Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.22 @ 00:00:34 // Winter2019/RPGLIKE Player: Wayward Satellite Result: Destroyed by as-46723 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (154) 154 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 694 Bonus ------- None Cogmind --------- Core Integrity 0/650 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Hovering (52) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Sensor Array Signal Interpreter Utility Shielding > --- WEAPON (1) ------- Mace > --- INVENTORY (2) ---- Experimental Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Mace > --- INVENTORY -------- Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 4 | 3 . 1 Power . | . . . Propulsion 2 | 1 . 1 Utility 2 | 2 . . Weapon . | . . . Parts Attached 21 | 4 16 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 5 | . 4 1 Flight . | . . . Utility 4 | . 4 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 1 6 . Energy Gun 2 | 1 1 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 89 | . 86 100 Engine 13 | . 14 12 Leg 9 | . 11 . Hover 20 | . 16 37 Device 11 | . 11 12 Processor 11 | . 11 12 Protection 7 | . 6 12 Energy Gun 7 | . 9 . Energy Cannon 2 | . 2 . Impact Weapon 3 | . 1 12 Naked Turns . | . . . Heaviest Build 13 | 5 13 11 Greatest Support 29 | 25 25 29 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 2 | 2 2 2 Most Carried 2 | . 2 2 Average Carried 1 | . 1 1 Final Capacity 2 | 2 2 2 Final Carried 2 | . 2 2 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 450 | 240 190 20 Remotely . | . . . Salvage Created 332 | 99 195 38 Parts 26 | . 24 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 9 2 Melee 2 | . . 2 Guns 5 | . 5 . Cannons 1 | . 1 . AOE 3 | . 3 . Classes Destroyed 7 | 1 4 2 Worker 1 | . 1 . Tunneler 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 9 | . 9 . Assembled 2 | . . 2 Best Kill Streak 5 | 1 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1064 | . 538 526 Core 830 | . 427 403 Absorbed by Shields . | . . . Redirected to Core 592 | . 258 334 Core Remaining (%) 100 | 100 . . Volleys Fired 53 | 4 49 . Largest 1 | 1 1 . Hottest 60 | 40 60 . Shots Fired 53 | 4 49 . Gun 40 | 4 36 . Cannon 9 | . 9 . Launcher 4 | . 4 . Special . | . . . Kinetic . | . . . Thermal 9 | . 9 . Explosive 4 | . 4 . Electromagnetic 40 | 4 36 . Robot Hit Streak 5 | 4 5 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 4 24 6 Core Hits 21 | 2 16 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 994 | 53 748 193 Guns 396 | 53 343 . Cannons 127 | . 127 . Explosions 275 | . 275 . Melee 193 | . . 193 Ramming 3 | . 3 . Kinetic . | . . . Thermal 156 | . 156 . Explosive 246 | . 246 . Electromagnetic 396 | 53 343 . Impact 193 | . . 193 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions . | . . . Melee 15 | . . 15 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . 50 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 78 | . . 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 1 1 . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 309 | . 309 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 218 | 5 218 82 Initial 3 | . 3 2 Average 55 | 1 68 22 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 87 100 Level 1 9 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 15 13 Peak Tracking Total 11 | . 4 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 21 | . 21 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 34 | . 34 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Alert Level 3 | . 3 . Unreport Threat 2 | . 2 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Track 2 | . 2 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Disrupt 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 843 | 70 630 143 Spaces Moved 916 | 44 640 232 Core 6 | 6 . . Treads . | . . . Legs 165 | 38 127 . Wheels . | . . . Hover 745 | . 513 232 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 66 | 110 68 52 Slowest Speed 120 | 120 120 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 97 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 31 | . 31 . Melee . | . . . Projectile . | . . . AOE 31 | . 