Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 14:24:52 Player: LEWiKK Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (2791) 2791 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 10093 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 600 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Improved Reaction Control System Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Reaction Control System Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Ion Cannon Guided Plasma Cannon Heavy Mace > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Power Amplifier Energy Well Phase Shifter Hardened Medium Armor Plating Heavy Ion Cannon Heavy Plasma Cannon Cooled Plasma Cannon [Rating: 63] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Slots Evolved 10 | . . . . . 4 . . . 4 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . Utility 4 | . . . . . 2 . . . 2 . . . . Weapon 2 | . . . . . . . . . 2 . . . . Parts Attached 81 | 6 6 5 1 . 10 11 3 9 13 14 1 1 1 Power 12 | 1 1 1 . . 2 2 . 1 2 2 . . . Engine 7 | 1 1 . . . . 1 . 1 2 1 . . . Core 5 | . . 1 . . 2 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . 2 . . 2 1 3 4 1 4 . . . Treads . | . . . . . . . . . . . . . . Leg 19 | 2 . 2 . . 2 1 3 4 1 4 . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 1 1 1 . . 4 3 . 4 7 5 1 1 . Device 19 | . 1 1 . . 2 3 . 3 6 1 1 1 . Storage 4 | 1 . . . . 1 . . 1 . 1 . . . Processor . | . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 4 | . . . . . 1 . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 4 1 1 . 2 5 . . 3 3 . . 1 Energy Gun 8 | 2 1 1 . . 1 1 . . 1 . . . 1 Energy Cannon 10 | . 2 . 1 . . 2 . . 2 3 . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 4 . . . . . . . Parts Lost 28 | . . . . . . . . . 4 13 11 . . Power 3 | . . . . . . . . . 1 1 1 . . Propulsion 8 | . . . . . . . . . . 6 2 . . Utility 10 | . . . . . . . . . 2 4 4 . . Weapon 7 | . . . . . . . . . 1 2 4 . . Highest Loss Streak 7 | . . . . . . . . . 2 4 7 . . To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 96 100 100 100 94 100 100 100 98 92 70 1 . Engine 3 | . 14 12 . . . . . 3 5 2 . . . Core 5 | . . 1 14 14 9 8 9 5 . 3 5 . . Leg 27 | . 28 28 28 28 36 36 36 36 26 21 9 . . Device 14 | . 10 14 14 14 12 18 18 17 19 15 7 . . Storage 10 | . 14 14 14 14 9 9 9 9 6 11 13 1 . Protection 6 | . . . . . 9 9 9 9 6 9 10 . . Energy Gun 3 | . 8 9 14 14 . . . . 5 2 . . . Energy Cannon 11 | . 15 18 14 14 9 9 9 9 12 17 15 . . Impact Weapon 5 | . . . . . 8 8 9 9 6 6 5 . . Peak Build Rating 63 | 6 8 15 22 22 35 35 37 43 63 61 55 9 7 Average Rating 33 | 4 7 11 20 22 26 31 36 39 57 55 45 2 1 On Entrance 23 | . 6 8 15 22 22 28 33 37 41 51 50 8 1 Naked Turns 339 | . . . . . . . . . . . . 96 243 Heaviest Build 59 | 12 17 17 24 24 40 41 40 42 52 59 59 15 5 Greatest Support 69 | 20 20 20 20 20 40 47 57 66 69 69 35 3 3 Greatest Overweight (x) 4 | . . . 1 1 . 1 . . . 1 4 4 1 Average Overweight (x) . | . . . . 1 . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 10 10 6 5 Most Carried 10 | 2 8 8 8 8 8 10 10 10 10 7 7 8 4 Average Carried 7 | 1 6 7 8 8 6 9 10 9 9 4 7 3 3 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 8 8 8 8 8 10 10 10 8 7 7 3 4 Class Distribution -------------------- 33% | Mutant 33% | Commander-Mutant 13% | Scavenger-Mutant 11% | Scavenger-Tank 4% | Commander-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Matter Collected 1106 | 260 117 50 . 10 110 123 35 79 141 115 46 6 14 Remotely . | . . . . . . . . . . . . . . Salvage Created 2991 | . 239 101 . 125 522 283 51 . 530 664 333 . 143 Parts 148 | . 19 4 . 5 29 15 3 . 23 27 22 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Combat Hostiles Destroyed 60 | . 5 2 . 5 15 5 1 . 9 15 3 . . Melee 1 | . . . . . 1 . . . . . . . . Guns 9 | . 5 . . 2 . . . . . 2 . . . Cannons 43 | . . 