Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 11:22:16 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2062) 2062 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5992 Bonus ------- None Cogmind --------- Core Integrity 422/850 Matter 150/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Terrain Scanner Improved Salvage Targeting Computer Microactuators Microactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Energy Filter Shock Rifle Autogun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Melee Analysis Suite Microactuators Microactuators Microactuators Cloaking Device > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Aluminum Leg Energy Filter Shock Rifle Shock Rifle Makeshift Laser Thermic Laser Autogun [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Powered Hammer Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . . 1 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 86 | 7 . 3 7 29 14 6 . 20 Power 12 | 2 . 1 1 2 3 . . 3 Engine 6 | 2 . . 1 . 1 . . 2 Core 6 | . . 1 . 2 2 . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 . 1 3 16 4 3 . 2 Treads 22 | 2 . 1 1 15 2 1 . . Leg 9 | . . . 2 1 2 2 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 . 1 1 2 2 1 . 9 Device 7 | . . . . 1 . . . 6 Storage 2 | 1 . . 1 . . . . . Processor 8 | . . 1 . 1 2 1 . 3 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 . . 2 9 5 2 . 6 Energy Gun 9 | . . . . 2 3 1 . 3 Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 8 | 2 . . 1 5 . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 4 | . . . . . 2 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 41 | . . . . 11 6 7 . 17 Power 8 | . . . . 2 3 . . 3 Propulsion 17 | . . . . 6 2 3 . 6 Utility 8 | . . . . . . 4 . 4 Weapon 8 | . . . . 3 1 . . 4 Highest Loss Streak 7 | . . . . 3 2 5 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 85 88 98 85 79 60 61 76 Engine 3 | . 14 10 10 5 1 . . 3 Core 3 | . . 3 . 2 6 . . 4 Treads 19 | . 28 28 21 24 27 11 15 2 Leg 9 | . . . 22 9 . 15 15 16 Device 2 | . . . . 1 . . . 13 Storage 8 | . 14 14 11 9 7 7 7 5 Processor 14 | . . 3 11 15 19 10 7 17 Energy Gun 1 | . . . . 2 1 . . 2 Ballistic Gun 5 | . 28 28 11 9 1 . . . Ballistic Cannon 2 | . . . 10 5 . . . . Impact Weapon 6 | . . . . . 8 14 15 9 Peak Build Rating 55 | 6 6 14 20 28 40 36 26 55 Average Rating 26 | 4 6 8 19 22 28 24 26 43 On Entrance 17 | . 6 6 14 20 23 36 26 26 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 14 14 28 33 33 16 16 46 Greatest Support 82 | 40 40 42 42 82 68 40 40 40 Greatest Overweight (x) 2 | . . . 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 9 Most Carried 10 | 6 6 8 8 10 10 10 10 9 Average Carried 8 | 3 6 7 7 8 8 7 10 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 6 8 8 7 8 10 10 4 Class Distribution -------------------- 80% | Mutant 19% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1457 | 269 . 85 79 690 165 30 . 139 Remotely . | . . . . . . . . . Salvage Created 1886 | . . 105 11 834 332 236 . 368 Parts 95 | . . 4 . 50 12 9 . 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 52 | . . 2 . 23 13 7 . 7 Melee 11 | . . . . 1 6 4 . . Guns 15 | . . 2 . 11 1 . . 1 Cannons 12 | . . . . 11 1 . . . AOE 6 | . . . . . . 1 . 5 Classes Destroyed 13 | . . 1 1 8 1 1 . 1 Worker 6 | . . . . 2 . . . 4 Builder 1 | . . . . . . . . 1 Tunneler 1 | . . . . 1 . . . . Recycler 2 | . . . . 1 . . . 1 Operator 1 | . . . . 1 . . . . Watcher 3 | . . . 1 . 1 . . 1 Swarmer 22 | . . . . 6 9 4 . 3 Grunt 17 | . . 2 . 8 3 2 . 2 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . 1 . . . 1 Sentry 6 | . . . . 5 . . . 1 Hunter 3 | . . . . 3 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 12 | . . 2 1 4 6 4 . 12 Combat Bots Only 6 | . . 2 . 4 6 4 . 6 Max Kills in Single Turn 2 | . . 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 618 | . . 23 1 248 88 65 . 193 Missed 163 | . . 4 . 66 20 16 . 57 Damage Taken 6671 | . . 255 11 2744 1026 931 . 1704 Core 1183 | . . 66 . 432 89 168 . 428 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 38 | . . . 38 . . . . . Core Remaining (%) 71 | 100 . 73 100 21 . . 63 . Volleys Fired 147 | . . 9 1 94 13 5 . 25 Largest 2 | . . 2 2 2 2 1 . 1 Hottest 116 | . . 40 67 88 116 50 . 80 Shots Fired 250 | . . 18 2 176 24 5 . 25 Gun 167 | . . 18 1 118 11 5 . 14 Cannon 72 | . . . 1 58 13 . . . Launcher 9 | . . . . . . . . 9 Special 2 | . . . . . . . . 