Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.23 @ 14:33:54 Player: Codechine Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3716) 3716 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 8299 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 204 Met Imprinter 300 Was Imprinted 300 Friendly Fire -306 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 699/890 System Corruption 14% Temperature Critical (686) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Advanced Heat Sink Advanced Energy Well Advanced Signal Interpreter Core Analyzer > --- WEAPON (5) ------- Plasma Rifle Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle > --- INVENTORY (5) ---- Fusion Compressor Improved Medium Treads Improved Medium Treads High-capacity Storage Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Advanced Signal Interpreter Core Analyzer > --- WEAPON ----------- Shock Rifle Plasma Rifle Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Fusion Compressor Improved Medium Treads Improved Medium Treads High-capacity Storage Unit Hardened Medium Armor Plating [Rating: 71] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon 3 | . . . . . . 3 Parts Attached 72 | 6 2 10 . . 8 46 Power 10 | 1 . 1 . . 2 6 Engine 5 | 1 . . . . . 4 Core 4 | . . 1 . . 2 1 Reactor 1 | . . . . . . 1 Propulsion 21 | 2 . 6 . . 2 11 Treads 17 | 2 . 6 . . 2 7 Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 1 . . 1 10 Device 9 | . 1 1 . . 1 6 Storage 2 | 1 . . . . . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 27 | 2 1 2 . . 3 19 Energy Gun 8 | 1 1 . . . 2 4 Energy Cannon 5 | . . 2 . . 1 2 Ballistic Gun 8 | 1 . . . . . 7 Ballistic Cannon 3 | . . . . . . 3 Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 36 | . 1 1 . . 5 29 Power 6 | . . . . . 2 4 Propulsion 8 | . . . . . 1 7 Utility 8 | . . . . . 1 7 Weapon 14 | . 1 1 . . 1 11 Highest Loss Streak 5 | . 1 1 . . 2 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 92 96 100 100 94 82 Engine 1 | . 14 . . . . 3 Core 8 | . . 10 11 11 10 4 Treads 25 | . 28 29 33 33 32 12 Leg 2 | . . . . . . 7 Device 17 | . 7 21 22 22 17 14 Storage 9 | . 14 11 11 11 11 5 Energy Gun 5 | . 14 5 . . 7 7 Energy Cannon 12 | . . 15 22 22 14 4 Ballistic Gun 4 | . 14 . . . . 9 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 15 26 26 26 26 57 Greatest Support 120 | 40 40 60 60 60 68 120 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 5 6 8 8 8 8 8 Average Carried 6 | 1 3 7 8 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | . 5 8 8 8 7 5 Class Distribution -------------------- 56% | Scavenger-Mutant 16% | Mutant 10% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1928 | 82 204 110 . 10 215 1307 Remotely . | . . . . . . . Salvage Created 3946 | . 215 1049 . . 633 2049 Parts 238 | . 19 72 . . 24 123 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . 2 8 . Prevented 17 | . . . . . 17 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 79 | . 6 24 . . 9 40 Melee 1 | . . . . . . 1 Guns 37 | . 6 9 . . 1 21 Cannons 35 | . . 14 . . 7 14 AOE 3 | . . . . . . 3 Classes Destroyed 14 | . 4 3 . . 2 5 Worker 9 | . 1 2 . . . 6 Builder 5 | . . 1 . . . 4 Recycler 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 5 | . 1 3 . . . 1 Swarmer 18 | . 3 6 . . . 9 Grunt 29 | . 3 11 . . 5 10 Brawler 4 | . . . . . 2 2 Sentry 11 | . . 7 . . 1 3 Specialist 2 | . . . . . . 2 Hunter 7 | . . . . . . 7 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . . 1 . Best Kill Streak 6 | . 3 4 . . 2 6 Combat Bots Only 5 | . 3 3 . . 2 5 Max Kills in Single Turn 3 | . 1 2 . . 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 702 | . 34 81 . . 138 449 Missed 189 | . 8 32 . . 37 112 Damage Taken 6586 | . 244 469 . . 1137 4736 Core 1087 | . 22 43 . . 