Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 16:36:52 Player: ChromeKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (55) 275 Value Destroyed (1758) 1758 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (4300) 4300 TOTAL SCORE: 15793 Bonus ------- Entered DSFs 1000 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 409/1600 Matter 286/300 Energy 34/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Advanced Powered Armor Advanced Powered Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Ripper > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster Q-thruster Nova Cannon [Rating: 149] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Treads Light Treads Leg Constructs Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Weapon Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . . . 4 . . . . 2 . 2 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 3 . . . . . . . . . . . . 1 1 . . Utility 9 | . . . . . . 2 . . . . 4 . . . . . . 1 . . 2 Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 128 | 5 6 7 1 1 2 2 4 2 2 2 1 9 12 5 2 3 . 42 6 7 7 Power 16 | 1 1 1 . . . . . . . . . 2 . . . . . 7 1 1 2 Engine 5 | 1 1 1 . . . . . . . . . . . . . . . 2 . . . Core 2 | . . . . . . . . . . . . 2 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 5 1 1 2 Propulsion 34 | 1 1 2 . . 1 . 1 1 1 . . 2 7 . . 1 . 13 1 1 1 Treads 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . . 1 7 . . 1 . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 1 . . . . . . . . 13 1 . . Flight 7 | . . 2 . . 1 . 1 1 . . . 1 . . . . . . . . 1 Utility 48 | 1 . 2 1 1 1 2 2 . . 2 1 5 4 5 1 2 . 12 3 3 . Device 19 | . . . 1 . . 1 . . . 2 . 1 2 2 . 1 . 7 2 . . Storage 4 | 1 . . . . 1 . . . . . . . . 1 . . . 1 . . . Processor 12 | . . 1 . . . 1 . . . . 1 . 2 1 1 . . 4 1 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . Protection 12 | . . 1 . 1 . . 2 . . . . 4 . 1 . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 4 2 . . . . 1 1 1 . . . 1 . 1 . . 10 1 2 4 Energy Gun 5 | . . . . . . . . . . . . . . . . . . 5 . . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . 2 1 2 3 Ballistic Gun 9 | 2 4 1 . . . . 1 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . . . . . . 3 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 1 . . . . 2 1 . . 1 1 . . Parts Lost 53 | . . 4 . . . . . . . 3 . . 7 . 4 . 4 11 . 11 9 Power 11 | . . . . . . . . . . 2 . . . . . . 1 3 . 3 2 Propulsion 14 | . . 1 . . . . . . . 1 . . 4 . . . . 1 . 4 3 Utility 19 | . . 1 . . . . . . . . . . 2 . 3 . 3 5 . 3 2 Weapon 9 | . . 2 . . . . . . . . . . 1 . 1 . . 2 . 1 2 Highest Loss Streak 8 | . . 4 . . . . . . . 2 . . 7 . 2 . 3 8 . 6 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 61 | . 76 87 67 71 54 73 82 82 84 39 13 38 45 66 59 48 49 79 93 73 19 Engine 3 | . 14 14 14 14 12 15 15 15 15 3 . . . . 1 5 5 . . . . Core 1 | . . . . . . . . . . . . 4 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 9 6 1 Treads 2 | . 19 24 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . 2 10 5 5 7 5 . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 24 26 17 5 Flight 3 | . . 1 28 28 19 23 29 28 30 6 . . 1 4 . . . . . . . Device 9 | . . . 10 14 7 5 4 . . 7 11 11 9 12 14 13 14 12 14 12 . Storage 3 | . 14 13 . . 1 7 7 7 7 6 . . . 3 4 . . . . . . Processor 9 | . . 3 . . . 5 7 7 7 . 1 5 5 16 11 15 12 19 21 17 10 Protection 3 | . . 2 14 14 9 7 10 15 15 6 . 5 2 3 4 . . . . 4 . Energy Gun 1 | . . . . . 3 7 3 . . . . . . 2 2 . . 2 8 4 . Ballistic Gun 4 | . 28 25 . . . . 4 7 . . . 5 4 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 6 . . . . . . . 7 4 2 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 5 5 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 11 12 16 7 8 12 13 17 19 19 18 2 25 34 42 42 31 31 53 72 87 25 Greatest Support 123 | 20 40 40 8 8 13 13 20 20 20 20 3 20 80 111 111 123 123 98 84 72 24 Greatest Overweight (x) 8 | . . . . . . . . . . 4 . 8 3 1 . . . 3 . 1 3 Average Overweight (x) . | . . . . . . . . . . 