Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 11:51:45 Player: Yukon_XV Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (190) 950 Value Destroyed (9288) 9288 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2702) 2702 TOTAL SCORE: 21760 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 1143 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -74 Cogmind --------- Core Integrity 0/1600 Matter 5/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Sensor Array Advanced ECM Suite Enhanced Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Damper Plating Improved Hacking Suite Experimental System Shield Relay Coupler [NC] > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Force Lance > --- INVENTORY -------- Long-range Sensor Array Improved Terrain Scanner Core Analyzer Advanced ECM Suite Improved Cloaking Device Advanced Remote Force Field Gamma Rifle Cooled Particle Cannon Tactical Quantum Warhead Advanced Remote Datajack [Rating: 152] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Spiked Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Slots Evolved 18 | . . . 4 . . 2 . . . . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . . . 2 . . . . 1 . . Utility 12 | . . . 2 . . 2 . . . . 2 . . . 1 2 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 216 | 7 3 27 24 7 6 16 2 11 1 . 19 3 1 7 5 50 9 18 . Power 29 | 1 . 6 2 1 2 2 1 3 . . 1 . . 1 . 5 . 4 . Engine 16 | 1 . 6 2 1 1 2 . 2 . . . . . . . 1 . . . Core 4 | . . . . . 1 . . 1 . . 1 . . 1 . . . . . Reactor 9 | . . . . . . . 1 . . . . . . . . 4 . 4 . Propulsion 64 | 2 2 5 7 3 2 5 . 2 . . 5 2 . 3 2 14 5 5 . Treads 1 | . . 1 . . . . . . . . . . . . . . . . . Leg 19 | 2 2 1 7 3 2 . . . . . . . . . . 2 . . . Wheel 4 | . . 3 . . . . . . . . 1 . . . . . . . . Hover 35 | . . . . . . 4 . 2 . . 4 2 . 2 2 10 5 4 . Flight 5 | . . . . . . 1 . . . . . . . 1 . 2 . 1 . Utility 65 | 2 1 6 7 1 . 5 1 3 . . 10 1 . 1 2 18 3 4 . Device 25 | 1 . 3 3 . . 1 . 1 . . 3 . . . 1 9 1 2 . Storage 5 | 1 1 . . . . . . . . . . 1 . . 1 1 . . . Processor 15 | . . . 3 . . . . . . . 2 . . . . 6 2 2 . Hackware 12 | . . . 1 1 . 2 . 2 . . 3 . . 1 . 2 . . . Protection 8 | . . 3 . . . 2 1 . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . 10 8 2 2 4 . 3 1 . 3 . 1 2 1 13 1 5 . Energy Gun 16 | 1 . 2 1 . . 4 . . . . 1 . . . . 4 1 2 . Energy Cannon 15 | . . 5 2 . 1 . . 3 1 . . . 1 . . 1 . 1 . Ballistic Gun 10 | 1 . 1 3 . . . . . . . . . . . . 5 . . . Ballistic Cannon 5 | . . 1 . 1 . . . . . . . . . 1 1 . . 1 . Launcher 4 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . Special Weapon 4 | . . 1 . . . . . . . . 1 . . 1 . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . 3 . 1 . . . 1 . . . 4 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 . Parts Lost 92 | . . 10 . 4 7 . . 3 1 . 7 . . 14 . 18 4 24 . Power 14 | . . 2 . 1 2 . . 1 . . . . . 1 . 3 1 3 . Propulsion 32 | . . 5 . 1 1 . . 1 1 . 3 . . 5 . 7 1 7 . Utility 24 | . . 1 . . 2 . . 1 . . 3 . . 5 . 3 2 7 . Weapon 22 | . . 2 . 2 2 . . . . . 1 . . 3 . 5 . 7 . Highest Loss Streak 19 | . . 5 . 2 4 . . 2 1 . 2 . . 14 . 18 4 19 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Backups 6 | 1 5 4 8 8 8 8 7 6 6 7 6 6 7 3 2 5 6 6 5 Power . | . . . . . . . . . . . . . . . . . . . 1 Propulsion . | 1 3 1 . . . . 1 . . . . . 1 . . . . . . Utility 3 | . . 1 3 4 5 4 4 4 4 5 4 3 3 1 1 2 3 2 2 Weapon 2 | . 1 1 4 2 1 2 1 1 1 1 1 2 2 1 . 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 3 3 2 . 3 2 . . . . . . 1 . 3 . 2 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . 1 . . . Utility 7 | . . 1 . 2 . . . . . . . . . 1 . . . 2 1 Weapon 10 | . . 2 3 . . 1 2 . . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 86 95 98 95 87 100 96 94 92 81 90 99 63 69 80 94 73 12 Engine 5 | . 14 9 9 8 6 5 1 2 7 7 . . . . . . . . . Core 1 | . . . . . 2 . . 1 . . 5 5 5 4 5 1 . . . Reactor 1 | . . . . . . . 5 2 . . . . . . . 5 7 6 . Treads 2 | . . 10 . . . . . . . . . . . . . . . . . Leg 9 | . 28 7 24 26 26 17 . . . . . . . . . . . . . Wheel 1 | . . 7 . . . . . . . . 2 . . . . . . . . Hover 8 | . . . . . . 4 23 21 17 15 10 28 29 10 17 19 25 20 . Device 9 | . 14 7 7 4 8 11 17 15 15 15 11 5 5 4 6 10 18 13 . Storage 7 | . 14 10 9 9 9 7 7 7 7 7 6 5 11 6 6 5 4 3 . Processor 6 | . . . 10 9 9 7 7 7 7 7 7 5 5 5 5 10 11 11 12 Hackware 7 | . . . 7 13 7 3 7 10 15 15 14 18 17 9 10 9 12 7 . Protection 1 | . . 5 . . . 4 5 2 . . 2 . 4 . . . . . . Energy Gun 5 | . 14 4 2 9 5 12 23 13 . . 4 5 1 3 2 3 6 6 . Energy Cannon 9 | . . 18 14 4 3 2 . 9 23 23 11 . 3 1 2 3 3 . . Ballistic Gun 1 | . 14 . 5 . 