103 919 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1827 | . 76 144 . . 322 1285 Regen/Repaired (Parts) 7 | . . . . 7 . . Core Remaining (%) 84 | 100 91 . . . 63 . Volleys Fired 211 | . 13 48 . . 40 110 Largest 5 | . 2 2 . . 2 5 Hottest 303 | . 70 150 . . 150 303 Shots Fired 569 | . 26 96 . . 76 371 Gun 322 | . 26 35 . . 19 242 Cannon 234 | . . 61 . . 57 116 Launcher 3 | . . . . . . 3 Special 10 | . . . . . . 10 Kinetic 231 | . 13 2 . . . 216 Thermal 272 | . 13 94 . . 57 108 Explosive . | . . . . . . . Electromagnetic 56 | . . . . . 19 37 Robot Hit Streak 69 | . 10 17 . . 55 69 Robot Miss Streak 4 | . 2 2 . . 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 378 | . 20 71 . . 64 223 Core Hits 172 | . 10 36 . . 20 106 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | . . 1 . . . 7 Burn 2 | . . . . . . 2 Meltdown 1 | . . 1 . . . . Destroy 2 | . . . . . . 2 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9100 | . 263 1529 . . 1575 5733 Guns 3981 | . 256 348 . . 330 3047 Cannons 4204 | . . 1150 . . 1197 1857 Explosions 637 | . . . . . 48 589 Melee . | . . . . . . . Ramming 278 | . 7 31 . . . 240 Kinetic 2995 | . 130 22 . . . 2843 Thermal 4804 | . 126 1476 . . 1245 1957 Explosive 58 | . . . . . . 58 Electromagnetic 965 | . . . . . 330 635 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . 1 . . . 3 14 Average Corruption 5 | . 1 . . . 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . 1 . . . 6 65 Message Errors 18 | . 1 . . . 1 16 Matter Fused 16 | . . . . . 2 14 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 17 | . . . . . 3 14 Data Loss (major) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 192 | . . 25 . . . 167 Projectiles 28 | . . 25 . . . 3 Explosions 160 | . . . . . . 160 Melee 4 | . . . . . . 4 Knockbacks 5 | . . . . . . 5 Impact 1 | . . . . . . 1 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 308 | . . . . . . 308 Shots 7 | . . . . . . 7 Rammed 34 | . 1 7 . . . 26 Targets Rammed 75 | . 2 7 . . . 66 Kicked 39 | . . . . . . 39 Crushed 2 | . 1 . . . . 1 Highest Temperature 941 | . 84 237 . . 666 941 Average Temperature 171 | . 35 49 . . 199 217 Received Heat Transfer 1824 | . 132 246 . . 399 1047 Effects 57 | . . . . . 15 42 Shutdowns 10 | . . . . . 3 7 Energy Bleed 6 | . . . . . . 6 Interference 15 | . . . . . 3 12 Matter Decay 5 | . . . . . 3 2 Short Circuit 3 | . . . . . 3 . Damage (minor) 9 | . . . . . 3 6 Damage (major) 6 | . . . . . . 6 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . 1 . Parts Fried 9 | . . . . . 2 7 Impact Corruptions 2 | . . . . . . 2 Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 22 | . . 11 . . . 11 Heat Transferred 8137 | . 299 2664 . . 1789 3385 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 1 4 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 460 | . 196 438 130 . . 460 Initial 130 | . . 12 130 . . . Average 173 | . 99 271 130 . . 149 Maximum Alert Level 2 | . . 2 . . . 2 Low Security (%) 59 | 100 100 17 100 . . 68 Level 1 35 | . . 76 . . . 26 Level 2 4 | . . 5 . . . 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . . 2 . . . 13 Investigation 2 | . . 1 . . . 1 Extermination 5 | . . . . . . 5 Reinforcement 8 | . . 1 . . . 7 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . . 4 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 11 | . 1 4 . . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 14 32 . . 15 60 Peak Tracking Total 6 | . 5 6 . . 4 6 Tactical Retreats 8 | . 2 . . . 4 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . 2 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . 1 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 13 | . . . . . . 13 Max in Single Turn 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 17 | . 5 6 . . . 6 Terminals 8 | . 