1 . 3 13 3 1 . 7 12 3 . . Classes Destroyed 12 | . 4 . . 1 2 . . . 3 1 1 . . Worker 2 | . . . . . . . . . 1 . 1 . . Builder 1 | . . . . . . . . . . . 1 . . Recycler 3 | . 1 . . . . . . . . . 1 . 1 Operator 2 | . . . . . 1 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 20 | . 3 . . 3 7 . . . . 7 . . . Grunt 17 | . 2 2 . 1 3 1 . . 6 2 . . . Brawler 2 | . . . . 1 . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 13 | . . . . . 5 4 1 . . 3 . . . Hunter 4 | . . . . . . . . . 1 2 1 . . Programmer 3 | . . . . . . . . . . 1 2 . . Best Kill Streak 6 | . 4 2 . 3 6 2 1 . 3 5 2 . 1 Combat Bots Only 6 | . 3 2 . 3 6 1 1 . 3 5 1 . . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Hostile Shots Fired 634 | . 47 4 . 15 34 8 2 . 180 209 61 11 63 Missed 255 | . 23 2 . 6 10 3 . . 93 68 17 6 27 Damage Taken 5576 | . 214 26 . 67 222 98 27 . 1048 1697 1172 264 741 Core 1816 | . 53 . . 18 37 . 14 . 72 165 452 264 741 Absorbed by Shields 10 | . . . . . . . . . . . . . 10 Regen/Repaired (Parts) 396 | . . . . . . . . 396 . . . . . Core Remaining (%) 69 | 100 . . . 71 . . . 90 . . 18 . . Volleys Fired 194 | . 21 3 . 17 31 18 2 . 45 41 15 . 1 Largest 3 | . 2 2 . 1 1 1 1 . 2 3 2 . 1 Hottest 260 | . 80 120 . 120 120 120 120 . 136 260 125 . 75 Shots Fired 318 | . 39 6 . 17 31 18 2 . 54 120 30 . 1 Gun 79 | . 39 . . 11 . . . . 10 18 . . 1 Cannon 239 | . . 6 . 6 31 18 2 . 44 102 30 . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 19 | . 19 . . . . . . . . . . . . Thermal 299 | . 20 6 . 17 31 18 2 . 54 120 30 . 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 27 | . 6 4 . 6 17 27 . . 5 8 6 . . Robot Miss Streak 6 | . 6 1 . 1 . . . . 2 4 6 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 156 | . 16 5 . 12 15 10 . . 14 70 14 . . Core Hits 87 | . 9 1 . 5 13 4 1 . 17 25 9 . 3 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . Melee Attacks 9 | . . . . . 5 2 . . . 2 . . . Impact 9 | . . . . . 5 2 . . . 2 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6793 | . 229 90 . 318 1223 640 66 . 1469 2019 631 . 108 Guns 683 | . 229 . . 134 . . . . 140 180 . . . Cannons 5765 | . . 90 . 182 1070 640 66 . 1310 1776 631 . . Explosions 101 | . . . . . . . . . . . . . 101 Melee 216 | . . . . . 153 . . . . 63 . . . Ramming 28 | . . . . 2 . . . . 19 . . . 7 Kinetic 125 | . 125 . . . . . . . . . . . . Thermal 6424 | . 104 90 . 316 1070 640 66 . 1450 1956 631 . 101 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 216 | . . . . . 153 . . . . 63 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 . 2 3 8 . . Average Corruption 2 | . . . . . 1 1 1 . 1 2 5 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 42 | . . . . . 2 4 3 . . 14 19 . . Message Errors 12 | . . . . . . 1 1 . . 8 2 . . Matter Fused 14 | . . . . . 1 2 1 . . 1 9 . . Heat Flow Errors 8 | . . . . . 1 1 1 . . 1 4 . . Energy Discharges 2 | . . . . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 3 | . . . . . . . . . . 1 2 . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots 2 | . . . . . . . . . . 2 . . . Overflow Damage 194 | . . . . 36 104 12 . . . 36 3 . 3 Projectiles 172 | . . . . 36 85 12 . . . 36 3 . . Explosions 3 | . . . . . . . . . . . . . 3 Melee 19 | . . . . . 19 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . 1 . . . . 3 . . . 2 Kicked 4 | . . . . 1 . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 648 | . 54 105 . 112 324 104 100 . 320 648 265 . . Average Temperature 100 | . 18 57 . 54 103 43 32 . 93 137 97 . . Received Heat Transfer 1134 | . 42 15 . . 54 18 27 . 363 237 81 18 279 Effects 12 | . . . . . 2 . . . . 10 . . . Shutdowns 3 | . . . . . . . . . . 3 . . . Energy Bleed 3 | . . . . . 2 . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 . . . Damage (major) 4 | . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . Robots Melted 6 | . . 