Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 01:55:58 Player: Occam Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (599) 2995 Value Destroyed (24140) 24140 Prototype IDs (236) 4720 Alien Tech Used (1) 200 Bonus (15740) 15740 TOTAL SCORE: 55795 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6620 Follower Combat Kills 823 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 916 Pursued by Intercept 500 Friendly Fire -419 Cogmind --------- Core Integrity 557/1150 Matter 300/300 Energy 162/1100 System Corruption 6% Temperature Cool (0) Movement Walking (210) Ox2 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (12) ----- High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Weapon Mount Advanced System Shield GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon > --- INVENTORY (20) --- Vortex Chain Reactor Compact Battery (200) Energy Well (350) Zionite Biocell (0) Advanced Signal Interpreter Experimental Cloaking Device Improved Force Field Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Device] Authchip [Armor] Advanced System Restoration Module GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Bore Cannon > --- INVENTORY -------- High-capacity Storage Unit Authchip [Power] GOLEM Unit Hypervelocity Mass Driver [Rating: 171] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . 2 2 . . . . 1 . . . . . 2 . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 507 | 2 11 4 36 4 97 84 7 5 16 14 40 4 8 7 45 2 31 3 17 1 . 1 9 46 13 Power 25 | . 1 . 2 . 5 3 2 1 1 1 6 . 2 . 1 . . . . . . . . . . Engine 16 | . 1 . 2 . 4 3 1 . 1 . 3 . 1 . . . . . . . . . . . . Core 6 | . . . . . 1 . 1 1 . . 3 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Propulsion 85 | . 3 . 7 3 24 26 . . 2 4 7 1 . . 4 . . . . . . . 4 . . Treads 46 | . 3 . 7 1 14 13 . . 2 1 3 . . . 2 . . . . . . . . . . Leg 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Wheel 33 | . . . . 2 10 13 . . . 1 4 1 . . 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 241 | 1 5 . 8 1 29 35 1 2 5 3 17 1 5 3 23 2 31 3 15 . . . 3 38 10 Device 142 | 1 1 . 4 . 16 16 . 1 3 2 10 1 4 2 14 2 25 1 7 . . . 2 28 2 Storage 14 | . 2 . 1 1 1 . . . . 1 2 . . . 1 . . . 3 . . . 1 1 . Processor 6 | . . . . . . 3 . . . . . . . . . . 2 . . . . . . 1 . Hackware 11 | . . . . . 2 3 . 1 . . . . . . . . 1 . 1 . . . . 3 . Protection 68 | . 2 . 3 . 10 13 1 . 2 . 5 . 1 1 8 . 3 2 4 . . . . 5 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | 1 2 4 19 . 39 20 4 2 8 6 10 2 1 4 17 . . . 2 1 . 1 2 8 3 Energy Gun 40 | . 1 2 3 . 18 7 . . . 3 1 . . . 3 . . . . . . . . 2 . Energy Cannon 13 | . . . . . 2 . . . . 1 . . . . 5 . . . 1 1 . 1 . 2 . Ballistic Gun 47 | 1 1 1 16 . 7 8 2 . 3 1 6 . . . . . . . . . . . . 1 . Ballistic Cannon 9 | . . . . . 1 . . . . . . . 1 1 1 . . . 1 . . . 2 1 1 Launcher 23 | . . 1 . . 4 2 . 2 1 . . 1 . 2 7 . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . 3 2 2 . 3 1 3 1 . 1 1 . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 . 4 2 1 . . . . . . 4 9 . . . . . . . 1 . . Corrupted Parts 6 | . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . System Corruption 25 | . . . . . . . . . . 21 . . . . . . . . . . . . 4 . . Parts Lost 83 | . 1 . 1 . 20 7 . . 5 7 4 . 2 . 4 . . 1 . . . . . 15 16 Power 6 | . . . . . 3 . . . 1 . . . 1 . . . . . . . . . . . 1 Propulsion 10 | . . . . . 4 1 . . 2 2 . . . . . . . . . . . . . . 1 Utility 37 | . 1 . . . 4 4 . . 2 3 2 . 1 . 4 . . 1 . . . . . 6 9 Weapon 30 | . . . 1 . 9 2 . . . 2 2 . . . . . . . . . . . . 9 5 Highest Loss Streak 15 | . 1 . 1 . 10 5 . . 5 6 3 . 1 . 2 . . 1 . . . . . 5 15 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 97 99 99 100 83 94 94 95 91 89 84 81 82 73 84 88 88 83 87 89 89 Engine 4 | . 14 14 10 11 7 7 . . 3 6 9 12 9 6 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 6 7 6 5 5 5 5 5 5 5 5 4 Treads 6 | . 24 28 22 11 9 7 7 7 6 6 6 2 . . 1 . . . . . . . . . . Leg 4 | . 3 . . . . . . . . . . . . . 7 12 11 11 11 11 11 11 10 10 10 Wheel 2 | . . . . 10 8 6 7 7 7 4 5 6 6 6 2 . . . . . . . . . . Device 15 | . 5 . 11 11 14 15 14 14 12 16 19 18 20 22 12 6 20 19 21 22 22 22 21 20 22 Storage 10 | . 14 14 11 11 9 7 7 7 7 9 8 6 6 6 9 12 11 7 9 11 11 11 11 14 14 Processor 3 | . . . . . . 8 7 7 7 7 6 6 6 6 . . 4 5 5 5 5 5 5 4 5 Hackware 3 | . . . . . 7 9 7 7 7 7 6 6 3 . . . . . 3 5 5 5 5 9 5 Protection 10 | . 8 14 10 11 13 10 14 14 15 6 4 12 12 14 17 18 5 5 4 5 5 5 5 5 8 Energy Gun 5 | . 14 4 8 . 18 15 . . . 10 6 6 6 . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . 11 18 16 16 16 16 22 17 16 14 15 Ballistic Gun 7 | . 13 23 24 33 4 6 20 21 2 14 15 12 12 5 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 2 6 1 . . . 4 5 . . 4 2 . Launcher 2 | . . . . . . . . 6 . . . . . 6 8 6 5 1 . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 13 34 34 63 102 111 119 115 125 117 119 131 124 159 165 195 195 196 195 148 148 147 147 148 166 160 Greatest Support 60 | 20 40 40 40 40 23 20 16 16 16 22 16 28 28 28 60 60 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 9 | . . . 1 6 6 7 7 7 7 9 9 7 5 5 9 3 3 3 2 2 2 2 4 4 5 Average Overweight (x) 3 | . . . . 