1 . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 8 8 8 8 8 8 5 5 5 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 8 8 8 8 7 5 5 5 7 7 5 5 5 5 5 5 Most Carried 8 | 2 8 8 5 5 8 8 8 8 8 8 5 5 5 7 5 4 3 5 5 5 5 Average Carried 4 | . 7 7 4 4 5 8 7 7 8 5 4 2 3 5 4 3 3 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 8 8 8 8 8 5 5 5 5 8 5 5 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 8 8 8 8 8 5 5 5 3 5 4 3 3 5 4 5 2 Scrap Engine Consumption 105 | . . . . . . . . . . 12 1 4 14 10 6 4 54 . . . . Constructs Created 5 | . . . . . . . . . . 1 . 2 2 . . . . . . . . Constructs Modified 12 | . . . . . . . . . . . . . 2 6 4 . . . . . . Class Distribution -------------------- 57% | Mutant 12% | Scavenger-Scout 11% | Construct 7% | Scavenger-Mutant 4% | Sprinter 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Tank | -2/DSF Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Matter Collected 2015 | 294 137 170 . . . . 181 30 . 57 . 145 315 72 30 . 55 399 46 . 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3697 | 122 144 116 . . . . . 42 58 226 . 90 791 251 312 . 24 1206 46 87 182 Parts 181 | 7 10 6 . . . . . 1 3 8 . 7 44 8 8 . 4 62 2 4 7 Haulers Intercepted 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 7 7 3 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 35 | . 5 6 . . . . . . . 1 . 3 4 . 4 . 1 7 . 2 2 Melee 14 | . . . . . . . . . . 1 . . 2 . 2 . 1 6 . . 2 Guns 15 | . 5 4 . . . . . . . . . 3 2 . . . . . . 1 . Cannons 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 18 | 2 3 3 . . . . . 1 . 1 . . 3 . 1 . . 3 . 1 . Worker 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 5 | 2 . 1 . . . . . . . . . . . . . . . 2 . . . Hauler 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . Recycler 8 | 1 . . . . . . . . . 2 . . . . . . . 4 . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 10 | . 3 . . . . . . . . . . 3 1 . . . 1 . . . 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . Grunt 4 | . 2 . . . . . . . . . . . 1 . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . Sentry 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . 5 . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | 3 3 3 . . . . . 1 1 2 . 3 1 . 2 . 1 4 1 2 3 Combat Bots Only 3 | . 3 3 . . . . . . . 1 . 3 1 . 2 . 1 2 . 2 2 Max Kills in Single Turn 2 | 1 2 1 . . . . . 1 1 1 . 1 1 . 1 . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Damage Taken 10734 | . 153 954 . . 34 . . 139 . 506 95 302 764 . 1792 . 793 1251 22 2004 1925 Core 3346 | . 16 184 . . . . . 55 . 159 76 58 111 . 380 . 284 188 . 644 1191 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 323 | . . . . . . . . 11 . 43 . 46 54 . 169 . . . . . . Regen/Repaired (Parts) 561 | . . . . . . . . 34 . 20 . 100 235 94 78 . . . . . . Core Remaining (%) 62 | 100 . . . 20 100 . . . . 69 . . . . 34 . 75 85 . 55 25 Volleys Fired 165 | 11 22 28 . . . . . 2 1 . . 9 43 . 11 . . 16 2 10 10 Largest 3 | 2 2 2 . . . . . 1 1 . . 1 1 . 1 . . 1 3 2 1 Hottest 263 | 40 40 55 . . . . . 28 28 . . 33 33 . 57 . . 113 263 195 120 Shots Fired 236 | 22 44 52 . . . . . 2 1 . . 9 43 . 11 . . 16 6 20 10 Gun 200 | 22 44 46 . . . . . 2 1 . . 9 43 . 7 . . 12 4 10 . Cannon 36 | . . 6 . . . . . . . . . . . . 4 . . 4 2 10 10 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | 22 44 52 . . . . . 2 1 . . 9 43 . . . . . . . . Thermal 32 | . . . . . . . . . . . . . . . 7 . . 4 2 10 9 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . . . 4 . . 12 4 10 1 Robot Hit Streak 24 | 7 12 10 . . . . . 4 . . . 6 13 . 24 . . 3 . 4 6 Robot Miss Streak 8 | 2 2 5 . . . . . 1 . . . 8 5 . . . . 2 . 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 250 | 17 31 29 . . . . . 2 2 9 . 8 54 4 20 . 1 46 1 10 16 Core Hits 181 | 6 12 19 . . . . . 3 . 2 . 16 79 2 9 . 1 20 1 5 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 5 . . . . . . . . Critical Strikes 15 | . . 1 . . . . . . . 1 . . 5 . 1 . 1 3 . 