat Bots Only 4 | . 4 4 4 2 . . . . . . . . . Max Kills in Single Turn 3 | . 1 3 1 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Hostile Shots Fired 511 | . 22 99 41 62 6 . 27 95 15 . 27 47 70 Missed 202 | . 6 29 8 17 1 . 10 59 10 . 14 15 33 Damage Taken 5743 | . 177 974 416 435 241 . 699 535 82 . 256 768 1160 Core 2705 | . 32 203 95 17 48 . 262 186 50 . 88 564 1160 Absorbed by Shields 43 | . . . . . . . 8 9 . . . 26 . Core Remaining (%) 68 | 100 87 49 82 . . . 53 . . 72 . 34 . Volleys Fired 148 | . 19 61 31 10 . . . 6 . . . 21 . Largest 2 | . 2 2 2 2 . . . 2 . . . 2 . Hottest 101 | . 40 101 96 86 . . . 80 . . . 60 . Shots Fired 285 | . 38 111 62 20 . . . 12 . . . 42 . Gun 278 | . 38 111 62 13 . . . 12 . . . 42 . Cannon 7 | . . . . 7 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 116 | . 38 47 21 10 . . . . . . . . . Thermal 119 | . . 31 31 3 . . . 12 . . . 42 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 50 | . . 33 10 7 . . . . . . . . . Robot Hit Streak 16 | . 5 15 11 16 . . . 2 . . . . . Robot Miss Streak 6 | . 3 3 4 1 . . . 6 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 155 | . 24 67 42 18 . . . 4 . . . . . Core Hits 78 | . 9 45 17 7 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . 5 . . . . . . . . . . . Burn 4 | . . 4 . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2500 | . 189 1208 700 349 . . . 54 . . . . . Guns 1844 | . 189 774 646 181 . . . 54 . . . . . Cannons 168 | . . . . 168 . . . . . . . . . Explosions 488 | . . 434 54 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 859 | . 189 262 259 149 . . . . . . . . . Thermal 955 | . . 523 346 32 . . . 54 . . . . . Explosive 197 | . . 197 . . . . . . . . . . . Electromagnetic 489 | . . 226 95 168 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . 1 . . 8 8 8 . . . . 2 3 Average Corruption 2 | . . 1 . . 4 8 8 . . . . 1 2 Corruption Purged 3 | . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . 8 . . 4 . 4 . . . . . . Message Errors 2 | . . 1 . . . . 1 . . . . . . Matter Fused 5 | . . 1 . . 2 . 2 . . . . . . Heat Flow Errors 2 | . . 1 . . 1 . . . . . . . . Energy Discharges 2 | . . 1 . . 1 . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 94 | . . 94 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 94 | . . 94 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . 246 . . . . . . . . . . . Shots 6 | . . 6 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 258 | . 12 258 162 183 138 . . 3 . . . . 29 Average Temperature 40 | . 6 39 42 73 71 . . 3 . . . . 29 Received Heat Transfer 797 | . 96 135 108 171 . . 31 64 9 . . 87 96 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . . . Heat Transferred 2076 | . . 1125 729 74 . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 5 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Peak Influence 625 | . 115 437 481 231 36 3 30 625 . . 317 511 331 Initial 248 | . . 48 164 146 21 3 2 15 . . 248 154 226 Average 233 | . 70 266 309 132 13 3 6 301 . . 282 287 280 Maximum Alert Level 2 | . . 2 2 1 . . . 2 . . 1 2 1 Low Security (%) 40 | 100 100 29 19 81 100 100 100 32 . . . 28 . Level 1 47 | . . 54 64 18 . . . 35 . . 100 53 100 Level 2 12 | . . 15 16 . . . . 32 . . . 17 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 2 1 1 . . . 6 . . . 5 2 Investigation 13 | . 1 1 . . . . . 5 . . . 4 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 1 1 1 1 . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Distress Signals 13 | . . 3 3 . . . . . . . . 3 4 Communications Jammed 8 | . . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . . 8 . . Times Spotted 169 | . 5 44 17 11 6 . 6 38 7 . 5 15 15 Peak Tracking Total 12 | . 2 4 5 5 6 . 5 12 4 . 5 10 11 Tactical Retreats 20 | . . 1 1 . . . 2 9 2 . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Traps Triggered 4 | . . 1 . 1 . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Machines Disabled 6 | . . 5 1 . . . . . . . . . . Max in Single Turn 3 | . . 3 1 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Machines Accessed 42 | . 1 9 3 5 . 1 . 7 . . 4 8 4 Terminals 31 | . 1 9 3 2 . 1 . 4 . . . 8 3 Fabricators 4 | . . . . 1 . . . 1 . . 1 . 1 Repair Stations 3 | . . . . . . . . 1 . . 2 . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . . 1 . . Total Hacks 118 | . 5 33 14 13 . 1 . 14 . . 5 22 11 Successful 50 | . 1 16 7 6 . 1 . 5 . . 3 8 3 Failed 68 | . 