Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:29:47 Player: double j Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1567) 1567 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4867 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 480/480 System Corruption 1% Temperature Critical (534) Movement Core (550) Ox10 Location -7/DSF Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer ECM Suite Hacking Suite > --- WEAPON (3) ------- Pulse Rifle Gauss Rifle Axe > --- INVENTORY (5) ---- Structural Scanner Advanced Visual Processing Unit Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Backup Power I Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Signal Interpreter ECM Suite Core Shielding > --- WEAPON ----------- Beam Rifle Great Maul Axe > --- INVENTORY -------- Structural Scanner Improved Targeting Computer Hacking Suite Pulse Rifle [Rating: 25] Favorites ----------- Power Nuclear Core Engine Backup Power I Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Great Maul Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 2 | . . . 1 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 62 | 10 4 20 18 2 8 Power 15 | 1 . 6 3 1 4 Engine 6 | 1 . . 2 . 3 Core 9 | . . 6 1 1 1 Reactor . | . . . . . . Propulsion 14 | 3 1 3 6 1 . Treads 8 | . . 2 5 1 . Leg 2 | . 1 1 . . . Wheel 3 | 3 . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 17 | 2 1 6 6 . 2 Device 7 | 2 . 2 3 . . Storage . | . . . . . . Processor 4 | . 1 1 1 . 1 Hackware 1 | . . . . . 1 Protection 5 | . . 3 2 . . Artifact . | . . . . . . Weapon 16 | 4 2 5 3 . 2 Energy Gun 6 | 2 1 1 1 . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 4 | 1 . 1 2 . . System Corruption 20 | 1 . 10 9 . . Parts Lost 29 | . 5 7 8 . 9 Power 7 | . 1 2 1 . 3 Propulsion 8 | . 1 1 4 . 2 Utility 9 | . 2 2 3 . 2 Weapon 5 | . 1 2 . . 2 Highest Loss Streak 6 | . 4 3 6 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 80 69 75 78 61 Engine 3 | . 8 . 2 15 10 Core 11 | . . 17 10 3 3 Treads 10 | . . 7 19 13 3 Leg 1 | . 4 2 . . . Wheel 2 | . 22 . . . . Device 9 | . 16 11 4 7 7 Processor 10 | . 4 11 13 7 6 Protection 4 | . . 3 7 7 2 Energy Gun 5 | . 16 4 . 7 6 Ballistic Gun 2 | . . . 6 . 3 Impact Weapon 7 | . . 9 9 7 2 Slashing Weapon 1 | . . . 1 7 7 Naked Turns . | . . . . . . Heaviest Build 32 | 8 10 26 25 21 32 Greatest Support 63 | 20 20 23 63 48 48 Greatest Overweight (x) 10 | . . 5 3 . 10 Average Overweight (x) . | . . . . . 5 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 Average Carried 2 | . 1 1 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . 3 2 3 4 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 865 | 300 71 155 288 . 51 Remotely . | . . . . . . Salvage Created 1992 | 71 218 836 689 . 178 Parts 72 | 4 12 26 20 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 41 | 1 6 15 16 . 3 Melee 15 | . . 5 9 . 1 Guns 4 | . 2 . . . 2 Cannons 3 | . . 3 . . . AOE 5 | 1 4 . . . . Classes Destroyed 13 | 2 1 6 3 . 1 Worker 6 | . . 6 . . . Builder 2 | . . 1 1 . . Tunneler 1 | 1 . . . . . Recycler 3 | . . 2 1 . . Mechanic 1 | . . . 1 . . Watcher 2 | . 1 1 . . . Swarmer 8 | . . 4 4 . . Grunt 22 | 1 6 8 7 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 5 | . . 2 3 . . Specialist 3 | . . . . . 3 Hunter 1 | . . . 1 . . Best Kill Streak 9 | 2 4 9 5 . 2 Combat Bots Only 4 | 1 3 4 4 . 2 Max Kills in Single Turn 2 | 2 2 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | 1 2 . . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 425 | 5 21 150 168 . 81 Missed 106 | 3 9 35 48 . 11 Damage Taken 4647 | 22 408 1167 1591 . 1459 Core 1773 | 10 116 387 460 . 800 Absorbed by Shields . | . . . . . . Redirected to Shielding 76 | . . 9 16 . 51 Regen/Repaired (Parts) 362 | . . 78 284 . . Core Remaining (%) 41 | 96 49 3 16 . . Volleys Fired 51 | 6 20 13 5 . 7 Largest 2 | 1 2 1 1 . 