Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 19:32:22 Player: ldi (hl). (hl) Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (183) 915 Value Destroyed (7669) 7669 Prototype IDs (47) 940 Alien Tech Used (3) 600 Bonus (1708) 1708 TOTAL SCORE: 18432 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 57 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -183 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Looter] Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Heat Sink Improved Energy Mantle Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cargo Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Experimental Armor Integrity Analyzer Improved Energy Mantle > --- WEAPON ----------- Heavy Phase Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Spiked Medium Treads Cooled Antigrav System Cooled Antigrav System Improved Heat Sink Experimental Coolant Injector Medium Storage Unit Experimental Cloaking Device Point Defense System System Mapper Mapping Drone Bay Mapping Drone Bay Mapping Drone Bay Plasma Rifle Plasma Rifle Plasma Rifle Variable Charge Gun Vortex Rail Vortex Rail HERF Cannon Vortex Cannon Vortex Cannon Coil Gun Vortex Lance Vortex Lance [Rating: 125] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . 1 . . . . . . . . . Utility 9 | . . 1 2 2 . . . . 1 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 256 | 6 4 14 22 32 11 5 2 11 20 38 3 10 10 5 34 13 1 15 Power 22 | 1 1 2 2 3 . . . . 2 2 . . 1 . 6 . . 2 Engine 8 | 1 1 2 1 3 . . . . . . . . . . . . . . Core 8 | . . . 1 . . . . . 2 1 . . . . 3 . . 1 Reactor 6 | . . . . . . . . . . 1 . . 1 . 3 . . 1 Propulsion 49 | 2 1 7 5 4 1 1 . 1 6 9 . 1 . . 4 4 . 3 Treads 13 | . . . . 1 1 . . . 1 7 . 1 . . . . . 2 Leg 34 | 2 1 7 5 3 . 1 . 1 5 1 . . . . 4 4 . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 93 | 1 2 . 6 11 7 . . 3 6 10 1 6 7 5 14 4 . 10 Device 41 | . 2 . 2 6 2 . . 1 4 1 . 5 3 2 5 2 . 6 Storage 11 | 1 . . 1 . 1 . . . . 3 1 . 2 1 . . . 1 Processor 14 | . . . 1 . . . . . 2 4 . . . 1 3 1 . 2 Hackware 3 | . . . . 1 . . . . . . . 1 1 . . . . . Protection 24 | . . . 2 4 4 . . 2 . 2 . . 1 1 6 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 . 5 9 14 3 4 2 7 6 17 2 3 2 . 10 5 1 . Energy Gun 25 | 1 . . 1 3 1 2 1 . 1 5 1 1 . . 6 2 . . Energy Cannon 21 | . . . 3 6 1 1 1 3 . 1 . . 1 . 2 2 . . Ballistic Gun 27 | 1 . 5 2 3 . . . 1 4 9 . 1 1 . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . . . . . . . 1 1 . Launcher 13 | . . . 2 2 1 1 . 3 1 2 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 1 . . . . . 3 1 . 4 . 1 . . 6 Parts Lost 79 | . 3 1 6 5 3 . . 3 3 16 . 1 . 1 24 5 . 8 Power 9 | . 1 . 1 . . . . . . 2 . . . . 4 1 . . Propulsion 20 | . 1 . 3 . . . . . 1 5 . 1 . . 5 . . 4 Utility 35 | . . . 2 4 2 . . 3 2 5 . . . 1 9 3 . 4 Weapon 15 | . 1 1 . 1 1 . . . . 4 . . . . 6 1 . . Highest Loss Streak 7 | . 3 1 5 3 2 . . 2 1 7 . 1 . 1 3 4 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 86 81 89 98 99 100 84 99 96 63 35 60 72 87 78 83 94 88 Engine 3 | . 13 11 5 6 7 7 7 7 5 . . . . . . . . . Core 1 | . . . 3 . . . . . . 1 . . . . 2 5 5 4 Reactor 1 | . . . . . . . . . . 2 . . 2 5 5 2 . . Treads 7 | . . . . . 10 15 15 15 9 4 17 14 17 17 6 . . . Leg 11 | . 26 29 26 22 11 7 7 6 13 4 . . . . 3 12 21 19 Device 13 | . 8 11 7 21 14 15 15 17 23 13 . 13 20 19 9 3 10 6 Storage 5 | . 14 11 9 7 7 7 7 7 6 3 . . . . 5 5 5 4 Processor 16 | . . . 8 7 7 7 7 7 16 12 17 17 17 17 25 32 36 39 Hackware 2 | . . . . . 4 . . . . . . 5 8 9 3 . . . Protection 9 | . . . 10 15 18 23 23 19 5 5 . . 2 2 6 9 5 1 Energy Gun 2 | . 