Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 16:29:58 Player: Miro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1428) 1428 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3570 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/550 Matter 160/400 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Medium Matter Pod Improved Terrain Scan Processor Core Shielding > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Improved Sensor Array ECM Suite > --- WEAPON ----------- Shock Rifle Medium Laser Light Cannon > --- INVENTORY -------- Armored Treads Medium Matter Pod Improved Terrain Scan Processor Shock Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 43 | 6 8 4 9 16 Power 4 | . 2 2 . . Engine 4 | . 2 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 2 . 4 1 Treads 6 | 1 2 . 2 1 Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . . 9 Device 3 | . 1 . . 2 Storage 6 | 1 1 . . 4 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 2 2 5 6 Energy Gun 4 | . . . 2 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 1 | . . . 1 . Launcher 6 | . 2 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . 3 2 7 11 Power 4 | . 1 2 1 . Propulsion 6 | . 1 . 3 2 Utility 2 | . . . . 2 Weapon 11 | . 1 . 3 7 Highest Loss Streak 8 | . 2 1 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 82 84 71 56 Engine 4 | . 8 7 6 . Treads 9 | . 10 22 13 1 Leg 8 | . 15 . 3 10 Device 4 | . 5 . . 9 Storage 18 | . 14 22 22 15 Energy Gun 5 | . . . 6 10 Energy Cannon 3 | . . 11 7 . Ballistic Gun 4 | . 19 . . 1 Ballistic Cannon 2 | . . . 3 4 Launcher 6 | . 7 22 9 . Naked Turns 19 | . . . . 19 Heaviest Build 31 | 7 16 31 26 24 Greatest Support 46 | 20 40 40 46 20 Greatest Overweight (x) 4 | . 1 . 4 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 7 8 7 8 8 Average Carried 5 | 4 7 3 5 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 7 8 5 5 . Class Distribution -------------------- 61% | Mutant 13% | Gunner 12% | Bomber 7% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 937 | 249 74 91 347 176 Remotely . | . . . . . Salvage Created 1797 | . 358 350 712 377 Parts 111 | . 19 26 42 24 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 5 | . . 1 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 36 | . 9 8 11 8 Guns 5 | . 1 . 2 2 Cannons 9 | . . 3 5 1 AOE 22 | . 8 5 4 5 Classes Destroyed 11 | . 5 4 . 2 Worker 5 | . . 2 2 1 Builder 4 | . 2 1 1 . Hauler 3 | . . 1 2 . Recycler 6 | . 1 2 3 . Mechanic 1 | . . . . 1 Operator 2 | . . 1 1 . Watcher 2 | . 1 . . 1 Swarmer 10 | . 3 4 3 . Grunt 17 | . 6 2 5 4 Duelist 2 | . . . . 2 Sentry 7 | . . 2 3 2 Best Kill Streak 7 | . 4 5 6 7 Combat Bots Only 5 | . 3 5 3 5 Max Kills in Single Turn 4 | . 3 4 3 2 Gunslinging . | . . . . . Exploded 4 | . 2 4 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 370 | . 76 32 98 164 Missed 121 | . 26 10 21 64 Damage Taken 3514 | . 654 355 1045 1460 Core 1013 | . 243 42 171 557 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . . . 19 Core Remaining (%) 49 | 100 2 . 46 . Volleys Fired 104 | . 25 14 41 24 Largest 3 | . 2 3 3 3 Hottest 154 | . 50 128 154 135 Shots Fired 200 | . 43 32 80 45 Gun 103 | . 35 . 38 30 Cannon 51 | . . 14 31 6 Launcher 46 | . 8 18 11 9 Special . | . . . . . Kinetic 70 | . 35 . 18 17 Thermal 77 | . . 14 51 12 Explosive 46 | . 8 18 11 9 Electromagnetic 7 | . . . . 7 Robot Hit Streak 10 | . 7 7 10 6 Robot Miss Streak 5 | . 3 1 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | . 24 11 41 25 Core Hits 91 | . 20 18 28 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 3 | . . . 3 . Blast 1 | . . . 1 . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4282 | . 771 1042 1581 888 Guns 743 | . 156 . 298 289 Cannons 588 | . . 162 344 82 Explosions 2936 | . 610 880 937 509 Melee . | . . . . . Ramming 15 | . 5 . 2 8 Kinetic 597 | . 156 . 211 230 Thermal 644 | . . 162 431 51 Explosive 2936 | . 610 880 937 509 Electromagnetic 90 | . . . . 90 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 43 | . 5 17 21 . Projectiles 7 | . . 1 6 . Explosions 36 | . 