Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.15 @ 18:42:59 Player: r0b0rt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (3288) 3288 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1354) 1354 TOTAL SCORE: 9807 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 870 Entered DSFs 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (850) Ox16 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Cooling System Target Analyzer Component Analysis Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Targeting Computer Authchip [Device] Recalibrator > --- WEAPON ----------- Heavy Particle Cannon Minigun Heavy Battle Rifle Coil Gun Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Armored Treads Advanced Treads Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Cooling System Target Analyzer Component Analysis Suite Light Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Datajack [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Device] Protection Power Shielding Weapon Heavy Battle Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Slots Evolved 11 | . 1 2 2 2 . . . . 2 . 2 Power 2 | . . . 1 . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 6 | . 1 1 1 1 . . . . 2 . . Weapon 3 | . . 1 . 1 . . . . . . 1 Parts Attached 51 | 7 2 7 13 2 2 7 . 1 . 3 7 Power 9 | 1 . 1 4 . . 1 . . . . 2 Engine 8 | 1 . 1 4 . . . . . . . 2 Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . 1 2 . . 3 . . . 2 . Treads 8 | 2 . 1 2 . . 1 . . . 2 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . Utility 13 | 2 . 2 1 2 . 3 . 1 . . 2 Device 4 | . . 1 . 1 . . . 1 . . 1 Storage 2 | 1 . . 1 . . . . . . . . Processor 4 | 1 . . . . . 2 . . . . 1 Hackware 2 | . . . . 1 . 1 . . . . . Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 2 3 6 . 2 . . . . 1 3 Energy Gun 3 | . . . 3 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 11 | 2 2 1 2 . 2 . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 2 | . . . . . . 2 . . . . . Parts Lost 26 | . . . 1 . . . . . . . 25 Power 5 | . . . . . . . . . . . 5 Propulsion 5 | . . . . . . . . . . . 5 Utility 6 | . . . 1 . . . . . . . 5 Weapon 10 | . . . . . . . . . . . 10 Highest Loss Streak 13 | . . . 1 . . . . . . . 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 2 4 6 9 17 17 18 20 19 19 18 13 Power 3 | . 2 3 4 5 4 3 3 3 3 3 1 Propulsion 3 | . . . 1 3 3 4 6 6 6 5 5 Utility 3 | 1 2 . . 3 4 5 5 4 4 3 3 Weapon 2 | . . 1 1 4 4 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . . . . 1 . . . . . 5 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 3 | . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 87 93 97 92 100 100 100 100 87 87 79 Engine 10 | . 12 10 16 14 14 10 7 7 6 6 8 Core 2 | . . . . . . 3 7 7 6 6 3 Treads 14 | . 25 16 16 14 14 14 14 14 12 12 10 Device 8 | . . 10 8 9 14 8 7 7 6 6 9 Storage 13 | . 12 10 14 14 14 14 14 14 12 12 11 Processor 10 | . 12 10 8 7 7 12 14 14 12 12 10 Hackware 3 | . . . . 5 7 7 7 7 6 6 2 Protection 2 | . . 9 7 . . . . . . . . Energy Gun 2 | . . . 7 14 3 . . . . . . Ballistic Gun 16 | . 25 18 10 7 17 21 21 21 18 18 13 Special Melee Weapon 5 | . . 8 5 5 7 7 7 7 6 6 3 Peak Build Rating 54 | 7 7 12 24 32 35 47 41 44 44 50 54 Average Rating 31 | 4 7 10 19 28 33 38 41 41 44 47 45 On Entrance 28 | . 7 7 12 24 32 34 41 41 44 44 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 19 19 25 74 76 78 78 77 77 77 79 88 Greatest Support 60 | 40 40 40 40 40 40 42 42 42 42 60 60 Greatest Overweight (x) 20 | 3 . 