5 5 6 6 7 6 7 7 5 4 5 5 3 3 2 1 2 2 1 2 2 2 Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 21 | 8 11 15 17 24 25 25 25 25 25 25 25 25 25 25 25 25 25 12 14 20 20 20 20 19 20 Most Carried 25 | 6 15 15 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Carried 21 | 6 10 15 17 22 24 24 24 25 22 21 24 24 24 24 23 24 24 12 11 20 20 19 19 18 19 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 20 20 20 20 20 20 Final Carried 25 | 6 15 15 20 23 25 25 25 25 23 24 25 25 22 25 25 25 25 5 20 20 20 20 20 20 17 Class Distribution -------------------- 27% | Golem 21% | Scavenger-Tank 16% | Tank 8% | Mutant 6% | Scavenger-Assassin 5% | Hacker-Golem 5% | Scavenger-Skirmisher 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Tank | -6/Zion Golem | -6/Deep Caves Tank | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Scavenger-Golem | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Matter Collected 11113 | 235 565 164 1134 308 1428 1395 275 385 202 493 757 274 213 50 1063 60 308 69 551 55 35 18 50 525 501 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31324 | 21 709 280 1961 541 2469 3243 161 156 259 663 1332 234 148 . 1412 129 2432 1698 2746 . 77 441 857 4715 4640 Parts 1366 | 5 39 19 137 29 149 128 6 10 3 26 67 10 3 . 31 13 101 29 120 . 2 10 36 215 178 Haulers Intercepted 18 | . 2 . 6 . 5 . . . . . . . . . . . 1 . 3 . . . . 1 . Recyclers Shooed 25 | . 3 . 2 1 5 7 . . . . 1 . . . . . 1 . 3 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . 5 13 . 22 . 8 3 . . 8 . . . . 2 . 36 . . Prevented 5 | . . . . . . . . . . 2 . 1 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 480 | . 9 8 33 6 39 45 3 7 3 14 17 7 3 . 64 7 21 6 32 . 1 6 11 66 72 Melee 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Guns 156 | . 9 4 33 6 26 39 3 2 . 12 16 3 1 . . . . . . . . . . 2 . Cannons 165 | . . . . . 1 . . . . . . . 2 . 2 . 21 6 32 . 1 6 11 52 31 AOE 143 | . . 4 . . 9 5 . 5 . 2 . 4 . . 55 7 . . . . . . . 11 41 Classes Destroyed 29 | 1 7 . 3 2 . 1 1 . . . . . . . 4 2 2 1 . . . 2 . 1 2 Worker 25 | . . . 2 3 5 3 . . . . . . . . . . . . 6 . . . . 4 2 Builder 34 | . 3 . 3 1 7 1 . . . . 3 . . . . . 5 . 5 . . . . 5 1 Tunneler 6 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 18 | . 2 . 6 . 5 . . . . . . . . . . . 1 . 3 . . . . 1 . Recycler 46 | . 2 2 3 2 7 11 . . . . 5 . . . . . 6 . 2 . . . . 1 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 8 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 3 Operator 13 | . . . 2 . 3 1 . . . . . . . . . . 1 . 3 . . . . 2 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 30 | . 3 . 4 . 4 2 . . . . 1 . . . . . 2 . 4 . . . . 7 3 Swarmer 84 | . 6 6 12 . 11 2 . 3 . 4 11 3 . . . 5 . . 5 . . . . 6 10 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 188 | . 3 2 12 4 20 28 2 3 . 9 . 4 2 . . . 10 . 19 . . 1 9 28 32 Brawler 15 | . . . . 1 . 2 . . . 1 . . . . . . . . 2 . . 1 1 1 6 Duelist 9 | . . . . 1 1 1 1 1 . . . . 1 . . . . . . . . . . 1 2 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Sentry 45 | . . . 9 . 7 5 . . . . 2 . . . . . 1 . 4 . 1 . 1 6 9 Hunter 18 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . 10 3 Programmer 34 | . . . . . . 8 . . . . 4 . . . . . 5 . 2 . . . . 11 4 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 49 | . . . . . . . . . . . . . . . 49 . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 45 | 1 3 5 5 2 10 8 3 4 2 4 7 4 3 . 45 5 7 2 8 . 1 3 4 16 18 Combat Bots Only 43 | . 3 5 4 2 9 7 3 4 2 4 4 4 3 . 43 5 5 2 6 . 1 3 4 12 16 Max Kills in Single Turn 18 | 1 2 2 3 2 3 3 1 1 1 2 2 2 1 . 18 5 4 1 2 . 1 1 1 10 5 Gunslinging 1 | . . 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . Exploded 18 | . . 2 . . 3 2 . 1 . 2 . 2 . . 18 5 . . . . . . . 6 4 Melee 1 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 2141 | . 32 18 136 17 231 295 1 26 17 73 99 22 37 . 67 4 52 7 105 . 2 27 30 514 329 Missed 711 | . 9 8 35 2 50 77 . 11 1 13 34 6 11 . 21 2 14 . 36 . 2 13 14 211 141 Damage Taken 24275 | . 272 183 1189 193 3169 2764 17 255 739 1028 788 269 250 . 1411 35 819 320 1377 . . 275 265 5017 3640 Core 2151 | . 46 32 122 20 337 250 . 13 93 168 54 . 41 . 244 . 40 32 19 . . 28 19 362 231 Absorbed by Shields 844 | . . . . . . 150 . . . . 29 . 179 . 22 . . . . . . . . 264 200 Redirected to Shielding 306 | . . . . . . . . . . . . . . . 306 . . . . . . . . . . Ignored by Resistances 1386 | . . . . . 3 74 . . . 164 16 . . . . 8 11 . 43 . . 56 57 954 . Regen/Repaired (Parts) 721 | . 112 . 133 . 392 . . . . . . . . . . . 28 . 17 . . 39 . . . Core Remaining (%) 63 | 100 . 68 . 64 38 . . . . 25 . . . . . 60 . . . . . . 86 . . Volleys Fired 1165 | 5 56 16 102 21 123 141 7 19 . 40 44 7 10 . 77 9 70 21 120 1 3 19 18 141 95 Largest 4 | 2 2 2 3 3 3 3 3 3 . 4 4 3 4 . 2 3 3 3 4 2 3 3 3 3 4 Hottest 178 | 70 70 70 102 69 165 165 69 69 . 176 153 121 178 . 126 75 75 75 132 50 75 75 75 162 141 Shots Fired 2886 | 10 112 26 307 66 340 388 22 34 . 111 157 15 34 . 108 21 160 61 263 2 10 49 50 334 206 Gun 1607 | 10 112 20 307 66 330 381 22 25 . 107 157 12 25 . 11 . . . . . . . . 22 . Cannon 1188 | . . . . . 3 . . . . . . . 9 . 65 19 160 61 263 2 10 49 50 312 185 Launcher 91 | . . 6 . . 7 7 . 9 . 4 . 3 . . 32 2 . . . . . . . . 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 938 | 5 56 16 218 66 136 114 22 25 . 76 112 8 29 . . . . . 38 . . . . 11 6 Thermal 1772 | 5 56 4 89 . 194 267 . . . 19 36 4 5 . 33 19 160 61 225 2 10 49 50 305 179 Explosive 91 | . . 6 . . 7 7 . 9 . 4 . 3 . . 32 2 . . . . . . . . 21 Electromagnetic 85 | . . . . . 3 . . . . 12 9 . . . 43 . . . . . . . . 18 . Robot Hit Streak 97 | 1 10 9 23 26 12 20 4 8 . 10 18 2 6 . 