Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 15:43:53 Player: spruce (@macklemurr) Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (235) 1175 Value Destroyed (12156) 12156 Prototype IDs (82) 1640 Alien Tech Used (10) 2000 Bonus (10556) 10556 TOTAL SCORE: 37627 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6161 Follower Combat Kills 1959 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -964 Cogmind --------- Core Integrity 0/1600 Matter 12/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Capacitor Improved Power Shielding Heavy Machine Gun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Glidesys II > --- UTILITY ---------- Coolant Network Zionite Biocell Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Quantum Capacitor Maneuvering Thrusters Zionite Weapon Casing Zionite Light Carapace Zionite Shade Armor Advanced Powered Armor Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Zionite Laser-H Fusion Bomb Launcher > --- INVENTORY -------- Zionite Shade Armor Phase Gun Zionite Laser-M Nanosword [Rating: 196] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Cesium-ion Thruster Treads Biometal Heavy Treads Leg Zionite Supercomposite Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Power Sword Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 13 | . . . 2 . . 2 2 . . . . . . . . . 2 . . . . 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 6 5 1 9 29 3 43 30 2 3 2 . 16 . . 11 1 6 . . 15 . 16 25 16 11 23 35 39 Power 45 | 1 . . 3 4 2 2 4 . 1 . . 5 . . 1 . . . . 1 . . 2 4 2 3 5 5 Engine 16 | 1 . . 3 4 2 . 4 . . . . 2 . . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 . . 1 . . 3 . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 4 2 3 5 5 Propulsion 87 | 2 2 . . 8 . 16 6 . 1 . . 3 . . 3 . 1 . . 2 . 6 4 2 5 3 13 10 Treads 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 3 2 Leg 14 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 7 Wheel 11 | . 2 . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 1 Flight 46 | . . . . . . 7 6 . 1 . . 3 . . 3 . 1 . . 2 . 6 4 2 5 2 4 . Utility 131 | 1 . . 4 5 . 10 13 2 1 2 . 8 . . 7 1 5 . . 6 . 7 13 6 1 12 13 14 Device 62 | . . . 1 5 . 1 8 1 1 2 . 5 . . 3 1 2 . . 4 . 3 3 5 . 4 8 5 Storage 13 | 1 . . 2 . . . 1 . . . . 2 . . 1 . . . . . . 1 1 . . 2 1 1 Processor 19 | . . . 1 . . 2 2 1 . . . 1 . . . . . . . 1 . . 4 1 1 1 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 34 | . . . . . . 7 2 . . . . . . . 3 . 3 . . . . 3 3 . . 5 1 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 84 | 2 3 1 2 12 1 15 7 . . . . . . . . . . . . 6 . 3 6 4 3 5 4 10 Energy Gun 46 | 1 3 . 2 9 . 9 4 . . . . . . . . . . . . 4 . 1 1 1 1 3 1 6 Energy Cannon 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 1 . . 1 2 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . 4 3 . . . . . . . . . . . . 1 . 1 3 2 . 1 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . 2 5 . 3 2 . . 1 . 2 . . 5 . . . . 9 . 1 8 4 2 10 1 14 Parts Lost 101 | . . 1 . 5 . 18 . . . . . . . . . . . . . . . 4 . 11 . 16 22 24 Power 16 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 . 3 4 4 Propulsion 29 | . . . . 2 . 6 . . . . . . . . . . . . . . . 1 . 3 . 5 6 6 Utility 40 | . . . . 1 . 4 . . . . . . . . . . . . . . . 3 . 5 . 7 11 9 Weapon 16 | . . 1 . 1 . 6 . . . . . . . . . . . . . . . . . 1 . 1 1 5 Highest Loss Streak 17 | . . 1 . 3 . 6 . . . . . . . . . . . . . . . 4 . 9 . 14 12 17 Average Slot Usage (%) 84 | . 85 84 89 97 100 90 84 89 93 92 93 92 94 94 93 94 91 89 89 86 84 80 81 75 61 68 62 55 Engine 3 | . 14 14 10 10 11 3 5 6 1 . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 . . 4 6 6 8 11 11 7 5 5 5 5 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 6 5 6 6 7 Treads 1 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 8 2 Wheel 4 | . 8 28 22 20 22 11 . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 5 25 26 26 26 26 28 29 29 29 29 23 21 21 21 21 19 21 17 19 15 5 2 Device 13 | . . . 8 10 11 6 12 19 20 19 20 15 17 17 13 16 12 10 10 14 21 18 13 10 8 9 18 7 Storage 8 | . 14 14 14 22 22 15 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 4 4 4 3 2 1 Processor 15 | . . . 10 11 11 12 18 17 20 20 20 18 17 17 17 17 15 15 15 15 15 14 22 26 19 18 13 12 Protection 6 | . . . . . . 6 6 6 6 6 6 5 5 5 8 5 18 21 21 16 10 9 8 3 . 4 . 6 Energy Gun 4 | . 16 25 19 19 15 12 . . . . . . . . . . . . . . . . . . 2 3 1 2 Slashing Weapon 3 | . . . . . . 1 4 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 3 2 . 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 15 15 36 43 44 60 45 37 39 39 39 46 44 44 44 44 50 50 50 62 62 78 80 70 51 100 79 100 Greatest Support 177 | 20 24 24 24 32 24 44 45 41 41 32 41 49 44 44 55 47 62 50 50 62 62 82 87 87 63 86 177 123 Greatest Overweight (x) 15 | 3 . . 1 12 1 15 5 1 1 1 1 1 . . 1 . . . . 1 . . . . . 1 1 2 Average Overweight (x) . | 1 . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 14 14 14 14 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 8 8 8 14 8 4 Average Capacity 9 | 5 6 6 8 14 14 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 8 8 8 8 6 4 Most Carried 14 | 4 6 6 11 14 14 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 8 8 8 9 6 4 Average Carried 9 | 1 5 5 7 13 14 13 9 9 10 9 9 9 10 9 9 10 9 10 10 9 10 12 7 7 6 7 4 2 Final Capacity 14 | 6 6 6 14 14 14 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 8 8 4 4 4 Final Carried 14 | 4 6 6 11 14 14 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 4 8 4 3 4 Class Distribution -------------------- 24% | Messiah-Scout 23% | Mutant 13% | Messiah-Mutant 10% | Assassin 8% | Messiah-Sprinter 5% | Commander-Mutant 5% | Messiah-Assassin 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Sprinter | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Messiah-Assassin | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Zhirov Messiah-Scout | -4/Proximity Caves Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Warlord Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Sprinter | -3/Quarantine Messiah-Sprinter | -3/Section 7 Messiah-Sprinter | -2/Research Messiah-Mutant | -2/Testing Messiah-Mutant | -1/Access Messiah-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 4251 | 173 80 92 108 347 95 296 91 304 27 30 . 100 50 10 100 28 . . . 79 48 145 356 206 100 220 314 852 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9780 | . 97 93 273 1426 . 1105 91 . . . . 596 . . 107 . . . . . . 525 1495 272 . 606 808 2286 Parts 413 | . 10 14 22 85 1 41 6 . . . . 21 . . . . . . . . . 35 58 9 . 17 36 58 Haulers Intercepted 16 | . 1 . 1 5 . 1 . . . . . 1 . . . . . . . . . 1 1 . . . 5 . Recyclers Shooed 8 | . . 1 1 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 8 . . . . . . . . . . . 13 . . . . . . . . Prevented 13 | . . . . . . . . . . . 11 . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 163 | . 2 3 5 14 1 19 2 . . . . 2 . . . . . . . . . 4 23 3 . 6 21 58 Melee 51 | . . . . . . 2 2 . . . . 2 . . . . . . . . . 2 23 3 . 6 8 3 Guns 35 | . 2 3 3 11 . 9 . . . . . . . . . . . . . . . . . . . . 1 6 AOE 72 | . . . 2 2 1 5 . . . . . . . . . . . . . . . 2 . . . . 12 48 Classes Destroyed 22 | . 3 1 2 3 1 2 1 . . . . 1 . . . . . . . . . . 3 . . 1 2 2 Worker 10 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . 5 1 Builder 9 | . . . 2 4 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 16 | . 1 . 1 5 . 1 . . . . . 1 . . . . . . . . . 1 1 . . . 5 . Recycler 9 | . . . . 4 . 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 . Mechanic 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Operator 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . . 2 . 2 . . . . . 1 . . . . . . . . . 2 1 1 . . 2 . Swarmer 30 | . 2 3 2 4 . . . . . . . . . . . . . . . . . 2 7 . . . 4 6 Grunt 53 | . . 1 2 7 . 11 . . . . . 1 . . . . . . . . . . 6 2 . 3 3 17 Brawler 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Duelist 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . 1 5 . 6 . . . . . . . . . . . . . . . . . . . . 1 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 18 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 8 4 Programmer 20 | . . . . . . . 2 . . . . 1 . . . . . . . . . 2 3 . . . 4 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 27 | . 2 2 3 9 1 9 1 . . . . 2 . . . . . . . . . 2 8 2 . 4 27 22 Combat Bots Only 18 | . 2 2 2 4 1 9 1 . . . . 1 . . . . . . . . . 2 8 2 . 4 12 18 Max Kills in Single Turn 26 | . 1 1 1 2 1 2 1 . . . . 1 . . . . . . . . . 2 1 1 . 1 26 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . 1 2 1 2 . . . . . . . . . . . . . . . 2 . . . . 12 5 Melee 1 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 22654 | . 50 211 132 673 78 2879 339 19 33 . 13 60 . 165 . . . . 39 . . 837 1740 1856 30 4921 4549 4030 Core 3970 | . . 25 35 148 . 363 107 . 16 . . 19 . 80 . . . . . . . 87 160 503 . 813 940 674 Absorbed by Shields 3590 | . . . . . . . . . . . . . . . . . . . . . . 95 1638 238 . 77 715 827 Core Remaining (%) 72 | 100 . 90 . . 54 48 . . . . 85 . . . . 90 . . . . 100 . . 40 . 43 . . Volleys Fired 334 | . 13 16 15 69 11 59 5 . . . . . . . . . . . . 1 . 6 2 4 . 15 16 102 Largest 2 | . 2 2 2 2 2 2 1 . . . . . . . . . . . . 1 . 1 1 1 . 1 1 2 Hottest 140 | . 90 90 90 136 120 140 65 . . . . . . . . . . . . 40 . 40 40 94 . 88 88 132 Shots Fired 476 | . 26 26 30 130 16 97 5 . . . . . . . . . . . . 1 . 6 2 4 . 15 16 102 Gun 395 | . 26 26 30 116 10 93 5 . . . . . . . . . . . . 1 . 3 2 3 . 5 15 60 Cannon 17 | . . . . 14 . 2 . . . . . . . . . . . . . . . . . 1 . . . . Launcher 54 | . . . . . 6 2 . . . . . . . . . . . . . . . 3 . . . . 1 42 Special 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Kinetic 12 | . 10 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 140 | . 10 . . 20 . 11 5 . . . . . . . . . . . . . . . . 3 . 15 16 60 Explosive 53 | . . . . . 6 2 . . . . . . . . . . . . . . . 3 . . . . . 42 Electromagnetic 265 | . 6 25 29 110 10 84 . . . . . . . . . . . . . . . . . 1 . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . . . . Robot Hit Streak 19 | . 4 5 11 14 7 13 5 . . . . . . . . . . . . . . 7 . . . 9 10 19 Robot Miss Streak 12 | . 3 3 3 4 12 4 . . . . . . . . . . . . . . . . . . . 2 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 53 Shots Hit Robots 557 | . 15 18 26 92 1 82 12 . . . . 19 . . 1 . . . . . . 15 82 16 . 42 45 91 Core Hits 417 | . 7 8 13 56 2 53 3 . . . . 8 . . 1 . . . . . . 15 26 5 . 13 41 166 Critical Hits 42 | . . . . 9 . 1 . . . . . . . . . . . . . . . 1 18 2 . 7 3 1 Critical Kills 13 | . . . . 5 . . . . . . . . . . . . . . . . . 