Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 21:47:43 Player: gorb Result: Destroyed by 1A-C4W(M) with Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (15) 75 Value Destroyed (513) 513 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 4575 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Zion Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Transmission Jammer Improved Utility Shielding > --- WEAPON (2) ------- Power Maul > --- INVENTORY (25) --- Ion Engine Improved Deuterium Engine Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Transmission Jammer > --- WEAPON ----------- Improved EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Huge Storage Unit Improved Utility Shielding Improved Utility Shielding Power Maul [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Power Maul Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power 2 | . . . . . 1 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 40 | 6 2 1 1 4 15 3 4 2 2 Power 8 | 1 . . . . 5 1 1 . . Engine 3 | 1 . . . . 1 1 . . . Core 5 | . . . . . 4 . 1 . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . 2 8 . . 1 . Treads . | . . . . . . . . . . Leg 7 | . . . . 2 4 . . 1 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . 4 . . . . Utility 11 | 1 2 . 1 1 1 1 2 . 2 Device 6 | . . . 1 1 1 1 1 . 1 Storage 2 | 1 1 . . . . . . . . Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 8 | 2 . 1 . 1 1 1 1 1 . Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 3 | 2 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . 1 Parts Lost 21 | . . . . 5 4 . 9 . 3 Power 3 | . . . . . . . 3 . . Propulsion 9 | . . . . 2 2 . 4 . 1 Utility 3 | . . . . 1 1 . . . 1 Weapon 6 | . . . . 2 1 . 2 . 1 Highest Loss Streak 8 | . . . . 4 4 . 8 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 3 5 7 7 7 3 4 4 4 4 Power 1 | 1 1 1 1 1 . . 1 2 2 Propulsion . | 1 2 2 2 1 . . . . . Utility 2 | . . 1 1 1 1 2 2 2 2 Weapon . | . 1 3 3 2 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . . 1 . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 61 | . 88 100 100 89 48 82 42 46 52 Engine 2 | . 14 14 14 12 . 7 . . . Core 1 | . . . . . 11 15 5 . . Leg 5 | . . . . 5 17 . . 1 6 Wheel 4 | . 28 28 28 20 . . . . . Flight 2 | . . . . . 2 30 1 . . Device 14 | . . . 6 12 9 14 20 23 16 Storage 5 | . 14 14 14 13 . . . . 5 Protection 4 | . . . . . . . 5 7 6 Ballistic Gun 8 | . 28 24 14 11 6 7 . 6 6 Special Weapon 1 | . . 3 14 9 . . . . . Impact Weapon 5 | . . . . 4 . . 6 7 7 Peak Build Rating 42 | 6 7 7 14 16 30 42 42 25 25 Average Rating 21 | 2 6 7 10 12 18 41 18 21 23 On Entrance 14 | . 6 7 7 14 1 29 42 17 25 Naked Turns 61 | . . . . 26 35 . . . . Heaviest Build 90 | 10 10 10 18 19 18 33 33 11 90 Greatest Support 52 | 26 26 26 26 26 52 33 33 15 15 Greatest Overweight (x) 29 | 2 . . . . . . 2 3 29 Average Overweight (x) 1 | . . . . . . . . 2 2 Largest Inventory Capacity 25 | 8 25 8 8 25 5 25 5 5 25 Average Capacity 14 | 6 8 8 8 7 5 5 5 5 20 Most Carried 8 | 7 7 8 8 8 5 5 5 5 5 Average Carried 4 | 4 5 7 7 7 3 4 4 4 4 Final Capacity 25 | 8 8 8 8 5 5 5 5 5 25 Final Carried 8 | 4 7 8 8 5 2 5 4 5 4 Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 733 | 165 112 13 . 107 . . 246 40 50 Remotely . | . . . . . . . . . . Salvage Created 626 | . . . . 158 . . 335 . 133 Parts 13 | . . . . 4 . . 3 . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 16 | . . . . 5 . . 9 . 2 Melee 4 | . . . . . . . 3 . 1 Guns 5 | . . . . 5 . . . . . Classes Destroyed 7 | . . . . 4 . . 2 . 1 Worker 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Swarmer 5 | . . . . 2 . . 3 . . Grunt 5 | . . . . . . . 5 . . Duelist 1 | . . . . . . . 1 . . Assembled 3 | . . . . 3 . . . . . Mutant 2 | . . . . . . . . . 