14 2 14 38 21 . 17 48 27 32 97 Robot Miss Streak 6 | 3 3 3 4 5 6 6 6 2 . 4 6 3 3 . 3 4 4 1 2 . . 1 1 2 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Secondary Targets 33 | . 1 1 7 1 6 8 1 . . 4 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . . 2 1 1 . . . . . . . . . . . . . Shots Hit Robots 1817 | 3 69 19 196 36 200 259 10 21 17 77 95 9 22 . 59 4 80 51 139 . 3 33 31 237 147 Core Hits 1224 | 2 30 18 83 16 102 145 6 14 3 51 44 11 8 . 160 10 43 12 71 . 2 12 19 144 218 Critical Kills 9 | . . 1 1 . . . . . 1 . . . 2 . . . . . . . . . . 1 3 Critical Parts Destroyed 13 | . . . 1 . 1 . 2 . 4 . 1 . 2 . . . . . . . . . . . 2 Critical Strikes 59 | 1 1 2 12 . 6 9 2 . 6 . 3 . 4 . 2 . . . 5 . . . . 1 5 Burn 28 | 1 1 1 10 . 4 9 . . . . 2 . . . . . . . . . . . . . . Destroy 14 | . . 1 2 . . . 1 . . . . . 4 . . . . . . . . . . 1 5 Blast 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Corrupt 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Smash 9 | . . . . . 1 . 1 . 6 . 1 . . . . . . . . . . . . . . Melee Attacks 69 | . . . . . 10 6 4 . 26 . 13 . 2 1 1 . . . . . . . . 6 . Impact 56 | . . . . . 10 4 4 . 15 . 13 . 2 1 1 . . . . . . . . 6 . Slashing 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 2 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Damage Inflicted 77893 | 41 920 629 3094 603 5119 5614 175 711 668 1581 1981 604 422 . 5694 466 4436 2728 6715 . 122 1651 1600 15032 17287 Guns 18010 | 41 920 244 3094 603 3529 4947 126 257 . 1322 1873 179 308 . 220 . . . . . . . . 347 . Cannons 36370 | . . . . . 67 . . . . . . . 114 . 1355 89 4218 2728 6714 . 122 1651 1600 10896 6816 Explosions 22106 | . . 385 . . 1221 667 . 454 . 259 . 425 . . 4119 377 205 . . . . . . 3523 10471 Melee 1390 | . . . . . 302 . 49 . 668 . 108 . . . . . . . . . . . . 263 . Ramming 17 | . . . . . . . . . . . . . . . . . 13 . 1 . . . . 3 . Kinetic 9364 | 15 443 206 1885 603 1372 1120 126 257 . 827 1137 107 349 . . . . . 691 . . . . 52 174 Thermal 43749 | 26 477 38 1209 . 2157 3827 . . . 373 706 72 73 . 760 89 4423 2728 6023 . 122 1651 1600 10753 6642 Explosive 21901 | . . 385 . . 1221 667 . 454 . 259 . 425 . . 4119 377 . . . . . . . 3523 10471 Electromagnetic 1472 | . . . . . 67 . . . . 122 30 . . . 815 . . . . . . . . 438 . Impact 1211 | . . . . . 302 . 49 . 489 . 108 . . . . . . . . . . . . 263 . Slashing 179 | . . . . . . . . . 179 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . 2 2 1 20 20 20 20 41 1 . . . . . 1 14 14 14 14 14 4 10 6 Average Corruption 9 | . . . 2 2 1 9 20 20 20 20 1 . . . . . 1 11 14 14 14 14 4 3 2 Corruption Purged 21 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . 14 3 Corruption Blocked 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . Effects 521 | . . . 41 11 10 94 33 37 26 68 . . . . . . 1 19 98 21 25 2 . 27 8 Message Errors 124 | . . . 8 3 1 24 7 11 5 13 . . . . . . . 5 23 6 7 . . 9 2 Matter Fused 113 | . . . 8 3 2 20 10 11 8 10 . . . . . . . 5 19 5 5 . . 5 2 Heat Flow Errors 57 | . . . 9 . 2 7 7 2 2 7 . . . . . . 1 1 9 1 6 . . 3 . Energy Discharges 59 | . . . 8 . 1 7 6 5 4 6 . . . . . . . 1 9 3 2 1 . 5 1 Parts Rejected 7 | . . . . . . 1 . . . 1 . . . . . . . . 4 . . . . 1 . Parts Fused 8 | . . . 1 . . 5 . . . 1 . . . . . . . . 1 . . . . . . Data Loss (minor) 52 | . . . 2 1 4 10 . 2 5 8 . . . . . . . 1 7 3 3 1 . 3 2 Data Loss (major) 23 | . . . 2 1 . 3 1 . 1 5 . . . . . . . 2 4 2 1 . . 1 . Misfires 27 | . . . 3 3 . 4 1 1 . 5 . . . . . . . . 8 . 1 . . . 1 Alerts 11 | . . . . . . 1 1 1 1 2 . . . . . . . 2 2 1 . . . . . Misdirections 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Weapon Failures 37 | . . . . . . 12 . 4 . 8 . . . . . . . 1 12 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2637 | . . 36 . . 128 9 49 32 157 6 51 65 . . 87 30 191 . 349 . . 82 45 920 400 Projectiles 1538 | . . . . . . . . . . . . . . . 41 16 175 . 349 . . 82 45 635 195 Explosions 676 | . . 36 . . 4 9 . 32 . 6 . 65 . . 46 14 16 . . . . . . 243 205 Melee 423 | . . . . . 124 . 49 . 157 . 51 . . . . . . . . . . . . 42 . Knockbacks 14 | . . . . . . . . . . . . . 3 . . . . . 6 . . . . 3 2 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 10 | . . . . . . . . . . . . . 3 . . . . . 6 . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 502 | . . 76 . . 41 . . . . 84 . . . . . 8 62 . 87 . . . . 144 . Shots 13 | . . 3 . . 1 . . . . 3 . . . . . 1 1 . 2 . . . . 2 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Kicked 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | 18 58 22 343 138 470 465 262 192 204 265 330 249 481 . 334 . 174 147 239 140 261 2 5 242 27 Average Temperature 88 | 9 15 10 82 41 130 76 117 53 101 91 86 104 237 . 149 . 27 12 45 76 120 2 3 60 9 Received Heat Transfer 5918 | . 144 51 447 75 1503 740 9 63 . 458 54 69 86 . 163 . 195 . 525 . . 27 75 841 393 Effects 22 | . . . 2 . 4 5 . . . . 4 . 1 . 6 . . . . . . . . . . Shutdowns 6 | . . . . . 1 1 . . . . . . 1 . 3 . . . . . . . . . . Energy Bleed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . 1 3 . . . . 3 . . . 1 . . . . . . . . . . Matter Decay 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . 7 . . . . . . . . 1 . Combat Hostiles 8 | . . . . . . . . . . . . . . . 7 . . . . . . . . 1 . Parts Fried 15 | . . . . . 4 . 1 . 3 . . . . . . . . . . . . . . 4 3 Impact Corruptions 15 | . . . . . 6 . 1 . 5 . 2 . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Melted 62 | . 