2 Kinetic 169 | . . 18 2 145 4 . . . Thermal 64 | . . . . 31 20 . . 13 Explosive 9 | . . . . . . . . 9 Electromagnetic 8 | . . . . . . 5 . 3 Robot Hit Streak 30 | . . 6 4 18 30 4 . 15 Robot Miss Streak 5 | . . 1 . 5 1 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 243 | . . 15 1 138 40 21 . 28 Core Hits 116 | . . 4 1 72 11 6 . 22 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 5 | . . 1 . . 1 3 . . Critical Strikes 9 | . . 1 . . 2 4 . 2 Burn 2 | . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . Smash 6 | . . . . . 2 4 . . Melee Attacks 62 | . . . . . 30 23 . 9 Impact 62 | . . . . . 30 23 . 9 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Follow-up Attacks 8 | . . . . . 2 5 . 1 Damage Inflicted 6323 | . . 186 16 2394 1436 890 . 1401 Guns 1951 | . . 185 16 1369 121 46 . 214 Cannons 1235 | . . . . 956 279 . . . Explosions 901 | . . . . . . 31 . 870 Melee 2113 | . . . . . 1003 813 . 297 Ramming 111 | . . 1 . 69 33 . . 8 Kinetic 2096 | . . 185 16 1846 49 . . . Thermal 1024 | . . . . 479 351 31 . 163 Explosive 870 | . . . . . . . . 870 Electromagnetic 109 | . . . . . . 46 . 63 Impact 2113 | . . . . . 1003 813 . 297 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 3 19 19 . Average Corruption 11 | . . . . . 2 12 19 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . 5 20 8 . Message Errors 14 | . . . . . 4 9 1 . Matter Fused 7 | . . . . . . 4 3 . Heat Flow Errors 4 | . . . . . . 2 2 . Energy Discharges 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . 1 3 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 454 | . . . . 6 253 156 . 39 Projectiles 6 | . . . . 6 . . . . Explosions 30 | . . . . . . . . 30 Melee 418 | . . . . . 253 156 . 9 Knockbacks 31 | . . . . 25 4 1 . 1 Impact 7 | . . . . 1 4 1 . 1 Kinetic 20 | . . . . 20 . . . . Secondary 4 | . . . . 4 . . . . Self-Inflicted Damage 193 | . . . . . . 20 . 173 Shots 5 | . . . . . . 1 . 4 Rammed 40 | . . 1 . 26 11 . . 2 Targets Rammed 44 | . . 1 . 28 12 . . 3 Kicked 1 | . . . . . . . . 1 Crushed 3 | . . . . 2 1 . . . Highest Temperature 354 | . . 16 . 224 354 189 215 54 Average Temperature 77 | . . 4 . 47 183 94 99 19 Received Heat Transfer 1569 | . . 147 6 819 207 126 . 264 Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . . . 6 2 . . Combat Hostiles 7 | . . . . . 5 2 . . Parts Fried 9 | . . . . . 8 1 . . Impact Corruptions 20 | . . . . . 13 6 . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 3 | . . . . 1 . . . 2 Heat Transferred 2239 | . . . . 999 629 50 . 561 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 326 | . . 50 41 326 257 . . 287 Initial 97 | . . . 19 16 97 . . 48 Average 105 | . . 46 25 156 82 . . 136 Maximum Alert Level 1 | . . . . 1 1 . . 1 Low Security (%) 80 | 100 100 100 100 63 93 . . 69 Level 1 19 | . . . . 36 6 . . 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 1 . 5 2 . . 2 Investigation 2 | . . 1 . . 1 . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 3 | . . . . 2 . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 6 | . . . . 5 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . . 3 4 36 23 9 . 19 Peak Tracking Total 7 | . . 2 2 4 5 3 . 7 Tactical Retreats 6 | . . . . 1 1 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 8 | . . 1 1 3 1 2 . . Terminals 3 | . . . . 3 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . . 1 3 5 1 7 . . Successful 14 | . . 1 2 4 . 7 . . Failed 3 | . . . 1 1 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . . . . 5 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . 1 . 4 . 7 . . Record 6 | . . . . . . 6 . . Open Door 2 | . . 1 . . . 1 . . Emergency Access Points 2 | . . . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 4881 | 93 63 337 346 1222 1093 689 196 842 Spaces Moved 2493 | 52 40 192 179 520 557 417 119 417 Core 4 | 4 . . . . . . . . Treads 1837 | 48 40 192 103 520 507 233 119 75 Legs 652 | . . . 76 . 50 184 . 342 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 152 120 152 120 120 165 120 Average Speed 161 | 151 160 157 164 159 163 145 165 176 Slowest Speed 260 | 160 160 160 225 250 170 165 165 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 10 21 23 47 18 63 23 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 50 | . . . . . . 5 . 45 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 50 | . . . . . . 5 . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 2988 | 63 39 212 231 722 659 461 119 482 Wait 113 | . . . 