2 Best Kill Streak 3 | . . . . 3 . . 3 . 2 Combat Bots Only 3 | . . . . 3 . . 3 . 2 Max Kills in Single Turn 1 | . . . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 275 | . . . . 68 39 . 80 9 79 Missed 78 | . . . . 18 7 . 22 6 25 Hits 197 | . . . . 50 32 . 58 3 54 Melee 27 | . . . . 11 12 . 4 . . Projectile 170 | . . . . 39 20 . 54 3 54 Critical Strikes 14 | . . . . . 2 . 4 . 8 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 3 | . . . . 1 . . . . 2 Damage Taken 3256 | . . . . 769 803 . 978 28 678 Core 1055 | . . . . 128 216 . 419 6 286 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 157 | . . . . . . . 71 7 79 Core Remaining (%) 69 | 100 . . . 48 60 . . . . Volleys Fired 54 | . . 2 . 33 13 . 6 . . Largest 2 | . . 1 . 1 2 . 2 . . Hottest 100 | . . 100 . 20 50 . 89 . . Shots Fired 59 | . . 2 . 33 15 . 9 . . Gun 49 | . . . . 33 13 . 3 . . Cannon 6 | . . . . . . . 6 . . Launcher 2 | . . . . . 2 . . . . Special 2 | . . 2 . . . . . . . Kinetic 49 | . . . . 33 13 . 3 . . Thermal 2 | . . 2 . . . . . . . Explosive 2 | . . . . . 2 . . . . Electromagnetic 6 | . . . . . . . 6 . . Robot Hit Streak 11 | . . . . 11 6 . 4 . . Robot Miss Streak 5 | . . . . 5 1 . 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 57 | . . . . 22 12 . 19 . 4 Core Hits 20 | . . . . 13 3 . 3 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 5 . 1 Critical Strikes 6 | . . . . . . . 5 . 1 Smash 6 | . . . . . . . 5 . 1 Melee Attacks 25 | . . . . 4 . . 17 . 4 Impact 25 | . . . . 4 . . 17 . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 3 . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1624 | . . . . 319 179 . 964 . 162 Guns 258 | . . . . 171 79 . 8 . . Cannons 123 | . . . . . . . 123 . . Explosions 100 | . . . . . 100 . . . . Melee 1143 | . . . . 148 . . 833 . 162 Ramming . | . . . . . . . . . . Kinetic 258 | . . . . 171 79 . 8 . . Thermal . | . . . . . . . . . . Explosive 100 | . . . . . 100 . . . . Electromagnetic 123 | . . . . . . . 123 . . Impact 1143 | . . . . 148 . . 833 . 162 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 9 . . . . 2 Average Corruption 6 | . . . . 8 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . 5 . . . . 1 Message Errors 1 | . . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . 2 . . . . . Parts Rejected 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 509 | . . . . 20 . . 438 . 51 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 509 | . . . . 20 . . 438 . 51 Knockbacks 5 | . . . . . . . 5 . . Impact 5 | . . . . . . . 5 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . 58 . . . . Shots 2 | . . . . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 403 | . . 20 . 20 29 264 403 . 307 Average Temperature 125 | . . 12 . 11 13 118 224 . 162 Received Heat Transfer 1261 | . . . . 220 198 . 171 12 660 Effects 4 | . . . . . . 3 1 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 6 . 1 Combat Hostiles 7 | . . . . . . . 6 . 1 Parts Fried 10 | . . . . 2 . . 7 . 1 Impact Corruptions 20 | . . . . 1 . . 17 . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 73 | . 5 . . 73 36 27 . . . Initial 11 | . . . . . . 11 . . . Average 4 | . . . . 13 1 2 . . . Influence Increases 477 | . 5 . . 83 66 41 282 . . Destroy 0b10 Robot/C 240 | . . . . 60 . . 180 . . Destroy 0b10 Robot/NC 10 | . . . . 10 . . . . . Destroy Leader 30 | . . . . 10 . . 20 . . Allied During Kill 10 | . . . . 3 . . 7 . . Successful Hack 22 | . 5 . . . 11 6 . . . Select Force Hacks 20 | . . . . . . 20 . . . Destroy Structure 10 | . . . . . 10 . . . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 120 | . . . . . 45 . 75 . . Influence Decreases 477 | . 5 . . 83 40 67 229 53 . Entered New Map 26 | . . . . . . 15 . 11 . Time Decay 381 | . 5 . . 