1 4 1 . 1 1 . Critical Parts Destroyed 27 | . . . . 4 . 1 . . . . . . . . . . . . . . . . 13 . . 6 2 1 Melee Attacks 405 | . . . . . . 13 15 . . . . 24 2 1 1 . 32 1 3 . 7 37 136 21 . 39 44 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 405 | . . . . . . 13 15 . . . . 24 2 1 1 . 32 1 3 . 7 37 136 21 . 39 44 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . 6 . . . . . . . . . 3 3 1 . 1 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66230 | . 177 185 481 1814 435 2959 397 . . . . 1320 . . 131 . . . . . . 1357 7065 1554 . 2456 29956 15943 Guns 5921 | . 177 185 305 1317 90 1912 127 . . . . . . . . . . . . . . . . . . . 337 1471 Cannons 205 | . . . . 205 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 43223 | . . . 176 292 345 791 . . . . . . . . . . . . . . . 482 . . . . 27669 13468 Melee 16789 | . . . . . . 256 270 . . . . 1320 . . 131 . . . . . . 875 7065 1554 . 2364 1950 1004 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | . 128 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 31038 | . 33 . 176 547 25 561 127 . . . . . . . . . . . . . . . . . . 92 28006 1471 Explosive 14791 | . . . . . 320 521 . . . . . . . . . . . . . . . 482 . . . . . 13468 Electromagnetic 3472 | . 16 173 305 1267 90 1621 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16789 | . . . . . . 256 270 . . . . 1320 . . 131 . . . . . . 875 7065 1554 . 2364 1950 1004 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 3 4 4 1 1 1 1 1 . . . . . . . . . . . 2 9 11 . 11 12 17 Average Corruption 4 | . . . 3 3 4 1 1 1 1 1 . . . . . . . . . . . 1 5 9 . 6 7 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . 7 31 6 1 . 4 2 1 . . . . . . . . . . . 5 26 23 . 3 9 64 Message Errors 34 | . . . 2 8 2 . . . 1 1 . . . . . . . . . . . 2 2 4 . . 2 10 Matter Fused 32 | . . . 2 9 1 . . . . . . . . . . . . . . . . . 5 5 . 1 1 8 Heat Flow Errors 21 | . . . . 3 1 . . . . . . . . . . . . . . . . 1 6 1 . . 1 8 Energy Discharges 14 | . . . . 2 2 . . 2 1 . . . . . . . . . . . . . 3 1 . . 1 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Data Loss (minor) 15 | . . . 1 . . . . 2 . . . . . . . . . . . . . 1 3 . . 2 2 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 5 Targeting Errors 42 | . . . 2 8 . 1 . . . . . . . . . . . . . . . 1 5 4 . . 2 19 Weapon Failures 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 5529 | . . . . . 104 13 1 . . . . 198 . . . . . . . . . 57 897 110 . 357 3327 465 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3626 | . . . . . 104 13 . . . . . . . . . . . . . . . 57 . . . . 3115 337 Melee 1903 | . . . . . . . 1 . . . . 198 . . . . . . . . . . 897 110 . 357 212 128 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1719 | . . . 22 64 79 146 . . . . . . . . . . . . . . . 23 . . . . 1317 68 Shots 17 | . . . 1 2 2 5 . . . . . . . . . . . . . . . 2 . . . . 2 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 60 75 9 124 81 505 80 . . . . 59 . 10 . . . . . . . 187 171 185 . 5 145 142 Average Temperature 62 | . 22 36 5 39 25 114 30 . . . . 16 . 6 . . . . . . . 116 67 56 . 5 89 71 Received Heat Transfer 2339 | . . 18 24 141 . 1068 12 9 6 . . 18 . 33 . . . . . . . 108 86 136 9 324 24 323 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 1 7 . 8 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 4481 | . 75 . 150 981 50 610 185 . . . . . . . . . . . . . . . . . . 259 600 1571 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 3 3 1 4 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 6998 | . 97 286 341 575 419 1214 590 . . . . 162 . . . . 57 . . . . 308 884 690 413 398 4542 6998 Average Influence 810 | . 63 124 228 384 243 1084 379 . . . . 66 . . . . 19 . . . . 82 652 588 373 309 296 4810 Maximum Alert Level 5 | . . 1 1 2 2 4 2 . . . . . . . . . . . . . . 1 3 2 2 1 5 5 Low Security (%) 31 | 100 100 76 40 11 35 . 13 . . . . 100 . . . . 100 . . . . 87 2 . . . 45 . Level 1 27 | . . 23 59 44 61 . 43 . . . . . . . . . . . . . . 12 17 . 93 99 52 . Level 2 15 | . . . . 44 2 . 42 . . . . . . . . . . . . . . . 28 100 7 . . . Level 3 10 | . . . . . . 46 . . . . . . . . . . . . . . . . 52 . . . . . Level 4 6 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 67 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . . . 1 2 . 14 4 . . . . 5 . . . . . . . . . 8 5 4 . 4 4 24 Investigation 12 | . . . . . . 2 . . . . . 2 . . . . . . . . . 2 1 1 . 2 1 1 Extermination 12 | . . . . . . 1 2 . . . . 2 . . . . . . . . . 1 2 1 . 1 2 . Reinforcement 10 | . . . 1 2 . 3 1 . . . . . . . . . . . . . . . 1 1 . 1 . . Assault 30 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . 1 1 . . 1 23 Garrison 11 | . . . . . . 6 . . . . . . . . . . . . . . . 5 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 16 | . . . . 3 . . 1 . . . . . . . . . . . . . . 1 1 3 1 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 479 | . 8 9 7 24 10 43 11 6 8 . 3 9 . 4 . . 1 . 5 1 . 20 54 69 3 28 44 112 Peak Tracking Total 30 | . 4 3 2 5 3 9 6 4 7 . 3 4 . 4 . . 1 . 5 1 . 6 8 30 4 14 8 29 Tactical Retreats 59 | . 1 . 1 . . 3 2 2 6 . . 1 . 1 . . . . . . . 5 12 6 . 1 12 6 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 18 | . 1 . . 7 . 1 2 . . . . . . . . . . . . . . 3 . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 2 . . . . . . . . . . . . . 