9 . . 1 4 7 . 7 5 . . 3 . . 5 2 . . Energy Cannon 4 | . . . 7 7 9 6 . 4 . . . . 1 5 2 5 5 4 Ballistic Gun 3 | . 14 19 9 5 . . . 2 6 7 . . . 5 . . . . Naked Turns 73 | . . . . . . . . . . 73 . . . . . . . . Heaviest Build 212 | 12 13 17 34 54 60 60 60 60 60 120 8 35 54 67 86 61 46 212 Greatest Support 140 | 20 20 33 41 52 40 40 40 40 55 140 3 117 117 117 117 80 80 80 Greatest Overweight (x) 9 | . 1 . 1 1 1 1 1 1 2 9 2 3 . . 8 3 . 2 Average Overweight (x) . | . . . . . . 1 1 1 . 1 . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 10 10 15 15 15 15 15 25 5 5 30 10 10 10 10 30 Average Capacity 11 | 6 8 8 9 10 11 15 15 15 15 15 5 5 5 5 10 10 10 21 Most Carried 27 | 2 8 8 10 10 14 15 15 15 15 25 5 5 5 9 10 10 10 27 Average Carried 10 | 1 4 7 8 9 10 14 15 13 14 14 4 4 4 5 8 9 10 16 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 5 5 5 5 10 10 10 10 5 Final Carried 15 | 2 7 8 10 10 14 15 15 14 15 5 5 4 5 9 10 10 10 5 Class Distribution -------------------- 34% | Mutant 33% | Scavenger-Mutant 20% | Derelict-Mutant 7% | Hacker-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 4896 | 195 180 139 469 621 557 104 . 271 116 656 126 288 . 364 435 251 110 14 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7346 | . 320 399 519 1423 452 76 . 422 208 826 . 161 . 284 1593 499 164 . Parts 346 | . 23 19 45 79 15 4 . 21 7 48 . 1 . 20 42 15 7 . Haulers Intercepted 4 | . . . 1 1 . . . . 1 1 . . . . . . . . Recyclers Shooed 4 | . . 2 1 . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . 15 4 . 19 . . . 1 . 22 . 11 7 . Prevented 13 | . . . . . . 3 . 5 . . 3 1 . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 153 | . 9 7 14 21 10 3 . 14 5 24 . 3 . 12 21 7 3 . Melee 6 | . . . . . . . . . . . . 2 . . 4 . . . Guns 78 | . 9 7 1 14 3 . . 6 5 18 . . . 8 7 . . . Cannons 34 | . . . 5 7 2 1 . . . . . . . 4 5 7 3 . AOE 30 | . . . 8 . 3 2 . 7 . 6 . . . . 4 . . . Classes Destroyed 19 | . 2 2 6 3 1 . . 1 . 2 . 1 . . . 1 . . Worker 12 | . . . 3 6 . . . . . 2 . . . . 1 . . . Builder 4 | . . . 1 3 . . . . . . . . . . . . . . Hauler 4 | . . . 1 1 . . . . 1 1 . . . . . . . . Recycler 6 | . . 1 . 3 . . . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 2 | . . . . 1 . . . . . 1 . . . . . . . . Swarmer 44 | . 3 . 4 . 1 2 . 7 4 11 . 3 . 9 . . . . Cutter 3 | . . . . 3 . . . . . . . . . . . . . . Grunt 46 | . 6 4 3 11 4 . . 5 . 5 . . . . 7 1 . . Brawler 5 | . . . 1 . 3 . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . 1 . 1 . . . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 14 | . . 3 2 3 1 . . 1 . . . . . 1 2 . 1 . Specialist 5 | . . . 2 . . . . . . 1 . . . . 2 . . . Hunter 7 | . . . 2 1 . 1 . . . 1 . . . . 2 . . . Programmer 18 | . . . . 3 . . . . 1 4 . . . 2 6 . 2 . Behemoth 1 | . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Thug 5 | . . . . . . . . . . . . . . . . 5 . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 5 5 10 12 5 2 . 7 3 13 . 3 . 5 6 6 2 . Combat Bots Only 12 | . 5 5 8 9 5 2 . 7 3 12 . 3 . 5 4 6 2 . Max Kills in Single Turn 4 | . 1 1 4 3 2 2 . 3 1 4 . 1 . 1 3 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . 2 2 . 3 . 3 . . . . 2 . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 16590 | . 413 441 992 1410 1057 133 . 745 183 3851 134 326 . 857 3339 838 206 1665 Core 2495 | . 70 90 80 169 181 22 . 91 . 556 17 60 . 79 365 108 41 566 Absorbed by Shields 936 | . . . 147 321 . . . . . . . . . 322 146 . . . Reduced by Siege Mode 101 | . . . . . . . . . . 74 . . . 6 21 . . . Redirected to Shielding 317 | . . . . . . . . . . 80 . . . 