1 2 Destroy 5 | . . . . . . . . . . . . . 5 . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sever 6 | . . . . . . . . . . 1 . . . . . . . 3 . . 2 Impale 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 112 | . . . . . . . . . 4 10 . . 13 4 13 . 1 49 1 . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . 4 10 . . . . . . . 46 1 . 17 Piercing 34 | . . . . . . . . . . . . . 13 4 13 . 1 3 . . . Sneak Attacks 23 | . . . . . . . . . 1 3 . . 6 . . . . 11 1 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 7444 | 164 368 429 . . . . . 50 129 409 . 69 991 358 670 . 35 2624 73 380 695 Guns 2027 | 164 368 381 . . . . . 50 . . . 69 522 . 165 . . 143 . 165 . Cannons 662 | . . 48 . . . . . . . . . . . . 102 . . . . 215 297 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 4745 | . . . . . . . . . 129 409 . . 469 358 403 . 35 2481 73 . 388 Ramming 10 | . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 1602 | 164 368 429 . . . . . 50 . . . 69 522 . . . . . . . . Thermal 677 | . . . . . . . . . . . . . . . 165 . . . . 215 297 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 410 | . . . . . . . . . . . . . . . 102 . . 143 . 165 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3376 | . . . . . . . . . 129 409 . . . . . . . 2377 73 . 388 Piercing 1369 | . . . . . . . . . . . . . 469 358 403 . 35 104 . . . Highest Corruption 10 | . . 1 1 1 . . . 3 3 7 . . 2 2 2 . . 10 . 5 6 Average Corruption 3 | . . 1 1 1 . . . 3 3 3 . . 1 2 2 . . 7 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . 1 . 1 . . . . 1 8 . . 2 4 5 . . 25 . 1 . Message Errors 12 | . . 1 . . . . . . . 2 . . . 1 . . . 8 . . . Matter Fused 15 | . . . . . . . . . . 4 . . . 2 3 . . 6 . . . Heat Flow Errors 7 | . . . . . . . . . . . . . 1 . . . . 6 . . . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . . . . 1 2 . . . 1 1 . . 2 . . . Data Loss (major) 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 777 | . . . . . . . . . 19 89 . . 16 89 . . . 489 . . 75 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 777 | . . . . . . . . . 19 89 . . 16 89 . . . 489 . . 75 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 226 | . 12 60 . . 1 . . 43 2 . . 1 199 . 31 . . 226 132 . 88 Average Temperature 42 | . 4 28 . . 1 . . 13 2 . . 1 101 . 15 . . 94 79 . 48 Received Heat Transfer 1208 | . 75 80 . . 18 . . 75 . 102 45 . 171 . 370 . 145 55 . . 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . 3 . . . . . . Heat Transferred 851 | . . . . . . . . . . . . . . . 407 . . . . 185 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Peak Influence 230 | 15 185 87 . . 72 62 21 81 78 40 . . . . . 12 45 210 81 134 230 Initial 72 | . 9 72 . . . 32 21 14 36 30 . . . . . 12 11 19 46 60 62 Average 57 | 7 69 74 . . 26 50 21 42 41 35 . . . . . 12 7 87 56 81 101 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . . 100 100 91 100 100 94 Level 1 2 | . . . . . . . . . . . . . . . . . . 8 . . 5 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 1 . . 2 . . . . . . . . 2 4 1 2 3 Investigation 4 | . . . . 1 . . . 2 . . . . . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement 10 | . 1 . . . 1 . . . . . . . . . . . 2 2 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Distress Signals 5 | . 1 . . . 1 . . . . . . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 136 | . 8 15 . 3 11 . . 9 2 4 3 4 4 . 8 . 8 18 1 18 20 Peak Tracking Total 12 | . 3 5 . 3 12 . . 7 2 3 3 4 3 . 5 . 7 6 2 9 11 Tactical Retreats 17 | . 1 . . . . . . 1 . . . . . . . . 1 5 . 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Traps Triggered 6 | . . . . . . 1 . . . . 1 . . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Machines Disabled 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Machines Accessed 17 | . 1 . . 1 1 . . 2 2 . . 1 . 4 1 1 . 1 2 . . Terminals 7 | . 1 . . . . . . . 2 . . . . . 1 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . 2 . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 2 . . 1 4 . . 7 7 . . 