1 1 1 1 1 1 1 1 1 20 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 10 10 18 20 20 20 20 20 20 20 20 Most Carried 20 | 7 9 10 18 19 20 20 20 20 19 20 16 Average Carried 14 | 2 4 6 9 17 18 18 20 19 19 18 13 Final Capacity 20 | 10 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 8 18 18 17 20 20 19 19 17 7 Class Distribution -------------------- 66% | Hacker-Gunner 29% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Matter Collected 2361 | 208 128 283 457 110 50 126 145 7 . 157 690 Remotely . | . . . . . . . . . . . . Salvage Created 3588 | . 150 401 1050 72 265 160 16 . . 293 1181 Parts 190 | . 10 28 54 8 7 9 2 . . 12 60 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 64 | . 4 10 21 1 1 3 1 . . 5 18 Guns 57 | . 4 10 19 1 1 3 1 . . 5 13 Cannons 5 | . . . . . . . . . . . 5 AOE 2 | . . . 2 . . . . . . . . Classes Destroyed 14 | . 1 4 2 2 1 1 . . . 1 2 Worker 3 | . . . . . . . . . . . 3 Builder 4 | . . . 2 . . . . . . . 2 Tunneler 1 | . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . 1 Operator 2 | . . 1 1 . . . . . . . . Watcher 6 | . . 1 3 . . 2 . . . . . Swarmer 13 | . . 2 5 . . 1 1 . . . 4 Grunt 30 | . 4 6 11 . . . . . . 4 5 Duelist 1 | . . . . . . 1 . . . . . Sentry 7 | . . 2 4 . . . . . . . 1 Hunter 3 | . . . 1 . . . . . . . 2 Programmer 8 | . . . . 1 . 1 . . . . 6 Heavy 1 | . . . . . . . . . . 1 . Compactor 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 2 3 3 2 1 1 1 . . 4 8 Combat Bots Only 5 | . 2 3 3 1 1 1 1 . . 4 5 Max Kills in Single Turn 2 | . 2 2 2 1 1 1 1 . . 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Hostile Shots Fired 564 | . 17 41 128 8 . 2 . 1 . 33 334 Missed 160 | . 5 13 38 4 . 1 . . . 10 89 Hits 404 | . 12 28 90 4 . 1 . 1 . 23 245 Projectile 404 | . 12 28 90 4 . 1 . 1 . 23 245 Critical Strikes 24 | . . . . 1 . . . . . 3 20 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4920 | . 123 202 803 75 . 81 9 39 . 272 3316 Core 1214 | . 24 60 89 10 . 12 . 15 . . 1004 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 51 | . . 7 44 . . . . . . . . Ignored by Resistances 2762 | . 77 129 491 43 . 46 5 25 . 161 1785 Regen/Repaired (Parts) 329 | . . 7 78 . 122 58 9 13 . 7 35 Core Remaining (%) 92 | 100 90 85 83 . . . . 94 . 100 . Volleys Fired 212 | . 12 26 66 2 6 9 1 2 . 10 78 Largest 4 | . 2 3 3 3 3 3 3 3 . 3 4 Hottest 163 | . 40 60 111 125 91 91 91 91 . 91 163 Shots Fired 513 | . 24 49 137 6 18 28 3 6 . 30 212 Gun 458 | . 24 49 133 6 18 28 3 6 . 30 161 Cannon 48 | . . . . . . . . . . . 48 Launcher 6 | . . . 4 . . . . . . . 2 Special 1 | . . . . . . . . . . . 1 Kinetic 405 | . 24 49 84 2 18 28 3 6 . 30 161 Thermal 97 | . . . 49 . . . . . . . 48 Explosive . | . . . . . . . . . . . . Electromagnetic 10 | . . . 4 4 . . . . . . 2 Robot Hit Streak 39 | . 22 27 39 26 36 25 3 9 . 15 20 Robot Miss Streak 4 | . 1 1 3 . 1 1 . . . 1 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 10 | . 1 1 5 . . . . . . 3 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . Shots Hit Robots 417 | . 22 45 125 4 16 21 1 6 . 26 151 Core Hits 165 | . 10 17 57 3 3 9 1 . . 12 53 Critical Kills 2 | . . 1 . . . . . . . . 1 Critical Parts Destroyed 8 | . 1 . . . . . . 1 . 1 5 Critical Strikes 11 | . 1 1 1 . . . . 1 . 1 6 Burn 1 | . . . 1 . . . . . . . . Destroy 10 | . 1 1 . . . . . 1 . 1 6 Melee Attacks 12 | . . 4 7 . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . 4 7 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7741 | . 270 548 2055 142 330 413 19 111 . 523 3330 Guns 6377 | . 270 548 1773 49 330 413 19 111 . 523 2341 Cannons 897 | . . . . . . . . . . . 897 Explosions 467 | . . . 282 93 . . . . . . 92 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5629 | . 270 548 1031 43 330 413 19 111 . 523 2341 Thermal 1732 | . . . 742 93 . . . . . . 897 Explosive . | . . . . . . . . . . . . Electromagnetic 380 | . . . 282 6 . . . . . . 92 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 2 2 . . 16 Average Corruption 2 | . . . . . . 2 2 1 . . 8 Corruption Purged 2 | . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . . 15 13 2 . . 12 Message Errors 9 | . . . . . . 5 4 . . . . Matter Fused 11 | . . . . . . 5 2 . . . 4 Heat Flow Errors 9 | . . . . . . 1 5 1 . . 2 Energy Discharges 4 | . . . . . . . . 1 . . 3 Data Loss (minor) 5 | . . . . . . 2 2 . . . 1 Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 20 | . . . . . . . . . . . 20 Projectiles 20 | . . . . . . . . . . . 20 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 607 | . 4 3 351 108 21 227 237 81 . 322 607 Average Temperature 136 | . 2 3 116 59 14 46 96 37 . 111 202 Received Heat Transfer 1821 | . 87 132 540 . . 9 . 9 . 207 837 Effects 34 | . . . 5 . . . . . . . 29 Shutdowns 13 | . . . . . . . . . . . 13 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 4 | . . . 4 . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 6 | . . . . . . . . . . . 6 Damage (major) 5 | . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 3023 | . . . 1702 100 . . . . . . 1221 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Maximum Alert Level 2 | . . . . . . 2 . . . . . Low Security (%) 89 | 100 100 100 100 100 100 59 . . 100 100 100 Level 1 8 | . . . . . . 33 . . . . . Level 2 1 | . . . . . . 7 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 457 | . 50 74 134 44 18 457 . . . 132 75 Initial 51 | . . . . 1 6 . . . . . 51 Average 48 | . 9 15 24 1 1 139 . . . 82 15 Influence Increases 2789 | . 102 257 573 44 57 759 84 164 3 232 514 Destroy 0b10 Robot/C 1720 | . 80 200 420 20 . 280 60 140 . 160 360 Destroy 0b10 Robot/NC 110 | . . 10 30 5 . 35 . . . . 30 Destroy Leader 374 | . 20 42 106 10 . 76 10 . . 30 80 Allied During Kill 160 | . . . . . . 114 14 24 . 8 . Successful Hack 47 | . 2 4 . . . . . . 3 . 38 Disable Machine 60 | . . . 16 8 . 36 . . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 153 | . . 1 1 1 57 68 . . . 19 6 Partial Spotted 15 | . . . . . . . . . . 15 . Influence Decreases 2789 | . 102 257 569 19 86 580 263 164 . 103 646 Entered New Map 204 | . . . . 3 23 . 94 . . 3 81 Time Decay 2235 | . 67 257 559 16 63 560 169 124 . . 420 Lost Part 145 | . . . 10 . . . . . . . 135 Lost Ally 170 | . . . . . . 20 . 40 . 100 10 Purge Threat 35 | . 35 . . . . . . . . . . Squads Dispatched 16 | . . 1 4 1 . 5 . . . 2 3 Investigation . | . . . . . . . . . . . . Extermination 6 | . . . . 1 . 3 . . . . 2 Reinforcement 7 | . . 1 3 . . . . . . 2 1 Assault 1 | . . . . . . 1 . . . . . Garrison 2 | . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Distress Signals 2 | . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 5 14 31 1 4 13 3 7 . 10 23 Peak Tracking Total 6 | . 2 3 4 1 1 5 3 4 . 6 4 Tactical Retreats . | . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Traps Triggered 12 | . 