4 17 7 7 . . . 9 . . 2 14 8 Catastrophic 13 | . . 2 . . . . . 3 . . 1 5 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 55 | . 5 20 10 5 . . . 8 . . 2 2 3 Terminals 99 | . 5 33 14 6 . 1 . 9 . . . 22 9 Fabricators 7 | . . . . 3 . . . 1 . . 1 . 2 Repair Stations 4 | . . . . . . . . 2 . . 2 . . Recycling Units 2 | . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . 2 . . 2 . . Terminal Hacks 21 | . . 6 3 1 . 1 . 1 . . . 7 2 Record 1 | . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 6 . Open DSF 3 | . . . . . . 1 . 1 . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . . Locate Traps 3 | . . 1 1 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . 1 . . 1 . 1 Network Status 3 | . . . . 1 . . . . . . 1 . 1 Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . 1 . . 1 . . Refit 2 | . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 21 | . 1 10 4 2 . . . 2 . . 1 1 . Terminals 19 | . 1 10 4 2 . . . 1 . . . 1 . Assimilate 6 | . . 3 2 1 . . . . . . . . . Botnet 11 | . 1 5 2 1 . . . 1 . . . 1 . Detonate 2 | . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . Reprogram 2 | . . . . . . . . 1 . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 1 9 3 4 . . . 5 . . 3 6 3 Full Trace Events 14 | . 1 2 1 . . . . 4 . . . 4 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Total Allies 13 | . . 1 . 1 1 . . 5 . . . 5 . Largest Group 5 | . . 1 . 1 2 . . 5 . . . 5 1 Highest-Rated Group 291 | . . 10 . 26 57 . . 142 . . . 291 159 Highest-Rated Ally 159 | . . 10 . 26 31 . . 41 . . . 159 159 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . . . . 5 . . . 66 . Total Damage 1314 | . . . . . . . . 150 . . . 1164 . Kills 10 | . . . . . . . . 1 . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Turns Passed 5222 | 48 182 2413 534 595 149 16 120 243 303 15 119 298 187 Spaces Moved 4060 | 31 87 756 304 399 160 32 84 548 547 36 287 421 368 Core 683 | 4 . 100 . . 98 32 60 . . . . 21 368 Treads 254 | . . . . 172 62 . 20 . . . . . . Legs 679 | 27 87 565 . . . . . . . . . . . Wheels 622 | . . 91 304 227 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1822 | . . . . . . . 4 548 547 36 287 400 . Fastest Speed 34 | 50 120 80 80 95 50 50 37 34 40 40 37 40 50 Average Speed 97 | 110 120 251 86 124 88 50 122 37 40 40 37 40 50 Slowest Speed 600 | 120 120 600 95 225 152 50 160 40 40 40 40 100 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 1 12 . . 5 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 18 75 38 13 79 1 88 22 67 9 8 51 15 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 46 | . . 42 4 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 46 | . . 42 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Ext Fac Total 5040 | 44 134 1176 513 481 168 31 100 564 630 35 293 500 371 Wait 674 | . 22 293 170 45 . . . 13 82 . 7 42 . Move 4007 | 30 86 755 303 399 159 31 81 525 546 35 276 413 368 Hop 19 | . . . . . . . 1 10 . . 5 3 . Pick Up 85 | 8 5 34 6 12 3 . 8 4 1 . 1 2 1 Fast Attach . | . . . . . . . . . . . . . . Attach 53 | 6 1 15 3 9 1 . 8 4 1 . 3 1 1 Detach 3 | . . 1 . . . . . 1 . . . . 1 Swap 3 | . . 1 . 1 1 . . . . . . . . Drop 30 | . 1 16 . 5 4 . 2 1 . . 1 . . Fire 148 | . 19 61 31 10 . . . 6 . . . 21 . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 910 | -9/Materials | Discovered new exit (range 12) 1268 | -9/Materials | Discovered new exit (range 10) 1425 | -9/Materials | Identified exit to Mines 2398 | -9/Materials | Core integrity fell below 50% 2644 | -9/Materials | Entered another Materials area 2644 | -8/Materials | Evolved 2 slots: Utility x2 3163 | -8/Materials | Lost 3 parts (1n2u) 3164 | -8/Materials | Discovered new exit (range 16) 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x2 3773 | -7/Factory | Sucked down chute 3773 | -7/Factory | Entered Waste 3774 | -7/Waste | Met a frightened Derelict 3788 | -7/Waste | EMP discharged 3795 | -7/Waste | 1 allies followed down the chute 3826 | -7/Waste | Spotted C-40 Crusher 3836 | -7/Waste | Spotted C-40 Crusher 3845 | -7/Waste | Spotted C-40 Crusher 3866 | -7/Waste | Crushed by Compactor (1 part destroyed) 3866 | -7/Waste | Spotted C-40 Crusher 3868 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3871 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3874 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3874 | -7/Waste | Released all parts (5) 3883 | -7/Waste | Spotted C-40 Crusher 3888 | -7/Waste | EMP discharged 3888 | -7/Waste | Spotted C-40 Crusher 3905 | -7/Waste | Lost 4 parts (1p1n2w) 3917 | -7/Waste | Discovered new exit (range 10) 3922 | -7/Waste | Entered Factory 3938 | -7/Factory | Identified exit to DSF 3938 | -7/Factory | Entered DSF 3964 | -7/DSF | Additional patrols routed to DSF 4027 | -7/DSF | Lost 4 parts (1n3u) 4036 | -7/DSF | Discovered new exit (range 15) 4058 | -7/DSF | Entered Factory 4058 | -6/Factory | Evolved 2 slots: Utility x2 4283 | -6/Factory | Discovered new exit (range 11) 4284 | -6/Factory | Lost 6 parts (1p3n1u1w) 4287 | -6/Factory | Fabricated B-48 Gladiator? 