Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.06 @ 22:31:25 Player: Agod Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (869) 869 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 1990 Bonus ------- Follower Combat Kills 120 Friendly Fire -19 Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 265/265 System Corruption 1% Temperature Warm (136) Movement Walking (260) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Armored Scrap Engine Medium Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (10) --- Deuterium Engine Improved Heat Sink Large Matter Pod (150) Subdweller Optics Battle Cannon Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Hovering Airjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit > --- WEAPON ----------- Subdweller Machine Gun Missile Launcher > --- INVENTORY -------- Deuterium Engine Aluminum Leg Improved Heat Sink Large Matter Pod Subdweller Optics Battle Cannon Battle Cannon Grenade Launcher Multitool [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 42 | 7 2 1 25 7 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 3 2 Treads . | . . . . . Leg 5 | 2 1 . . 2 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 1 . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 25 | 2 . . 21 2 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 13 | 2 . . 11 . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . . 3 1 Special Weapon 6 | . . . 6 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 2 1 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 100 99 71 Engine 12 | . 12 12 12 12 Leg 11 | . 25 25 11 1 Wheel 9 | . . . 13 5 Hover 1 | . . . . 6 Device 2 | . . . . 11 Storage 12 | . 12 12 12 12 Processor 9 | . 12 12 12 . Protection 9 | . 9 12 12 . Energy Cannon 1 | . . . 2 . Ballistic Gun 16 | . 25 25 14 15 Launcher 1 | . . . 2 1 Special Weapon 2 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 26 | 16 19 19 26 26 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | 4 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 2 6 9 9 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 5 10 10 10 7 Scrap Engine Consumption 21 | . . . . 21 Constructs Created 1 | . . . . 1 Constructs Modified 2 | . . . . 2 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1303 | 341 120 125 616 101 Remotely . | . . . . . Salvage Created 1128 | 182 216 94 443 193 Parts 70 | 13 15 4 31 7 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 19 | . 5 . 11 3 Guns 14 | . 5 . 8 1 Cannons 4 | . . . 2 2 AOE 1 | . . . 1 . Classes Destroyed 9 | 3 2 . 2 2 Worker 2 | 2 . . . . Tunneler 3 | 3 . . . . Recycler 5 | 1 . 2 . 2 Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Grunt 5 | . 5 . . . Brawler 2 | . . . . 2 Sentry 1 | . . . . 1 Subdweller 11 | . . . 11 . Best Kill Streak 5 | 4 5 2 2 2 Combat Bots Only 5 | . 5 . 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 165 | . 30 . 79 56 Missed 44 | . 5 . 24 15 Damage Taken 1277 | . 184 . 566 527 Core 257 | . 24 . 78 155 Absorbed by Shields . | . . . . . Ignored by Resistances 778 | . 119 . 344 315 Regen/Repaired (Parts) 91 | . . . . 91 Core Remaining (%) 100 | 100 . . . . Volleys Fired 159 | 8 25 7 98 21 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 40 40 105 69 Shots Fired 250 | 16 50 14 142 28 Gun 195 | 16 50 14 94 21 Cannon 12 | . . . 5 7 Launcher 8 | . . . 8 . Special 35 | . . . 35 . Kinetic 202 | 16 50 14 94 28 Thermal 40 | . . . 40 . Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 21 | 11 15 10 21 7 Robot Miss Streak 2 | . 1 1 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 166 | 11 41 11 81 22 Core Hits 57 | 8 14 4 26 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . 1 1 Destroy 2 | . 1 . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2452 | 114 432 127 1285 494 Guns 2035 | 114 432 127 1017 345 Cannons 289 | . . . 140 149 Explosions 128 | . . . 128 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2184 | 114 432 127 1017 494 Thermal 140 | . . . 140 . Explosive 128 | . . . 128 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 4 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 127 | . 83 12 30 127 Average Temperature 24 | . 19 5 20 50 Received Heat Transfer 618 | . 183 . 219 216 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 192 | 30 192 22 . 40 Initial 14 | . 14 12 . 12 Average 23 | 10 95 13 . 10 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 7 . 23 7 Peak Tracking Total 6 | . 5 . 2 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 15 | . 4 . 1 10 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 13 . 4 26 Successful 35 | . 10 . 4 21 Failed 8 | . 3 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 24 | . 9 . 1 14 Terminals 23 | . 12 . . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 16 | . 1 . . 15 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 . 4 4 Record 4 | . . . 4 . Prototype ID Bank 1 | . . . . 1 Level Access Points 2 | . 1 . . 1 Branch Access Points 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Patrol Status 1 | . 1 . . . Transport Status 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Registered Prototypes 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . . . 7 Report Inventory 3 | . . . . 3 Retrieve Components 4 | . . . . 4 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 4 . . 10 Terminals 6 | . 3 . . 3 Botnet 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 . . 7 Reject 5 | . . . . 5 Mask 2 | . . . . 2 Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . . 8 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . . . . 11 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 36 | . . . 35 1 Total Damage 314 | . . . 314 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4960 | 186 290 547 2910 1027 Spaces Moved 3448 | 120 169 435 1981 743 Core 11 | 11 . . . . Treads . | . . . . . Legs 1487 | 109 169 435 774 . Wheels 1580 | . . . 1207 373 Hover 370 | . . . . 370 Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 110 Average Speed 124 | 123 120 120 126 122 Slowest Speed 250 | 250 120 120 190 212 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 5 30 98 96 96 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 5 | . . 1 4 . Spaces Dug 8 | . . . 8 . Terrain Destroyed 45 | . . . 45 . Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . 45 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3794 | 139 210 449 2164 832 Wait 98 | . 9 2 43 44 Move 3444 | 119 168 434 1980 743 Hop . | . . . . . Pick Up 19 | 5 5 2 6 1 Fast Attach 17 | 7 1 . 7 2 Attach 6 | . . . 3 3 Detach 2 | . . . 1 1 Swap 19 | . 1 1 15 2 Drop 22 | . 1 3 11 7 Fire 159 | 8 25 7 98 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 8 | . . . . 8 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 187 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Evolved 1 slot: Utility x1 220 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Hacker-Mutant 456 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered exit to Mines (range 15) 477 | -10/Materials | Entered Mines 478 | -10/Mines | Learned location of Storage (-8) 548 | -10/Mines | Discovered exit to Materials (range 11) 555 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 563 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 791 | -10/Mines | Discovered exit to Materials (range 13) 962 | -10/Mines | Identified exit to Subcaves 962 | -10/Mines | Discovered exit to Subcaves (range 5) 1024 | -10/Mines | Entered Subcaves 1024 | -10/Subcaves | Accompanied by 3 allies 1170 | -10/Subcaves | Learned location of Zion (-6) 2043 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2045 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2053 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2072 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2175 | -10/Subcaves | Visited Clippyterm 2178 | -10/Subcaves | Learned 40 Factory zone layouts 2354 | -10/Subcaves | Identified exit to Materials 2354 | -10/Subcaves | Discovered exit to Materials (range 14) 2364 | -10/Subcaves | Learned Materials emergency access door positions 2419 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2641 | -10/Subcaves | Discovered exit to Materials (range 8) 2949 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3047 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3819 | -10/Subcaves | Identified exit to Recycling 3819 | -10/Subcaves | Discovered exit to Recycling (range 12) 3934 | -10/Subcaves | Entered Recycling 3940 | -8/Recycling | Found Scrap Engine 4380 | -8/Recycling | Identified exit to Factory 4936 | -8/Recycling | Core integrity fell below 50% 4947 | -8/Recycling | Core integrity fell below 20% 4961 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- effect. 04944_ Defender 3a destroyed. 04944_ Critical hit (Burn: +37). 04946_ U-05 Engineer builds a Wall. 04946_ D-53 Grenadier destroyed. 04950_ Hovering Airjet Exoskeleton destroyed. 04950_ Arm. Scrap Engine damaged due to network destabilization (-10). 04950_ System corrupted by crushing effect (+1). 04951_ U-05 Engineer builds a Wall. 04953_ B-36 Bruiser destroyed. 04956_ Arm. Scrap Engine reinforces its armored shell (+91). 04956_ B-36 Bruiser Rnf. Ion Engine blasted off. 04956_ Knocked back. 04959_ Destroyed Lgt. Treads. 04959_ B-36 Bruiser destroyed. 04959_ U-05 Engineer lays Concrete. 04960_ The unstable cave ceiling collapses. 04961_ U-05 Engineer lays Concrete. 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