31 38 27 12 1 4 Move 2485 | 51 39 191 178 519 556 416 118 417 Hop . | . . . . . . . . . Pick Up 31 | 5 . 4 6 6 5 4 . 1 Fast Attach 38 | 6 . 1 2 9 5 2 . 13 Attach 21 | . . . 2 10 4 2 . 3 Detach 5 | . . . . 2 2 . . 1 Swap 27 | 1 . 2 3 10 5 2 . 4 Drop 26 | . . 4 8 6 5 . . 3 Fire 147 | . . 9 1 94 13 5 . 25 Melee 51 | . . . . . 25 18 . 8 Ram 2 | . . . . . . . . 2 Kick 1 | . . . . . . . . 1 Crush 41 | . . 1 . 28 12 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 94 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Entered Mines 226 | -10/Mines | Learned location of Storage (-8) 302 | -10/Mines | Learned location of Zion (-7) 304 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 7) 386 | -10/Mines | Met a Derelict shopkeep closing up shop 389 | -10/Mines | Assembled infested the area 394 | -10/Mines | Assisted by a Guerilla fighting off Assembled 494 | -10/Mines | Entered Materials 494 | -9/Materials | Evolved 2 slots: Propulsion x2 704 | -9/Materials | Repaired Lgt. Treads 820 | -9/Materials | Discovered new exit (range 8) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1210 | -8/Materials | Discovered new exit (range 15) 1276 | -8/Materials | Garrison activated, responded to threat 1577 | -8/Materials | Lost 3 parts (2p1w) 1852 | -8/Materials | Core integrity fell below 50% 1964 | -8/Materials | Discovered new exit (range 8) 2062 | -8/Materials | Entered Factory 2062 | -7/Factory | Evolved 2 slots: Utility x2 3128 | -7/Factory | Build established: Gladiator 3142 | -7/Factory | Discovered new exit (range 11) 3155 | -7/Factory | Entered Lower Caves 3200 | -7/Lower Caves | Identified exit to Lower Caves 3432 | -7/Lower Caves | System corruption reached 10% 3471 | -7/Lower Caves | Lost 5 parts (2n3u) 3711 | -7/Lower Caves | Learned 8 Factory zone layouts 3711 | -7/Lower Caves | Learned Factory security intel 3711 | -7/Lower Caves | Learned Armory security intel 3711 | -7/Lower Caves | Learned Extension garrison access intel 3741 | -7/Lower Caves | Build established: Mutant 3844 | -7/Lower Caves | Entered another Lower Caves area 4029 | -7/Lower Caves | Discovered new exit (range 9) 4040 | -7/Lower Caves | Entered Factory 4040 | -6/Factory | Evolved 2 slots: Utility x2 4041 | -6/Factory | Identified exit to Factory 4041 | -6/Factory | Identified exit to Lower Caves 4236 | -6/Factory | Lost 6 parts (1p3n1u1w) 4684 | -6/Factory | Build established: Gladiator 4803 | -6/Factory | Lost 4 parts (2n2u) 4882 | -6/Factory | Self-destructed Last Messages --------------- 04787_ R-10 Processor collects Gatling Laser. 04805_ Acquired Adv. Terrain Scanner. 04848_ ALERT: Cargo convoy en route, clear transfer corridor. 04857_ Carbon-fiber Leg destroyed. 04860_ S-27 Virus knocked back. 04862_ Destroyed Lgt. Nuclear Core. 04864_ Angular Momentum Engine destroyed. 04867_ Melee Analysis Suite destroyed. 04868_ Fission Core destroyed. 04870_ S-27 Virus suffers critical hit (Burn). 04872_ Powered Hammer destroyed. 04873_ Mak. Laser destroyed. 04874_ ALERT: Rogue bot located, Programmers report to Factory Zone 7V. 04874_ Slammed into S-27 Virus. 04874_ Enh. Optical Array broken. 04874_ Destabilizing: Short circuit. 04878_ Slammed into S-27 Virus. 04879_ Shock Rifle destroyed. 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T #?????? | | ?? ######## "" #?????? | | ?????? ? ?????????????# ##???? | | ??????????????????????###### #?????? | | ???????????????????????????# ########?????? | | # #????### ###?#????#?????? | | # #??????# #??????????????? | | #### """" # #??????# #???????????? ?? | | ???# """" # #??????# ########???????? | | ???# """" # #??????# ## #???????? | | ???# # #?#????# #???????? | | ???# # #??????# #????????# | | ####### # #??????# ! #????????# | | ## ####### #??????###### ########## | | """ ## #???#?# #???#??#????## | | """ ## ##?###########????????????# | | """ # ### #######????????????+ """ | | + < ????????????# """ | | # ### ########???? ??????# """ | | ## #####+########??? ????????# "" | | ## # #????????????# "" | | "" "" ## #""" ##????????????# | | ""S"" ## #""F #?????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed IntegritySpacefoldMount Manual? 0 Play Time 00:37:47 Cumulative 15.7 hours Start 2024.11.08 @ 10:38:37 End 2024.11.08 @ 11:22:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d7aa36d-7fb9-448f-a156-ece828dcfe55