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 55 | . . 1 . 2 3 2 1 . . . . 1 . 1 . . 1 . . 1 . 3 8 2 . 3 19 7 Max in Single Turn 19 | . . 1 . 1 1 1 1 . . . . 1 . 1 . . 1 . . 1 . 1 1 1 . 1 19 2 Garrison Access 6 | . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 51 | . 3 . 2 11 7 4 3 . 1 . . 1 1 . 6 . . . . 6 . . 4 . . 1 1 . Terminals 20 | . 3 . 2 10 2 1 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . Garrison Access 6 | . . . . 1 . 2 1 . . . . 1 . . . . . . . . . . 1 . . . . . Total Hacks 121 | . 5 . 6 24 8 11 7 . 1 . . 1 1 . 27 . . . . 16 . . 12 . . 1 1 . Successful 89 | . 3 . 5 11 8 3 4 . 1 . . . 1 . 27 . . . . 16 . . 8 . . 1 1 . Failed 32 | . 2 . 1 13 . 8 3 . . . . 1 . . . . . . . . . . 4 . . . . . Catastrophic 5 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . . . 5 13 6 1 1 . . . . 11 . . . . 3 . . . . 8 10 4 . 2 2 5 Terminals 45 | . 5 . 6 23 3 2 6 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 6 . . . . . . . . . . . . . . . . 8 . . . 1 . Garrison Access 7 | . . . . 1 . 3 1 . . . . 1 . . . . . . . . . . 1 . . . . . Terminal Hacks 63 | . 3 . 2 7 2 . 4 . 1 . . . 1 . 27 . . . . 16 . . . . . . . . Record 24 | . . . . . . . . . . . . . . . 15 . . . . 9 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . 2 . . . . . . . . . . 4 . . . . 5 . . . . . . . . Open Door 6 | . . . . 2 . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Surveillance Status 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 2 . . . . . . . . . . . . . . . . 7 . . . 1 . Insert Component 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 7 . . . 1 . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . . . 7 7 12 1 . . . . . . . . . . . . . . . . . . . . . . Terminals 7 | . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 2 8 1 3 2 . . . . 1 . . . . . . . . . . 3 . . 1 . . Full Trace Events 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . 3 . Machine Destruction 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . 3 . Robots Rewired 9 | . . . . . 7 . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 63 | . . 3 . 10 7 . . . . 8 . 4 . . . . . . . 2 . 2 . . . . 1 26 Largest Group 15 | . . 3 1 10 8 1 . . . 8 8 5 1 1 . . . . . 2 . 2 . . . . 1 15 Highest-Rated Group 1535 | . . 40 16 88 100 7 . . . 236 236 193 42 42 . . . . . 120 . 206 . . . . 268 1535 Highest-Rated Ally 268 | . . 16 16 16 34 7 . . . 40 40 42 42 42 . . . . . 60 . 103 . . . . 268 268 Zionite Dispatches 6 | . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 9 | . . . . 2 . 1 2 . . . . 3 . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . 1 . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 469 | . . 25 11 40 83 . . . . . 39 23 . . . . . . . . . 4 . . . . 17 227 Total Damage 17195 | . . 203 122 436 1589 . . . . . 836 494 . . . . . . . . . 292 . . . . 1848 11375 Kills 98 | . . 8 1 4 23 . . . . . 4 3 . . . . . . . . . 1 . . . . 8 46 Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 2 . 1 . . 1 . . . 1 . . . . . . . . . . Drone Launches 6 | . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 15028 | 79 249 380 392 1206 562 1197 941 672 605 996 362 680 141 153 101 121 197 246 516 380 307 839 963 397 100 403 878 965 Spaces Moved 16583 | 47 173 302 330 786 444 880 867 414 655 993 324 1239 320 343 189 316 334 294 385 1064 356 1246 1548 945 231 537 488 533 Core 89 | 9 . . . 6 . 1 26 . . . . . . . . . . . . . . . . . . . . 47 Treads 687 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 401 251 Legs 394 | 38 111 . . . . . . . . . . . . . . . . . . . . . . . . . 29 216 Wheels 2654 | . 62 302 330 780 444 736 . . . . . . . . . . . . . . . . . . . . . . Hover 123 | . . . . . . 123 . . . . . . . . . . . . . . . . . . . . . . Flight 12636 | . . . . . . 20 841 414 655 993 324 1239 320 343 189 316 334 294 385 1064 356 1246 1548 945 231 502 58 19 Fastest Speed 21 | 50 90 90 90 100 100 26 23 26 26 94 26 23 26 26 23 26 26 27 27 24 24 22 24 27 21 21 30 37 Average Speed 54 | 142 109 90 93 110 100 101 45 43 71 94 77 25 26 26 26 26 26 27 27 25 24 25 25 27 24 35 132 121 Slowest Speed 800 | 200 120 90 100 650 100 800 360 94 94 94 94 94 26 26 100 26 27 27 27 102 24 28 34 35 35 165 165 230 Overloaded Moves 245 | . . . . . . . 15 . . . . . . . . . . . . . . . . 74 . 125 31 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . . 3 . . . . 6 . . . . . . . 1 . 5 17 23 3 18 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 3 38 75 36 97 90 30 36 50 66 91 55 45 54 52 63 57 10 56 72 94 57 47 97 47 8 65 15 30 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 8 | . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . . . 7 2 4 2 . 1 1 . 2 . . 1 . 2 . . . . . . . Spaces Dug 132 | . . . . . 21 . 4 . . . . . 2 . . . 9 1 3 . 7 39 31 3 . 1 6 5 Terrain Destroyed 2643 | . . . 19 8 61 28 4 . . . . . 2 . . . 9 1 3 . 7 66 31 3 . 2 1996 403 Melee 96 | . . . . . . . 4 . . . . . 2 . . . 9 1 3 . 7 24 31 3 . 1 6 5 Projectile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 AOE 2544 | . . . 19 8 61 28 . . . . . . . . . . . . . . . 42 . . . . 1990 396 Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 21412 | 56 210 384 382 990 545 1066 1390 909 793 1056 433 1569 374 405 238 353 396 458 791 1170 566 1692 1831 1020 266 674 646 749 Wait 3222 | . 