2 . 6 . 8 22 . . 1 . 2 . . . . . 4 . 3 . . 4 . 9 1 Heat Transferred 36361 | 148 1480 185 3330 . 4440 7356 . . . 300 1600 150 150 . 497 50 2175 1350 3125 . 75 772 800 5300 3078 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Peak Influence 3577 | 5 190 165 499 298 431 752 . . . . 223 . . . . . 357 141 1159 . . . . 1874 3577 Initial 1100 | . 3 8 31 178 19 196 . . . . 56 . . . . . . 122 . . . . . . 1100 Average 400 | 2 39 71 240 174 238 400 . . . . 90 . . . . . 145 122 791 . . . . 595 1622 Maximum Alert Level 5 | . . . 2 1 2 3 . . . . 1 . . . . . 1 . 4 . . . . 5 5 Low Security (%) 49 | 100 100 100 61 56 58 11 . . . . 93 . . . . . 69 100 5 . . . . 21 . Level 1 17 | . . . 12 43 25 43 . . . . 6 . . . . . 30 . 3 . . . . 20 . Level 2 14 | . . . 25 . 15 43 . . . . . . . . . . . . 21 . . . . 16 . Level 3 8 | . . . . . . 2 . . . . . . . . . . . . 56 . . . . 29 2 Level 4 6 | . . . . . . . . . . . . . . . . . . . 12 . . . . 8 62 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 11 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 1 . 4 . 5 15 . . . . 5 . . . . . 9 . 9 . . . . 21 22 Investigation 25 | . 1 . 2 . . 6 . . . . 1 . . . . . 5 . 3 . . . . 6 1 Extermination 19 | . . . . . . 6 . . . . 4 . . . . . 3 . 1 . . . . 5 . Reinforcement 16 | . . . 2 . 4 2 . . . . . . . . . . 1 . 2 . . . . 3 2 Assault 24 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 2 19 Garrison 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Distress Signals 17 | . 3 . 1 . 3 . . . . . . . . . . . 1 . 3 . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 606 | . 15 8 45 6 54 61 3 7 3 15 21 7 4 . 44 4 20 6 43 . 1 28 11 81 119 Peak Tracking Total 31 | . 3 5 5 2 10 4 3 4 2 4 4 4 3 . 31 5 5 3 5 . 1 12 4 13 24 Tactical Retreats 14 | . 3 . 1 . 1 2 . . . 1 . . . . 1 . . . 3 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Traps Triggered 12 | . 1 . . . 3 4 . . . . 1 . . . . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . Traps Extracted 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . 1 . . . . 2 . . 3 . 8 . . . Most Traps Carried 8 | . . . . . 8 8 8 8 8 4 4 4 4 4 4 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Machines Disabled 79 | . . . . 2 8 5 . . . . . . . . 3 . 10 . 14 . . 1 . 29 7 Max in Single Turn 6 | . . . . 1 4 2 . . . . . . . . 1 . 6 . 4 . . 1 . 4 1 Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Machines Accessed 91 | . 8 1 14 . 9 15 1 . 3 . 5 1 1 . . . 8 . 10 . . . . 10 5 Terminals 52 | . 7 1 10 . 7 8 . . . . 3 . . . . . 3 . 3 . . . . 5 5 Fabricators 12 | . . . . . . 4 . . . . . . . . . . 2 . 3 . . . . 3 . Repair Stations 9 | . 1 . 2 . 1 1 . . . . 1 . . . . . 1 . 1 . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . 2 . 1 . . . . . . . . . . . 1 . 1 . . . . . . Garrison Access 6 | . . . . . . 2 . . . . 1 . . . . . . . 2 . . . . 1 . Total Hacks 278 | . 20 1 48 . 29 40 1 . 21 . 14 1 1 . . . 31 . 31 . . . . 27 13 Successful 143 | . 12 1 19 . 21 18 1 . 21 . 6 1 1 . . . 12 . 18 . . . . 9 3 Failed 135 | . 8 . 29 . 8 22 . . . . 8 . . . . . 19 . 13 . . . . 18 10 Catastrophic 30 | . 1 . 7 . 2 5 . . . . 2 . . . . . 3 . 2 . . . . 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 12 . 28 . 13 22 . . . . 8 . . 4 . . 14 . 18 . . 1 . 19 4 Terminals 154 | . 16 1 35 . 16 23 . . . . 9 . . . . . 13 . 14 . . . . 14 13 Fabricators 34 | . . . . . . 9 . . . . . . . . . . 7 . 9 . . . . 9 . Repair Stations 39 | . 4 . 5 . 11 5 . . . . 2 . . . . . 7 . 2 . . . . 3 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 15 | . . . 8 . 2 . . . . . . . . . . . 3 . 2 . . . . . . Garrison Access 11 | . . . . . . 3 . . . . 3 . . . . . . . 4 . . . . 1 . Terminal Hacks 63 | . 5 1 8 . 6 7 1 . 21 . 4 1 1 . . . 2 . 3 . . . . 1 2 Record 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . 1 . . 12 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 4 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . . . . . . Locate Traps 9 | . 1 . 1 . 4 1 . . . . 1 . . . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 . . . . . . . . . . 3 . 3 . . . . 3 . Load Schematic 11 | . . . . . . 3 . . . . . . . . . . 2 . 3 . . . . 3 . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 26 | . 4 . 4 . 10 1 . . . . . . . . . . 4 . 2 . . . . 1 . Scan Component 14 | . 2 . 2 . 5 1 . . . . . . . . . . 2 . 1 . . . . 1 . Repair 12 | . 2 . 2 . 5 . . . . . . . . . . . 2 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 6 . 2 . . . . . . . . . . . 2 . 2 . . . . . . Insert Component 6 | . . . 3 . 1 . . . . . . . . . . . 1 . 1 . . . . . . Analyze 6 | . . . 3 . 1 . . . . . . . . . . . 1 . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . Seal Access 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . Unauthorized Hacks 26 | . 3 . 1 . 3 6 . . . . 1 . . . . . 1 . 7 . . . . 3 1 Terminals 15 | . 3 . 1 . 3 2 . . . . 1 . . . . . . . 4 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 10 | . 2 . . . 2 2 . . . . 1 . . . . . . . 2 . . . . . 1 Operators 4 | . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Fabricators 10 | . . . . . . 4 . . . . . . . . . . . . 3 . . . . 3 . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 9 | . . . . . . 3 . . . . . . . . . . . . 3 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 1 14 . 8 14 . . . . 4 . . . . . 7 . 7 . . . . 8 4 Full Trace Events 19 | . . . 7 . . 2 . . . . 1 . . . . . 5 . . . . . . 