Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 08:53:16 Player: Horse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1944) 1944 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4329 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 523/550 Matter 218/300 Energy 280/280 System Corruption 0% Temperature Cool (588) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Reflective Plating > --- WEAPON (4) ------- Advanced Beam Cannon Enhanced Autogun Improved Light Cannon Assault Cannon > --- INVENTORY (20) --- Armored Treads Armored Treads Armored Treads Armored Treads Cooling System High-capacity Battery (400) Improved Signal Interpreter Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Core Shielding Weapon Shielding Reflective Plating Reflective Plating Reflective Plating High-powered Tractor Beam Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Reflective Plating > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads Cooling System High-capacity Battery Improved Signal Interpreter Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Core Shielding Weapon Shielding Reflective Plating Reflective Plating Reflective Plating High-powered Tractor Beam Assault Cannon Assault Cannon Assault Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 2 | . . . . 2 Parts Attached 110 | 6 14 54 29 7 Power 6 | 1 . 3 2 . Engine 5 | 1 . 2 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 56 | 2 10 28 14 2 Treads 10 | . . 2 8 . Leg 20 | 2 4 14 . . Wheel 26 | . 6 12 6 2 Hover . | . . . . . Flight . | . . . . . Utility 29 | 1 2 14 11 1 Device 7 | . . 2 5 . Storage 8 | 1 1 4 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 14 | . 1 8 5 . Artifact . | . . . . . Weapon 19 | 2 2 9 2 4 Energy Gun 7 | 2 1 4 . . Energy Cannon 3 | . . . 2 1 Ballistic Gun 6 | . 1 4 . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 15 | . 1 13 1 . Power 3 | . . 2 1 . Propulsion 3 | . . 3 . . Utility 3 | . . 3 . . Weapon 6 | . 1 5 . . Highest Loss Streak 6 | . 1 6 1 . Average Slot Usage (%) 98 | . 99 97 100 98 Engine 8 | . 14 7 3 9 Core 3 | . . 3 7 . Treads 1 | . . . 4 . Leg 4 | . 5 8 . . Wheel 16 | . 22 12 17 17 Device 1 | . . 1 3 . Storage 18 | . 14 17 21 22 Protection 19 | . 13 23 18 13 Energy Gun 7 | . 21 6 . . Energy Cannon 3 | . . . 10 12 Ballistic Gun 7 | . 6 12 . 4 Ballistic Cannon 4 | . . 2 11 9 Naked Turns . | . . . . . Heaviest Build 67 | 11 16 41 53 67 Greatest Support 40 | 20 20 40 40 32 Greatest Overweight (x) 2 | . . 2 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 6 8 14 16 20 Average Capacity 11 | 5 7 10 15 17 Most Carried 20 | 3 8 14 16 20 Average Carried 10 | 1 5 9 14 17 Final Capacity 20 | 6 8 14 16 20 Final Carried 20 | 1 8 14 16 20 Class Distribution -------------------- 60% | Mutant 32% | Scavenger-Mutant 3% | Hauler-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Hauler-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1691 | 260 148 722 473 88 Remotely 393 | . . . 393 . Salvage Created 2443 | 78 443 1283 631 8 Parts 128 | 1 29 65 33 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 58 | . 13 29 16 . Guns 39 | . 11 28 . . Cannons 17 | . . 1 16 . AOE 2 | . 2 . . . Classes Destroyed 9 | 1 4 3 1 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Hauler 2 | . 1 . 1 . Recycler 5 | 1 . 4 . . Operator 2 | . . 1 . 1 Watcher 2 | . . 1 1 . Swarmer 20 | . 6 10 4 . Grunt 31 | . 7 14 10 . Sentry 7 | . . 5 2 . Best Kill Streak 8 | 1 4 8 7 1 Combat Bots Only 7 | . 4 6 7 . Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2370 | . 238 1547 443 142 Core 451 | . 62 308 54 27 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 75 . 9 . Volleys Fired 211 | 3 36 124 39 9 Largest 4 | 2 2 2 2 4 Hottest 176 | 90 90 106 107 176 Shots Fired 405 | 6 70 225 76 28 Gun 304 | 6 70 222 . 6 Cannon 101 | . . 3 76 22 Launcher . | . . . . . Special . | . . . . . Kinetic 243 | . 