Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 13:26:09 Player: TheGamingJasper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (39) 195 Value Destroyed (1148) 1148 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9123 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Combat Airjet Gravmag Array Gravmag Array > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Actuator Array ECM Suite Improved Light Armor Plating Improved System Shield System Guard > --- WEAPON ----------- Power Sword Falx > --- INVENTORY -------- Gravmag Array Advanced Signal Interpreter Improved Actuator Array [Rating: 85] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Electron Diverter Utility Improved Signal Interpreter Device Improved Actuator Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Falx Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . . 1 Utility 13 | . . . . . 2 2 1 . . 2 1 2 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 86 | 6 . 2 7 2 11 15 14 . 7 . 2 13 . 7 . . Power 11 | 1 . . 1 . 1 . 2 . 2 . . 3 . 1 . . Engine 5 | 1 . . 1 . . . 2 . 1 . . . . . . . Core 2 | . . . . . 1 . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . 3 . 1 . . Propulsion 32 | 2 . . 6 . 4 5 4 . . . 1 8 . 2 . . Treads . | . . . . . . . . . . . . . . . . . Leg 6 | 2 . . 2 . . . 2 . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . . . . . . . Hover 21 | . . . 4 . 4 2 2 . . . 1 8 . . . . Flight 2 | . . . . . . . . . . . . . . 2 . . Utility 31 | 1 . 2 . . 4 7 6 . 4 . 1 2 . 4 . . Device 8 | . . 1 . . . 2 1 . 2 . . 1 . 1 . . Storage 2 | 1 . . . . 1 . . . . . . . . . . . Processor 8 | . . . . . . 3 1 . 1 . 1 1 . 1 . . Hackware 6 | . . . . . 1 1 2 . . . . . . 2 . . Protection 7 | . . 1 . . 2 1 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | 2 . . . 2 2 3 2 . 1 . . . . . . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 . . . . . 1 . 1 . . Parts Lost 47 | . 1 . . . 2 10 7 . . . . 18 . 4 . 5 Power 8 | . . . . . 1 . 1 . . . . 4 . 1 . 1 Propulsion 18 | . . . . . . 8 . . . . . 6 . 2 . 2 Utility 15 | . . . . . 1 1 4 . . . . 6 . 1 . 2 Weapon 6 | . 1 . . . . 1 2 . . . . 2 . . . . Highest Loss Streak 10 | . 1 . . . 2 9 4 . . . . 10 . 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 1 1 7 7 8 7 8 3 2 3 4 2 2 1 1 1 1 Power . | . 1 1 1 . . . . . . . . . . . . . Propulsion 1 | . . 3 2 2 2 1 1 1 1 2 1 1 . . . . Utility 2 | . . 1 3 4 3 3 1 1 1 2 1 1 1 1 1 1 Weapon . | . . . 1 1 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 1 2 1 . 9 1 . 3 . . 1 . . . . Power 3 | . . 1 . . . 1 . . 1 . . . . . . . Propulsion 7 | . . . 2 . . 3 1 . 1 . . . . . . . Utility 4 | . . . . 1 . 2 . . 1 . . . . . . . Weapon 3 | . . . . . . 3 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 65 | . 79 83 85 99 96 79 38 53 81 76 77 58 14 8 26 12 Engine 4 | . 14 14 11 11 3 . 4 . 3 5 5 1 . . . . Core 2 | . . . . . 4 5 . . 5 5 5 1 . . . . Leg 4 | . 28 28 21 . . . 5 . . . . . . . . . Hover 13 | . . . 20 44 36 22 4 13 13 11 15 12 9 1 . . Device 8 | . . 9 11 11 9 7 3 6 18 17 15 9 . . 4 1 Storage 4 | . 14 14 11 11 9 5 . . . . . . . . . . Processor 5 | . . . . . . 10 3 6 10 11 14 17 . . 4 2 Hackware 3 | . . . . . 8 5 4 6 6 5 5 1 . 1 4 2 Protection 3 | . . 3 . . 6 5 2 6 8 5 5 1 . . . . Energy Gun 2 | . 22 14 11 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 21 17 2 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 13 13 11 10 6 . . . . Peak Build Rating 85 | 6 6 15 26 28 41 49 45 44 67 67 77 85 44 46 46 46 Average Rating 39 | 3 5 12 23 27 39 37 30 44 62 67 75 71 40 21 46 22 On Entrance 35 | . 