2 63 13 65 5 27 393 485 127 58 108 272 53 60 22 37 15 164 404 51 204 343 83 34 22 55 41 16 Move 16418 | 46 172 301 329 785 443 879 860 413 654 992 323 1227 319 342 188 315 333 293 384 1061 355 1235 1519 905 224 501 487 533 Hop 61 | . . . . . . . 3 . . . . 5 . . . . . . . 1 . 5 11 16 3 17 . . Pick Up 149 | 4 10 2 9 17 . 15 14 5 1 1 1 7 . 1 2 . 4 . . 3 . 14 14 5 4 2 6 8 Fast Attach 240 | 6 . . 6 19 2 23 14 1 1 1 . 11 . . 11 . 3 . . 12 . 7 23 14 9 19 29 29 Attach 82 | . 2 1 2 3 . 13 12 1 . 1 . 4 . . . . 2 . . 3 . 8 1 6 2 4 7 10 Detach 40 | . . . . 1 . 3 11 . 1 1 . 1 . . 1 . . . . 5 . 2 1 2 . 3 3 5 Swap 31 | . 3 . 1 7 1 7 4 . 2 . . 1 . . 1 1 1 . . . . 1 1 . . . . . Drop 261 | . 8 1 7 22 2 27 23 4 2 2 1 17 . 1 12 . 6 . . 16 . 16 40 13 2 17 13 9 Fire 334 | . 13 16 15 69 11 59 5 . . . . . . . . . . . . 1 . 6 2 4 . 15 16 102 Melee 405 | . . . . . . 13 15 . . . . 24 2 1 1 . 32 1 3 . 7 37 136 21 . 39 44 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . 36 . . . . . . . . . . . . . . 18 . . . . . 8 Rewire 107 | . . . . 2 81 . . . 5 . . . . . . . . . . 17 . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 378 | -10/Mines | Discovered new exit (range 8) 440 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 541 | -10/Mines | Learned Materials emergency access door positions 549 | -10/Mines | Discovered new exit (range 5) 709 | -10/Mines | Entered Materials 709 | -9/Materials | Accompanied by 1 ally 709 | -9/Materials | Evolved 2 slots: Utility x2 709 | -9/Materials | Discovered new exit (range 16) 878 | -9/Materials | Discovered new exit (range 16) 1017 | -9/Materials | Discovered new exit (range 6) 1028 | -9/Materials | Identified exit to Storage 1101 | -9/Materials | Entered Storage 1101 | -9/Storage | Accompanied by 1 ally 1358 | -9/Storage | Lost 3 parts (2n1w) 1598 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1640 | -9/Storage | Used back door to open Recycling access 1640 | -9/Storage | Discovered new exit (range 4) 1895 | -9/Storage | Build established: Commander-Mutant 1909 | -9/Storage | Discovered new exit (range 5) 2254 | -9/Storage | Build established: Mutant 2302 | -9/Storage | Identified exit to Recycling 2307 | -9/Storage | Entered Recycling 2307 | -9/Recycling | Accompanied by 2 allies 2344 | -9/Recycling | Spotter reported a threat 2353 | -9/Recycling | Spotter reported a threat 2386 | -9/Recycling | Spotter reported a threat 2392 | -9/Recycling | Spotter reported a threat 2406 | -9/Recycling | Spotter reported a threat 2416 | -9/Recycling | Spotter reported a threat 2417 | -9/Recycling | Spotter reported a threat 2421 | -9/Recycling | Spotter reported a threat 2431 | -9/Recycling | Spotter reported a threat 2431 | -9/Recycling | Spotter reported a threat 2438 | -9/Recycling | Spotter reported a threat 2469 | -9/Recycling | Spotter reported a threat 2480 | -9/Recycling | Spotter reported a threat 2484 | -9/Recycling | Spotter reported a threat 2507 | -9/Recycling | Spotter reported a threat 2569 | -9/Recycling | Spotter reported a threat 2569 | -9/Recycling | Spotter reported a threat 2569 | -9/Recycling | Spotter reported a threat 2570 | -9/Recycling | Spotter reported a threat 2623 | -9/Recycling | Spotter reported a threat 2623 | -9/Recycling | Spotter reported a threat 2626 | -9/Recycling | Spotter reported a threat 2667 | -9/Recycling | Spotter reported a threat 2667 | -9/Recycling | Spotter reported a threat 2667 | -9/Recycling | Spotter reported a threat 2676 | -9/Recycling | Spotter reported a threat 2686 | -9/Recycling | Build established: Commander-Mutant 2720 | -9/Recycling | Spotter reported a threat 2729 | -9/Recycling | Spotter reported a threat 2776 | -9/Recycling | Spotter reported a threat 2776 | -9/Recycling | Spotter reported a threat 2777 | -9/Recycling | Spotter reported a threat 2827 | -9/Recycling | Spotter reported a threat 2828 | -9/Recycling | Spotter reported a threat 2828 | -9/Recycling | Spotter reported a threat 2835 | -9/Recycling | Discovered new exit (range 15) 2868 | -9/Recycling | Identified exit to Factory 2868 | -9/Recycling | Spotter reported a threat 2869 | -9/Recycling | Entered Factory 2869 | -7/Factory | Accompanied by 1 ally 2869 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3170 | -7/Factory | Build established: Mutant 3269 | -7/Factory | First assault squad dispatched 3496 | -7/Factory | Destroyed 9 combat bots 3545 | -7/Factory | Lost 6 parts (1p1n2u2w) 4002 | -7/Factory | Lost 4 parts (1n1u2w) 4050 | -7/Factory | Core integrity fell below 50% 4056 | -7/Factory | Discovered new exit (range 13) 4065 | -7/Factory | Identified exit to Factory 4066 | -7/Factory | Entered another Factory area 4066 | -6/Factory | Evolved 2 slots: Utility x2 4078 | -6/Factory | Lost 6 parts (1p3n1u1w) 4723 | -6/Factory | Build established: Sprinter 4961 | -6/Factory | Identified exit to Lower Caves 4987 | -6/Factory | Spotted B-75 Beast 5007 | -6/Factory | Entered Lower Caves 5252 | -6/Lower Caves | Encountered a Warlord checkpoint 5621 | -6/Lower Caves | Build established: Assassin 5646 | -6/Lower Caves | Learned location of 1 exit from Factory 5656 | -6/Lower Caves | Discovered new exit (range 9) 5664 | -6/Lower Caves | Identified exit to Lower Caves 5679 | -6/Lower Caves | Entered