5 16 15 . Melee . | . . . . . Knockbacks 5 | . . . 3 2 Impact 1 | . . . . 1 Kinetic 4 | . . . 3 1 Secondary . | . . . . . Self-Inflicted Damage 271 | . 82 28 74 87 Shots 10 | . 3 1 3 3 Rammed 15 | . 1 . 4 10 Targets Rammed 15 | . 1 . 4 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 16 141 265 93 Average Temperature 72 | . 7 51 103 33 Received Heat Transfer 1359 | . 336 120 480 423 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 2 1 Heat Transferred 1702 | . . 296 1258 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 528 | . 209 528 417 276 Initial 218 | . . 87 218 176 Average 209 | . 79 284 289 221 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 34 | 100 93 31 5 16 Level 1 54 | . 6 39 68 83 Level 2 11 | . . 29 26 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 14 12 15 24 Peak Tracking Total 7 | . 3 5 6 7 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 11 | . 4 5 . 2 Max in Single Turn 2 | . 2 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 1 . 1 3 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 15 | . 3 . 3 9 Successful 11 | . 3 . 3 5 Failed 4 | . . . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . . 3 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 8 | . . . 3 5 Record 1 | . . . 1 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . . . . 1 Alert Level 2 | . . . 1 1 Dispatch Records 1 | . . . . 1 Surveillance Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2389 | 93 522 200 797 777 Spaces Moved 1023 | 69 250 89 175 440 Core 188 | 10 . . 25 153 Treads 345 | . 113 89 113 30 Legs 490 | 59 137 . 37 257 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 120 50 Average Speed 145 | 109 144 160 167 139 Slowest Speed 250 | 120 190 160 250 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 55 25 43 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 26 | . 19 . 7 . Terrain Destroyed 321 | . 68 102 103 48 Melee . | . . . . . Projectile . | . . . . . AOE 321 | . 68 102 103 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1745 | 85 375 123 601 561 Wait 513 | . 84 10 365 54 Move 1019 | 68 249 88 174 440 Hop . | . . . . . Pick Up 35 | 11 6 4 6 8 Fast Attach 4 | 1 1 . . 2 Attach 31 | 4 4 4 6 13 Detach 1 | . . . 1 . Swap 8 | 1 3 . 3 1 Drop 11 | . 2 3 1 5 Fire 104 | . 25 14 41 24 Melee 4 | . . . . 4 Ram 2 | . . . . 2 Kick . | . . . . . Crush 13 | . 1 . 4 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 354 | -10/Materials | Core integrity fell below 20% 580 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 770 | -9/Materials | Discovered new exit (range 15) 816 | -9/Materials | Entered Storage 911 | -9/Storage | Build established: Gunner 1378 | -9/Storage | Core integrity fell below 50% 1400 | -9/Storage | Lost 5 parts (2n3w) 1468 | -9/Storage | Build established: Mutant 1607 | -9/Storage | Discovered new exit (range 6) 1613 | -9/Storage | Entered Materials 1613 | -8/Materials | Evolved 2 slots: Utility x2 2141 | -8/Materials | Lost 8 parts (2n1u5w) 2241 | -8/Materials | Core integrity fell below 50% 2311 | -8/Materials | Core integrity fell below 20% 2390 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02290_ Massive razor-sharp blades shoot up from within the floor. 02290_ ECM Suite severed. 02291_ Triggered Blade Trap. 02291_ Massive razor-sharp blades shoot up from within the floor. 02297_ R-06 Scavenger collects ECM Suite. 02341_ Slammed into S-10 Pest. 02342_ S-10 Pest destroyed. 02342_ Slammed into S-10 Pest. 02344_ Slammed into G-47 Trooper. 02347_ Slammed into Y-45 Defender. 02351_ Slammed into G-47 Trooper. 02353_ Slammed into M-13 Machinist. 02369_ Jacked S-10 Pest... >>parse_system Reading system data... 02374_ Jacked Y-45 Defender... >>parse_system Reading system data... 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Grenade Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed LauncherThunderStabilizer Manual? 0 Play Time 00:35:41 Cumulative 8.4 hours Start 2024.03.17 @ 15:54:14 End 2024.03.17 @ 16:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 34c6db55-2877-455d-9caf-26fdd9fc68b8