4 4 . . . . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . 1 1 . . . 2 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 40 | . 9 21 . . . 10 Successful 29 | . 5 19 . . . 5 Failed 11 | . 4 2 . . . 5 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 23 | . . . . 8 . 15 Terminals 19 | . 7 12 . . . . Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . . . . 2 Recycling Units 9 | . 2 3 . . . 4 Scanalyzers 6 | . . 6 . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 13 | . 3 10 . . . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 3 | . 1 2 . . . . Reprogram Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 5 | . 2 3 . . . . Process 1 | . . 1 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Matter 1 | . . 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 2 | . . 2 . . . . Analyze 4 | . . 4 . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 3 . . . 5 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 27 | . . 2 . 15 . 10 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time 50 | . . . . . . 50 Parts Recycled . | . . . . . . . Recycled Matter 179 | . . 179 . . . . Retrieved Matter 326 | . . 326 . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . . . 2 Robot Hacks Applied 3 | . . . . . . 3 parse_system 2 | . . . . . . 2 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 . 2 Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 192 | . . . . 149 149 192 Highest-Rated Ally 96 | . . . . 39 39 96 Total Orders . | . . . . . . . Ally Attacks 73 | . . . . . 36 37 Total Damage 2201 | . . . . . 718 1483 Kills 10 | . . . . . 2 8 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 3 | . . . . . . 3 Component Stockpiles 1 | . . . . . . 1 Prototype Schematics 1 | . . . . . . 1 Active Terminals 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 8982 | 56 500 1161 18 2671 1709 2867 Spaces Moved 4901 | 42 281 614 12 1617 969 1366 Core 21 | 21 . . . . . . Treads 4349 | 21 281 614 12 1617 969 835 Legs 531 | . . . . . . 531 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 Average Speed 157 | 105 160 160 160 160 162 152 Slowest Speed 320 | 160 160 160 160 160 163 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 45 46 8 93 93 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 92 | . . 9 . . 1 82 Melee . | . . . . . . . Projectile 25 | . . 9 . . . 16 AOE 67 | . . . . . 1 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5685 | 55 304 695 11 1702 1033 1885 Wait 350 | . . . . 82 9 259 Move 4895 | 41 280 613 11 1616 968 1366 Hop . | . . . . . . . Pick Up 60 | 7 7 9 . 2 4 31 Fast Attach 15 | . . 1 . . 1 13 Attach 41 | 6 2 2 . . 3 28 Detach . | . . . . . . . Swap 16 | . . 7 . . 4 5 Drop 22 | 1 . 8 . 2 4 7 Fire 211 | . 13 48 . . 40 110 Melee . | . . . . . . . Ram . | . . . . . . . Kick 39 | . . . . . . 39 Crush 36 | . 2 7 . . . 27 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 7) 285 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -9/Materials | Discovered new exit (range 15) 1265 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Entered Mines 1719 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1736 | -9/Mines | Entered Zion 1967 | -7/Zion | Learned location of Armory (-3) 2525 | -7/Zion | Learned location of Data Miner (-6) 2539 | -7/Zion | Identified exit to Deep Caves 2739 | -7/Zion | Received a hallucinogenic algorithm 3125 | -7/Zion | Imprinted 3127 | -7/Zion | Declared Zion's savior 3763 | -7/Zion | Learned Factory stockpile data 4221 | -7/Zion | Given A8's code to call for help 4230 | -7/Zion | Discovered new exit (range 12) 4407 | -7/Zion | Entered Proximity Caves 4407 | -6/Proximity Caves | Accompanied by 4 allies 4628 | -6/Proximity Caves | Learned Factory garrison access intel 4742 | -6/Proximity Caves | Spotted B-75 Beast 4807 | -6/Proximity Caves | Lost 3 allies 5441 | -6/Proximity Caves | Destroyed B-75 Beast 5610 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5724 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5930 | -6/Proximity Caves | Build established: Mutant 5952 | -6/Proximity Caves | Discovered new exit (range 7) 6116 | -6/Proximity Caves | Entered Factory 6116 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 6117 | -6/Factory | Identified exit to Extension 6119 | -6/Factory | Loaded intel: 223 non-interactive machine locations 6120 | -6/Factory | Loaded intel: 4 garrison access locations 6562 | -6/Factory | Build established: Scavenger-Gunner 6594 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6653 | -6/Factory | Retrieved Zion intel report: Active Terminals 6656 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6660 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7187 | -6/Factory | Lost 5 parts (2n2u1w) 7199 | -6/Factory | Found Exp. Thermal Shield 7471 | -6/Factory | Lost 3 parts (2p1w) 7602 | -6/Factory | Lost 4 parts (1n3w) 7675 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7988 | -6/Factory | Terminal network hard line cut 8146 | -6/Factory | Build established: Scavenger-Skirmisher 8364 | -6/Factory | Lost 3 parts (1n1u1w) 8542 | -6/Factory | Fabricated Hvy. Particle Cannon? 8565 | -6/Factory | System corruption reached 10% 8618 | -6/Factory | Lost 5 parts (1p2n1u1w) 8885 | -6/Factory | Core integrity fell below 50% 8902 | -6/Factory | Build established: Skirmisher 8956 | -6/Factory | Core integrity fell below 20% 8984 | -6/Factory | Core destroyed Last Messages --------------- Gauss Rifle temporarily disabled. K-01 Serf collects debris. Overheating: Adv. Signal Interpreter damaged (-3). K-01 Serf collects debris. G-50 Soldier misfires. G-50 Soldier destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+226). K-01 Serf collects debris. Overheating: Adv. Energy Well damaged (-8). Overheating: Hvy. Particle Cannon damaged (-12). K-01 Serf collects debris. System corrupted: Hvy. Particle Cannon failed to cycle. K-01 Serf collects debris. Power failure, Imp. Deuterium Engine shutdown. Overheating: Energy bleed (-213). K-01 Serf collects debris. Overheating: Core damaged (-110). 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""" # [% ?????????????????????????????? | | #+## ###;+#########????????????????????""" | | ## """ # =!= [gg #??????????????????????? | | ## """ # %k!!k g #????????????????????""" | | ## """ # ==%g """"@#??????????????????????? | | # # """"""" #??????????????????????? | | + """ + """"""" #??????????????????????? | | # """ # """"""" #??????????????????????? | | # """ # "" #??????????????????????? | | # # "" """"""" #??????????????????????? | | # + "T """"""" #??????????????????????? | | ### #######" "" """"""" #??????????????????????? | | #?????## "" """"""" #??????????????????????? | | +###+##??????# #??????????????????????! | | ??????####"#########??????????????????????? | | """""""""????????##??????????????????????????????? | | ??????????????????????????????????????? | | """"""""" ]#?????????????????????????????????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Med. Treads | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Wave Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Hvy. Particle Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places I Spy I'm Back, Baby! Please Form A Line Robot Respite System Compromised The One Challenges ------------ None Game ------ Seed SigixLargeStripper Manual? 0 Play Time 01:45:55 Cumulative 6.8 hours Start 2024.04.16 @ 13:29:10 End 2024.04.23 @ 14:33:54 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ccbd44b-dd13-4ab1-a457-16d533d4c902