4 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 5 6 . . . . . . . . 3 5 . . . . Special Weapon 1 | . . 4 1 . . . . . . . 1 5 5 4 5 3 . . . Impact Weapon 1 | . . . . 6 5 3 . . . . . 5 5 1 . . . . . Peak Build Rating 152 | 7 8 17 38 37 36 51 54 54 51 47 62 68 71 71 74 138 152 152 18 Average Rating 49 | 5 7 11 31 33 31 38 53 49 47 47 49 62 70 54 70 102 144 118 18 On Entrance 48 | . 7 8 14 37 33 18 51 54 51 47 47 56 68 71 67 69 134 110 18 Avg Prop Armor Cover (%) 8 | . . 11 . . . . . . . . 4 . . 4 4 5 2 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 14 19 38 36 34 33 48 41 41 41 41 79 35 40 40 42 96 93 107 . Greatest Support 77 | 20 20 30 47 51 47 42 36 36 35 26 34 51 51 51 43 65 65 77 3 Greatest Overweight (x) 7 | . . 3 3 . 1 1 1 1 2 1 5 . . 7 1 6 1 4 . Average Overweight (x) . | . . 1 . . . . . . 1 1 1 . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 8 9 10 10 10 10 10 10 10 10 10 10 6 6 10 10 9 5 Most Carried 10 | 2 8 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 10 10 5 Average Carried 8 | 1 5 7 9 9 9 8 9 9 9 10 9 9 9 6 5 9 9 8 5 Final Capacity 10 | 8 10 5 10 10 10 10 10 10 10 10 10 10 10 5 10 10 10 5 5 Final Carried 10 | 2 8 5 10 9 9 10 10 10 10 10 10 10 10 5 7 10 10 5 5 Class Distribution -------------------- 26% | Mutant 15% | Hacker-Skirmisher 10% | Scavenger-Mutant 7% | Skirmisher 6% | Tank 5% | Scavenger-Gunner 5% | Subdweller-Mutant 4% | Gunner 3% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Tank | -5/Factory Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Ninja | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Matter Collected 5335 | 238 91 527 707 465 479 284 108 105 20 . 300 20 . 168 134 1139 328 222 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8261 | 90 108 709 1164 533 617 550 . 143 150 . 685 . . 336 166 1233 868 909 . Parts 433 | 4 8 55 75 18 31 15 . 1 3 . 25 . . 19 4 74 47 54 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 11 | . . . 4 . . . . 1 . . 1 . . . . 1 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . 14 . . . . . . 9 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Combat Hostiles Destroyed 144 | . 2 19 26 12 16 6 . 1 2 . 10 . . 8 . 16 9 17 . Melee 6 | . . . . . . . . . . . . . . 3 . . . 3 . Guns 30 | . 2 3 4 1 6 4 . 1 . . 2 . . . . 2 . 5 . Cannons 77 | . . 15 14 6 7 1 . . 1 . 7 . . 5 . 13 7 1 . AOE 22 | . . . 8 4 3 . . . . . 1 . . . . . . 6 . Classes Destroyed 18 | 2 2 3 3 1 2 2 . . 2 . . . . . . . . 1 . Worker 7 | . . . 1 . 2 . . . . . . . . . . 1 . 3 . Builder 9 | . . . 3 . 1 . . . . . . . . . . 1 1 3 . Tunneler 4 | 2 . . 1 . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . Recycler 8 | 1 . . 1 . . 2 . 1 . . 1 . . . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Watcher 12 | . 1 . 3 . 1 1 . . . . . . . . 1 2 1 2 . Swarmer 17 | . . 2 4 2 . . . . . . . . . 3 . . . 6 . Grunt 50 | . 2 2 16 8 11 2 . 1 . . 4 . . 2 . . . 2 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . 2 1 . . . . . . . . . . . . . . Sentry 13 | . . 1 5 . 3 1 . . . . 1 . . 2 . . . . . Hunter 14 | . . . 1 1 . . . . . . 3 . . 1 . 4 2 2 . Programmer 31 | . . . . . . 3 . . . . 2 . . . . 12 7 7 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | 3 2 2 6 3 4 2 . 1 1 . 2 . . 3 1 3 4 17 . Combat Bots Only 11 | . 2 2 4 3 3 2 . 1 1 . 2 . . 3 . 3 5 11 . Max Kills in Single Turn 7 | 1 1 1 2 2 2 1 . 1 1 . 1 . . 1 1 2 1 7 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 2 . . . . . 1 . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Hostile Shots Fired 1484 | . 9 112 88 45 88 70 . 70 15 15 67 2 . 75 2 329 117 377 3 Missed 447 | . . 27 31 12 21 33 . 28 9 3 13 1 . 16 1 96 33 123 . Hits 1037 | . 9 85 57 33 67 37 . 42 6 12 54 1 . 59 1 233 84 254 3 Melee 13 | . . . . 1 1 . . 2 . . . . . . . . 9 . . Projectile 1024 | . 9 85 57 32 66 37 . 40 6 12 54 1 . 59 1 233 75 254 3 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 61 | . 1 1 4 . 2 1 . . . . 2 . . 1 . 17 7 25 . Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . Damage Taken 14189 | . 140 1535 885 488 1096 537 . 500 137 81 792 18 . 977 91 2232 1194 3414 72 Core 3185 | . . 244 122 25 149 60 . 105 . 11 79 . . 214 60 339 170 1535 72 Absorbed by Shields 177 | . . . . . . . . . . . 30 . . 22 . 125 . . . Redirected to Shielding 183 | . . . . . . . . 89 . . 68 . . 26 . . . . . Ignored by Resistances 6283 | . . . . . . . . . . . 140 . . . . 2396 772 2975 . Regen/Repaired (Parts) 635 | . . . . . 123 121 97 123 2 36 20 . . . . 113 . . . Core Remaining (%) 71 | 100 . 2 . . 46 . . . . 74 90 . . 78 94 73 88 . . Volleys Fired 733 | 6 21 132 96 58 47 29 3 9 9 . 55 1 12 26 21 108 38 62 . Largest 3 | 2 2 2 3 3 3 3 3 3 3 . 