6 5 15 25 28 41 13 44 44 67 67 77 38 41 46 46 Avg Prop Armor Cover (%) 12 | . . . . . . . 15 9 9 . . 7 . 9 . . Naked Turns 75 | . . . . . . . . . . . . . . 18 . 57 Heaviest Build 46 | 13 13 12 16 23 30 32 39 11 35 35 35 46 12 16 16 16 Greatest Support 60 | 20 20 20 45 28 36 36 60 40 44 44 56 60 52 52 24 24 Greatest Overweight (x) 5 | . . . 2 . . 2 5 . . . . 3 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 4 8 8 8 9 10 5 3 5 5 4 5 3 4 1 1 Average Carried 5 | 1 1 7 7 8 7 8 4 3 4 5 3 4 2 2 1 1 Final Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 1 4 8 8 8 9 5 3 3 5 5 4 2 3 1 1 1 Class Distribution -------------------- 76% | Mutant 18% | Ninja 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Ninja | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Matter Collected 1392 | 169 57 49 . 9 218 211 292 . . 18 . 324 . 45 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1232 | . 88 32 . 71 120 158 255 . . 18 . 490 . . . . Parts 81 | . 3 4 . 8 10 24 5 . . 1 . 26 . . . . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 29 | . 2 2 . 2 7 6 6 . . . . 4 . . . . Melee 7 | . . . . . . . 3 . . . . 4 . . . . Guns 9 | . 1 2 . . . 6 . . . . . . . . . . Cannons 12 | . . . . 2 7 . 3 . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . Classes Destroyed 9 | . 1 1 . 2 . 1 1 . . 1 . 2 . . . . Worker 6 | . . . . . . . . . . 1 . 5 . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Swarmer 15 | . . 2 . . 4 6 3 . . . . . . . . . Grunt 5 | . 2 . . . 2 . 1 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 5 | . . . . 2 1 . 1 . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . . 3 . . . . Best Kill Streak 6 | . 2 2 . 1 6 5 3 . . 1 . 2 . . . . Combat Bots Only 6 | . 2 2 . 1 6 4 3 . . . . 1 . . . . Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 . . 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 887 | . 5 7 . 10 43 199 132 . 42 . . 178 4 125 . 142 Missed 326 | . 1 2 . . 15 75 53 . 26 . . 43 1 50 . 60 Hits 561 | . 4 5 . 10 28 124 79 . 16 . . 135 3 75 . 82 Melee 18 | . . . . . 1 . 14 . . . . 3 . . . . Projectile 543 | . 4 5 . 10 27 124 65 . 16 . . 132 3 75 . 82 AOE 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 33 | . . . . 1 1 5 6 . . . . 9 . 4 . 7 Part Disruptions 2 | . . . . . . 1 . . . . . 1 . . . . Damage Taken 10368 | . 118 39 . 150 313 1385 1358 . 119 . . 3164 67 1786 . 1869 Core 5293 | . . 6 . 16 24 540 426 . 28 . . 1282 . 1360 . 1611 Absorbed by Shields 9 | . . . . . . 9 . . . . . . . . . . Core Remaining (%) 66 | 100 . 97 . 96 95 22 . . 46 100 100 . 1 . 6 . Volleys Fired 82 | . 4 11 . 8 17 22 20 . . . . . . . . . Largest 2 | . 2 1 . 2 2 2 2 . . . . . . . . . Hottest 112 | . 80 40 . 66 74 75 112 . . . . . . . . . Shots Fired 140 | . 6 11 . 16 34 41 32 . . . . . . . . . Gun 54 | . 6 11 . . . 37 . . . . . . . . . . Cannon 86 | . . . . 16 34 4 32 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 100 | . . . . 16 34 38 12 . . . . . . . . . Thermal 38 | . 4 11 . . . 3 20 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 6 7 . 7 7 10 12 . . . . . . . . . Robot Miss Streak 7 | . . 1 . 1 4 7 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . Shots Hit Robots 152 | . 6 8 . 11 17 31 27 . 1 1 . 50 . . . . Core Hits 69 | . 4 2 . 3 9 26 10 . . . . 14 . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . Critical Strikes 12 | . . . . . 2 1 . . 1 . . 8 . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . Sever 9 | . . . . . . . . . 1 . . 8 . . . . Melee Attacks 76 | . . . . . . . 