155 42 40 . . Regen/Repaired (Parts) 22 | . . . . 22 . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 72 77 85 . . . . 33 100 . . . . 28 . . . . Volleys Fired 425 | . 30 25 37 110 28 4 . 27 13 49 5 1 . 24 53 12 7 . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 1 1 . 2 2 2 2 . Hottest 300 | . 70 43 88 126 140 140 . 140 104 300 75 75 . 129 180 180 151 . Shots Fired 812 | . 43 50 74 221 52 9 . 51 26 93 5 1 . 45 103 23 16 . Gun 510 | . 43 50 32 123 23 3 . 31 25 90 3 1 . 23 60 3 . . Cannon 261 | . . . 32 87 21 5 . 15 . . . . . 22 43 20 16 . Launcher 41 | . . . 10 11 8 1 . 5 1 3 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 363 | . 30 50 32 106 . . . 9 13 79 . . . 23 5 7 9 . Thermal 397 | . 13 . 32 104 44 8 . 37 12 11 3 1 . 22 87 16 7 . Explosive 41 | . . . 10 11 8 1 . 5 1 3 2 . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . 11 . . . Robot Hit Streak 21 | . 9 15 10 20 12 3 . 9 9 13 . . . 10 21 6 6 . Robot Miss Streak 7 | . 2 4 3 6 2 7 . 4 4 6 . 1 . 2 2 3 1 . Penetration Max 1 | . . . . 1 . . . . . 1 . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 588 | . 31 34 50 118 44 4 . 38 23 81 . 9 . 35 94 17 10 . Core Hits 445 | . 17 14 37 69 26 6 . 38 16 126 . 1 . 25 53 13 4 . Critical Kills 3 | . 1 . 1 . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . 1 . . . . . . Critical Strikes 18 | . 1 . 1 2 . . . . . 1 . 1 . . 9 1 2 . Burn 7 | . . . . 1 . . . . . . . . . . 5 1 . . Destroy 4 | . 1 . 1 1 . . . . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . Impale 3 | . . . . . . . . . . . . . . . 3 . . . Melee Attacks 32 | . . . . . . . . . . . . 13 . . 19 . . . Impact 13 | . . . . . . . . . . . . 13 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . 19 . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19588 | . 392 403 1625 3296 1431 238 . 1489 453 3825 . 568 . 1085 3738 673 372 . Guns 7835 | . 392 403 235 1757 579 56 . 647 453 1658 . 20 . 454 1137 44 . . Cannons 4931 | . . . 509 1135 342 22 . 152 . . . . . 631 1139 629 372 . Explosions 5649 | . . . 881 400 510 160 . 690 . 2130 . . . . 878 . . . Melee 1088 | . . . . . . . . . . . . 539 . . 549 . . . Ramming 85 | . . . . 4 . . . . . 37 . 9 . . 35 . . . Kinetic 5359 | . 270 403 235 1672 . . . 150 165 1476 . . . 454 124 288 122 . Thermal 8682 | . 122 . 509 1283 921 78 . 649 288 1594 . 20 . 631 1952 385 250 . Explosive 3705 | . . . 881 . 510 160 . 690 . 692 . . . . 772 . . . Electromagnetic 669 | . . . . 337 . . . . . 26 . . . . 306 . . . Impact 539 | . . . . . . . . . . . . 539 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 549 | . . . . . . . . . . . . . . . 549 . . . Highest Corruption 16 | . . . 1 5 10 10 10 10 . 9 9 9 9 12 15 15 16 16 Average Corruption 8 | . . . 1 3 7 10 10 10 . 4 9 9 9 9 9 15 15 7 Corruption Purged 3 | . . . . 3 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 304 | . . . . 8 53 20 6 32 . 9 7 27 12 34 39 28 25 4 Message Errors 76 | . . . . 3 12 8 2 8 . 1 2 10 4 12 5 3 5 1 Matter Fused 80 | . . . . 2 15 3 . 7 . 5 2 7 2 10 13 7 5 2 Heat Flow Errors 38 | . . . . . 8 3 2 3 . . 1 3 3 3 6 5 1 . Energy Discharges 24 | . . . . 1 6 . . 4 . 1 1 1 2 1 2 4 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 42 | . . . . 1 6 4 1 4 . 1 . 4 . 4 6 4 6 1 Data Loss (major) 14 | . . . . . 2 . . 1 . . 1 1 1 . 4 2 2 . Misfires 14 | . . . . 1 3 2 . 2 . . . . . 1 1 1 3 . Alerts 6 | . . . . . . . 1 . . . . 1 . 1 2 . 1 . Weapon Failures 9 | . . . . . 1 . . 2 . 1 . . . 2 . 2 1 . Overload Shots 5 | . . . . . . . . . . 5 . . . . . . . . Overflow Damage 739 | . . . 17 16 . . . 68 5 134 . 278 . 15 205 . 1 . Projectiles 80 | . . . . 