3 1 1 1 2 2 3 2 . Hottest 270 | 60 60 160 188 158 126 180 60 180 270 . 180 5 90 60 90 140 225 150 . Shots Fired 989 | 12 40 173 149 83 70 49 6 23 18 . 72 1 12 27 23 120 48 63 . Gun 421 | 12 40 39 61 36 27 45 6 14 . . 17 . . 5 7 45 22 45 . Cannon 470 | . . 80 74 43 35 4 . 9 18 . 50 . 10 22 16 71 26 12 . Launcher 27 | . . . 9 4 8 . . . . . . . . . . . . 6 . Special 71 | . . 54 5 . . . . . . . 5 1 2 . . 4 . . . Kinetic 229 | 6 21 17 47 21 49 . . . . . . . . 19 2 36 . 11 . Thermal 666 | 6 19 156 93 58 13 49 6 23 18 . 67 . 10 8 21 52 26 41 . Explosive 23 | . . . 9 4 8 . . . . . . . . . . . . 2 . Electromagnetic 59 | . . . . . . . . . . . . . . . . 28 22 9 . Robot Hit Streak 26 | 4 7 26 15 12 12 13 6 6 6 . 18 6 10 10 5 14 8 13 . Robot Miss Streak 7 | 2 3 6 5 4 7 1 1 1 2 . 2 . 2 2 3 4 2 5 . Penetration Max 1 | . . . 1 . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 644 | 8 27 90 82 76 56 35 5 13 8 . 44 1 10 20 11 72 33 53 . Core Hits 335 | 3 6 26 60 41 66 11 . 5 2 . 15 . . 9 4 28 14 45 . Critical Kills 13 | . . 2 1 . 1 . . . . . . . . 7 . 2 . . . Critical Parts Destroyed 16 | . . . . 1 1 2 . . . . . . . 5 1 6 . . . Critical Strikes 41 | . . 4 3 3 2 4 . . . . . . . 12 1 9 . 3 . Burn 7 | . . 1 2 2 . 2 . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 22 | . . 1 1 . . . . . . . . . . 11 1 8 . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 1 . 1 . Smash 6 | . . . . 1 2 2 . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 153 | . . . 2 39 39 18 . . . . 5 2 . 15 . 2 2 29 . Impact 108 | . . . 2 31 39 17 . . . . 2 2 . 15 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . 2 2 29 . Sneak Attacks 12 | . . . . 5 1 3 . . . . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23552 | 99 325 1925 2850 2160 1849 1202 95 395 399 . 1935 . 484 568 367 2905 1808 4186 . Guns 6754 | 99 325 485 657 515 392 811 95 343 . . 449 . . 40 190 770 425 1158 . Cannons 9919 | . . 1104 1112 637 671 80 . 52 399 . 1258 . 484 304 159 2135 1129 395 . Explosions 4101 | . . . 1080 356 567 . . . . . 228 . . . . . . 1870 . Melee 2273 | . . . . 652 219 311 . . . . . . . 224 . . 155 712 . Ramming 169 | . . . 1 . . . . . . . . . . . 18 . 99 51 . Kinetic 3317 | 55 226 158 537 311 803 . . . . . . . . 251 24 557 . 395 . Thermal 12652 | 44 99 1767 1232 841 260 891 95 395 399 . 1707 . 484 93 325 1824 1129 1067 . Explosive 3703 | . . . 1080 356 567 . . . . . 228 . . . . . . 1472 . Electromagnetic 1438 | . . . . . . . . . . . . . . . . 524 425 489 . Impact 1406 | . . . . 652 219 311 . . . . . . . 224 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 867 | . . . . . . . . . . . . . . . . . 155 712 . Highest Corruption 13 | . 2 2 2 2 2 1 1 1 1 1 . . 7 13 . 2 4 12 12 Average Corruption 2 | . 1 2 2 2 2 1 1 1 1 1 . . 7 11 . 1 1 3 12 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 183 | . 4 55 10 20 13 4 1 5 10 3 . . 1 28 . 11 2 15 1 Message Errors 47 | . 3 15 3 2 5 1 . 1 2 1 . . . 8 . 1 1 4 . Matter Fused 42 | . 1 10 4 5 3 1 . . . 1 . . . 6 . 5 . 6 . Heat Flow Errors 24 | . . 12 1 4 . 1 . 1 . 1 . . . 3 . . . 1 . Energy Discharges 20 | . . 6 1 2 1 1 . 1 2 . . . . 2 . 2 . 2 . Parts Rejected 5 | . . . . . . . . 1 . . . . 1 3 . . . . . Parts Fused 4 | . . 2 . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 17 | . . 3 . 2 2 . . 1 1 . . . . 4 . 2 1 1 . Data Loss (major) 4 | . . 2 . 2 . . . . . . . . . . . . . . . Misfires 9 | . . 2 1 2 . . . . 2 . . . . 1 . 1 . . . Alerts 8 | . . 2 . . 1 . . . 2 . . . . 1 . . . 1 1 Weapon Failures 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . Overload Shots 187 | . . . . . . 25 . 9 5 . 46 . 10 5 11 50 26 . . Effects 16 | . . . . . . . . 2 2 . 4 . . . 2 2 4 . . Energy Bleed 3 | . . . . . . . . . . . 2 . . . 1 . . . . Heat Surge 10 | . . . . . . . . 2 2 . 2 . . . 1 1 2 . . Short Circuit 3 | . . . . . . . . . . . . . . . . 1 2 . . Overflow Damage 1089 | . . 13 87 59 109 127 . . 3 . 49 . . 31 . 103 121 387 . Projectiles 406 | . . 13 43 . . . . . 3 . 49 . . . . 103 121 74 . Explosions 154 | . . . 44 . 37 . . . . . . . . . . . . 73 . Melee 529 | . . . . 59 72 127 . . . . . . . 31 . . . 240 . Knockbacks 34 | . . . . 13 10 1 . . . . . . . 2 . 5 1 2 . Impact 2 | . . . . . . 1 . . . . . . . . . . 1 . . Kinetic 31 | . . . . 12 10 . . . . . . . . 2 . 5 . 2 . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . . . 11 . 36 . . . . . . . . . 9 . 49 313 . Shots 13 | . . . 1 . 1 . . . . . . . . . . . . 11 . Rammed 12 | . . . 1 . . . . . . . . . . . 2 . 5 4 . Targets Rammed 13 | . . . 1 . 1 . . . . . . . . . 2 . 5 4 . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | . 99 247 303 228 196 360 . 518 594 158 320 . 162 267 221 554 352 389 . Average Temperature 96 | . 54 76 83 81 71 86 . 161 245 87 87 . 92 57 97 111 66 120 . Received Heat Transfer 2233 | . 99 366 495 180 567 120 . 93 24 18 119 . . 8 9 9 . 126 . Effects 36 | . . . 4 4 . . . 5 3 . 1 . . . . 17 . 2 . Shutdowns 8 | . . . . . . . . . 2 . 1 . . . . 5 . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 . . . Interference 10 | . . . 3 4 . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 1 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (major) 12 | . . . . . . . . 4 . . . . . . . 8 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 8 | . . . . . . 2 . . . . . . . . . 2 2 2 . Combat Hostiles 6 | . . . . . . 1 . . . . . . . . . 1 2 2 . Parts Fried 18 | . . . . . . 4 . . . . . . . . . 4 6 4 . Impact Corruptions 10 | . . . . 2 2 5 . . . . . . . 1 . . . . . Robots Melted 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . Combat Hostiles 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . Parts Melted 31 | . . 2 2 2 . 7 . . 3 . 8 . . . 1 5 1 . . Heat Transferred 16201 | 100 225 3009 1998 1628 481 1466 185 572 446 . 1746 . 450 124 435 1450 850 1036 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Maximum Alert Level 3 | . . . 2 3 2 1 . 3 . . . . . . . . . 2 1 Low Security (%) 70 | 100 100 . 58 . . 86 100 37 . . 100 100 100 100 100 100 100 85 . Level 1 15 | . . . 36 35 41 13 . 13 . . . . . . . . . 13 100 Level 2 12 | . . . 4 47 58 . . 37 . . . . . . . . . 1 . Level 3 2 | . . . . 16 . . . 11 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 803 | 5 50 . 410 803 651 275 30 724 . . 86 25 5 143 70 144 163 457 305 Initial 391 | . . . . 244 391 275 30 . . . 18 25 5 . 61 12 79 14 305 Average 165 | 1 5 . 189 478 450 122 6 374 . . 31 5 1 44 22 53 66 67 305 Influence Increases 7386 | 15 66 100 960 699 770 305 . 1153 296 33 561 48 2 420 97 689 279 893 . Destroy 0b10 Robot/C 3300 | . 40 100 520 300 320 120 . 420 160 20 280 20 . 160 . 320 180 340 . Destroy 0b10 Robot/NC 250 | 15 5 . 45 10 25 20 . 20 . . 10 . . 5 10 25 15 45 . Destroy Leader 696 | . 12 . 126 30 82 44 . 80 20 . 60 . . 50 2 84 42 64 . Allied During Kill 680 | . . . . 17 . . . 497 116 13 36 1 . . . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . Successful Hack 258 | . 9 . 43 26 6 . . 13 . . 43 8 . 47 30 12 . 21 . Disable Machine 555 | . . . 120 . 120 30 . 30 . . 45 . . 45 15 105 . 45 . Anti-Garrison Action 250 | . . . . 250 . . . . . . . . . . . . . . . Destroy Structure 772 | . . . 96 66 67 16 . 63 . . 42 4 2 68 10 38 27 273 . Partial Spotted 105 | . . . . . . . . 15 . . . . . . 30 30 15 15 . Lose Combat Pursuer 510 | . . . . . 150 75 . 15 . . 45 15 . 45 . 75 . 90 . Influence Decreases 7081 | 15 66 100 584 272 966 826 86 554 634 265 538 84 18 293 200 571 396 536 77 Entered New Map 1483 | . . . . 132 412 332 56 . 222 51 11 27 11 . 66 12 63 11 77 Time Decay 4458 | 15 66 74 584 . 474 494 30 334 362 214 377 37 7 227 134 451 293 285 . Lost Part 690 | . . 26 . 40 70 . . 30 10 . 60 . . 66 . 108 40 240 . Lost Ally 450 | . . . . 100 10 . . 190 40 . 90 20 . . . . . . . Squads Dispatched 48 | . . . 3 . 5 3 . 5 . . 9 . . 2 1 9 4 7 . Investigation 13 | . . . 2 . 2 . . 2 . . 4 . . . . 2 . 1 . Extermination 19 | . . . . . . 2 . 1 . . 2 . . 1 1 6 3 3 . Reinforcement 14 | . . . 1 . 2 . . 2 . . 3 . . 1 . 1 1 3 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Distress Signals 14 | . . . 4 . 1 1 . . . . 2 . . 1 . 2 . 3 . Communications Jammed 2 | . . . 2 . . . . . . . . . . . . . . . . Distress Signals 2 | . . . 2 . . . . . . . . . . . . . . . . Times Spotted 335 | . 7 20 42 16 31 22 . 17 7 1 29 4 6 23 4 35 19 48 4 Peak Tracking Total 20 | . 2 2 6 3 5 5 . 5 4 1 7 5 5 9 2 5 7 20 5 Tactical Retreats 25 | . . . . . 7 2 . 1 . . 3 1 . 3 . 4 . 4 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Traps Triggered 20 | . 2 . 2 1 . 3 . 1 . . 3 1 . . 2 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Machines Disabled 41 | . . . 8 3 8 2 . 2 1 . 3 . . 3 1 7 . 3 . Max in Single Turn 2 | . . . 2 1 1 1 . 1 . . 2 . . 1 1 1 . 1 . Garrison Access 5 | . . . . . . 1 . 2 . . 1 1 . . . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Machines Accessed 68 | . 2 2 9 3 5 3 . 9 . . 10 3 . 7 3 10 . 2 . Terminals 44 | . 2 . 8 3 4 . . 6 . . 5 2 . 7 2 4 . 1 . Fabricators 6 | . . . . . . . . 1 . . 2 . . . . 3 . . . Repair Stations 5 | . . . . . 1 2 . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 1 . . . 1 2 . . . Garrison Access 7 | . . . 1 . . 1 . 2 . . 1 1 . . . . . 1 . Total Hacks 202 | . 6 12 35 5 17 7 . 21 . . 40 9 . 13 9 25 . 