4301 | -6/Factory | Entered Lower Caves 4375 | -6/Lower Caves | Encountered a Warlord checkpoint 4585 | -6/Lower Caves | Learned location of 1 exit from Factory 4598 | -6/Lower Caves | Discovered new exit (range 15) 4604 | -6/Lower Caves | Entered another Lower Caves area 4607 | -6/Lower Caves | Spotted B-75 Beast 4617 | -6/Lower Caves | Discovered new exit (range 6) 4619 | -6/Lower Caves | Entered Factory 4619 | -5/Factory | Evolved 2 slots: Utility x2 4620 | -5/Factory | Identified exit to Extension 4738 | -5/Factory | Entered Extension 4778 | -5/Extension | Spotted B-75 Beast 4845 | -5/Extension | Rescued a captive Derelict 4857 | -5/Extension | Rescued a captive Derelict 4861 | -5/Extension | Rescued a captive Derelict 4864 | -5/Extension | Rescued a captive Derelict 4870 | -5/Extension | Rescued a captive Derelict 4877 | -5/Extension | Rescued A7 4939 | -5/Extension | Rescued a captive Derelict 5023 | -5/Extension | Spotted B-75 Beast 5032 | -5/Extension | Core integrity fell below 50% 5032 | -5/Extension | Discovered new exit (range 3) 5033 | -5/Extension | Lost 4 allies 5036 | -5/Extension | Entered Factory 5036 | -4/Factory | Accompanied by 1 ally (A7) 5036 | -4/Factory | Evolved 2 slots: Utility x2 5062 | -4/Factory | Lost 6 parts (1n3u2w) 5143 | -4/Factory | Noticed a derelict Sapper rigging charges 5193 | -4/Factory | Core integrity fell below 50% 5208 | -4/Factory | Identified exit to Upper Caves 5208 | -4/Factory | Identified exit to Armory 5220 | -4/Factory | Core integrity fell below 20% 5223 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates U-05 Engineer. Penetrated by Slug. U-05 Engineer lays Concrete. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####################???????? | | ??????????????????????# "T" #???????? | | ??????????????????????# #???????? | | ??????????????????????# """ """ """ """ #???????? | | ????????????????####### """ """ """ """ #???????? | | ????????????????# / """ """ """ """ #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????######### p/ #???????? | | ????T" ##g#################???????? | | ????????######### g g #???????????????????????? | | ????????????????# #####???????????????????? | | ????????????????# ! #???????????????????? | | ????????????????# h #???????????????????? | | ????????????????# k +???????????????????? | | ????????????????# #???????????????????? | | ???????########?# k #??""???????????????? | | ??????# # h # ""???????????????? | | ??????# k k ; @ #"#####?????????????? | | ??????# ; u ????????????? | | ??????# ; ????????? | | ??????# ; u ?????????? | | ??????# ?????????? | | ??????# h u w ??????????? | | ??????# h u ##########??????????? | | ???????######+## # #?????????????????? | | ?????????# u # #?????????????????? | | ?????????# k u ku# #?????????????????? | | ?????????# """ # #?????????????????? | | ?????????# """ ;##?????????????????? | | ?????????# """ ! ;#??????????????????? | | ?????????# ;#??????????????????? | | ??####+### """ % ;#??????????????????? | | # """ ##??????????????????? | | # """ #???????????????????? | | !# #???????????????????? | | ?# #???????????????????? | | ??# #???????????????????? | | # ######################???????????????????? | | ### # #???????????????????????????? | | # #???????????????????????????? | | + #???????????????????????????? | | # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever My Command Is Your Wish Prison Break Slippery One The More The Merrier Challenges ------------ None Game ------ Seed BiocellSiegePlatform Manual? 0 Play Time 01:11:49 Cumulative 25.1 hours Start 2024.04.10 @ 17:40:51 End 2024.04.10 @ 18:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6fe2f23-af7a-4045-ad6e-21bd75a31f0b