83 20 52 179 42 . Lost Part 70 | . . . . . 20 . 50 . . Squads Dispatched 3 | . . . . . 2 1 . . . Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 39 | . 3 . . 8 9 . 14 1 4 Peak Tracking Total 8 | . 5 . . 5 6 . 5 1 8 Tactical Retreats 7 | . . . . 1 2 . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 10 | . 3 . 1 . 2 2 1 1 . Terminals 6 | . 3 . . . 2 . 1 . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 5 . 23 . 6 3 1 1 . Successful 30 | . 1 . 23 . 2 2 1 1 . Failed 9 | . 4 . . . 4 1 . . . Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 5 . 1 . 3 1 . . 2 Terminals 12 | . 5 . . . 6 . 1 . . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . . . 23 . 1 . 1 1 . Record 24 | . . . 23 . . . 1 . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . Terminals 2 | . 1 . . . 1 . . . . Botnet 2 | . 1 . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . Download 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 116 | . . . . . . 116 . . . Total Robot Build Rating 9 | . . . . . . 9 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 6 | . . 3 . . . 3 . . . Largest Group 3 | . . 3 1 1 . 3 3 . . Highest-Rated Group 48 | . . 40 8 8 . 48 45 . . Highest-Rated Ally 16 | . . 16 8 8 . 16 16 . . Total Orders 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 14 | . . . . 3 . . 11 . . Total Damage 152 | . . . . 30 . . 122 . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 637 | . . . 9 4 109 466 49 . . Sensors 111 | . . . . 2 109 . . . . Cloaking 11 | . . . 9 2 . . . . . Jamming 515 | . . . . . . 466 49 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 6874 | 52 205 213 362 433 246 488 494 440 3941 Spaces Moved 3729 | 49 219 205 356 292 215 251 581 251 1310 Core 890 | 33 . . . 52 64 . 563 176 2 Treads . | . . . . . . . . . . Legs 1499 | . . . . 42 74 . . 75 1308 Wheels 994 | 16 219 205 356 198 . . . . . Hover . | . . . . . . . . . . Flight 346 | . . . . . 77 251 18 . . Fastest Speed 31 | 50 90 90 90 50 31 31 31 120 120 Average Speed 158 | 75 90 90 90 87 74 31 60 173 297 Slowest Speed 1500 | 150 90 90 90 120 120 31 150 200 1500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 47 37 62 60 28 6 67 48 87 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 . . . . . 3 Known Exits Taken 3 | . 1 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . . 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 1 2 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 9 | . . . . . 9 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 9 | . . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 4594 | 62 225 226 397 436 286 659 683 254 1366 Wait 690 | . . 18 38 95 33 398 69 . 39 Move 3720 | 48 218 204 355 291 214 250 580 250 1310 Hop . | . . . . . . . . . . Pick Up 34 | 8 4 1 2 3 5 5 1 2 3 Fast Attach 14 | 2 . . . . 8 1 2 1 . Attach 33 | 4 1 . . 5 9 3 5 1 5 Detach 6 | . . . . . 1 1 3 . 1 Swap 7 | . 2 1 1 2 . 1 . . . Drop 11 | . . . 1 3 3 . . . 4 Fire 54 | . . 2 . 33 13 . 6 . . Melee 25 | . . . . 4 . . 17 . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 4) 250 | -10/Materials | Discovered new exit (range 6) 257 | -10/Materials | Identified exit to Mines 258 | -10/Materials | Entered Mines 261 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -10/Mines | Build established: Mutant 306 | -10/Mines | Learned Materials garrison access intel 418 | -10/Mines | Excavation squad dispatched 418 | -10/Mines | A large section of the Mines collapsed 460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 460 | -10/Mines | Discovered new exit (range 5) 463 | -10/Mines | Identified exit to Exiles 471 | -10/Mines | Entered Exiles 471 | -10/Exiles | Accompanied by 1 ally 492 | -10/Exiles | Met 8R-AWN 508 | -10/Exiles | Met EX-HEX 542 | -10/Exiles | Met EX-DEC 