9 . 2 3 . 62 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . 9 . 2 3 . 62 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 1 . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 1 . 1 . . 4 . . . . Damage Inflicted 4936 | . 185 88 . 234 381 672 803 . 46 98 . 2399 . 30 . . Guns 755 | . 80 88 . . . 587 . . . . . . . . . . Cannons 1293 | . . . . 234 381 85 593 . . . . . . . . . Explosions 105 | . 105 . . . . . . . . . . . . . . . Melee 2726 | . . . . . . . 210 . 46 98 . 2372 . . . . Ramming 57 | . . . . . . . . . . . . 27 . 30 . . Kinetic 1443 | . . . . 234 381 610 218 . . . . . . . . . Thermal 678 | . 153 88 . . . 62 375 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 32 | . 32 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2726 | . . . . . . . 210 . 46 98 . 2372 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 8 13 13 14 . . 18 18 4 4 6 Average Corruption 9 | . . . . . . 6 12 13 13 . . 5 18 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . 3 12 2 32 . . 10 6 5 1 2 Message Errors 18 | . . . . . . 2 4 1 8 . . 1 1 1 . . Matter Fused 16 | . . . . . . 1 2 . 8 . . 4 1 . . . Heat Flow Errors 9 | . . . . . . . . . 5 . . 1 . 2 . 1 Energy Discharges 10 | . . . . . . . 3 . 3 . . 1 1 1 1 . Parts Rejected 3 | . . . . . . . 1 . . . . 2 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 2 . . . 1 1 . 1 Data Loss (major) 5 | . . . . . . . 1 . 4 . . . . . . . Misdirections 6 | . . . . . . . . 1 2 . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 340 | . 8 . . . . . 10 . . 58 . 264 . . . . Projectiles 10 | . . . . . . . 10 . . . . . . . . . Explosions 8 | . 8 . . . . . . . . . . . . . . . Melee 322 | . . . . . . . . . . 58 . 264 . . . . Knockbacks 8 | . . . . . 6 . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 5 . 2 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 77 | . 53 . . . . . . . . . . 12 . 12 . . Shots 1 | . 1 . . . . . . . . . . . . . . . Rammed 18 | . . . . . . . . . . . . 6 . 12 . . Targets Rammed 18 | . . . . . . . . . . . . 6 . 12 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 84 . . 111 81 27 174 . 286 . . 168 . 369 . 246 Average Temperature 81 | . 52 . . 43 30 12 89 . 126 . . 93 . 190 . 118 Received Heat Transfer 1551 | . 36 . . 45 108 195 198 . 30 . . 261 . 561 . 117 Effects 3 | . . . . . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . Heat Transferred 979 | . 150 200 . . . 74 555 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 100 100 98 100 100 100 100 100 100 90 100 100 Level 1 . | . . . . . . . 1 . . . . . . 9 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 260 | . 48 30 . 31 112 96 232 78 26 7 . 97 54 260 94 79 Initial 94 | . . . . . 13 9 10 78 26 . . . 54 . 94 44 Average 23 | . 9 2 . 3 48 27 30 60 1 . . 5 28 116 88 46 Influence Increases 1980 | . 71 40 . 82 224 227 386 . 24 7 . 292 . 447 . 180 Destroy 0b10 Robot/C 580 | . 40 40 . 40 140 120 120 . . . . 80 . . . . Destroy 0b10 Robot/NC 50 | . . . . 5 . 10 . . . 5 . 30 . . . . Destroy Leader 122 | . 10 . . 20 20 20 20 . . . . 32 . . . . Successful Hack 100 | . 13 . . 15 . . 21 . 24 . . . . 27 . . Disable Machine 30 | . . . . . 15 . 15 . . . . . . . . . Destroy Structure 18 | . 8 . . 2 4 2 . . . 2 . . . . . . Partial Spotted 105 | . . . . . 45 30 15 . . . . . . 15 . . Lose Combat Pursuer 975 | . . . . . . 45 195 . . . . 150 . 405 . 180 Influence Decreases 1906 | . 71 40 . 51 234 226 184 186 62 7 . 195 97 278 95 180 Entered New Map 348 | . . . . . 18 12 12 146 12 . . . 43 . 75 30 Time Decay 1216 | . 