16 . . . 6 . . . . . 15 42 . 1 . Explosions 355 | . . . 17 . . . . 62 5 134 . . . . 137 . . . Melee 304 | . . . . . . . . . . . . 278 . . 26 . . . Knockbacks 4 | . . . . . . . . . . 1 . 2 . . 1 . . . Impact 4 | . . . . . . . . . . 1 . 2 . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 754 | . . . 38 153 30 40 . 20 7 . . . . . 466 . . . Shots 16 | . . . 1 5 1 1 . 1 1 . . . . . 6 . . . Rammed 7 | . . . . . . . . . . 4 . 1 . . 2 . . . Targets Rammed 9 | . . . 1 1 . . . . . 4 . 1 . . 2 . . . Kicked 2 | . . . 1 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 57 . 233 258 444 218 243 393 58 318 184 235 181 229 198 236 116 . Average Temperature 83 | . 17 . 64 76 139 84 109 132 17 71 70 107 96 90 26 90 81 . Received Heat Transfer 2559 | . 213 165 84 312 228 . . 231 . 549 27 . . 12 357 171 . 210 Effects 16 | . . . . . 8 . . 4 . . . 2 . 2 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Interference 15 | . . . . . 8 . . 3 . . . 2 . 2 . . . . Siege Activations 4 | . . . . . . . . . . 1 . . . 1 2 . . . Total Turns 34 | . . . . . . . . . . 5 . . . 14 15 . . . Longest Duration 14 | . . . . . . . . . . 5 . . . 14 11 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . 2 . . . . . . . 4 . . 4 . . . Impact Corruptions 12 | . . . . . . . . . . . . 12 . . . . . . Robots Melted 4 | . . . . . 2 . . 1 . . . . . . 1 . . . Combat Hostiles 4 | . . . . . 2 . . 1 . . . . . . 1 . . . Parts Melted 30 | . . . 3 4 4 . . 4 2 . . . . . 13 . . . Heat Transferred 12562 | . 370 . 814 1863 1793 162 . 1384 600 1174 . 37 . 592 2981 570 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 723 | . 225 309 478 517 . . . . 74 723 . . . . 464 . . . Initial 130 | . . 94 130 130 . . . . 9 . . . . . 31 . . . Average 255 | . 94 222 296 315 . . . . 18 379 . . . . 293 . . . Maximum Alert Level 3 | . 1 1 2 2 . . . . . 3 . . . . 2 . . . Low Security (%) 35 | 100 86 40 26 21 . . . . 100 9 . . . . 19 . . . Level 1 43 | . 13 59 49 47 . . . . . 58 . . . . 59 . . . Level 2 20 | . . . 24 30 . . . . . 30 . . . . 21 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 3 2 6 . . . . 1 9 . . . . 5 . . . Investigation 2 | . . 2 . . . . . . . . . . . . . . . . Extermination 10 | . . . . 3 . . . . 1 2 . . . . 4 . . . Reinforcement 9 | . 1 1 2 3 . . . . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 9 | . 2 . . 4 . . . . . 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 13 11 21 32 11 4 . 15 7 50 11 3 . 13 27 7 3 30 Peak Tracking Total 23 | . 6 5 6 6 5 3 . 4 4 9 7 3 . 5 5 6 2 23 Tactical Retreats 19 | . . . 2 . 1 . . . 1 5 4 . . . 4 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 15 | . . 4 . 2 . . . . 3 1 . . . . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 2 . 1 . . 1 . . . . . . 10 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 39 | . . . 4 9 . . . . . 16 1 . . . 9 . . . Max in Single Turn 8 | . . . 2 5 . . . . . 8 1 . . . 5 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 29 | . 1 2 4 4 . 1 4 . . 2 2 2 4 . 2 . . 1 Terminals 13 | . 1 2 4 2 . . . . . 1 1 . . . 2 . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Total Hacks 102 | . 3 6 14 12 . 1 28 . . 3 5 5 17 . 7 . . 1 Successful 79 | . 1 2 4 10 . 1 28 . . 2 5 5 17 . 3 . . 1 Failed 23 | . 2 4 10 2 . . . . . 1 . . . . 4 . . . Catastrophic 4 | . . . 3 . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 20 | . . 4 10 5 . . . . . . . . . . . . . 1 Terminals 41 | . 3 6 14 5 . . . . . 2 4 . . . 7 . . . Fabricators 5 | . . . . 5 . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Hacks 72 | . 1 2 4 4 . 1 28 . . 1 5 5 17 . 3 . . 