585 | -10/Exiles | Learned location of Zion (-7) 609 | -10/Exiles | Met EX-BIN 627 | -10/Exiles | Aligned with FarCom system 628 | -10/Exiles | Given EX-Vault access code 665 | -10/Exiles | Opened EX-Vault 673 | -10/Exiles | Found Prototype Device 674 | -10/Exiles | Identified Cloak of Protection 734 | -10/Exiles | Warned to stay clear of 0b10 Research branches 793 | -10/Exiles | Discovered new exit (range 15) 833 | -10/Exiles | Left Exiles lab with Cloak of Protection 833 | -10/Exiles | Entered Mines 833 | -9/Mines | Accompanied by 1 ally 881 | -9/Mines | Learned 4 Materials zone layouts 910 | -9/Mines | Learned location of 1 exit from Materials 958 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 960 | -9/Mines | Found Prototype Device 962 | -9/Mines | Identified Exp. Sensor Array 981 | -9/Mines | Assembled infested the area 986 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1231 | -9/Mines | Lost 4 parts (2n1u1w) 1238 | -9/Mines | Core integrity fell below 50% 1240 | -9/Mines | Released all parts (4) 1258 | -9/Mines | Discovered new exit (range 16) 1266 | -9/Mines | Entered Materials 1266 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1267 | -8/Materials | Identified exit to Factory 1269 | -8/Materials | Loaded intel: 1 garrison access location 1499 | -8/Materials | Lost 4 parts (2n1u1w) 1512 | -8/Materials | Entered Factory 1512 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1666 | -7/Factory | Fabricated G-47 Trooper (x3) 1790 | -7/Factory | Build established: Sprinter 1951 | -7/Factory | Discovered new exit (range 15) 2000 | -7/Factory | Entered Lower Caves 2000 | -7/Lower Caves | Accompanied by 3 allies 2068 | -7/Lower Caves | Lost 8 parts (2p4n2w) 2302 | -7/Lower Caves | Build established: Mutant 2431 | -7/Lower Caves | Core integrity fell below 50% 2474 | -7/Lower Caves | Discovered new exit (range 11) 2494 | -7/Lower Caves | Entered another Lower Caves area 2595 | -7/Lower Caves | Learned location of 1 exit from Factory 2929 | -7/Lower Caves | Discovered new exit (range 5) 2932 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2934 | -7/Lower Caves | Entered Zion 3021 | -7/Zion | Given the Hacking Drone Bay 3132 | -7/Zion | Learned location of Extension (-5) 3734 | -7/Zion | Found Prototype Device 3743 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5297 | -7/Zion | Given A8's code to call for help 6726 | -7/Zion | Rebuked by Imprinter 6815 | -7/Zion | Attempted to imprint without authorization 6815 | -7/Zion | Attacked by Zionites 6861 | -7/Zion | Core integrity fell below 20% 6875 | -7/Zion | Destroyed by 1A-C4W(M) with Barrage Gun Last Messages --------------- Adv. Weight Redist. System destroyed. 05-1VM(c) calibrates the Memory Banks. Critical hit (Burn: +80). S2-6NO(c) calibrates the Memory Banks. 05-1VM(c) calibrates the Memory Banks. System corrupted: Heat flow error (+157). Carbon-fiber Leg destroyed. Critical hit (Burn: +80). Gauss Rifle destroyed. Critical hit (Burn: +80). 75-RIO(M) suffers critical hit (Smash). Destroyed Imp. Deuterium Engine. Destroyed Salvage Targeting Computer. 75-RIO(M) system corrupted by crushing effect. 75-RIO(M) system terminally corrupted. Particle Charger fried. 05-1VM(c) calibrates the Memory Banks. KD-JYZ(M) destroyed. 05-1VM(c) calibrates the Memory Banks. 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"?????????????????????? | | ??????????????? ?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverReflexDrivehammer Manual? 0 Play Time 00:52:32 Cumulative 39.7 hours Start 2025.05.23 @ 19:25:59 End 2025.05.23 @ 21:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 63 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74fa2e75-102b-490e-b183-aebb3a547613