61 40 . 51 196 152 155 20 50 7 . 146 50 168 20 100 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . Lost Part 218 | . 10 . . . 20 62 17 . . . . 49 . 10 . 50 Lost Ally 20 | . . . . . . . . 20 . . . . . . . . Purge Threat 4 | . . . . . . . . . . . . . 4 . . . Squads Dispatched 25 | . . . . 2 2 3 3 . 5 1 . 5 . 3 . 1 Investigation 2 | . . . . 1 . . 1 . . . . . . . . . Extermination 10 | . . . . . . 1 1 . 2 1 . 2 . 2 . 1 Reinforcement 13 | . . . . 1 2 2 1 . 3 . . 3 . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Distress Signals 9 | . . . . 1 1 1 2 . 1 . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 175 | . 3 3 3 5 17 17 23 5 15 1 . 27 4 25 . 27 Peak Tracking Total 14 | . 2 3 2 2 8 5 9 5 6 1 . 10 4 14 . 13 Tactical Retreats 33 | . . . . . . 2 4 . 4 . . 7 . 10 . 6 ECM-based Alert Blocks 11 | . . . . . . . . . 8 . . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 8 | . . . . . 1 2 3 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Machines Disabled 2 | . . . . . 1 . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 30 | . 2 . 2 7 1 4 2 . 5 2 . 1 1 3 . . Terminals 26 | . 2 . 1 7 1 3 2 . 3 2 . 1 1 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 62 | . 6 . 7 13 2 7 5 . 13 2 . 2 2 3 . . Successful 22 | . 2 . 3 4 . . 2 . 6 1 . 1 1 2 . . Failed 39 | . 4 . 3 9 2 7 3 . 7 1 . 1 1 1 . . Catastrophic 13 | . 1 . 1 2 1 2 2 . 1 1 . 1 . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 18 | . 5 . 2 3 2 1 1 . 3 . . . 1 . . . Terminals 50 | . 6 . 2 13 2 6 5 . 7 2 . 2 2 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . 2 . . . . . . . Scanalyzers 9 | . . . 5 . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 2 . . 4 . . 2 . 2 1 . 1 1 2 . . Record 2 | . . . . . . . 1 . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . 1 . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . 1 . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 5 | . . . 3 . . . . . 2 . . . . . . . Retrieve Study 5 | . . . 3 . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 1 5 1 4 2 . 4 2 . . . 3 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . . 3 . . . . . . . Retrieved Matter 3 | . . . . . . . . . 3 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Total Allies 1 | . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . . . . . . . . Total Damage 211 | . . . . . . . . 211 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Active Infowar (turns) 4062 | . . 329 123 458 405 451 332 54 775 202 50 708 . 45 41 89 Optics 1425 | . . . . . . . . . 465 202 50 708 . . . . Sensors 3478 | . . 329 123 458 405 451 332 54 764 202 50 310 . . . . Seismic 175 | . . . . . . . . . . . . . . 45 41 89 ECM 1289 | . . . . . . 1 . . 715 202 50 321 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Turns Passed 5472 | 62 241 502 123 458 405 511 603 54 775 202 50 708 119 402 41 216 Spaces Moved 5951 | 47 137 377 158 197 363 657 516 78 958 314 54 582 135 805 110 463 Core 577 | 10 . . . . . 14 62 . . . . 15 . 263 . 213 Treads . | . . . . . . . . . . . . . . . . . Legs 732 | 37 137 377 41 . . . 140 . . . . . . . . . Wheels 100 | . . . . . . 100 . . . . . . . . . . Hover 3723 | . . . 117 197 363 543 314 78 958 314 54 567 135 83 . . Flight 819 | . . . . . . . . . . . . . . 459 110 250 Fastest Speed 35 | 50 120 120 48 48 48 48 56 56 56 56 58 48 56 37 37 35 Average Speed 61 | 105 120 120 66 48 48 54 95 59 56 56 58 55 56 43 37 42 Slowest Speed 300 | 120 120 120 190 48 48 150 300 60 60 56 58 200 56 60 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 4 2 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 28 77 19 32 40 18 21 69 33 8 2 14 18 28 14 19 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . . . Terrain Destroyed 14 | . 