1 Record 25 | . . . . . . . 11 . . . 5 4 5 . . . . . Part Schematic 13 | . . . . . . . 9 . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . Robot Analysis 7 | . . 2 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . 2 . . . 3 . . . . . 4 . 2 . . . Open Door 3 | . . . . . . 1 . . . . . 1 . . . . . 1 Branch Access Points 3 | . . . . 1 . . . . . 1 . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 4 3 . . . . . 1 1 . . . 2 . . . Full Trace Events 4 | . . 2 1 . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 9 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 3 | . . . . 1 1 . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 1 . 1 . . . . . . . . . . Highest-Rated Group 96 | . . . . 40 32 32 . 96 . . . . . . . . . . Highest-Rated Ally 96 | . . . . 40 32 32 . 96 . . . . . . . . . . Total Orders 6 | . . . . . . . . . 2 . . . . 3 . . 1 . EXPLORE 4 | . . . . . . . . . 1 . . . . 2 . . 1 . RETURN 2 | . . . . . . . . . 1 . . . . 1 . . . . Ally Attacks 11 | . . . . . . 5 . 6 . . . . . . . . . . Total Damage 249 | . . . . . . 65 . 184 . . . . . . . . . . Kills 2 | . . . . . . 1 . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 7 | . . 2 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . . 1 . . 1 . . 1 2 . 1 . 1 . . Drone Launches 8 | . . . . . . . . . 2 . . . . 4 . . 2 . Drone Recoveries 8 | . . . . . . . . . 2 . . . . 4 . . 2 . Decoded 0b10 Intel 58 | . . . . . . . . . . . . . . . 58 . . . Items 58 | . . . . . . . . . . . . . . . 58 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 15162 | 59 249 374 591 1765 2140 611 217 842 970 894 199 839 310 1089 1555 774 588 1096 Spaces Moved 7848 | 45 121 221 329 723 922 230 86 236 482 669 350 680 176 537 568 390 426 657 Core 1237 | 8 . . . . . . . . . 355 350 382 . . 26 . . 116 Treads 2338 | . . . . . 385 230 86 236 7 55 . 298 176 537 328 . . . Legs 4082 | 37 121 221 329 723 537 . . . 475 68 . . . . 214 390 426 541 Wheels 191 | . . . . . . . . . . 191 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 103 100 170 250 250 250 126 50 50 50 160 166 100 120 120 50 Average Speed 159 | 107 122 120 112 162 220 250 250 250 180 100 52 114 162 166 209 180 120 160 Slowest Speed 450 | 120 190 120 200 200 250 250 250 250 270 270 150 200 166 166 450 330 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 27 25 39 22 80 41 69 46 16 25 56 58 60 71 16 54 59 89 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . . . . . . . 1 . . . 1 1 3 1 . 1 . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . 1 1 . . . . . Scrap Searched 16 | . . . . . 5 1 . . . . 2 2 . 3 . 1 2 . Spaces Dug 51 | . . . . 35 . . . 11 . . . . . . 5 . . . Terrain Destroyed 515 | . . . 29 186 50 10 . 42 10 64 16 . . 5 90 5 8 . Melee 3 | . . . . . . . . . . . . . . . 3 . . . Projectile 73 | . . . 6 36 . . . . . 2 . . . 5 11 5 8 . AOE 438 | . . . 23 149 50 10 . 42 10 62 16 . . . 76 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 9627 | 52 178 283 480 1113 980 260 89 442 560 808 361 710 202 689 793 434 489 704 Wait 795 | . 14 12 65 204 5 16 . 161 23 21 . 2 . 114 90 13 55 . Move 7830 | 44 120 220 328 722 921 229 85 235 481 668 349 679 175 536 567 389 425 657 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 128 | 2 7 5 12 12 6 3 . 5 11 14 . 2 4 6 18 4 . 17 Fast Attach 127 | 6 2 6 10 11 4 1 2 1 14 18 3 8 8 3 17 7 1 5 Attach 59 | . 1 1 4 8 4 . . 3 4 8 1 2 3 1 11 3 . 5 Detach 23 | . . . 1 . 2 . . . 1 5 1 1 3 2 1 1 . 5 Swap 73 | . 1 7 8 13 3 4 . 7 2 12 . . . 1 7 3 . 5 Drop 108 | . 3 7 14 18 3 3 2 3 11 9 2 1 9 2 8 2 1 10 Fire 425 | . 30 25 37 110 28 4 . 27 13 49 5 1 . 