3 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 3 . 1 1 . . 12 . . . . 14 . . 1 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . 47 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . Parts Repaired 12 | . 2 . 2 . 5 . . . . . . . . . . . 2 . 1 . . . . . . Time 468 | . 52 . 58 . 222 . . . . . . . . . . . 111 . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . 1 . . . . . . . . . . . 1 . 1 . . . . . . Part Schematics Acquired 6 | . . . 3 . 1 . . . . . . . . . . . 1 . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 3 . Machine Destruction 7 | . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Total Allies 23 | . . . . 3 . 3 . . . . . . . 6 . . . . 1 . . . . . 10 Largest Group 6 | . . . . 3 3 3 . . . . . . . 6 6 . . . 1 . . . . . 6 Highest-Rated Group 253 | . . . . 40 40 48 . . . . . . . 147 147 . . . 10 . . . . . 253 Highest-Rated Ally 159 | . . . . 16 16 16 . . . . . . . 31 31 . . . 10 . . . . . 159 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 213 | . . . . 4 31 18 . . . . . . . . 75 . . . . . . . . . 85 Total Damage 3143 | . . . . 18 289 145 . . . . . . . . 841 . . . . . . . . . 1850 Kills 32 | . . . . . 4 2 . . . . . . . . 10 . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Robot Analysis Total 140 | . 1 . 4 . 1 . . . 134 . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 2 . . 1 1 . . . 1 . 2 . 1 . . . 2 . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Turns Passed 40574 | 64 1580 1039 3879 1019 3311 2704 762 700 507 1286 1567 866 914 1770 5445 809 2080 414 2112 480 680 761 1572 2505 1748 Spaces Moved 15849 | 39 827 616 1416 488 1243 990 359 316 208 403 610 477 487 962 1902 323 637 150 768 227 317 325 426 784 549 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2848 | . 692 616 1416 21 4 16 . . . 83 . . . . . . . . . . . . . . . Legs 5785 | 39 135 . . . . . . . . . . . . . 1105 323 637 150 768 227 317 325 426 784 549 Wheels 7216 | . . . . 467 1239 974 359 316 208 320 610 477 487 962 797 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 190 175 190 190 205 190 205 205 160 160 175 175 240 240 180 180 210 210 180 210 180 180 Average Speed 206 | 120 153 160 238 192 190 201 200 205 192 272 211 175 162 175 233 240 240 215 201 210 210 204 217 216 217 Slowest Speed 560 | 120 160 160 240 240 560 560 205 205 205 465 225 205 175 175 330 240 240 240 210 210 210 210 270 270 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 99 97 97 96 87 28 55 56 80 55 20 67 59 86 92 39 19 77 28 43 60 47 60 26 72 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 28 | . . 1 . 1 . . . . 25 . . . . 1 . . . . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . 2 3 . 1 . 1 2 1 . 2 . . . 3 . . 3 . . Spaces Dug 227 | . . . . . 6 4 1 . . 14 11 . 2 . 1 16 34 2 55 2 6 . 9 64 . Terrain Destroyed 1332 | . . 46 . . 87 54 1 67 . 46 11 15 4 . 105 72 92 7 129 2 7 5 16 241 325 Melee 22 | . . . . . 3 4 1 . . . 11 . 2 . 1 . . . . . . . . . . Projectile 307 | . . . . . . . . . . . . . 2 . 2 17 61 7 100 2 7 5 16 57 31 AOE 1003 | . . 46 . . 84 50 . 67 . 46 . 15 . . 102 55 31 . 29 . . . . 184 294 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Ext Total 21507 | 45 1031 643 1722 531 1900 1396 382 345 285 523 778 497 586 1051 2827 340 1062 195 1116 229 326 389 1044 1321 943 Wait 3090 | . 102 6 105 14 300 101 1 . 24 56 33 . 76 60 678 . 276 7 166 . 5 29 567 235 249 Move 15825 | 38 826 615 1415 487 1242 989 358 315 207 402 609 476 486 961 1901 322 637 149 767 226 316 324 425 783 549 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | . 20 . 21 3 26 27 1 1 6 5 10 4 1 9 37 3 17 5 21 . . 8 3 42 6 Fast Attach 146 | 1 2 2 13 . 31 13 3 2 1 4 16 1 1 4 12 . 7 2 11 1 . . 4 13 2 Attach 133 | . 5 . 7 . 16 14 2 . 12 9 7 . 3 . 23 . 4 . 6 . . 1 5 13 6 Detach 167 | . 1 . 6 . 10 8 1 1 6 6 10 . 1 2 33 . 11 3 13 1 1 3 15 24 11 Swap 229 | 1 4 2 16 4 50 57 3 3 3 1 17 3 4 3 10 2 20 1 . . . . . 20 5 Drop 324 | . 14 2 37 2 34 32 2 4 2 . 19 6 2 11 51 4 18 7 11 . 1 5 7 43 10 Fire 1165 | 5 56 16 102 21 123 141 7 19 . 40 44 7 10 . 77 9 70 21 120 1 3 19 18 141 95 Melee 63 | . . . . . 10 6 4 . 20 . 13 . 2 1 1 . . . . . . . . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 8 . . . . . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 66 | . . . . . 58 . . . 4 . . . . . 4 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 614 | -10/Materials | Discovered new exit (range 8) 1254 | -10/Materials | Discovered new exit (range 6) 1296 | -10/Materials | Repaired Assault Rifle 1323 | -10/Materials | Repaired Lgt. Treads 1340 | -10/Materials | Discovered new exit (range 6) 1645 | -10/Materials | Entered Mines 1810 | -10/Mines | Learned Materials garrison access intel 1848 | -10/Mines | Discovered new exit (range 10) 1899 | -10/Mines | Learned Materials emergency access door positions 2010 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2044 | -10/Mines | Found a hidden stash of uninstalled traps 2164 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2164 | -10/Mines | Discovered new exit (range 5) 2257 | -10/Mines | Discovered new exit (range 8) 2461 | -10/Mines | Learned location of Zion (-6) 2684 | -10/Mines | Entered Materials 2684 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2983 | -9/Materials | Build established: Tank 3370 | -9/Materials | Discovered new exit (range 14) 3784 | -9/Materials | Repaired Assault Rifle 4311 | -9/Materials | Discovered new exit (range 10) 5067 | -9/Materials | Discovered new exit (range 9) 5453 | -9/Materials | Discovered new exit (range 15) 5901 | -9/Materials | Build established: Scavenger-Tank 6229 | -9/Materials | Repaired Hrd. Light Armor Plating? 