3 . Successful 105 | . 4 12 14 3 9 4 . 11 . . 20 6 . 6 3 11 . 2 . Failed 97 | . 2 . 21 2 8 3 . 10 . . 20 3 . 7 6 14 . 1 . Catastrophic 15 | . . . 3 . 2 1 . . . . 3 . . 3 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 116 | . 21 . 31 . 10 . . 12 . . 10 5 . 10 6 10 . 1 . Terminals 130 | . 6 . 34 5 13 . . 16 . . 18 7 . 13 7 9 . 2 . Fabricators 16 | . . . . . . . . 2 . . 7 . . . . 7 . . . Repair Stations 14 | . . . . . 4 6 . . . . 2 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . . . . . . . 12 . . . 2 7 . . . Garrison Access 9 | . . . 1 . . 1 . 3 . . 1 2 . . . . . 1 . Terminal Hacks 43 | . 1 12 7 3 5 . . 3 . . 4 3 . 3 1 1 . . . Record 14 | . . 11 . . . . . . . . . . . 2 1 . . . . Part Schematic 2 | . . . 1 . . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . 1 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 6 | . . . 1 . 1 . . 1 . . . 1 . 1 . 1 . . . Locate Traps 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 1 . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 2 . . 4 . . . . 3 . . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . Load Schematic 4 | . . . . . . . . 1 . . 2 . . . . 1 . . . Build 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . Repair Station Hacks 9 | . . . . . 3 3 . . . . 1 . . . . 2 . . . Scan Component 6 | . . . . . 2 2 . . . . 1 . . . . 1 . . . Repair 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . 8 . . . 1 4 . . . Insert Component 4 | . . . . . . . . . . . 3 . . . . 1 . . . Analyze 5 | . . . . . . . . . . . 3 . . . . 2 . . . Retrieve Study 4 | . . . . . . . . . . . 2 . . . 1 1 . . . Garrison Access Hacks 9 | . . . 1 . . 1 . 3 . . 1 2 . . . . . 1 . Unlock Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 5 | . . . . . . 1 . 2 . . 1 1 . . . . . . . Coupler Status 2 | . . . . . . . . 1 . . . 1 . . . . . . . Unauthorized Hacks 22 | . 3 . 6 . 1 . . 3 . . 2 1 . 3 1 1 . 1 . Terminals 21 | . 3 . 6 . 1 . . 3 . . 2 1 . 3 1 . . 1 . Assimilate 5 | . . . 3 . . . . 1 . . . . . 1 . . . . . Botnet 14 | . 2 . 2 . 1 . . 2 . . 2 1 . 2 1 . . 1 . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . 6 3 4 2 . 7 . . 9 2 . 7 3 7 . 2 . Full Trace Events 10 | . . . 1 . 2 . . 2 . . 3 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . 4 . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . . . 67 . . . . 42 . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 2 . . . 1 1 . . . Parts Repaired 3 | . . . . . 1 1 . . . . . . . . . 1 . . . Time 176 | . . . . . 53 53 . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 3 . . . . 1 . . . Part Schematics Acquired 4 | . . . . . . . . . . . 3 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Used RIF Installer 2 | . . . . 2 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . 1 . 1 . . . . 6 . 2 . . 1 . . . Non-combat 2 | . . . . . . 1 . . . . . . . . . 1 . . . Combat 9 | . . . . 1 . . . . . . 6 . 2 . . . . . . Robot Hacks Applied 12 | . . . . 1 . 1 . . . . 7 . 2 . . 1 . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . ignore_targets 2 | . . . . . . . . . . . . . 2 . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . 3 . . . . . . . . reboot_system 2 | . . . . . . . . . . . 2 . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . 1 . . . streamctrl_high 1 | . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 10 . 2 . . . . . . . . . . . . . Machine Destruction 12 | . . . . 10 . 2 . . . . . . . . . . . . . Attached 5 | . . . . 1 . 1 . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 3 . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Total Allies 36 | . . . 1 6 . . 20 5 . . 1 1 1 . . 1 . . . Largest Group 20 | . . . 1 4 1 . 20 20 11 8 8 1 1 . . 1 . . . Highest-Rated Group 572 | . . . 10 66 10 . 572 572 326 239 239 29 31 . . 26 . . . Highest-Rated Ally 35 | . . . 10 31 10 . 35 35 32 32 32 29 31 . . 26 . . . Total Orders 22 | . . . 1 17 4 . . . . . . . . . . . . . . STAY 12 | . . . 1 9 2 . . . . . . . . . . . . . . FOLLOW 10 | . . . . 8 2 . . . . . . . . . . . . . . Ally Attacks 274 | . . . . 20 . . . 119 64 2 48 5 16 . . . . . . Total Damage 5338 | . . . . 285 . . . 2375 1415 38 903 96 226 . . . . . . Kills 41 | . . . . 3 . . . 24 8 1 4 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Active Infowar (turns) 13556 | 17 462 2283 1415 2 1080 1024 169 852 582 446 1880 233 68 135 . 909 771 1205 23 Optics 2797 | . . 1079 . . . . . . . . . . . . . . 490 1205 23 Sensors 8498 | . . . 1063 2 1025 890 169 852 582 446 1450 . . . . 319 636 1064 . Terrain 3510 | . . . . . . . . . . . 1415 233 68 135 . 129 638 892 . Seismic 1683 | 17 462 1204 . . . . . . . . . . . . . . . . . Cloaking 756 | . . . . . . . . . . . . . . . . 