1 . . . 2 . . 2 1 . . . Combat Hostiles 6 | . . 1 . . . 2 . . 2 1 . . . Parts Melted 26 | . . 1 . 1 6 4 . . 4 7 3 . . Heat Transferred 11648 | . 225 185 . 696 2400 1440 160 . 3035 2507 950 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Peak Influence 621 | . 171 116 . 109 456 313 121 . 217 621 392 174 277 Initial 325 | . . 66 . . 8 . 61 . . 96 325 114 84 Average 166 | . 119 71 . 48 243 138 74 . 60 361 303 136 150 Maximum Alert Level 2 | . . . . . 2 1 . . 1 2 2 . 1 Low Security (%) 66 | 100 100 100 . 100 35 83 100 . 96 15 . 100 74 Level 1 27 | . . . . . 43 16 . . 3 48 99 . 25 Level 2 6 | . . . . . 20 . . . . 35 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 . . 1 1 . . 8 . 1 1 1 Investigation 5 | . . 1 . . . 1 . . 3 . . . . Extermination 2 | . . . . . . . . . 1 . 1 . . Reinforcement 6 | . 1 . . . 1 . . . 2 . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Distress Signals 6 | . . . . . 1 1 . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 135 | . 7 2 . 5 19 10 1 . 23 19 12 8 29 Peak Tracking Total 12 | . 3 2 . 3 7 4 1 . 12 5 5 9 11 Tactical Retreats 10 | . . . . . 1 2 . . . 3 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Traps Triggered 10 | . 1 . . . . 1 . . 1 4 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Machines Disabled 5 | . . . . . . 2 . . . 2 . . 1 Max in Single Turn 1 | . . . . . . 1 . . . 1 . . 1 Garrison Relay 2 | . . . . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Machines Accessed 34 | . 2 1 2 . 5 7 4 2 4 1 2 1 3 Terminals 26 | . 2 . . . 5 7 4 . 1 1 2 1 3 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 88 | . 7 1 5 . 21 17 13 5 7 1 3 2 6 Successful 48 | . 3 1 5 . 11 10 6 5 2 1 1 . 3 Failed 40 | . 4 . . . 10 7 7 . 5 . 2 2 3 Catastrophic 7 | . 1 . . . . 1 2 . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . 5 . 1 . 12 5 5 . 1 1 2 . . Terminals 71 | . 7 . . . 21 17 13 . 1 1 3 2 6 Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 33 | . 1 1 5 . 8 7 3 5 . . . . 3 Record 9 | . . . 4 . . . . 5 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . 1 2 . . . . . . Open Door 7 | . . 1 . . . 3 . . . . . . 3 Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . Unreport Threat 4 | . . . . . 3 1 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 2 . . . 3 3 3 . . 1 1 . . Terminals 13 | . 2 . . . 3 3 3 . . 1 1 . . Botnet 12 | . 2 . . . 3 3 3 . . . 1 . . Override 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . Used 2 | . . . . . 1 1 . . . . . . . Hacking Detections 23 | . 1 . . . 5 5 4 . 4 . 2 1 1 Full Trace Events 3 | . . . . . 1 1 . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 . . . Machine Destruction 8 | . . . . . . . . . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Total Allies 26 | . . . . 3 . 10 . . . . . . 13 Largest Group 10 | . . . . 3 3 10 6 6 6 . . . 3 Highest-Rated Group 173 | . . . . 40 40 173 109 109 109 . . . 84 Highest-Rated Ally 39 | . . . . 16 16 29 29 29 29 . . . 39 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 158 | . . . . 3 9 42 5 . 48 . . . 51 Total Damage 2405 | . . . . 18 90 472 68 . 570 . . . 1187 Kills 26 | . . . . . 4 7 1 . 5 . . . 9 Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Turns Passed 7139 | 51 282 565 514 421 533 507 568 1339 601 603 776 125 254 Spaces Moved 4886 | 36 164 450 312 201 366 339 456 1076 371 284 340 186 305 Core 503 | 4 . . . . . . . . . . 8 186 305 Treads . | . . . . . . . . . . . . . . Legs 4383 | 32 164 450 312 201 366 339 456 1076 371 284 332 . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 122 117 125 122 120 50 50 Average Speed 128 | 112 120 120 164 190 120 126 122 122 125 147 215 59 51 Slowest Speed 260 | 120 120 120 190 190 120 190 122 125 125 195 260 250 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 37 93 71 51 39 45 92 59 15 34 15 9 61 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . 2 . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . 1 . . . . 3 . 9 . 4 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . 1 . . . . 3 . 9 . . AOE 4 | . . . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Ext Total 5424 | 43 210 474 313 223 421 395 467 1091 454 372 355 204 402 Wait 58 | . 3 1 . 5 2 11 4 . 8 16 . . 8 Move 4874 | 35 163 449 311 200 365 338 455 1075 371 283 339 185 305 Hop . | . . . . . . . . . . . . . . Pick Up 41 | 2 10 6 . . 2 5 . 2 6 6 . 1 1 Fast Attach 24 | 6 5 1 1 . 2 1 . . 2 4 1 1 . Attach 20 | . . . . . 5 1 . . 5 8 . . 1 Detach 9 | . 1 . . . 3 1 . . . . . 3 1 Swap 37 | . 1 4 . . 3 9 3 9 6 2 . . . Drop 51 | . 6 10 1 . 3 7 3 5 8 . . 8 . Fire 194 | . 21 3 . 17 31 18 2 . 45 41 15 . 1 Melee 9 | . . . . . 5 2 . . . 2 . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 4 | . . . . 1 . . . . 3 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . 10 . . 28 Rewire 63 | . . . . . . 2 . . . . . 6 55 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Entered Mines 370 | -10/Mines | Discovered new exit (range 9) 440 | -10/Mines | Learned location of Storage (-8) 501 | -10/Mines | Met a Derelict shopkeep closing up shop 504 | -10/Mines | Learned Materials emergency access door positions 593 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 596 | -10/Mines | Found Prototype Device 623 | -10/Mines | Assembled infested the area 624 | -10/Mines | Learned Materials trap positions 703 | -10/Mines | Learned 2 Materials zone layouts 894 | -10/Mines | Discovered new exit (range 5) 899 | -10/Mines | Entered Exiles 928 | -10/Exiles | Met 8R-AWN 949 | -10/Exiles | Met EX-HEX 981 | -10/Exiles | Met EX-BIN 995 | -10/Exiles | Aligned with FarCom system 997 | -10/Exiles | Given EX-Vault access code 1024 | -10/Exiles | Opened EX-Vault 1036 | -10/Exiles | Found Gui. Plasma Cannon 1079 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1140 | -10/Exiles | Met EX-DEC 1147 | -10/Exiles | Learned location of Zion (-6) 1398 | -10/Exiles | Discovered new exit (range 10) 1413 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1413 | -10/Exiles | Entered Mines 1480 | -9/Mines | Learned location of 1 exit from Materials 1602 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1764 | -9/Mines | Found a hidden stash of uninstalled traps 1789 | -9/Mines | Discovered new exit (range 7) 1834 | -9/Mines | Entered Materials 1834 | -8/Materials | Accompanied by 3 allies 1834 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1835 | -8/Materials | Identified exit to Factory 1837 | -8/Materials | Loaded intel: 18 trap records 1837 | -8/Materials | Identified Exp. Sensor Array 1931 | -8/Materials | Lost 3 allies 2126 | -8/Materials | Build established: Scavenger-Mutant 2361 | -8/Materials | Identified exit to Storage 2367 | -8/Materials | Entered Storage 2400 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2701 | -8/Storage | Build established: Commander-Mutant 2862 | -8/Storage | Used back door to open Recycling access 2862 | -8/Storage | Discovered new exit (range 5) 2874 | -8/Storage | Entered Recycling 2874 | -8/Recycling | Accompanied by 6 allies 3359 | -8/Recycling | Discovered new exit (range 16) 3406 | -8/Recycling | Scanned before Scraplab entrance 3423 | -8/Recycling | Entered Scraplab 3433 | -8/Recycling | Discovered new exit (range 4) 3442 | -8/Recycling | Entered Scraptown 3442 | -8/Scraptown | Accompanied by 6 allies 3442 | -8/Scraptown | System corruption cleaned by C-Scrubber 3713 | -8/Scraptown | Discovered new exit (range 5) 3811 | -8/Scraptown | Visited Cyclists 3852 | -8/Scraptown | Visited Comm Corps 3928 | -8/Scraptown | Visited Symbiants 3971 | -8/Scraptown | Visited TADAMA 4006 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4183 | -8/Scraptown | Turned away by UFD registrar 4202 | -8/Scraptown | Visited CR-KLE's Repair Center 4219 | -8/Scraptown | CR-KLE repaired 10 parts 4251 | -8/Scraptown | Visited Spacefarers 4271 | -8/Scraptown | Visited Awakened 4781 | -8/Scraptown | Entered Factory 4781 | -6/Factory | Accompanied by 6 allies 4781 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 5088 | -6/Factory | Build established: Commander-Tank 5241 | -6/Factory | Garrison activated, responded to threat 5317 | -6/Factory | Lost 4 allies 5323 | -6/Factory | Gui. Plasma Cannon suddenly broke down 5382 | -6/Factory | Identified exit to Garrison 5382 | -6/Factory | Entered Garrison 5462 | -6/Garrison | Triggered checkpoint 5514 | -6/Garrison | Lost 4 parts (1p2n1u) 5531 | -6/Garrison | Garrison Relay disabled 5634 | -6/Garrison | Lost 4 parts (2n1u1w) 5716 | -6/Garrison | Triggered checkpoint 5723 | -6/Garrison | Triggered checkpoint 5796 | -6/Garrison | Discovered new exit (range 10) 5824 | -6/Garrison | Triggered checkpoint 5888 | -6/Garrison | Lost 3 parts (2n1u) 5897 | -6/Garrison | Garrison Relay disabled 5920 | -6/Garrison | Identified exit to Factory 5985 | -6/Garrison | Entered Factory 6031 | -6/Factory | Build established: Scavenger-Tank 6729 | -6/Factory | Discovered new exit (range 8) 6752 | -6/Factory | Core integrity fell below 50% 6759 | -6/Factory | Core integrity fell below 20% 6761 | -6/Factory | Entered another Factory area 6761 | -5/Factory | Evolved 2 slots: Propulsion x2 6775 | -5/Factory | Lost 7 parts (1p1n2u3w) 6866 | -5/Factory | Build established: Mutant 6880 | -5/Factory | Discovered new exit (range 15) 6886 | -5/Factory | Entered Extension 6966 | -5/Extension | Rescued a captive Derelict 6974 | -5/Extension | Rescued a captive Derelict 6977 | -5/Extension | Rescued a captive Derelict 7021 | -5/Extension | Rescued a captive Derelict 7030 | -5/Extension | Lost 7 allies 7062 | -5/Extension | Core integrity fell below 50% 7073 | -5/Extension | Spotted B-75 Beast 7075 | -5/Extension | Spotted B-75 Beast 7082 | -5/Extension | Core integrity fell below 20% 7090 | -5/Extension | Energy Cycler disabled 7090 | -5/Extension | Rescued a captive Derelict 7090 | -5/Extension | Rescued a captive Derelict 7090 | -5/Extension | Rescued a captive Derelict 7140 | -5/Extension | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Machine disabled. ALERT: Power surge detected, dispatching additional patrols. Energy Cycler explodes. Destroyed Hpw. Tractor Beam. R-10 Processor destroyed. R-10 Processor collects Med. Storage Unit. Slug penetrates 96-OKM(l). 96-OKM(l) sneak attacks. Y-64 Sentinel destroyed. Acquired 10 matter. U-05 Engineer lays Concrete. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal E002. O-24 Administrator locks terminal. Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????#??????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ###??????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | /???????????????????????????? ####??????????? | | ????????????????????????????=== #??????????? | | ????????????????????????????====%[ #??????????? | | ??????????????????????????? ==g /%! ####???????? | | ?????#######???????????????g g ???????? | | ###### #?????????????? ??????? | | T ###############m =! ??????? | | "" % % @ w !! ! s ??????? | | =#######################???????s?????? | | ###### ! #??????????????????????????ss???????? | | ?????#######?????????????????????????????s?????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 450 Phase Shifting 5 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderOmegaTriangulator Manual? 0 Play Time 01:29:28 Cumulative 80.4 hours Start 2024.12.01 @ 12:53:58 End 2024.12.01 @ 14:24:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 408a7d63-5e2e-4e96-8853-3467fbaf7284