another Lower Caves area 5695 | -6/Lower Caves | Learned Factory trap positions 5767 | -6/Lower Caves | Discovered new exit (range 9) 5770 | -6/Lower Caves | Identified exit to Factory 5785 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5982 | -6/Lower Caves | Learned location of 1 exit from Factory 6280 | -6/Lower Caves | Discovered new exit (range 3) 6282 | -6/Lower Caves | Identified exit to Zion 6284 | -6/Lower Caves | Entered Zion 6320 | -6/Zion | Given A8's code to call for help 6361 | -6/Zion | Discovered new exit (range 17) 6426 | -6/Zion | System corruption cleaned by Quarantine Array 6569 | -6/Zion | Gained Derelict followers 6624 | -6/Zion | Received a visual enhancement algorithm 6716 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6969 | -6/Zion | Imprinted 6971 | -6/Zion | Declared Zion's savior 7145 | -6/Zion | Found Prototype Device 7150 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7223 | -6/Zion | Identified exit to Proximity Caves 7267 | -6/Zion | Build established: Messiah-Assassin 7280 | -6/Zion | Entered Proximity Caves 7280 | -5/Proximity Caves | Accompanied by 8 allies 7284 | -5/Proximity Caves | Learned Factory stockpile data 7612 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7642 | -5/Proximity Caves | Entered Factory 7642 | -5/Factory | Accompanied by 1 ally 7642 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7643 | -5/Factory | Identified exit to Factory 7644 | -5/Factory | Loaded intel: 78 trap records 7794 | -5/Factory | Zion Hacker squad teleported in 7864 | -5/Factory | Zion Hacking Resupply teleported in 7890 | -5/Factory | Zion Recon squad teleported in 8057 | -5/Factory | Retrieved Zion intel report: Guard Positions 8078 | -5/Factory | Build established: Messiah-Scout 8082 | -5/Factory | Discovered exit to Factory (range 12) 8295 | -5/Factory | Discovered exit to Factory (range 21) 8313 | -5/Factory | Discovered new exit (range 6) 8315 | -5/Factory | Identified exit to Upper Caves 8322 | -5/Factory | Entered Upper Caves 8322 | -5/Upper Caves | Accompanied by 1 ally 8456 | -5/Upper Caves | Discovered new exit (range 4) 8457 | -5/Upper Caves | Identified exit to Upper Caves 8463 | -5/Upper Caves | Entered another Upper Caves area 8463 | -5/Upper Caves | Accompanied by 1 ally 8497 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8580 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8580 | -5/Upper Caves | Spotted B-75 Beast 8585 | -5/Upper Caves | Encountered a Warlord checkpoint 8593 | -5/Upper Caves | Discovered new exit (range 18) 8606 | -5/Upper Caves | Learned Factory stockpile data 8616 | -5/Upper Caves | Identified exit to Zhirov 8616 | -5/Upper Caves | Entered Zhirov 8616 | -5/Zhirov | Discovered new exit (range 3) 8621 | -5/Zhirov | Met Zhirov 8629 | -5/Zhirov | Learned location of Quarantine (-3) 8634 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8639 | -5/Zhirov | Found Alien Artifact 8639 | -5/Zhirov | Identified Integrated Dissipator 8639 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 8704 | -5/Zhirov | Found Alien Artifact 8715 | -5/Zhirov | Identified exit to Proximity Caves 8717 | -5/Zhirov | Entered Proximity Caves 8820 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8838 | -4/Proximity Caves | Entered Factory 8838 | -4/Factory | Evolved 2 slots: Utility x2 8883 | -4/Factory | Discovered new exit (range 7) 8993 | -4/Factory | Discovered new exit (range 21) 9035 | -4/Factory | Identified exit to Upper Caves 9035 | -4/Factory | Entered Upper Caves 9239 | -4/Upper Caves | Encountered a Warlord checkpoint 9271 | -4/Upper Caves | Discovered new exit (range 15) 9278 | -4/Upper Caves | Identified exit to Upper Caves 9281 | -4/Upper Caves | Entered another Upper Caves area 9790 | -4/Upper Caves | Discovered new exit (range 9) 9796 | -4/Upper Caves | Identified exit to Warlord 9797 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9797 | -4/Upper Caves | Entered Warlord 9845 | -4/Warlord | Learned 4 Armory zone layouts 9845 | -4/Warlord | Learned 4 Research zone layouts 9845 | -4/Warlord | Learned Research security intel 9845 | -4/Warlord | Learned Factory terminal intel 9845 | -4/Warlord | Learned Factory repair station intel 9845 | -4/Warlord | Learned Factory scanalyzer intel 9845 | -4/Warlord | Learned Armory fabricator intel 9846 | -4/Warlord | Learned Armory emergency access door positions 9846 | -4/Warlord | Learned Testing stockpile data 9957 | -4/Warlord | Visited the Vortex Lab 9959 | -4/Warlord | Warlord's base attacked by MAIN.C 9960 | -4/Warlord | Met EX-DEC 9961 | -4/Warlord | Found Prototype Launcher 9961 | -4/Warlord | Identified Vortex Catalyst Activator 9963 | -4/Warlord | Found Prototype Energy Gun 9963 | -4/Warlord | Identified Vortex Rail 9966 | -4/Warlord | Found Prototype Energy Gun 9966 | -4/Warlord | Identified Vortex Rifle 9989 | -4/Warlord | Rebuked by Warlord 9998 | -4/Warlord | Found Prototype Reactor 9998 | -4/Warlord | Identified Vortex Chain Reactor 10005 | -4/Warlord | Found Prototype Device 10005 | -4/Warlord | Identified Thermal Barrier 10007 | -4/Warlord | Found Prototype Processor 10007 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 10010 | -4/Warlord | Found Prototype Hackware 10010 | -4/Warlord | Identified Ghost Barrier 10165 | -4/Warlord | Opened side exit 10173 | -4/Warlord | Discovered new exit (range 16) 10176 | -4/Warlord | Identified exit to Proximity Caves 10177 | -4/Warlord | Entered Proximity Caves 10483 | -3/Proximity Caves | Discovered new exit (range 7) 10484 | -3/Proximity Caves | Identified exit to Research 10484 | -3/Proximity Caves | Entered Research 10484 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10485 | -3/Research | Identified exit to Research 10812 | -3/Research | Zion Heavy squad teleported in 10909 | -3/Research | Garrison activated, responded to threat 10914 | -3/Research | Spotted B-86 Titan 10972 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 11160 | -3/Research | Spotted B-86 Titan 11176 | -3/Research | Zion Recon squad teleported in 11196 | -3/Research | Garrison activated, responded to threat 11242 | -3/Research | Lost 4 parts (1n3u) 11274 | -3/Research | Discovered exit to Research (range 6) 11314 | -3/Research | Discovered new exit (range 10) 11323 | -3/Research | Identified exit to Quarantine 11323 | -3/Research | Entered Quarantine 11341 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 11357 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11419 | -3/Quarantine | Discovered exit to Research (range 4) 11483 | -3/Quarantine | Found Alien Artifact 11549 | -3/Quarantine | Found Alien Slashing Weapon 11549 | -3/Quarantine | Identified Sigix Broadsword 11653 | -3/Quarantine | Destroyed 8 combat bots 11703 | -3/Quarantine | Build established: Messiah-Sprinter 11766 | -3/Quarantine | Identified Transdimensional Reconstructor 11766 | -3/Quarantine | Identified Phase Redirector 11769 | -3/Quarantine | Found Alien Artifact 11773 | -3/Quarantine | Identified Phase Armor 11797 | -3/Quarantine | Found Alien Artifact 11805 | -3/Quarantine | Identified Matter Drive 11815 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 11899 | -3/Quarantine | Found Alien Artifact 11934 | -3/Quarantine | Identified Subatomic Replicator 11944 | -3/Quarantine | Found Alien Artifact 11966 | -3/Quarantine | Identified Core Reset Matrix 11992 | -3/Quarantine | Found Alien Artifact 12021 | -3/Quarantine | Identified Stasis Generator 12155 | -3/Quarantine | Spotted Alpha 7 12203 | -3/Quarantine | Found Prototype Ballistic Gun 12203 | -3/Quarantine | Identified Multirail 12209 | -3/Quarantine | Found Alien Launcher 12209 | -3/Quarantine | Identified Sigix Terminator 12263 | -3/Quarantine | Spotted Fortress 12285 | -3/Quarantine | Discovered new exit (range 6) 12286 | -3/Quarantine | Identified exit to Section 7 12286 | -3/Quarantine | Entered Section 7 12393 | -3/Section 7 | Discovered exit to Research (range 15) 12436 | -3/Section 7 | Found Alien Artifact 12481 | -3/Section 7 | Found Integrated Dissipator 12486 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12511 | -3/Section 7 | Spotted S7 Guard 12522 | -3/Section 7 | Destroyed S7 Guard 12528 | -3/Section 7 | Found Alien Artifact 12550 | -3/Section 7 | Spotted S7 Guard 12567 | -3/Section 7 | System corruption reached 10% 12569 | -3/Section 7 | First assault squad dispatched 12577 | -3/Section 7 | Spotted Alpha 7 12599 | -3/Section 7 | Spotted B-86 Titan 12632 | -3/Section 7 | Core integrity fell below 50% 12647 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 12647 | -3/Section 7 | Identified Integrity Redistributor 12647 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+32) 12649 | -3/Section 7 | Identified Integrated Heat Negator 12649 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 12650 | -3/Section 7 | Warped through subspace 12683 | -3/Section 7 | Entered Research 12683 | -2/Research | Evolved 2 slots: Utility x2 12688 | -2/Research | Lost 9 parts (2p3n4u) 12765 | -2/Research | Discovered new exit (range 5) 12775 | -2/Research | Identified exit to Testing 12783 | -2/Research | Entered Testing 12798 | -2/Testing | Found Portable AFG 12812 | -2/Testing | Spotted PP-P7JCZNCZ6Z 12879 | -2/Testing | Found Prototype Processor 12879 | -2/Testing | Identified Exp. Signal Interpreter 12882 | -2/Testing | Found Prototype Launcher 12882 | -2/Testing | Identified Gui. Micro-nuke Launcher 12898 | -2/Testing | Found Prototype Slashing Weapon 12898 | -2/Testing | Identified Nanosword 12903 | -2/Testing | Spotted Striker 12903 | -2/Testing | Spotted Striker 12933 | -2/Testing | Found Prototype Protection 12933 | -2/Testing | Identified Lgt. Regenerative Plating 12935 | -2/Testing | Found Prototype Protection 12935 | -2/Testing | Identified SHELL Armor 12959 | -2/Testing | Found Prototype Protection 12959 | -2/Testing | Identified Med. Regenerative Plating 12962 | -2/Testing | Found Lgt. Regenerative Plating 13152 | -2/Testing | Discovered new exit (range 15) 13164 | -2/Testing | Lost 14 parts (3p3n7u1w) 13175 | -2/Testing | Found Prototype Device 13175 | -2/Testing | Identified AEGIS Remote Shield 13180 | -2/Testing | System corruption reached 10% 13185 | -2/Testing | Core integrity fell below 50% 13186 | -2/Testing | Identified exit to Access 13186 | -2/Testing | Entered Access 13186 | -1/Access | Evolved 2 slots: Utility x2 13195 | -1/Access | Zion Experimental squad teleported in 13304 | -1/Access | Found Quantum Capacitor 13476 | -1/Access | Build established: Messiah-Mutant 13813 | -1/Access | Found Quantum Capacitor 13902 | -1/Access | Lost 4 parts (3u1w) 13912 | -1/Access | Found Adv. Powered Armor 13915 | -1/Access | Found Adv. Powered Armor 13945 | -1/Access | Used Subatomic Replicator to create Alien Launcher 13948 | -1/Access | Identified Supercharged Sigix Terminator 14044 | -1/Access | Destroyed B-99 Colossus 14044 | -1/Access | High security lockdown imminent 14052 | -1/Access | System corruption reached 10% 14053 | -1/Access | Core integrity fell below 50% 14056 | -1/Access | Spotted B-99 Colossus 14059 | -1/Access | Discovered new exit (range 15) 14063 | -1/Access | Identified exit to Command 14064 | -1/Access | Entered Command 14065 | -1/Command | Destroyed 12 combat bots 14068 | -1/Command | Found Prototype Processor 14068 | -1/Command | Identified Spectral Analyzer 14083 | -1/Command | Lost 12 parts (1p5n6u) 14151 | -1/Command | Found Quantum Capacitor 14299 | -1/Command | Disengaged cave seal 14314 | -1/Command | First assault squad dispatched 14356 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14367 | -1/Command | Enhanced Grunt warped into view, answering call for help 14376 | -1/Command | Enhanced Grunt warped into view, answering call for help 14382 | -1/Command | High security lockdown imminent 14462 | -1/Command | High security lockdown engaged 14469 | -1/Command | Found Fusion Bomb Launcher 14522 | -1/Command | Spotted Striker 14528 | -1/Command | Spotted Striker 14533 | -1/Command | Destroyed Striker 14536 | -1/Command | Allies destroyed Striker 14551 | -1/Command | Found Prototype Protection 14551 | -1/Command | Identified Zio. Weapon Casing 14563 | -1/Command | Destroyed 13 combat bots 14566 | -1/Command | Found Prototype Protection 14566 | -1/Command | Identified Zio. Shade Armor 14593 | -1/Command | Found Zio. Shade Armor 14620 | -1/Command | Spotted Striker 14622 | -1/Command | Spotted Investigator 14622 | -1/Command | Scanned by Researcher 14626 | -1/Command | Destroyed Investigator 14628 | -1/Command | Destroyed Striker 14687 | -1/Command | Destroyed 18 combat bots 14690 | -1/Command | Found Prototype Device 14690 | -1/Command | Identified Exp. Thermal Shield 14784 | -1/Command | Spotted Striker 14785 | -1/Command | Spotted Striker 14787 | -1/Command | Destroyed Striker 14791 | -1/Command | Destroyed Striker 14805 | -1/Command | Spotted Executioner 14807 | -1/Command | Spotted Executioner 14818 | -1/Command | Destroyed Executioner 14824 | -1/Command | Spotted Striker 14843 | -1/Command | Destroyed 17 combat bots 14849 | -1/Command | Destroyed Striker 14870 | -1/Command | Core integrity fell below 20% 14916 | -1/Command | Lost 17 parts (2p4n7u4w) 14968 | -1/Command | Found Quantum Capacitor 14994 | -1/Command | Spotted Striker 14995 | -1/Command | Spotted Striker 15029 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14993_ M-36 Artificer unfolds itself. 14994_ C-30 ARC bursts open, deploying its payload. 14994_ Striker unfolds itself. 14994_ P-80 Master unfolds itself. 14994_ M-36 Artificer unfolds itself. 14994_ Zio. Supercomposite Leg destroyed. 14994_ Antimatter Reactor destroyed. 14994_ Knocked back. 14994_ Acquired Hvy. Machine Gun. 14994_ Zio. Biocell destroyed. 15018_ Myomer Leg blown off. 15018_ Zio. Supercomposite Leg blown off. 15018_ Nanosword blown off. 15018_ E-15 Imp destroyed. 15018_ Acquired Nanosword. 15021_ Nanosword destroyed. 15021_ Knocked back. 15023_ System corrupted: Matter fused (-10). 15023_ Slug penetrates Wall. 15027_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# @ #?????????????????????? | | ??????????????????# #?????????????????????? | | ########??????????# #?????????????????????? | | ? #???##### = #?????????????????????? | | ?? ##### # #?????????????????????? | | "" # Y = #?????????????????????? | | """" # ### K# #?????????????????????? | | """" # ??## ## ! #?????????????????????? | | "" # ####/##p########?????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # / #???????????????????????????? | | /########## # #???????????????????????????? | | ########## # #???????????????????????????? | | # #???????????????????????????? | | #= #???????????????????????????? | | %+= | #???????????????????????????? | | # #???????????????????????????? | | #########+### #???????????????????????????? | | ??????? # #???????????????????????????? | | ????? # #???????????????????????????? | | ??? # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Energy Generation 57 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 1275 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 30 Evasion (%) 79 Targeting Accuracy 14 Melee Accuracy 24 Launcher Accuracy 40 Recoil Reduction 5 Particle Charging 25 Stasis Canceling 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Redirector Phase Armor Sigix Terminator Integrity Redistributor Integrated Heat Negator Transdimensional Reconstructor Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackAbsorptionMatrix Manual? 0 Play Time 03:56:41 Cumulative 165.6 hours Start 2020.01.29 @ 01:36:26 End 2020.01.29 @ 15:43:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/1/0/1/0/3/0 Lore% 93 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a92a06ac-336d-4ae7-8442-dc1cc6a4385f