13 171 38 21 Thermal 136 | 3 34 54 38 7 Explosive . | . . . . . Electromagnetic 26 | 3 23 . . . Robot Hit Streak 13 | 3 10 13 9 11 Robot Miss Streak 6 | 1 5 6 2 2 Penetration Max . | . . . . . Secondary Targets 8 | . 1 7 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 289 | 4 45 179 44 17 Core Hits 110 | 2 23 61 21 3 Critical Hits 8 | . . 3 4 1 Critical Kills 4 | . . . 3 1 Critical Parts Destroyed 4 | . . 3 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4139 | 54 624 2149 1021 291 Guns 2566 | 54 521 1922 . 69 Cannons 1312 | . . 69 1021 222 Explosions 261 | . 103 158 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2263 | . 87 1512 454 210 Thermal 1644 | 13 346 637 567 81 Explosive . | . . . . . Electromagnetic 232 | 41 191 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Effects 7 | . . 3 4 . Message Errors 4 | . . 2 2 . Energy Discharges 3 | . . 1 2 . Overload Shots . | . . . . . Overflow Damage 54 | . . 7 15 32 Projectiles 47 | . . . 15 32 Explosions 7 | . . 7 . . Melee . | . . . . . Knockbacks 5 | . . . 3 2 Impact . | . . . . . Kinetic 5 | . . . 3 2 Secondary . | . . . . . Self-Inflicted Damage 16 | . . 16 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 601 | 30 192 96 279 601 Average Temperature 64 | 17 69 21 79 226 Received Heat Transfer 1044 | . 93 636 216 99 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 3322 | 37 853 1322 962 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 430 | 5 363 430 401 328 Average Influence 184 | 1 185 200 180 151 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 60 | 100 52 58 56 93 Level 1 34 | . 47 32 40 6 Level 2 5 | . . 9 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 1 2 Investigation 5 | . 2 1 1 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 10 | . 2 8 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 23 42 21 4 Peak Tracking Total 11 | . 7 11 5 3 Tactical Retreats 5 | . 2 2 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 9 | . . 3 3 3 Max in Single Turn 2 | . . 2 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 21 | . 5 7 7 2 Terminals 18 | . 5 6 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 99 | . 18 29 38 14 Successful 63 | . 13 18 22 10 Failed 36 | . 5 11 16 4 Catastrophic 5 | . . 3 1 1 Database Lockouts . | . . . . . Manual 61 | . 8 21 21 11 Terminals 84 | . 18 25 27 14 Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 4 | . . . 4 . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 32 | . 8 10 8 6 Record 1 | . . . 1 . Robot Analysis 5 | . 4 1 . . Prototype ID Bank 4 | . 1 2 . 1 Branch Access Points 2 | . . 1 . 1 Terminal Index 4 | . 1 1 1 1 Scanalyzer Index 1 | . . 1 . . Alert Level 3 | . . 1 1 1 Unreport Threat 3 | . . 2 1 . Locate Traps 2 | . 2 . . . Patrol Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 3 | . . 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 5 4 9 4 Terminals 20 | . 5 4 7 4 Track 3 | . . 1 1 1 Botnet 12 | . 3 3 4 2 Detonate 1 | . 1 . . . Disrupt 1 | . . . 1 . Operators 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Reject 1 | . . . 1 . Recyclers 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 4 7 7 2 Full Trace Events 6 | . 2 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 70 | . . . 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 5 | . 4 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2870 | 53 572 1321 688 236 Spaces Moved 1732 | 30 512 699 342 149 Core 10 | 10 . . . . Treads 43 | . . 4 39 . Legs 184 | 20 42 122 . . Wheels 1495 | . 470 573 303 149 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 110 110 Average Speed 102 | 96 83 105 119 114 Slowest Speed 190 | 120 120 170 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 94 53 52 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 4 24 2 1 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 28 | . 4 24 . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2436 | 46 584 1076 536 194 Wait 288 | 4 14 142 109 19 Move 1728 | 29 511 698 341 149 Hop . | . . . . . Pick Up 68 | 4 8 35 13 8 Fast Attach 15 | 3 2 9 1 . Attach 22 | 3 1 14 2 2 Detach 1 | . . 