24 53 12 7 . Melee 32 | . . . . . . . . . . . . 13 . . 19 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . 4 . 1 . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . 14 4 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / Ext) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Lost 3 parts (1p1n1w) 280 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 648 | -9/Materials | Discovered new exit (range 3) 683 | -9/Materials | Entered another Materials area 683 | -8/Materials | Evolved 2 slots: Utility x2 714 | -8/Materials | Build established: Scavenger-Mutant 822 | -8/Materials | Destroyed 8 combat bots 1084 | -8/Materials | Lost 5 parts (1p3n1u) 1188 | -8/Materials | Discovered new exit (range 11) 1273 | -8/Materials | Identified exit to Factory 1274 | -8/Materials | Entered Factory 1274 | -7/Factory | Evolved 2 slots: Utility x2 1530 | -7/Factory | Discovered new exit (range 7) 1540 | -7/Factory | Identified exit to Factory 1785 | -7/Factory | Destroyed 9 combat bots 1793 | -7/Factory | Lost 3 parts (3u) 2259 | -7/Factory | Identified exit to Lower Caves 2669 | -7/Factory | Repaired Hardlight Generator 2753 | -7/Factory | Crushed by falling debris 2779 | -7/Factory | Build established: Mutant 3039 | -7/Factory | Entered Lower Caves 3464 | -7/Lower Caves | Spotted B-75 Beast 3545 | -7/Lower Caves | Encountered a Warlord checkpoint 3558 | -7/Lower Caves | Learned Factory terminal intel 3981 | -7/Lower Caves | Destroyed B-75 Beast 4240 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4258 | -7/Lower Caves | System corruption reached 10% 4689 | -7/Lower Caves | Build established: Derelict-Mutant 5151 | -7/Lower Caves | Discovered new exit (range 9) 5176 | -7/Lower Caves | Identified exit to Lower Caves 5179 | -7/Lower Caves | Entered another Lower Caves area 5179 | -7/Lower Caves | Accompanied by 1 ally 5205 | -7/Lower Caves | Discovered exit to Factory (range 16) 5465 | -7/Lower Caves | Core integrity fell below 50% 5752 | -7/Lower Caves | Discovered new exit (range 15) 5787 | -7/Lower Caves | Identified exit to Data Miner 5790 | -7/Lower Caves | Entered Data Miner 5790 | -7/Data Miner | Discovered new exit (range 6) 5800 | -7/Data Miner | Identified exit to Proximity Caves 5846 | -7/Data Miner | Met Data Miner 5921 | -7/Data Miner | Learned location of Section 7 (-2) 5921 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5941 | -7/Data Miner | Received God Mode back door access code from Data Miner 6007 | -7/Data Miner | Entered Proximity Caves 6136 | -6/Proximity Caves | Escorted by Enhanced Grunt 6320 | -6/Proximity Caves | Destroyed 7 combat bots 6373 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6499 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6611 | -6/Proximity Caves | Learned 12 Factory zone layouts 6680 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6835 | -6/Proximity Caves | Build established: Scavenger-Mutant 6849 | -6/Proximity Caves | Entered Factory 6849 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6850 | -6/Factory | Identified exit to Factory 6850 | -6/Factory | Identified exit to Lower Caves 6850 | -6/Factory | Identified exit to Extension 6851 | -6/Factory | Loaded intel: 27 terminal locations 7603 | -6/Factory | Spotted B-75 Beast 7819 | -6/Factory | Entered another Factory area 7819 | -5/Factory | Evolved 2 slots: Utility x2 7895 | -5/Factory | Garrison activated, responded to threat 7975 | -5/Factory | Destroyed 12 combat bots 7983 | -5/Factory | Lost 4 parts (3n1u) 8069 | -5/Factory | Build established: Mutant 8142 | -5/Factory | Lost 3 parts (1p2w) 8211 | -5/Factory | Found Powered Armor 8214 | -5/Factory | Identified exit to Upper Caves 8412 | -5/Factory | Destroyed 7 combat bots 8490 | -5/Factory | Garrison activated, responded to threat 8491 | -5/Factory | Cargo convoy interrupted 8514 | -5/Factory | Released all parts (8) 8543 | -5/Factory | Lost 7 parts (1p2n2u2w) 8567 | -5/Factory | Core integrity fell below 50% 8713 | -5/Factory | Entered Upper Caves 8719 | -5/Upper Caves | Encountered a Warlord checkpoint 8741 | -5/Upper Caves | Learned 12 Factory zone layouts 8744 | -5/Upper Caves | Attracted the attention of an 0b10 base 8745 | -5/Upper Caves | Identified exit to Upper Caves 8745 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 8884 | -5/Upper Caves | Found Alien Artifact 8884 | -5/Upper Caves | Identified Dimensional Node Initializer 8884 | -5/Upper Caves | Initialized slip node 8912 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8912 | -5/Upper Caves | Entered another Upper Caves area 8913 | -5/Upper Caves | Identified exit to Factory 8995 | -5/Upper Caves | Learned 4 Factory zone layouts 9108 | -5/Upper Caves | Learned Armory trap positions 9108 | -5/Upper Caves | Learned Factory security intel 9547 | -5/Upper Caves | Build established: Derelict-Mutant 9640 | -5/Upper Caves | Discovered new exit (range 9) 9751 | -5/Upper Caves | Entered Zhirov 9751 | -5/Zhirov | Discovered new exit (range 3) 9783 | -5/Zhirov | Met Zhirov 9819 | -5/Zhirov | Learned location of Quarantine (-2) 9819 | -5/Zhirov | Learned location of Testing (-3) 9819 | -5/Zhirov | Learned location of Command (-1) 9828 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9865 | -5/Zhirov | Found Alien Artifact 9865 | -5/Zhirov | Identified Integrated Dissipator 9865 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9939 | -5/Zhirov | Found Alien Artifact 10061 | -5/Zhirov | Entered Proximity Caves 10157 | -4/Proximity Caves | Build established: Hacker-Mutant 10502 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10596 | -4/Proximity Caves | Spotted B-86 Titan 10976 | -4/Proximity Caves | System corruption reached 10% 11082 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11150 | -4/Proximity Caves | Entered Factory 11150 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11151 | -4/Factory | Identified exit to Research 11248 | -4/Factory | Build established: Derelict-Mutant 11314 | -4/Factory | Identified exit to Upper Caves 11314 | -4/Factory | Identified exit to Armory 11610 | -4/Factory | Lost 3 parts (1n2u) 11707 | -4/Factory | Lost 3 parts (1p1u1w) 11755 | -4/Factory | Spotted B-86 Titan 11764 | -4/Factory | Lost 3 parts (1n1u1w) 11959 | -4/Factory | Lost 3 parts (1p2n) 12035 | -4/Factory | Identified Transdimensional Reconstructor 12035 | -4/Factory | Warped through subspace 12065 | -4/Factory | Lost 3 parts (1p1n1w) 12110 | -4/Factory | System corruption reached 10% 12349 | -4/Factory | Lost 3 parts (2u1w) 12705 | -4/Factory | Entered Upper Caves 12750 | -4/Upper Caves | Learned location of Armory (-4) 12955 | -4/Upper Caves | Build established: Mutant 13129 | -4/Upper Caves | Attacked by a faux Warlord 13185 | -4/Upper Caves | Lost 4 parts (1p2u1w) 13460 | -4/Upper Caves | Discovered new exit (range 7) 13462 | -4/Upper Caves | Build established: Scavenger-Mutant 13466 | -4/Upper Caves | Identified exit to Upper Caves 13479 | -4/Upper Caves | Entered another Upper Caves area 13858 | -4/Upper Caves | P-70 Sage assimilated allied 54-2K0(k) 13878 | -4/Upper Caves | Core integrity fell