Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 12:27:37 Player: most_lamentable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (67) 67 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1177 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 315/400 Matter 207/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel EM Pulse Gun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel EM Pulse Gun Grenade Launcher Mining Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 8 | 5 2 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 1 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 81 64 Engine 12 | . 14 11 Leg 20 | . 25 11 Storage 12 | . 14 11 Protection 7 | . 5 11 Energy Gun 7 | . 11 . Ballistic Gun 10 | . 10 11 Launcher 3 | . . 9 Naked Turns . | . . . Heaviest Build 14 | 11 14 14 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 7 8 8 Average Carried 7 | 4 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 250 | 250 . . Remotely . | . . . Salvage Created 45 | . . 45 Parts 2 | . . 2 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 2 | . . 2 Hauler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 2 | . . 2 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 10 | . . 10 Missed 1 | . . 1 Damage Taken 176 | . . 176 Core 85 | . . 85 Absorbed by Shields . | . . . Redirected to Shielding 8 | . . 8 Core Remaining (%) 100 | 100 100 . Volleys Fired 7 | . 1 6 Largest 2 | . 2 1 Hottest 60 | . 60 30 Shots Fired 8 | . 2 6 Gun 2 | . 2 . Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 1 | . 1 . Thermal 1 | . 1 . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 7 | . 1 7 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . 1 6 Core Hits 5 | . . 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 286 | . 13 273 Guns 13 | . 13 . Cannons . | . . . Explosions 273 | . . 273 Melee . | . . . Ramming . | . . . Kinetic 13 | . 13 . Thermal 101 | . . 101 Explosive 172 | . . 172 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 43 | . . 43 Projectiles . | . . . Explosions 43 | . . 43 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . . 53 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 4 | . . 4 Average Temperature 2 | . . 2 Received Heat Transfer 45 | . . 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 144 | . 60 144 Initial 25 | . . 25 Average 33 | . 23 62 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 8 | . 4 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 4 | . 3 1 Failed 5 | . 4 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 7 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Terminal Index 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 540 | 54 322 164 Spaces Moved 353 | 35 239 79 Core 12 | 12 . . Treads . | . . . Legs 341 | 23 239 79 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 141 | 109 129 190 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 43 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 383 | 49 248 86 Wait 5 | . 5 . Move 351 | 34 238 79 Hop . | . . . Pick Up 12 | 10 2 . Fast Attach 4 | 2 1 1 Attach 4 | 3 1 . Detach . | . . . Swap . | . . . Drop . | . . . Fire 7 | . 1 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 12) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x2 541 | -9/Materials | Self-destructed Last Messages --------------- 00495_ U-05 Engineer builds a Wall. 00495_ R-06 Scavenger collects Med. Storage Unit. 00499_ U-05 Engineer lays Concrete. 00501_ U-05 Engineer builds a Wall. 00503_ U-05 Engineer lays Concrete. 00505_ U-05 Engineer builds a Wall. 00507_ U-05 Engineer lays Concrete. 00515_ U-05 Engineer builds a Wall. 00515_ U-05 Engineer lays Concrete. 00517_ U-05 Engineer builds a Wall. 00519_ U-05 Engineer builds a Door. 00521_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00521_ U-05 Engineer builds a Wall. 00523_ O-16 Technician sends out distress signal. 00527_ U-05 Engineer builds a Wall. 00529_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????####????+#?????? | | ?????????????????????????????? ?? #?????? | | ?????????????????????????????? ?? #???#?? | | ?????????????????????????????? ??? #? #?? | | ?????????????????????????????? ?? # #?? | | ?????????????????????????????? ?? # #?? | | ?????????????????????????????? ?? #??? | | ?????????????????????????????##/### #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ???????????????????########??# #??? | | ???????????????????# #??# #########??? | | ???????????????????# ####g ### # ###??? | | ???????????????????#""" @/ # #??? | | ???????????????????#""" ##### #"""""""#### | | ???????????????????#""" ] #???# #" " # | | ???????????????????# #??## # S # | | ???????????????????###+####### # | | ????????????????????? # # | | ???????????????????+ + # | | ???????????????????? # # | | ???????????????????? ######### # | | ?????????????????????????????## # | | ??????????????????????????????# # ######## | | ??????????????????????????????+ ##??????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# ######### | | ??????????????????????????????# # # | | ??????????????????????????????+ + T # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ????????????????????????####### # """ # | | ??????????????????????? # """ # | | ??????????????????????? + """ # | | ??????????????????????? # # | | ?????????????????????????########+## # """ # | | ???????????????????????????????????# # """ # | | ???????????????????????????????????# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicTerrabombMount Manual? 0 Play Time 00:09:22 Cumulative 20.9 hours Start 2024.03.22 @ 12:18:43 End 2024.03.22 @ 12:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4b0bb5f-5f17-4ce9-bdeb-0bfdf318e50a