633 123 . . Jamming 585 | . . . 352 . 56 177 . . . . . . . . . . . . . ECM 66 | . . . . . . . . . . . . . . . . 63 2 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Turns Passed 21491 | 87 462 4576 2431 1444 1202 1300 169 966 828 446 1954 233 68 671 372 2283 771 1205 23 Spaces Moved 12940 | 50 261 2100 1171 874 671 710 152 836 605 358 1005 315 89 361 441 1730 370 798 43 Core 168 | 4 . . . . . . . . . . . . . 5 . . . 116 43 Treads 782 | . . 717 65 . . . . . . . . . . . . . . . . Legs 3848 | 46 261 481 1106 874 671 382 . . . . . . . . . 27 . . . Wheels 1227 | . . 902 . . . . . . . . 325 . . . . . . . . Hover 6403 | . . . . . . 328 152 836 605 358 680 315 89 330 441 1344 370 555 . Flight 512 | . . . . . . . . . . . . . . 26 . 359 . 127 . Fastest Speed 36 | 50 120 95 120 123 120 52 52 52 112 116 52 44 44 44 45 37 44 36 50 Average Speed 108 | 114 120 178 131 123 123 104 83 90 127 116 134 44 44 134 61 48 48 44 50 Slowest Speed 440 | 120 120 260 330 125 190 195 112 116 176 116 360 44 44 400 106 440 104 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . 5 . Potential Cave-ins 9 | . . 1 . . . . . . . . . . . 5 . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 38 | 4 52 90 64 55 47 16 85 21 77 45 18 15 74 16 14 42 13 22 8 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . . 1 1 1 1 . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . 1 1 . . Scrap Searched 19 | . . 10 . . . . . . 9 . . . . . . . . . . Spaces Dug 111 | . . 8 7 6 18 10 . 3 3 . 14 2 . 10 4 12 3 11 . Terrain Destroyed 483 | . . 19 102 36 73 15 . 4 6 . 49 2 1 38 6 21 8 103 . Melee 53 | . . . 2 6 18 4 . . . . 2 2 . 7 . 2 . 10 . Projectile 123 | . . 19 17 . . 11 . 4 6 . 20 . 1 5 6 19 8 7 . AOE 307 | . . . 83 30 55 . . . . . 27 . . 26 . . . 86 . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Sto Fac Was Fac Low Low Fac Fac Was Fac Fac Res Res Acc Gar Total 19029 | 64 368 2659 1907 1102 905 1196 189 1025 647 388 1541 405 105 489 507 3059 916 1513 44 Wait 4381 | . 81 301 546 69 119 364 27 159 31 31 418 81 1 74 18 1038 456 566 1 Move 12914 | 49 260 2099 1170 873 670 710 151 835 604 357 1004 315 88 360 440 1729 369 788 43 Hop 5 | . . . . . . . . . . . . . . . . . . 5 . Pick Up 139 | 2 3 41 21 6 2 14 1 1 1 . 11 2 1 2 2 18 7 4 . Fast Attach 181 | 7 . 19 15 2 5 14 2 11 . . 14 1 1 9 10 48 8 15 . Attach 92 | . . 10 6 3 2 9 . . 1 . 12 2 1 3 1 26 7 9 . Detach 33 | . . 1 2 . 1 1 . . . . 2 . . . 1 17 1 7 . Swap 104 | . 3 8 20 17 15 4 . 2 . . 4 . 1 . . 15 7 8 . Drop 206 | . . 44 26 6 4 20 5 8 1 . 16 1 . . 3 42 16 14 . Fire 733 | 6 21 132 96 58 47 29 3 9 9 . 55 1 12 26 21 108 38 62 . Melee 153 | . . . 2 39 39 18 . . . . 5 2 . 15 . 2 2 29 . Ram 13 | . . . . . . . . . . . . . . . 2 . 5 6 . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . 5 . 13 . . . . . . . . . 16 . . . Rewire 25 | . . 1 . 24 . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 13 | . . 3 1 . . . . . . . . . . . 9 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory (discovered 5 exits: Fac x3 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 12) 539 | -10/Materials | Discovered new exit (range 10) 550 | -10/Materials | Entered Subcaves 551 | -10/Subcaves | Approached by a straggling Scientist 761 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 847 | -10/Subcaves | Build established: Scavenger-Mutant 882 | -10/Subcaves | Visited 4L-MR0's lab 894 | -10/Subcaves | Learned location of Storage (-8) 1057 | -10/Subcaves | Discovered new exit (range 15) 1623 | -10/Subcaves | Core integrity fell below 50% 1827 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1992 | -10/Subcaves | Build established: Mutant 2359 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2511 | -10/Subcaves | Visited Clippyterm 2519 | -10/Subcaves | Learned 40 Factory zone layouts 2519 | -10/Subcaves | Learned Factory stockpile data 2549 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2576 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3753 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3759 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3899 | -10/Subcaves | Core integrity fell below 20% 4105 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4298 | -10/Subcaves | Build established: Subdweller-Mutant 5040 | -10/Subcaves | Discovered new exit (range 10) 5126 | -10/Subcaves | Entered Materials 5126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5668 | -8/Materials | Identified exit to Storage 6409 | -8/Materials | Build established: Skirmisher 6853 | -8/Materials | Discovered new exit (range 