6563 | -9/Materials | Entered Mines 6565 | -9/Mines | Met a Derelict bent on vengeance 6589 | -9/Mines | Learned 2 Materials zone layouts 6668 | -9/Mines | Learned location of Storage (-8) 6726 | -9/Mines | Discovered new exit (range 10) 6920 | -9/Mines | Discovered new exit (range 11) 7018 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7086 | -9/Mines | Learned 8 Materials zone layouts 7582 | -9/Mines | Entered Materials 7582 | -8/Materials | Accompanied by 3 allies 7582 | -8/Materials | Evolved 2 slots: Utility x2 7583 | -8/Materials | Identified exit to Storage 7583 | -8/Materials | Identified exit to Factory 7584 | -8/Materials | Loaded intel: 1 garrison access location 7803 | -8/Materials | Lost 3 allies 7881 | -8/Materials | Lost 10 parts (1p1n3u5w) 7884 | -8/Materials | Destroyed 7 combat bots 8102 | -8/Materials | Core integrity fell below 50% 8146 | -8/Materials | Lost 7 parts (1p2n1u3w) 8406 | -8/Materials | Build established: Mutant 8766 | -8/Materials | Build established: Scavenger-Tank 9173 | -8/Materials | Repaired Imp. Light Armor Plating 9849 | -8/Materials | Discovered exit to Factory (range 13) 9919 | -8/Materials | Destroyed 9 combat bots 10175 | -8/Materials | Build established: Tank 10629 | -8/Materials | Repaired Hvy. Particle Gun 10691 | -8/Materials | Repaired Hvy. Particle Gun 10730 | -8/Materials | Repaired Imp. Light Armor Plating 10758 | -8/Materials | Repaired Structural Scanner 10893 | -8/Materials | Entered Factory 10893 | -7/Factory | Evolved 2 slots: Utility x2 11467 | -7/Factory | Build established: Trapper-Tank 11865 | -7/Factory | Identified exit to Lower Caves 12533 | -7/Factory | Build established: Scavenger-Skirmisher 12803 | -7/Factory | Discovered new exit (range 6) 12813 | -7/Factory | Identified exit to Factory 12989 | -7/Factory | System corruption reached 10% 13049 | -7/Factory | Lost 5 parts (1n3u1w) 13053 | -7/Factory | Destroyed 7 combat bots 13293 | -7/Factory | First assault squad dispatched 13338 | -7/Factory | Build established: Scavenger-Tank 13597 | -7/Factory | Entered Lower Caves 13639 | -7/Lower Caves | Learned Factory terminal intel 13663 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13857 | -7/Lower Caves | Found Alien Artifact 13857 | -7/Lower Caves | Identified Core Expander 13857 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 14342 | -7/Lower Caves | Discovered new exit (range 9) 14357 | -7/Lower Caves | Identified exit to Lower Caves 14359 | -7/Lower Caves | Entered another Lower Caves area 14718 | -7/Lower Caves | Learned 4 Factory zone layouts 15040 | -7/Lower Caves | Discovered new exit (range 9) 15057 | -7/Lower Caves | Identified exit to Data Miner 15059 | -7/Lower Caves | Entered Data Miner 15061 | -7/Data Miner | Discovered new exit (range 6) 15135 | -7/Data Miner | Met Data Miner 15167 | -7/Data Miner | Learned location of Section 7 (-2) 15167 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15201 | -7/Data Miner | Received God Mode back door access code from Data Miner 15236 | -7/Data Miner | Interfaced with the Data Conduit 15334 | -7/Data Miner | Found Exp. Thermal Shield 15348 | -7/Data Miner | Lost 5 parts (1p2n2u) 15402 | -7/Data Miner | Core integrity fell below 50% 15563 | -7/Data Miner | Identified exit to Proximity Caves 15566 | -7/Data Miner | Entered Proximity Caves 15657 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 16287 | -6/Proximity Caves | Spotted B-75 Beast 16746 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16818 | -6/Proximity Caves | Discovered exit to Factory (range 14) 16852 | -6/Proximity Caves | System corruption reached 30% 16852 | -6/Proximity Caves | Entered Factory 16852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16853 | -6/Factory | Identified exit to Factory 16854 | -6/Factory | Loaded intel: 291 machine locations 16855 | -6/Factory | Loaded intel: 26 terminal locations 17084 | -6/Factory | Build established: Scavenger-Skirmisher 17100 | -6/Factory | Lost 3 parts (1u2w) 17897 | -6/Factory | Identified exit to Lower Caves 18305 | -6/Factory | Build established: Scavenger-Assassin 18419 | -6/Factory | Entered Lower Caves 18926 | -6/Lower Caves | Learned Factory emergency access door positions 19079 | -6/Lower Caves | Encountered a Warlord checkpoint 19241 | -6/Lower Caves | Discovered new exit (range 5) 19284 | -6/Lower Caves | Identified exit to Lower Caves 19285 | -6/Lower Caves | Entered another Lower Caves area 19287 | -6/Lower Caves | Discovered exit to Factory (range 10) 19452 | -6/Lower Caves | Spotted B-75 Beast 19932 | -6/Lower Caves | Encountered a Warlord checkpoint 20103 | -6/Lower Caves | Build established: Scavenger-Tank 20188 | -6/Lower Caves | Discovered new exit (range 6) 20197 | -6/Lower Caves | Identified exit to Zion 20199 | -6/Lower Caves | Entered Zion 20240 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20290 | -6/Zion | Discovered new exit (range 12) 20680 | -6/Zion | Build established: Scavenger-Assassin 20699 | -6/Zion | Gained Derelict followers 20766 | -6/Zion | Learned Factory security intel 20956 | -6/Zion | Given the Hacking