below 50% 14035 | -4/Upper Caves | Discovered new exit (range 15) 14036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14066 | -4/Upper Caves | Identified exit to Warlord 14067 | -4/Upper Caves | Entered Warlord 14108 | -4/Warlord | System corruption cleaned by Quarantine Array 14412 | -4/Warlord | Met Warlord 14422 | -4/Warlord | Opened Warlord's prototype stash 14431 | -4/Warlord | Found Prototype Reactor 14437 | -4/Warlord | Warlord's base attacked by MAIN.C 14448 | -4/Warlord | Found Prototype Device 14467 | -4/Warlord | Found Prototype Hackware 14474 | -4/Warlord | Found Prototype Processor 14474 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 14723 | -4/Warlord | Build established: Hauler-Mutant 14787 | -4/Warlord | Warlord forces counterattacked 14962 | -4/Warlord | Found Prototype Energy Gun 14966 | -4/Warlord | Found Prototype Energy Gun 14975 | -4/Warlord | Found Prototype Energy Cannon 14978 | -4/Warlord | Found Prototype Energy Cannon 14985 | -4/Warlord | Found Prototype Piercing Weapon 14988 | -4/Warlord | Found Prototype Piercing Weapon 15009 | -4/Warlord | Identified Exp. Cloaking Device 15021 | -4/Warlord | Identified Vortex Chain Reactor 15092 | -4/Warlord | Spotted Striker 15112 | -4/Warlord | Warlord base infiltrated, sounded retreat 15119 | -4/Warlord | Spotted Striker 15158 | -4/Warlord | Spotted Executioner 15160 | -4/Warlord | Core integrity fell below 20% 15163 | -4/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15122_ #QP91RRFL UTLD 7X|A%VPBCBGLFWGVLSI 15127_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 15137_ ANNOUNCEMENT: Detected 3 Hunter squads, 1 Grunt squad, with prototype support. 15144_ Knocked back. 15156_ Spk. Medium Treads destroyed. 15157_ Acquired 6 matter. 15160_ Slug penetrates Wall. 15160_ Penetrated by Slug. 15160_ Slug penetrates Wall. 15161_ Slug penetrates H-77 Assassin. 15161_ Slug penetrates Wall. 15162_ System corrupted: Component data lost. 15162_ Adv. Target Analyzer destroyed. 15162_ Slug penetrates Wall. 15162_ Core Analyzer destroyed. 15162_ Penetrated by Slug. 15162_ Core Analyzer destroyed. 15162_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????????????? ???????? | | ???????????????????? ??????? | | ???????????????????? ??????? | | ?????????? ???###???? ##????? | | ?????????? ? ??? ###?? | | ??????????? ???# #?? | | ???????????# ???# ?? | | ???????????# #??# h ?? | | ????????????? ??# #?? | | ?????????????? ##? h ##? | | ???????????????# #?# ;#? | | ????????????????# ###;E #? | | ###########??????# ##;%=;#? | | """"""""""#???????# s; s@#?? | | """"""""""#?####?## Kss; #? | | ### ### ## #? | | = % ;; ###? | | %%+ l #### #??? | | ### ##??# #??? | | """"""""""#??## ###?# ##?? | | """"""""""#???# ## ## #?? | | ###########???# ## #?? | | ??????????????# # #?? | | ????????????## # #?? | | ????????????# ## #?? | | ???????????## ### ##? | | ???????????# ## #? | | ???????????# ?## ###? | | ???????????# #??## #?? | | ???????????# #???### ##?? | | ??????????## ##????## #??? | | ?????????## ##??## #??? | | ?????????# ##?# #??? | | ?????##### ## ### #??? | | ????## # #### ## #??? | | ????# #?## ## #??? | | ????# ##?# ## ##??? | | ????# ## #?## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 3 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StealthUtilitySpear Manual? 0 Play Time 02:15:14 Cumulative 557.7 hours Start 2022.10.05 @ 02:00:26 End 2022.10.06 @ 19:32:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 83 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9aaf052-3c15-4e48-a897-eff71751fab7