15) 7085 | -8/Materials | Discovered new exit (range 13) 7297 | -8/Materials | Build established: Gunner 7416 | -8/Materials | Identified exit to Garrison 7557 | -8/Materials | Entered Garrison 7557 | -8/Garrison | Accompanied by 1 ally 7754 | -8/Garrison | Build established: Mutant 7785 | -8/Garrison | Triggered checkpoint 7947 | -8/Garrison | Triggered checkpoint 7990 | -8/Garrison | Learned Storage security intel 8050 | -8/Garrison | Installed Relay Interface Framework 8075 | -8/Garrison | Garrison Relay disabled 8166 | -8/Garrison | Triggered checkpoint 8203 | -8/Garrison | Triggered checkpoint 8237 | -8/Garrison | Lost 3 allies 8486 | -8/Garrison | Garrison Relay disabled 8581 | -8/Garrison | Discovered exit to Storage (range 8) 8593 | -8/Garrison | Rescued a captive Derelict 8594 | -8/Garrison | Rescued a captive Derelict 8621 | -8/Garrison | Discovered exit to Storage (range 56) 8621 | -8/Garrison | Discovered exit to Storage (range 101) 8621 | -8/Garrison | Discovered exit to Storage (range 13) 8639 | -8/Garrison | Triggered checkpoint 8772 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8934 | -8/Garrison | Garrison Relay disabled 9001 | -8/Garrison | Entered Storage 9001 | -8/Storage | Accompanied by 1 ally 9519 | -8/Storage | Repaired Broken Titanium Leg 9619 | -8/Storage | Discovered new exit (range 8) 9766 | -8/Storage | Identified exit to Factory 9801 | -8/Storage | First assault squad dispatched 9999 | -8/Storage | Lost 4 parts (1p1n1u1w) 10115 | -8/Storage | Core integrity fell below 50% 10203 | -8/Storage | Entered Factory 10203 | -7/Factory | Evolved 2 slots: Utility x2 10204 | -7/Factory | Identified exit to Lower Caves 10204 | -7/Factory | Identified exit to Factory 10489 | -7/Factory | Repaired Broken Titanium Leg 10785 | -7/Factory | Garrison activated, responded to threat 10956 | -7/Factory | Cargo convoy interrupted 11457 | -7/Factory | Build established: Skirmisher 11503 | -7/Factory | Sucked down chute 11503 | -7/Factory | Entered Waste 11504 | -7/Waste | Joined by Warlord forces that had cleared the area 11528 | -7/Waste | Found Damper Plating 11582 | -7/Waste | Discovered new exit (range 15) 11646 | -7/Waste | Identified exit to Factory 11672 | -7/Waste | Entered Factory 11672 | -7/Factory | Accompanied by 20 allies 11835 | -7/Factory | Build established: Scavenger-Skirmisher 12277 | -7/Factory | Lost 7 allies 12467 | -7/Factory | Build established: Hacker-Skirmisher 12574 | -7/Factory | Fabricated K-01 Serf? 12638 | -7/Factory | Entered Lower Caves 12638 | -7/Lower Caves | Accompanied by 11 allies 12639 | -7/Lower Caves | Encountered a Warlord checkpoint 12723 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12867 | -7/Lower Caves | Spotted B-75 Beast 12895 | -7/Lower Caves | Destroyed B-75 Beast 13196 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13442 | -7/Lower Caves | Discovered new exit (range 13) 13459 | -7/Lower Caves | Identified exit to Lower Caves 13466 | -7/Lower Caves | Entered another Lower Caves area 13466 | -7/Lower Caves | Accompanied by 8 allies 13519 | -7/Lower Caves | Discovered exit to Factory (range 13) 13564 | -7/Lower Caves | Learned Factory terminal intel 13621 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13742 | -7/Lower Caves | Discovered new exit (range 9) 13750 | -7/Lower Caves | Identified exit to Zion 13912 | -7/Lower Caves | Entered Factory 13912 | -6/Factory | Accompanied by 8 allies 13912 | -6/Factory | Evolved 2 slots: Utility x2 13913 | -6/Factory | Identified exit to Lower Caves 13914 | -6/Factory | Loaded intel: 26 terminal locations 14228 | -6/Factory | Lost 3 allies 15118 | -6/Factory | Discovered new exit (range 5) 15155 | -6/Factory | Identified exit to Factory 15785 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 15866 | -6/Factory | Entered another Factory area 15866 | -5/Factory | Evolved 2 slots: Propulsion x2 16099 | -5/Factory | Manually triggered Chute Trap 16099 | -5/Factory | Sucked down chute 16099 | -5/Factory | Entered Waste 16100 | -5/Waste | Met a frightened Derelict 16107 | -5/Waste | Spotted C-40 Crusher 16114 | -5/Waste | EMP discharged 16120 | -5/Waste | Spotted C-40 Crusher 16124 | -5/Waste | Spotted C-40 Crusher 16133 | -5/Waste | Build established: Hacker-Mutant 16140 | -5/Waste | Spotted C-40 Crusher 16140 | -5/Waste | Spotted C-40 Crusher 16143 | -5/Waste | Spotted C-40 Crusher 16159 | -5/Waste | Discovered new exit (range 10) 16167 | -5/Waste | Identified exit to Factory 16167 | -5/Waste | Entered Factory 16309 | -5/Factory | Crushed by falling debris 16309 | -5/Factory | System corruption reached 10% 16340 | -5/Factory | Lost 14 parts (1p5n5u3w) 16694 | -5/Factory | Build established: Tank 16806 | -5/Factory | Discovered new exit (range 14) 16825 | -5/Factory | Identified exit to Factory 16838 | -5/Factory | Entered another Factory area 16838 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17139 | -4/Factory | Discovered new exit (range 37) 17210 | -4/Factory | Identified exit to Research 17210 | -4/Factory | Entered Research 17210 | -3/Research | Evolved 2 slots: Utility x2 18070 | -3/Research | Lost 18 parts (3p7n3u5w) 18512 | -3/Research | Repaired Cld. Particle Cannon 18523 | -3/Research | Found Prototype Launcher 18523 | -3/Research | Identified Tactical Quantum Warhead 18832 | -3/Research | Build established: Scavenger-Gunner 19102 | -3/Research | Found Prototype Hackware 19102 | -3/Research | Identified Exp. System Shield 19340 | -3/Research | Discovered new exit (range 10) 19442 | -3/Research | Watched by a mysterious "MATRIX" hacker 19493 | -3/Research | Entered another Research area 19493 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19549 | -2/Research | Build established: Scavenger-Mutant 20001 | -2/Research | Discovered new exit (range 30) 20251 | -2/Research | Build established: Scavenger-Scout 20261 | -2/Research | Spotted B-90 Cyclops 20264 | -2/Research | Entered Access 20264 | -1/Access | Evolved 2 slots: Utility x2 20290 | -1/Access | Lost 4 parts (1p1n2u) 20558 | -1/Access | Build established: Scavenger-Ninja 20617 | -1/Access | Found Gamma Bomb Array 21354 | -1/Access | Destroyed 11 combat bots 21373 | -1/Access | Lost 19 parts (3p6n5u5w) 21411 | -1/Access | Core integrity fell below 50% 21416 | -1/Access | System corruption reached 10% 21448 | -1/Access | Lost 3 parts (1n1u1w) 21461 | -1/Access | Core integrity fell below 20% 21465 | -1/Access | Spotted B-99 Colossus 21468 | -1/Access | Spotted B-99 Colossus 21469 | -1/Access | Identified exit to Garrison 21469 | -1/Access | Entered Garrison 21492 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21455_ K-01 Serf cleans the Anti-Orbital Battery. 21457_ W-44 Eye sends out distress signal. 21458_ Penetrated by Slug. 21458_ K-01 Serf destroyed. 21459_ Door malfunctions. 21463_ System corrupted: IFF burst signal emitted. 21465_ Slug penetrates Wall. 21467_ Penetrated by Slug. 21467_ Slug penetrates Garrison Access. 21467_ Exp. System Shield destroyed. 21469_ Connecting with Garrison Access... >>Unlock Access door unlocked. 21469_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 21489_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????# ??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ?????????????????????????????????????????### #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????### #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ??????????????????????#????????????????????# #??? | | ??????????????????????# ???????????????????# #??? | | ??????????????????????#p???????????????????# #??? | | ??????????????????????# p??????????????????# #??? | | ??????????????????????#/p################### #??? | | ??????????????????????# p@ #??? | | ??????????????????????# #??? | | ??????????????????????# ######################??? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? "??????????????????????? | | ?????????????????????? "??????????????????????? | | ?????????????????????? "??????????????????????? | | ?????????????????????? "??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 41 Energy Capacity 710 Matter Stores 300 Matter Capacity 600 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 12 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 16 Relay Coupler Types 2 Relay Coupler Value 25 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Airjet | -6/Factory | Hacked Cld. Particle Cannon | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Core Analyzer | -3/Research | Scanalyzed Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ K-01 Serf | x4 | -7/Factory Cld. Particle Cannon | x1 | -6/Factory Repaired ---------- Titanium Leg | 15% | -8/Storage | Broken Titanium Leg | 16% | -7/Factory | Broken Cld. Particle Cannon | 29% | -3/Research Studied --------- Gravmag System | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Antigrav System | -4/Factory | Hacked Imp. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed QuantumChainKit Manual? 0 Play Time 04:34:35 Cumulative 145.2 hours Start 2026.07.30 @ 13:30:48 End 2026.08.03 @ 11:51:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab209b0c-2645-45db-b89f-869f2bb5b5f3