1 . . Swap 73 | . 11 31 26 5 Drop 30 | . 1 22 5 2 Fire 211 | 3 36 124 39 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 186 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 14) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Utility x2 937 | -9/Materials | Lost 6 parts (1p2n1u2w) 1115 | -9/Materials | Lost 3 parts (1p2w) 1158 | -9/Materials | Core integrity fell below 50% 1223 | -9/Materials | Discovered new exit (range 16) 1297 | -9/Materials | Discovered new exit (range 9) 1406 | -9/Materials | Build established: Scavenger-Mutant 1614 | -9/Materials | Discovered new exit (range 7) 1817 | -9/Materials | Discovered new exit (range 9) 1828 | -9/Materials | Identified exit to Mines 1828 | -9/Materials | Identified exit to Storage 1947 | -9/Materials | Entered Storage 2089 | -9/Storage | Core integrity fell below 20% 2173 | -9/Storage | Destroyed 7 combat bots 2259 | -9/Storage | Build established: Mutant 2275 | -9/Storage | Repaired Cooling System 2314 | -9/Storage | Repaired Reflective Plating 2517 | -9/Storage | Discovered new exit (range 6) 2635 | -9/Storage | Entered Materials 2635 | -8/Materials | Evolved 2 slots: Weapon x2 2871 | -8/Materials | Self-destructed Last Messages --------------- (2 escorts) A-02 Transporter 2x Cld. Ion Engine 1x Imp. Assault Rifle 3x Imp. Flight Unit 02812_ Acquired 88 matter. 02850_ Triggered Alarm Trap. 02850_ An alarm sounds. 02850_ ALERT: Alarm triggered, dispatching investigation squad. 02854_ Terminal disabled. 02856_ Destroyed Lgt. Nuclear Core. 02856_ Destroyed Particle Gun. 02856_ ALERT: Garrison Access compromised, dispatching assault squad. 02856_ Relay Coupler [NC] tumbles out of Garrison Access. 02859_ Atomic Centrifuge disabled. 02859_ G-47 Trooper knocked back. 02868_ Overheating: Assault Cannon damaged (-70). 02871_ Power failure, Hvy. Ion Engine shutdown. 02871_ Overheating: System interference. 02871_ Enh. Autogun temporarily disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ###+##+##???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | r #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????#???????????????? | | #???????????????????#???????????????? | | #???????????????????#?????? ???????? | | #???????????????????#????? ???????? | | #???????????????????#???? ????????? | | #########???????????????????#??? ?????????? | | ????????????????????????????#?? ??????????? | | ???????????#######??????#####?! ???????????? | | ???????????# = #??????# " # w ????????????? | | ???????????# " #??????#" "# ?????????????? | | ???????????# T #?????##"g ;#####+###??????? | | ???????????# " ####### ! #??????? | | ???????????# /# # +??????? | | #####??????#% a# # @ #??????? | | #??????# + # "" """ #??????? | | ""#??????# """ # # """ """ #??????? | | T"#??????# """ # # """ """ #??????? | | ""#??????# """ ### ### #??????? | | ######## """ #?# #?# k !#??????? | | # # #?# #?# """ """ #?##???? | | # """ ######### ### """ """ # ? ?# | | # """ # ## ##" """ """ # """ # | | # """ # ## ##T " """ # | | ##### # = ! ## ## #?""" !? | | # """ # ## ### """ ! ""% #? # | | + """ # ## ### """ T" # """ # | | ???????????# # """ " # """ # | | ???????????# + ] + """ [# | | ???????????# # # # | | ???????????# #############+## # """ # | | ???????????# ## [ # #?""" ]# | | ???????????# ! ## #####?""" # | | ???????????# ## """ """ #?????? ?# | | ???????????# ?# """ """ ] #??????###?? | | ???????????#######?# """ """ ! #??????????? | | ???????????????????# #??????????? | | ???????????????????###############??????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Reflective Plating | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassProcessingCarapace Manual? 0 Play Time 00:50:58 Cumulative 882.4 hours Start 2020.06.03 @ 21:14:10 End 2020.06.04 @ 08:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d48996d8-9fa0-4cd7-9ded-405d1989db8b