1 Hottest 70 | 40 70 65 23 . 63 Shots Fired 55 | 6 21 13 8 . 7 Gun 39 | 6 17 1 8 . 7 Cannon 12 | . . 12 . . . Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 7 | . . . 7 . . Thermal 9 | . . 1 1 . 7 Explosive 4 | . 4 . . . . Electromagnetic 35 | 6 17 12 . . . Robot Hit Streak 8 | 3 2 6 1 . 8 Robot Miss Streak 6 | 2 6 1 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 103 | 3 7 38 42 . 13 Core Hits 36 | 4 12 10 6 . 4 Critical Kills 5 | . . 3 2 . . Critical Parts Destroyed 21 | . . 10 11 . . Critical Strikes 26 | . . 13 13 . . Smash 26 | . . 13 13 . . Melee Attacks 95 | . . 41 46 . 8 Impact 94 | . . 41 46 . 7 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 9 | . . 8 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 4658 | 123 520 1934 1721 . 360 Guns 359 | 50 137 . 56 . 116 Cannons 290 | . . 290 . . . Explosions 456 | 73 383 . . . . Melee 3549 | . . 1644 1665 . 240 Ramming 4 | . . . . . 4 Kinetic 41 | . . . 41 . . Thermal 318 | 73 114 . 15 . 116 Explosive 269 | . 269 . . . . Electromagnetic 477 | 50 137 290 . . . Impact 3517 | . . 1644 1665 . 208 Slashing 32 | . . . . . 32 Piercing . | . . . . . . Highest Corruption 10 | 1 5 10 9 . 1 Average Corruption 6 | 1 2 10 8 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . 5 16 27 . . Message Errors 10 | . . 5 5 . . Matter Fused 16 | . 2 4 10 . . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 4 | . 1 2 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 6 | . 1 1 4 . . Data Loss (major) 2 | . . 1 1 . . Misfires 3 | . . . 3 . . Alerts 1 | . . . 1 . . Misdirections 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 1660 | . 6 1007 647 . . Projectiles 39 | . . 20 19 . . Explosions 6 | . 6 . . . . Melee 1615 | . . 987 628 . . Knockbacks 17 | . . 7 8 . 2 Impact 13 | . . 6 6 . 1 Kinetic . | . . . . . . Secondary 4 | . . 1 2 . 1 Self-Inflicted Damage 31 | . 29 . . . 2 Shots 1 | . 1 . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 534 | 26 3 244 284 . 534 Average Temperature 124 | 9 2 96 115 . 227 Received Heat Transfer 1509 | 12 105 375 675 . 342 Effects 10 | . . . . . 10 Shutdowns 3 | . . . . . 3 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 36 | . . 20 16 . . Impact Corruptions 49 | . . 26 23 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 546 | 100 150 . 37 . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 380 | 25 230 210 380 115 90 Initial 115 | . 16 12 50 115 80 Average 112 | 6 115 94 160 115 70 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 83 | 100 70 97 61 100 100 Level 1 16 | . 29 2 38 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 8 | . 2 3 1 . 2 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | 1 11 25 26 . 6 Peak Tracking Total 7 | 1 5 5 7 . 3 Tactical Retreats 11 | . 1 1 7 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 12 | . 2 4 5 1 . Terminals 9 | . 2 3 3 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 38 | . 4 12 21 1 . Successful 23 | . . 7 15 1 . Failed 15 | . 4 5 6 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 4 7 9 1 . Fabricators . | . . . . . . Repair Stations 11 | . . 5 6 . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 2 5 1 . Record 6 | . . 1 5 . . Open DSF 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 5 6 . . Scan Component 5 | . . 2 3 . . Repair 5 | . . 2 3 . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 3 5 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 2 3 . . Time 166 | . . 76 90 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3233 | 88 418 1387 961 44 335 Spaces Moved 1408 | 77 281 581 381 22 66 Core 147 | 18 . 73 16 . 40 Treads 775 | . . 367 360 22 26 Legs 237 | . 96 141 . . . Wheels 244 | 59 185 . . . . Hover 5 | . . . 5 . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 80 160 160 Average Speed 159 | 72 93 174 165 160 362 Slowest Speed 550 | 80 120 300 240 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . 2 . . . . Exploration Rate (%) 31 | 6 52 42 42 1 44 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | 3 33 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | 3 33 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2166 | 102 414 864 616 31 139 Wait 468 | . 103 179 145 5 36 Move 1403 | 76 280 580 380 21 66 Hop . | . . . . . . Pick Up 64 | 10 6 19 18 3 8 Fast Attach . | . . . . . . Attach 62 | 10 4 20 18 2 8 Detach 7 | . 1 4 2 . . Swap . | . . . . . . Drop 13 | . . 8 2 . 3 Fire 51 | 6 20 13 5 . 7 Melee 94 | . . 41 46 . 7 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Crushed by falling debris 326 | -10/Materials | Crushed by falling debris 326 | -10/Materials | Core integrity fell below 50% 356 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Lost 4 parts (1p2u1w) 506 | -10/Materials | Identified exit to Materials 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1273 | -9/Materials | Core integrity fell below 50% 1307 | -9/Materials | Lost 3 parts (1p1u1w) 1336 | -9/Materials | Core integrity fell below 20% 1354 | -9/Materials | Lost 3 parts (1p1n1u) 1444 | -9/Materials | System corruption reached 10% 1750 | -9/Materials | Discovered new exit (range 4) 1757 | -9/Materials | Identified exit to Materials 1828 | -9/Materials | Repaired Nuclear Core 1869 | -9/Materials | Repaired Nuclear Core 1894 | -9/Materials | Entered another Materials area 1894 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2455 | -8/Materials | Repaired Lgt. Treads 2498 | -8/Materials | Repaired Lgt. Treads 2538 | -8/Materials | Repaired Nuclear Core 2659 | -8/Materials | Core integrity fell below 50% 2711 | -8/Materials | Core integrity fell below 20% 2741 | -8/Materials | Lost 6 parts (4n2u) 2828 | -8/Materials | Discovered new exit (range 16) 2853 | -8/Materials | Identified exit to Factory 2855 | -8/Materials | Entered Factory 2855 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2899 | -7/Factory | Identified exit to DSF 2899 | -7/Factory | Entered DSF 2943 | -7/DSF | Additional patrols routed to DSF 2983 | -7/DSF | Wild Derelicts raided the area 3026 | -7/DSF | Core integrity fell below 50% 3038 | -7/DSF | Core integrity fell below 20% 3059 | -7/DSF | Lost 6 parts (1p1n2u2w) 3133 | -7/DSF | Sterilization system engaged 3153 | -7/DSF | Ambient heat levels rising (+10) 3168 | -7/DSF | Ambient heat levels rising (+10) 3183 | -7/DSF | Ambient heat levels rising (+10) 3198 | -7/DSF | Ambient heat levels rising (+10) 3213 | -7/DSF | Ambient heat levels rising (+10) 3228 | -7/DSF | Ambient heat levels rising (+10) 3235 | -7/DSF | Core destroyed Last Messages --------------- ALERT: Ambient heat levels +10. A-02 Transporter heat damages core (-4). Power failure, Imp. Deuterium Engine shutdown. X-67 Chaingunner heat damages Hvy. Machine Gun, Lrg. Matter Pod, Kinecellerator, Flexi-carbon Leg. X-67 Chaingunner heat short circuits Flexi-carbon Leg. Power failure, Imp. Deuterium Engine shutdown. Overheating: System interference. Gauss Rifle temporarily disabled. ECM Suite temporarily disabled. ALERT: Ambient heat levels +10. Overheating: Hacking Suite damaged (-1). X-67 Chaingunner heat damages Kinecellerator. Imp. Targeting Computer broken. Overheating: Short circuit. Overheating: Matter decay (-30). Power failure, Imp. Deuterium Engine shutdown. Overheating: Core damaged (-119). 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Made in Tau Ceti IV Power Corrupts Safety First Shopping List Storm Trooper System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed EnergyInsulatedSource Manual? 0 Play Time 00:59:12 Cumulative 1.6 hours Start 2024.03.31 @ 13:30:13 End 2024.03.31 @ 14:29:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 488cf6f6-114b-4c29-9803-636592781220