1 3 . 2 . . . . . 4 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Machines Disabled 18 | . . . 4 2 . 10 . 2 . . . Max in Single Turn 2 | . . . 2 2 . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Machines Accessed 18 | . 4 4 4 . . 2 . . 1 . 3 Terminals 13 | . 4 2 3 . . 1 . . 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . 1 1 . . . . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 47 | . 17 12 7 . . 2 . . 1 . 8 Successful 43 | . 14 12 6 . . 2 . . 1 . 8 Failed 4 | . 3 . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . 3 . . . . . . . . . Terminals 38 | . 17 8 5 . . 1 . . 1 . 6 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 6 | . . 2 2 . . . . . . . 2 Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 34 | . 14 8 4 . . 1 . . 1 . 6 Record 17 | . 7 5 1 . . 1 . . . . 3 Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Emergency Access Points 4 | . 1 1 . . . . . . . . 2 Alert Level 2 | . 2 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 3 | . 1 1 . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 6 | . . 2 2 . . . . . . . 2 Scan Component 3 | . . 1 1 . . . . . . . 1 Repair 3 | . . 1 1 . . . . . . . 1 Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . Process 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 2 2 . . 1 . . . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 1 . . . . . . . 1 Time 77 | . . 26 32 . . . . . . . 19 Parts Recycled 1 | . . 1 . . . . . . . . . Recycled Matter 209 | . . 209 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 7 | . . 1 4 . . . . . . . 2 Non-combat 6 | . . 1 4 . . . . . . . 1 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 11 | . . 2 7 . . . . . . . 2 parse_system 7 | . . 1 5 . . . . . . . 1 no_distress 3 | . . 1 1 . . . . . . . 1 check_alert 1 | . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Total Allies 19 | . . . . . 19 . . . . . . Largest Group 19 | . . . . . 19 15 8 8 6 6 1 Highest-Rated Group 465 | . . . . . 465 409 241 241 178 178 24 Highest-Rated Ally 35 | . . . . . 35 35 35 35 35 35 24 Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 272 | . . . . . 136 78 6 20 . 32 . Total Damage 8591 | . . . . . 3784 3065 173 691 . 878 . Kills 41 | . . . . . 9 20 2 7 . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Active Infowar (turns) 6902 | . . 623 1340 432 480 1584 697 285 5 252 1204 Optics 3651 | . . . . . . 1208 697 285 5 252 1204 Structural 6331 | . . 623 1340 432 480 1584 697 236 . 28 911 Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Turns Passed 7343 | 74 366 624 1340 432 480 1584 697 285 5 252 1204 Spaces Moved 2850 | 41 199 270 479 172 180 641 293 113 3 83 376 Core 23 | 19 . . . . . . . . . . 4 Treads 2827 | 22 199 270 479 172 180 641 293 113 3 83 372 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 245 245 237 237 237 237 237 237 Average Speed 225 | 123 160 181 220 245 245 239 237 237 237 239 247 Slowest Speed 1050 | 200 160 240 245 245 245 245 237 237 237 245 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 35 23 47 6 86 23 61 15 . 88 9 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 4 | . . . . 1 . . 1 . . . 2 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . 1 . . . 2 AOE 1 | . . . . 1 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Total 3376 | 63 222 353 632 180 210 669 294 126 2 118 507 Wait 152 | 9 3 30 43 . 14 3 1 10 . 