31 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1084 | 59 780 245 Wait 62 | 8 52 2 Move 914 | 43 639 232 Hop . | . . . Pick Up 6 | . 5 1 Fast Attach 11 | 4 7 . Attach 1 | . . 1 Detach . | . . . Swap 9 | . 9 . Drop 11 | . 11 . Fire 53 | 4 49 . Melee 7 | . . 7 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 9 | . 7 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Identified exit to Mines 439 | -10/Materials | Discovered new exit (range 5) 440 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Discovered exit to Materials (range 16) 673 | -10/Materials | Discovered exit to Materials (range 9) 701 | -10/Materials | Entered Mines 703 | -10/Mines | Reached level 2 703 | -10/Mines | Upgraded with Propulsion slot (x1) 723 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 724 | -10/Mines | Found Prototype Device 765 | -10/Mines | Assembled infested the area 766 | -10/Mines | Discovered exit to Materials (range 6) 800 | -10/Mines | Build established: Mutant 819 | -10/Mines | Learned Materials emergency access door positions 835 | -10/Mines | Core integrity fell below 20% 844 | -10/Mines | Destroyed by as-46723 with Assembled Heavy Rifle Last Messages --------------- 00766_ C-30 ARC bursts open, deploying its payload. 00766_ D-53 Grenadier unfolds itself. 00766_ Laser Drill disabled. 00769_ U-05 Engineer lays Concrete. 00769_ U-05 Engineer destroyed. 00770_ U-05 Engineer builds a Wall. 00772_ The unstable cave ceiling collapses. 00789_ K-01 Serf collects debris. 00819_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00828_ as-56364 destroyed. 00832_ Used Protomatter to restore core integrity (+48, depleted) 00834_ as-79633 destroyed. 00836_ as-78152 destroyed. 00839_ Knocked back. 00839_ as-78985 destroyed. 00840_ Acquired 4 matter. 00843_ Destroyed Asb. Hover Unit. 00843_ as-46723 system corrupted by crushing effect. 00843_ as-15434 destroyed. Map ----- +----------------------------------------------------+ | ???# #?# ##### #?# ### #? | | ???# #?# #???## ##?########### #?# #? | | ???#### #?# #???## #????????????## #?# #? | | ??????# ### #??## #?????????????## #?# #? | | ?????## #?## #?????????????## ### #? | | ????## #####?# ##????????????## #? | | ???## #?????# ####?????????????# #### #? | | ???# ##????## ##????????????????# #### ## | | ???# ##????#####??????????######?# | | ???## ###????????????????##"!!"### | | ????### ##???????????????#""]/""## #### | | ??????## ##??????????????# ## ##??# | | ???????## ##??????????????# ### ##???# | | ????????##### #?????????????###/+### ##????## | | ????????????# #?????????????# #??????? | | ????????????# ##?????????????# ##??????? | | ????????????# #?????????????## #???????? | | ???????????## #?????????????# #???????? | | ???????????# #?????????????# % #???????? | | ??##?????# ##???????????##YY ##???????? | | ??# ???# #????????#### #####????????? | | ??# ??# ###??????# ##????????????? | | ???# #??????# #?????????????? | | ????# ##??????#%%## #?????????????? | | ????# # ##?# #####% #### ##?????????????? | | ????## <%= #?# @ #??####??????????????? | | ?????## % #?#######aa#????????????????????? | | ??????## ##???????# #????????????????????? | | ???????## x ??????# #????????????????????? | | ????????## "" #?????#% #???x????????????????? | | ?????????# """ #???? ????????????????????? | | ?????????# """ #??? %#???????????????????? | | ?????????##### #???"""x ???????????????????? | | ??????????????#### #?? """ ??????????????????? | | ??????????????????#?? ???""" ##??????????????????? | | ???????????????????????????? #???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 1 | . . 1 XP Earned 4840 | 3000 1190 650 XP Spent 4295 | 2970 25 1300 Upgrades 14 | 10 1 3 Propulsion Slot 2 | 1 . 1 Utility Slot 2 | 2 . . Core Integrity 1 | . 1 . Heat Dissipation 4 | 4 . . Mass Support 1 | 1 . . Inventory Capacity 2 | 2 . . Melee Accuracy 2 | . . 2 Protomatter Created 57 | . 41 16 Integrity Restored 171 | . 123 48 Core 171 | . 123 48 Protomatter Decayed 12 | . . 12 Game ------ Seed DisruptorMyomerConverter Manual? 0 Play Time 00:27:05 Cumulative 56.6 hours Start 2022.02.21 @ 23:31:11 End 2022.02.22 @ 00:00:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263945e3-d38d-4208-90e9-66703e02c917