9 . . 2 2 . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Projectile 4 | . . . . 2 2 . . . . . . . . . . . AOE 9 | . 9 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Fac Fac Res Qua Res Tes Acc Total 7458 | 59 207 415 176 544 561 764 582 85 1192 335 72 857 178 849 107 475 Wait 1129 | . 64 19 . 333 155 31 9 8 213 19 16 180 41 24 . 17 Move 5915 | 46 136 376 157 196 362 656 516 77 957 313 53 581 134 797 105 453 Hop 10 | . . . . . . . . . . . . . . 3 2 5 Pick Up 82 | 7 3 6 5 2 7 11 11 . 9 . 1 13 1 6 . . Fast Attach 24 | . . . 4 2 3 8 3 . 3 . . 1 . . . . Attach 57 | 6 . 1 2 . 6 4 13 . 3 . 2 12 1 7 . . Detach . | . . . . . . . . . . . . . . . . . Swap 13 | . . 1 1 . 4 4 . . 1 . . 2 . . . . Drop 41 | . . 1 7 3 7 9 3 . 5 . . 5 1 . . . Fire 82 | . 4 11 . 8 17 22 20 . . . . . . . . . Melee 68 | . . . . . . . 7 . 1 3 . 57 . . . . Ram 18 | . . . . . . . . . . . . 6 . 12 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 19 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 339 | -10/Mines | Met a Derelict bent on vengeance 364 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 436 | -10/Mines | Learned location of Storage (-9) 473 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 476 | -10/Mines | Found Prototype Device 477 | -10/Mines | Identified Exp. Sensor Array 653 | -10/Mines | Learned Materials garrison access intel 791 | -10/Mines | Discovered new exit (range 12) 806 | -10/Mines | Entered Materials 806 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Central database locked down 841 | -9/Materials | Discovered new exit (range 6) 929 | -9/Materials | Entered Storage 1384 | -9/Storage | Discovered new exit (range 8) 1387 | -9/Storage | Entered Materials 1387 | -8/Materials | Evolved 2 slots: Utility x2 1388 | -8/Materials | Loaded intel: 1 garrison access location 1667 | -8/Materials | Discovered new exit (range 16) 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Utility x2 2188 | -7/Factory | Released all parts (8) 2230 | -7/Factory | Lost 9 parts (7n1u1w) 2244 | -7/Factory | Core integrity fell below 50% 2289 | -7/Factory | Discovered new exit (range 10) 2301 | -7/Factory | Identified exit to Factory 2303 | -7/Factory | Entered another Factory area 2303 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2637 | -6/Factory | System corruption reached 10% 2667 | -6/Factory | Lost 4 parts (1p3u) 2894 | -6/Factory | Core integrity fell below 50% 2906 | -6/Factory | Sucked down chute 2906 | -6/Factory | Entered Waste 2907 | -6/Waste | Met a frightened Derelict 2912 | -6/Waste | Spotted C-40 Crusher 2930 | -6/Waste | Spotted C-40 Crusher 2934 | -6/Waste | Spotted C-40 Crusher 2939 | -6/Waste | Spotted C-40 Crusher 2943 | -6/Waste | Spotted C-40 Crusher 2948 | -6/Waste | Spotted C-40 Crusher 2955 | -6/Waste | Discovered new exit (range 10) 2960 | -6/Waste | Identified exit to Factory 2960 | -6/Waste | Entered Factory 3574 | -6/Factory | Build established: Ninja 3730 | -6/Factory | Discovered new exit (range 7) 3734 | -6/Factory | Identified exit to Factory 3735 | -6/Factory | Entered another Factory area 3735 | -5/Factory | Evolved 2 slots: Utility x2 3934 | -5/Factory | Discovered new exit (range 6) 3937 | -5/Factory | Identified exit to Factory 3937 | -5/Factory | Entered another Factory area 3937 