7 32 Move 2840 | 40 198 269 478 172 179 640 292 112 2 82 376 Hop . | . . . . . . . . . . . . Pick Up 63 | 7 7 11 16 3 4 6 . . . 4 5 Fast Attach 2 | 2 . . . . . . . . . . . Attach 45 | 5 . 11 6 3 2 1 . . . 2 15 Detach 2 | . . . 1 . . 1 . . . . . Swap 28 | . 2 2 12 . . 8 . 2 . 2 . Drop 14 | . . . 3 . 5 1 . . . 5 . Fire 212 | . 12 26 66 2 6 9 1 2 . 10 78 Melee 12 | . . 4 7 . . . . . . . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 354 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Discovered exit to Materials (range 3) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 916 | -9/Materials | Identified exit to Materials 916 | -9/Materials | Discovered exit to Materials (range 5) 966 | -9/Materials | Repaired Datajack 1065 | -9/Materials | Entered another Materials area 1065 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1924 | -8/Materials | Repaired Hvy. Assault Rifle 1984 | -8/Materials | Garrison activated, responded to threat 2374 | -8/Materials | Identified exit to Factory 2374 | -8/Materials | Discovered exit to Factory (range 5) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2535 | -7/Factory | Build established: Hacker-Gunner 2837 | -7/Factory | Sucked down chute 2837 | -7/Factory | Entered Waste 2838 | -7/Waste | Met a frightened Derelict 2879 | -7/Waste | Warlord forces began an assault 2987 | -7/Waste | Spotted C-40 Crusher 2997 | -7/Waste | Allies destroyed C-40 Crusher 3025 | -7/Waste | Spotted C-40 Crusher 3035 | -7/Waste | Allies destroyed C-40 Crusher 3078 | -7/Waste | Spotted C-40 Crusher 3086 | -7/Waste | Destroyed C-40 Crusher 3111 | -7/Waste | Spotted C-40 Crusher 3113 | -7/Waste | Allies destroyed C-40 Crusher 3127 | -7/Waste | Spotted C-40 Crusher 3139 | -7/Waste | Allies destroyed C-40 Crusher 3158 | -7/Waste | Spotted C-40 Crusher 3162 | -7/Waste | Allies destroyed C-40 Crusher 3168 | -7/Waste | Lost 3 allies 3270 | -7/Waste | Identified exit to Factory 3270 | -7/Waste | Discovered exit to Factory (range 15) 3317 | -7/Waste | Entered Factory 3317 | -7/Factory | Accompanied by 15 allies 4229 | -7/Factory | Garrison activated, responded to threat 4705 | -7/Factory | Lost 3 allies 4877 | -7/Factory | Identified exit to Lower Caves 4877 | -7/Factory | Discovered exit to Lower Caves (range 8) 4901 | -7/Factory | Entered Lower Caves 4901 | -7/Lower Caves | Accompanied by 8 allies 4961 | -7/Lower Caves | Learned Factory terminal intel 5368 | -7/Lower Caves | Encountered a Warlord checkpoint 5483 | -7/Lower Caves | Identified exit to Lower Caves 5483 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 5598 | -7/Lower Caves | Entered another Lower Caves area 5598 | -7/Lower Caves | Accompanied by 8 allies 5692 | -7/Lower Caves | Attracted the attention of an 0b10 base 5716 | -7/Lower Caves | Identified exit to Factory 5716 | -7/Lower Caves | Discovered exit to Factory (range 9) 5883 | -7/Lower Caves | Entered Factory 5883 | -6/Factory | Accompanied by 6 allies 5883 | -6/Factory | Evolved 2 slots: Utility x2 5884 | -6/Factory | Loaded intel: 26 terminal locations 5888 | -6/Factory | Identified exit to DSF 5888 | -6/Factory | Entered DSF 5888 | -6/DSF | Accompanied by 6 allies 5915 | -6/DSF | Additional patrols routed to DSF 6048 | -6/DSF | Sterilization system engaged 6068 | -6/DSF | Ambient heat levels rising (+10) 6079 | -6/DSF | Identified exit to Factory 6079 | -6/DSF | Discovered exit to Factory (range 14) 6083 | -6/DSF | Ambient heat levels rising (+10) 6098 | -6/DSF | Ambient heat levels rising (+10) 6113 | -6/DSF | Ambient heat levels rising (+10) 6128 | -6/DSF | Ambient heat levels rising (+10) 6140 | -6/DSF | Entered Factory 6140 | -5/Factory | Accompanied by 1 ally 6140 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6316 | -5/Factory | Repaired Deuterium Engine 7094 | -5/Factory | Lost 13 parts (4p2n2u5w) 7277 | -5/Factory | Core integrity fell below 50% 7301 | -5/Factory | System corruption reached 10% 7325 | -5/Factory | Core integrity fell below 20% 7344 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- corruption cleaned. 07303_ U-05 Engineer lays Concrete. 07304_ Imp. Remote Datajack destroyed. 07305_ U-05 Engineer lays Concrete. 07307_ Shock Bomb Launcher destroyed. 07308_ U-05 Engineer lays Concrete. 07308_ Broken Recalibrator destroyed. 07309_ U-05 Engineer lays Concrete. 07311_ Critical hit (Burn: +37). 07312_ Chain reaction triggered in Imp. Ion Engine. 07313_ System corrupted: Heat flow error (+167). 07316_ Critical hit (Burn: +37). 07316_ Imp. Recalibrator destroyed. 07319_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 07320_ U-05 Engineer destroyed. 07327_ A-15 Conveyor destroyed. 07330_ System corrupted: Component data lost. 07340_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????####?????## | | ????????????????????????????????????## ??? # | | ????????????????????????????????????## ! ""? # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# ] # | | ?????????????????????????????????????# #^ ^ | | ?????????????????????????????????????# " " + % | | ???????################??????????????# "Y" # | | #######################??????????##### """ ! # | | ######### ########???############### | | # ########???### # | | # # """"""??? # # | | # # """"""""" # + | | """ # # """"""""" # # | | """ # # """"""""" # ] # | | """ / + """"""""" # # | | "" # ! # """"""""" # """" ]]] # | | "" # # # """" ]] #% | | # # # """" ]] # | | # # # """" # | | ? # # # """" + | | ######+####### # """" # | | #####+#### ### # # | | #######;;;################## | | =%@ % ! g | | =] |%* p | | % =! gk | | % p | | | | % ###+################# | | #####+#### # ############ | | ### ###"?????????????????## | | ???????? ### ###"?????????????????## | | ??????????## ##???????????????????## | | ??????????## ##?????????############ | | ??????????## ##?????????############ | | ??????????## ##?????????## # ###+# | | ??????????## ##?????????##"" # # | | ??????????## ##?????????##"" """ # # ? | | ??????????## ##?????????##"T """ #^ ^ # ] ? | | ??????????## ##?????????##"" """ # ^^^^# ? ? | | ??????????## ##?????????##"" # # ??? | | ??????????## ##?????????## # # ??? | | ?########### ### ## # # ??? | | ?########### #################+##### # ??? | | ?## [ = # ??? | | ?## * ##??? | | ?## ##??? | | ?## = ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Datajack | 30% | -9/Materials Hvy. Assault Rifle | 32% | -8/Materials Deuterium Engine | 53% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- System Compromised The More The Merrier Challenges ------------ None Game ------ Seed WarpLauncherFirepult Manual? 0 Play Time 01:25:00 Cumulative 9.7 hours Start 2025.07.23 @ 21:18:40 End 2025.08.15 @ 18:42:59 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 4 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed0533ed-1e89-4b02-a068-06a941204ceb