Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 07:51:49 Player: JTMusky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (259) 259 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 1544 Bonus ------- Follower Combat Kills 67 Friendly Fire -52 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Structural Scanner Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Power Shielding Thief Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Structural Scanner Visual Processing Unit Seismic Detector Power Shielding Thief Drone Bay Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Mining Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 10 6 8 6 Power 5 | 2 . 2 1 Engine 4 | 2 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 4 . . . Treads 2 | 2 . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 2 4 Device 6 | 1 2 1 2 Storage 1 | 1 . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 4 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon 4 | . 2 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 9 | . . 2 7 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 99 55 Engine 12 | . 14 13 . Leg 26 | . 28 28 9 Device 13 | . 14 14 9 Storage 13 | . 14 14 6 Processor 1 | . . . 12 Ballistic Gun 7 | . 14 . 6 Launcher 7 | . 4 13 . Special Weapon 10 | . 8 13 5 Naked Turns 22 | . . . 22 Heaviest Build 16 | 14 16 15 14 Greatest Support 40 | 40 20 20 20 Greatest Overweight (x) 4 | 4 . . 2 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 771 | 331 281 95 64 Remotely . | . . . . Salvage Created 374 | 187 133 29 25 Parts 43 | 15 22 5 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 9 2 1 Guns 5 | . 5 . . AOE 7 | . 4 2 1 Classes Destroyed 7 | 3 3 . 1 Worker 2 | 2 . . . Tunneler 5 | 4 . 1 . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 11 | . 9 2 . Grunt 1 | . . . 1 Best Kill Streak 3 | 3 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 117 | . 38 8 71 Missed 31 | . 9 4 18 Damage Taken 1169 | . 240 182 747 Core 524 | . 57 57 410 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 62 | 17 31 4 10 Largest 2 | 1 2 1 1 Hottest 100 | 20 100 100 100 Shots Fired 66 | 17 35 4 10 Gun 45 | 17 21 . 7 Cannon . | . . . . Launcher 7 | . 3 3 1 Special 14 | . 11 1 2 Kinetic 41 | 17 17 . 7 Thermal 14 | . 11 1 2 Explosive 7 | . 3 3 1 Electromagnetic 4 | . 4 . . Robot Hit Streak 7 | 7 5 2 6 Robot Miss Streak 2 | 1 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | 15 12 1 6 Core Hits 25 | 7 12 4 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1058 | 192 378 258 230 Guns 441 | 192 158 . 91 Cannons . | . . . . Explosions 615 | . 220 258 137 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 408 | 192 125 . 91 Thermal 39 | . . 39 . Explosive 576 | . 220 219 137 Electromagnetic 33 | . 33 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . . 37 3 Projectiles . | . . . . Explosions 40 | . . 37 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . . 95 33 Shots 3 | . . 2 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 32 34 Average Temperature 13 | . 14 22 10 Received Heat Transfer 432 | . . 9 423 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 235 | 35 209 235 51 Initial 81 | . 22 81 9 Average 81 | 21 78 122 16 Maximum Alert Level 1 | . 1 1 . Low Security (%) 85 | 100 97 64 100 Level 1 14 | . 2 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 15 5 11 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 2 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 19 2 . Successful 15 | . 13 2 . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 2 . Prototype ID Bank 2 | . 2 . . Open Door 2 | . . 2 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 60 | . 60 . . Retrieved Matter 60 | . 60 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 14 | . . 14 . Total Damage 177 | . . 177 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1720 | 255 655 653 157 Spaces Moved 1138 | 106 381 514 137 Core 152 | 57 . . 95 Treads 48 | 48 . . . Legs 938 | 1 381 514 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 120 | 186 120 120 75 Slowest Speed 250 | 250 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 8 48 87 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . 11 . 2 Terrain Destroyed 72 | . 28 37 7 Melee . | . . . . Projectile 13 | . 11 . 2 AOE 59 | . 17 37 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1382 | 142 522 541 177 Wait 123 | 1 90 12 20 Move 1135 | 105 380 513 137 Hop . | . . . . Pick Up 19 | 9 8 2 . Fast Attach 9 | 6 . 2 1 Attach 7 | 1 . 1 5 Detach 1 | . . . 1 Swap 14 | 3 6 5 . Drop 11 | . 7 2 2 Fire 62 | 17 31 4 10 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / Min) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 256 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 3) 617 | -10/Materials | Identified exit to Mines 911 | -10/Materials | Entered Mines 926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 999 | -10/Mines | Learned Materials stockpile data 1016 | -10/Mines | Discovered new exit (range 9) 1136 | -10/Mines | Discovered new exit (range 5) 1245 | -10/Mines | Learned 8 Materials zone layouts 1477 | -10/Mines | Found the Drone Emporium 1482 | -10/Mines | Found Prototype Device 1528 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1562 | -10/Mines | Identified exit to Materials 1564 | -10/Mines | Entered Materials 1564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Identified exit to Materials 1565 | -9/Materials | Identified exit to Mines 1660 | -9/Materials | Core integrity fell below 50% 1666 | -9/Materials | Core integrity fell below 20% 1694 | -9/Materials | Lost 7 parts (1p2n1u3w) 1721 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01642_ Mining Laser destroyed. 01647_ Lgt. Nuclear Core destroyed. 01648_ Aluminum Leg destroyed. 01650_ Destroyed Heat Sink. 01652_ Assault Rifle destroyed. 01653_ G-34 Mercenary destroyed. 01653_ Grenade Launcher destroyed. 01653_ Destroyed Grenade Launcher. 01658_ Acquired 25 matter. 01659_ Critical hit (Burn: +37). 01659_ Dropped Sml. Storage Unit. 01660_ Discarded Imp. Signal Interpreter. 01660_ Dropped Lgt. Ion Engine. 01663_ Sensor Array destroyed. 01678_ Acquired 11 matter. 01685_ Acquired Signal Interpreter. 01693_ Slammed into G-47 Trooper. 01694_ R-06 Scavenger destroyed. 01695_ Acquired 28 matter. 01716_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ###???????????????#############??????????????????? | | T #??????###############] ##??????????????????? | | #??????# ##??????????????????? | | | ######## T ##??????????????????? | | # # g ##??????????????????? | | # # #########+### ##############??????? | | =#= # ### ##@ ###############??????? | | *! # ### ##% # """ """ ##??????? | | [# ### ## = # """"""""" ##??????? | | ] = # ### ##!%!+ """"" ##??????? | | #+##+## ### ## ! # [ ##??????? | | ### ##[%*# ! [##??????? | | # ### + ###############??????? | | # ### ###+################??????? | | # ############# ##???????????????? | | # #####+## ############# T ##???????????????? | | # # # #??????????## ##???????????????? | | # # """ # #??????????## %= ##???????????????? | | # # """ # #??????????## = ##???????????????? | | # # """ # #??????????## """ ##???????????????? | | # # # #??????????##! """ ##???????????????? | | # # # #??????????## """ ##???????????????? | | #+######## #??????????## ##???????????????? | | # """ # #??????????############???????????????? | | # """"" # #??????????######## ???????????????? | | # """"" # ##########????????????????????????????? | | # """"" # # #????????????????????????????? | | # """ + # #????????????????????????????? | | # # # #????????????????????????????? | | # # + """ #????????????????????????????? | | # # # """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMassMantle Manual? 0 Play Time 00:45:38 Cumulative 24.7 hours Start 2024.04.26 @ 22:14:55 End 2024.05.05 @ 07:51:49 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c1c8387-7e9b-4783-adc7-6425c7560bed