Drone Bay 20956 | -6/Zion | Found Prototype Device 20956 | -6/Zion | Identified Hacking Drone Bay 21005 | -6/Zion | Learned Factory stockpile data 21017 | -6/Zion | Found Prototype Launcher 21017 | -6/Zion | Identified Gui. Missile Launcher 21027 | -6/Zion | Found Prototype Launcher 21027 | -6/Zion | Identified Rocket Array 21124 | -6/Zion | Gained Derelict followers 21240 | -6/Zion | Found Prototype Device 21240 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 21319 | -6/Zion | Build established: Tank 21537 | -6/Zion | Learned Factory emergency access door positions 21922 | -6/Zion | Opened final containment barrier to the Deep Caves 21952 | -6/Zion | Discovered new exit (range 3) 21952 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21961 | -6/Zion | Identified exit to Deep Caves 21969 | -6/Zion | Entered Deep Caves 21969 | -6/Deep Caves | Accompanied by 6 allies 22279 | -6/Deep Caves | Build established: Derelict-Tank 22435 | -6/Deep Caves | Found Prototype Device 22435 | -6/Deep Caves | Identified Zio. Metafield Generator 22621 | -6/Deep Caves | Z-Facility disabled 22707 | -6/Deep Caves | Build established: Scavenger-Tank 22836 | -6/Deep Caves | Found Prototype Protection 22836 | -6/Deep Caves | Identified Zio. Weapon Casing 22904 | -6/Deep Caves | Found Prototype Protection 23169 | -6/Deep Caves | Found Zio. Weapon Casing 23176 | -6/Deep Caves | Lost 3 allies 23444 | -6/Deep Caves | Discovered new exit (range 7) 23779 | -6/Deep Caves | Spotted AG-18401 23816 | -6/Deep Caves | Destroyed AG-18401 23863 | -6/Deep Caves | Found GOLEM Unit 24169 | -6/Deep Caves | Build established: Tank 24577 | -6/Deep Caves | Spotted AG-60908 24613 | -6/Deep Caves | Build established: Golem 24613 | -6/Deep Caves | Destroyed AG-60908 24639 | -6/Deep Caves | Found GOLEM Unit 24650 | -6/Deep Caves | Exposed GOLEM chamber 24651 | -6/Deep Caves | Triggered Deep Caves wall 24684 | -6/Deep Caves | Spotted AS-72083 24704 | -6/Deep Caves | Destroyed AS-72083 24710 | -6/Deep Caves | Spotted AS-32716 24713 | -6/Deep Caves | Destroyed AS-32716 24742 | -6/Deep Caves | Destroyed 43 combat bots 24755 | -6/Deep Caves | Found GOLEM Unit 24806 | -6/Deep Caves | Found Prototype Device 24806 | -6/Deep Caves | Identified Trap Reconfigurator 24967 | -6/Deep Caves | Found GOLEM Unit 24972 | -6/Deep Caves | Found GOLEM Unit 24978 | -6/Deep Caves | Found GOLEM Unit 24984 | -6/Deep Caves | Found GOLEM Unit 25134 | -6/Deep Caves | Identified Zio. Heavy Carapace 26512 | -6/Deep Caves | Found GOLEM Unit 26900 | -6/Deep Caves | Found Zio. Heavy Carapace 27184 | -6/Deep Caves | Build established: Tank 27414 | -6/Deep Caves | Entered Proximity Caves 27628 | -5/Proximity Caves | Learned location of 1 exit from Factory 28064 | -5/Proximity Caves | Spotted B-75 Beast 28128 | -5/Proximity Caves | Discovered exit to Factory (range 10) 28223 | -5/Proximity Caves | Entered Factory 28223 | -5/Factory | Evolved 2 slots: Utility x2 28224 | -5/Factory | Identified exit to Factory 28228 | -5/Factory | Loaded intel: 263 machine locations 28524 | -5/Factory | Fabricated Weapon Mount (x2) 28583 | -5/Factory | Build established: Golem 28859 | -5/Factory | Repaired Adv. Sensor Array 28897 | -5/Factory | Cargo convoy interrupted 28922 | -5/Factory | Repaired Broken System Restoration Module 29080 | -5/Factory | Identified exit to Upper Caves 29890 | -5/Factory | Discovered exit to Factory (range 15) 30303 | -5/Factory | Sucked down chute 30303 | -5/Factory | Entered Waste 30318 | -5/Waste | EMP discharged 30380 | -5/Waste | Spotted C-40 Crusher 30386 | -5/Waste | Destroyed C-40 Crusher 30386 | -5/Waste | Spotted C-40 Crusher 30398 | -5/Waste | Destroyed C-40 Crusher 30418 | -5/Waste | EMP discharged 30418 | -5/Waste | System corruption reached 10% 30426 | -5/Waste | Spotted C-40 Crusher 30432 | -5/Waste | Spotted C-40 Crusher 30443 | -5/Waste | Destroyed C-40 Crusher 30446 | -5/Waste | Spotted C-40 Crusher 30451 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 30467 | -5/Waste | Crushed by Compactor (1 part destroyed) 30505 | -5/Waste | Destroyed C-40 Crusher 30508 | -5/Waste | Destroyed C-40 Crusher 30517 | -5/Waste | Found Damper Plating 30518 | -5/Waste | EMP discharged 30531 | -5/Waste | Spotted C-40 Crusher 30563 | -5/Waste | Found Damper Plating 30618 | -5/Waste | EMP discharged 30661 | -5/Waste | Destroyed C-40 Crusher 30685 | -5/Waste | Discovered new exit (range 15) 30715 | -5/Waste | Identified exit to Factory 30717 | -5/Waste | Entered Factory 30719 | -5/Factory | Loaded intel: 227 machine locations 30805 | -5/Factory | Garrison activated, responded to threat 32158 | -5/Factory | Repaired Adv. Sensor Array 32632 | -5/Factory | Discovered exit to Factory (range 5) 32829 | -5/Factory | Entered Upper Caves 32838 | -5/Upper Caves | Identified exit to Upper Caves 33309 | -5/Upper Caves | Entered another Upper Caves area 33310 | -5/Upper Caves | Identified exit to Warlord 33326 | -5/Upper Caves | Discovered exit to Factory (range 10) 33331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33989 | -5/Upper Caves | Entered Warlord 34055 | -5/Warlord | System corruption cleaned by Quarantine Array 34235 | -5/Warlord | Met Warlord 34256 | -5/Warlord | Opened Warlord's prototype stash 34260 | -5/Warlord | Warlord's base attacked by MAIN.C 34269 | -5/Warlord | Found Vortex Chain Reactor 34274 | -5/Warlord | Found Exp. Cloaking Device 34297 | -5/Warlord | Found Thermal Barrier 34606 | -5/Warlord | Spotted Striker 34610 | -5/Warlord | Warlord forces counterattacked 34619 | -5/Warlord | Destroyed Striker 34625 | -5/Warlord | Spotted Executioner 34663 | -5/Warlord | Spotted B-75 Beast 34668 | -5/Warlord | Spotted B-86 Titan 34671 | -5/Warlord | Destroyed B-75 Beast 34676 | -5/Warlord | Destroyed B-86 Titan 34690 | -5/Warlord | Spotted Executioner 34713 | -5/Warlord | Lost 3 allies 34725 | -5/Warlord | Discovered new exit (range 12) 34744 | -5/Warlord | Identified exit to Proximity Caves 34750 | -5/Warlord | Entered Proximity Caves 35000 | -4/Proximity Caves | Learned Research stockpile data 35307 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35669 | -4/Proximity Caves | Discovered exit to Factory (range 14) 36322 | -4/Proximity Caves | Entered Factory 36322 | -4/Factory | Evolved 2 slots: Utility x2 36323 | -4/Factory | Loaded intel: 312 machine locations 36640 | -4/Factory | Garrison activated, responded to threat 36880 | -4/Factory | Build established: Hacker-Golem 37445 | -4/Factory | Destroyed 8 combat bots 37564 | -4/Factory | Intercept squad dispatched 37574 | -4/Factory | Spotted Tracker 37579 | -4/Factory | Destroyed Tracker 37615 | -4/Factory | Spotted Combat Programmer 37627 | -4/Factory | Destroyed Combat Programmer 37628 | -4/Factory | System corruption reached 10% 37800 | -4/Factory | Lost 5 parts (2u3w) 38572 | -4/Factory | First assault squad dispatched 38753 | -4/Factory | Destroyed 12 combat bots 38774 | -4/Factory | High security lockdown imminent 38811 | -4/Factory | Discovered new exit (range 10) 38825 | -4/Factory | Identified exit to Extension 38827 | -4/Factory | Entered Extension 38828 | -4/Extension | Loaded intel: 38 machine locations 39017 | -4/Extension | Build established: Golem 39077 | -4/Extension | First assault squad dispatched 39393 | -4/Extension | Build established: Scavenger-Golem 39536 | -4/Extension | Rescued a captive Derelict 39537 | -4/Extension | Rescued a captive Derelict 39603 | -4/Extension | Rescued a captive Derelict 39605 | -4/Extension | Rescued a captive Derelict 39702 | -4/Extension | Rescued a captive Derelict 39791 | -4/Extension | Rescued a captive Derelict 39988 | -4/Extension | Destroyed 7 combat bots 40098 | -4/Extension | Spotted B-86 Titan 40102 | -4/Extension | Destroyed B-86 Titan 40125 | -4/Extension | Spotted B-86 Titan 40127 | -4/Extension | Destroyed B-86 Titan 40153 | -4/Extension | Lost 3 allies 40162 | -4/Extension | High security lockdown imminent 40242 | -4/Extension | High security lockdown engaged 40293 | -4/Extension | Rescued a captive Derelict 40365 | -4/Extension | Rescued A7 40391 | -4/Extension | Destroyed 12 combat bots 40401 | -4/Extension | Rescued a captive Derelict 40402 | -4/Extension | Rescued a captive Derelict 40477 | -4/Extension | Destroyed 16 combat bots 40570 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 40575 | -4/Extension | Self-destructed Last Messages --------------- 40570_ M-36 Artificer fits Backup Propulsion VII on M-36 Artificer. 40571_ Critical hit (Burn: +37). 40571_ Penetrated by Slug. 40571_ Slug penetrates Wall. 40572_ Slug penetrates P-70 Sage. 40572_ Slug penetrates Wall. 40572_ Penetrated by Slug. 40572_ Adv. Sensor Array destroyed. 40573_ Penetrated by Slug. 40573_ Slug penetrates Wall. 40573_ Imp. Medium Armor Plating destroyed. 40573_ M-36 Artificer repairs G-67 Veteran. 40574_ Acquired 44 matter. 40574_ Penetrated by Slug. 40574_ M-36 Artificer repairs G-73 Enforcer. 40575_ Penetrated by Slug. 40575_ Asb. Alloy Leg destroyed. 40575_ Slug penetrates Wall. 40575_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????############?????????????????????????????????? | | ????############?????#########???????????????????? | | ????## ##?????# ????????????????? | | ????## ##?????# ??????????????? | | ###?## ##?????# ????????????? | | ###### = ##?????# ????????????? | | "##### [ ##?????# [ gl #??????T????? | | "#"[ # ##?????# hl ??????"?????? | | [*!%! / ##?????# = #???????????? | | [%=* ##?????# #???????????? | | [# ##?????# hgi [ ##??????????? | | # ## ########### hgi !%= ##??????????? | | = #########;;;;*;;#*%= ## ?????????? | | % pgm%m%!!= ????????? | | % !!hpgih ![! ????????? | | % = = = @Y! %h%= ????????? | | %%% !% *!gmpg %! ????????? | | % / !p % %%%????????? | | #########;####### ## # ????????? | | # # # ############ ######## ## ??????????? | | # # #######???? #?????????????###??????????? | | ############???????###???????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 20 EM Shielding 3 Armor Coverage 2500 Resistance: KI 20 Resistance: TH 50 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 28 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 6 Trap Extractor Capacity 4 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Weapon Mount | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Remote Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive System Restoration Module | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed SmallSigixFacilitator Manual? 0 Play Time 08:00:02 Cumulative 291.1 hours Start 2024.05.04 @ 17:28:29 End 2024.05.06 @ 01:55:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 36 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a5bccfe6-b38e-4aac-9285-3d9f8628faef