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -4/Factory | Discovered new exit (range 20) 3985 | -4/Factory | Identified exit to Research 3987 | -4/Factory | Entered Research 3987 | -3/Research | Evolved 2 slots: Utility x2 4362 | -3/Research | Lost 10 parts (2p3n4u1w) 4605 | -3/Research | Build established: Mutant 4611 | -3/Research | Core integrity fell below 50% 4643 | -3/Research | System corruption reached 10% 4661 | -3/Research | Core integrity fell below 20% 4684 | -3/Research | Lost 7 parts (1p3n2u1w) 4689 | -3/Research | Discovered new exit (range 9) 4695 | -3/Research | Entered Quarantine 4809 | -3/Quarantine | Discovered new exit (range 10) 4814 | -3/Quarantine | Entered Research 4814 | -2/Research | Evolved 2 slots: Utility x2 4909 | -2/Research | Lost 3 parts (1p2n) 4926 | -2/Research | Core integrity fell below 50% 4952 | -2/Research | Spotted B-90 Cyclops 4963 | -2/Research | Spotted B-90 Cyclops 5030 | -2/Research | Core integrity fell below 20% 5064 | -2/Research | Search patrols dispatched 5134 | -2/Research | Spotted B-90 Cyclops 5209 | -2/Research | Discovered new exit (range 5) 5211 | -2/Research | Identified exit to Testing 5216 | -2/Research | Entered Testing 5253 | -2/Testing | Discovered new exit (range 11) 5256 | -2/Testing | Identified exit to Access 5257 | -2/Testing | Entered Access 5257 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5399 | -1/Access | Lost 5 parts (1p2n2u) 5406 | -1/Access | Core integrity fell below 50% 5432 | -1/Access | Core integrity fell below 20% 5473 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- U-05 Engineer repairs door. System corrupted: Heat flow error (+298). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Longscan Aggregator. C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Slug penetrates H-88 Terminator. Penetrated by Slug. Triggered Segregator Trap. Arcs of energy rise from the floor. Adv. Hacking Suite blown off. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"" ??????????????????????????????#"" " # | | """"" ??????????????????????????????"" """ # | | """? ??????????????????????????????? """ # | | ????? ?????????????????????????????? "? # | | ??????? ??????????????????????????????####???##### | | ??????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##+#########################?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ]! #?????????????????????? | | ] #?????????????????????? | | #?????????????????????? | | k #?????????????????????? | | ############## #?????????????????????? | | #????????????# #?????????????????????? | | #????????????# #?????????????????????? | | +????????????# @ #?????????????????????? | | #????????????# #?????????????????????? | | """ #????????????# ????????????????????? | | """ #????????????# ???????????????????? | | """ +????????????# ??????????????????? | | F" #????????????# ????????????????? | | """ #????????????# s ???????????????? | | "" +????????????#ss ??????????????? | | ? #????????????#s ????????????? | | ? #????????????# ???????????? | | ? #????????????# ########+#????????????? | | #?+####????????????# #######?????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Gravmag Array | -6/Factory | Hacked Falx | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalDirectedAirjet Manual? 0 Play Time 01:27:28 Cumulative 43.3 hours Start 2025.12.26 @ 11:08:35 End 2025.12.26 @ 13:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 73 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76ddce8b-a29c-4224-a019-973a10f43cb3