1 . 17 2 1 . 5 5 . . Successful 35 | . 2 . . 1 2 . . 3 3 . . 1 . 17 2 1 . 1 2 . . Failed 17 | . . . . . 2 . . 4 4 . . . . . . . . 4 3 . . Catastrophic 4 | . . . . . 1 . . 1 1 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 10 | . 2 . . . . . . . 8 . . . . . . . . . . . . Terminals 19 | . 2 . . . . . . . 7 . . . . . 2 1 . 5 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . 4 . . 7 . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 24 | . . . . 1 . . . . . . . 1 . 17 2 1 . 1 1 . . Record 8 | . . . . . . . . . . . . 1 . 5 2 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . 3 . . . . . . . . . . 1 . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . Refit 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . Terminals 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . 2 2 . . . . . . 1 . 1 1 . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Turns Passed 6048 | 129 397 335 38 68 150 57 65 121 89 404 57 574 730 551 466 108 240 889 210 163 207 Spaces Moved 4983 | 58 191 169 98 159 291 162 174 256 128 129 105 309 419 188 363 84 185 834 333 130 218 Core 373 | 3 . . . . . . . . . 41 105 110 19 . . . . 3 . . 92 Treads 388 | 55 191 142 . . . . . . . . . . . . . . . . . . . Legs 1297 | . . . . . . . . . . . . 196 295 155 363 84 185 19 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1353 | . . . . . . . . . . . . . . . . . . 812 333 130 78 Flight 1572 | . . 27 98 159 291 162 174 256 128 88 . 3 105 33 . . . . . . 48 Fastest Speed 29 | 50 160 37 37 37 32 32 29 29 29 29 50 50 93 91 91 123 123 40 38 43 40 Average Speed 82 | 154 160 140 37 37 35 32 29 29 29 136 50 170 138 117 100 124 126 51 42 68 55 Slowest Speed 450 | 160 160 160 37 37 37 32 32 29 29 279 50 450 260 148 127 127 127 200 46 106 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . 1 2 1 . 4 . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 33 | 5 24 44 20 44 29 5 82 10 24 40 3 49 52 60 53 3 96 16 6 68 10 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 3 1 . . . . . . Known Exits Taken 8 | . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . 4 . . 1 . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . . 5 1 . . Terrain Destroyed 13 | . . . . . . . . . . . . . . . . . . 5 2 5 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Projectile 12 | . . . . . . . . . . . . . . . . . . 4 2 5 1 AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac DSF Res Res DSF Acc Total 6534 | 75 241 216 99 168 337 165 188 298 172 347 108 351 501 512 434 86 188 1193 397 190 268 Wait 985 | . 9 5 . 5 36 . . 35 36 194 2 11 10 306 45 . 2 228 46 8 7 Move 4944 | 57 190 168 97 156 286 160 173 247 127 128 104 308 418 187 362 83 184 833 332 129 215 Hop 9 | . . . . 1 2 1 . 4 . . . . . . . . . . . . 1 Pick Up 67 | 2 9 3 1 2 6 1 5 2 . . 1 5 1 3 . . . 14 2 7 3 Fast Attach 74 | 5 1 . . . 1 2 1 2 2 1 . 5 11 3 2 2 . 24 5 5 2 Attach 38 | . . 6 1 . 1 . 1 . . 1 1 4 1 2 1 1 . 11 . 2 5 Detach 9 | . . 1 . . . . . . . 2 . 1 . 1 . . . 1 . 3 . Swap 18 | . 5 1 . 1 . . 2 . . . . . . 1 . . . 7 1 . . Drop 105 | . 5 4 . 3 5 1 6 6 2 11 . 8 3 5 . . 1 18 8 16 3 Fire 165 | 11 22 28 . . . . . 2 1 . . 9 43 . 11 . . 16 2 10 10 Melee 104 | . . . . . . . . . 4 10 . . 13 4 13 . 1 41 1 . 17 Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 10 . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 14) 130 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 527 | -10/Materials | Entered Mines 566 | -10/Mines | Discovered new exit (range 11) 571 | -10/Mines | Learned 2 Materials zone layouts 635 | -10/Mines | Assembled infested the area 640 | -10/Mines | Assisted by a Guerilla fighting off Assembled 816 | -10/Mines | Core integrity fell below 50% 844 | -10/Mines | Lost 4 parts (1n1u2w) 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 861 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Entered Exiles 876 | -10/Exiles | Met 8R-AWN 882 | -10/Exiles | Met EX-HEX 896 | -10/Exiles | Discovered new exit (range 15) 900 | -10/Exiles | Entered Mines 922 | -9/Mines | Met a Derelict shopkeep closing up shop 965 | -9/Mines | Discovered new exit (range 8) 968 | -9/Mines | Entered Materials 968 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 1111 | -8/Materials | Discovered new exit (range 15) 1118 | -8/Materials | Entered Factory 1118 | -7/Factory | Evolved 2 slots: Utility x2 1119 | -7/Factory | Identified exit to Lower Caves 1175 | -7/Factory | Sucked down chute 1175 | -7/Factory | Entered Waste 1175 | -7/Waste | The area was eerily silent 1232 | -7/Waste | Discovered new exit (range 11) 1240 | -7/Waste | Entered Factory 1274 | -7/Factory | Repaired Impulse Thruster 1354 | -7/Factory | Discovered new exit (range 6) 1361 | -7/Factory | Entered Storage 1444 | -7/Storage | Used back door to open Recycling access 1444 | -7/Storage | Discovered new exit (range 5) 1450 | -7/Storage | Entered Recycling 1455 | -7/Recycling | Found Scrap Engine 1850 | -7/Recycling | Discovered new exit (range 8) 1854 | -7/Recycling | Entered Factory 1854 | -5/Factory | Evolved 4 slots: Utility x4 1903 | -5/Factory | Discovered new exit (range 15) 1910 | -5/Factory | Identified exit to Upper Caves 1911 | -5/Factory | Entered Upper Caves 2437 | -5/Upper Caves | Discovered new exit (range 10) 2484 | -5/Upper Caves | Identified exit to Upper Caves 2485 | -5/Upper Caves | Entered another Upper Caves area 2736 | -5/Upper Caves | Learned Factory garrison access intel 2739 | -5/Upper Caves | Learned location of Warlord (-4) 2872 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2966 | -5/Upper Caves | Lost 7 parts (4n2u1w) 3092 | -5/Upper Caves | Discovered new exit (range 7) 3101 | -5/Upper Caves | Identified exit to Zhirov 3130 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 3215 | -5/Upper Caves | Entered Zhirov 3215 | -5/Zhirov | Discovered new exit (range 3) 3238 | -5/Zhirov | Met Zhirov 3265 | -5/Zhirov | Learned location of Quarantine (-2) 3265 | -5/Zhirov | Learned location of Testing (-3) 3265 | -5/Zhirov | Learned location of Command (-1) 3273 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3295 | -5/Zhirov | Found Alien Artifact 3295 | -5/Zhirov | Identified Integrated Dissipator 3295 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3309 | -5/Zhirov | Found Alien Artifact 3765 | -5/Zhirov | Identified exit to Proximity Caves 3766 | -5/Zhirov | Entered Proximity Caves 3838 | -4/Proximity Caves | Build established: Construct 4194 | -4/Proximity Caves | Core integrity fell below 50% 4229 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4229 | -4/Proximity Caves | Warped through subspace 4229 | -4/Proximity Caves | Discovered new exit (range 0) 4230 | -4/Proximity Caves | Identified exit to Factory 4232 | -4/Proximity Caves | Entered Factory 4232 | -4/Factory | Evolved 2 slots: Weapon x2 4233 | -4/Factory | Loaded intel: 4 garrison access locations 4340 | -4/Factory | Identified exit to DSF 4340 | -4/Factory | Entered DSF 4341 | -4/DSF | Joined Warlord attack on 0b10 via DSF 4360 | -4/DSF | Additional patrols routed to DSF 4404 | -4/DSF | Discovered new exit (range 14) 4502 | -4/DSF | Lost 3 parts (1p2u) 4504 | -4/DSF | Build established: Mutant 4579 | -4/DSF | Identified exit to Research 4580 | -4/DSF | Entered Research 4580 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4637 | -3/Research | Lost 3 parts (1p2u) 4893 | -3/Research | Lost 8 parts (2p1n3u2w) 5236 | -3/Research | Build established: Scavenger-Scout 5254 | -3/Research | System corruption reached 10% 5465 | -3/Research | Discovered new exit (range 13) 5469 | -3/Research | Identified exit to Research 5469 | -3/Research | Entered another Research area 5469 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5565 | -2/Research | Found Prototype Processor 5565 | -2/Research | Identified Exp. Core Analyzer 5679 | -2/Research | Identified exit to DSF 5679 | -2/Research | Entered DSF 5710 | -2/DSF | Additional patrols routed to DSF 5727 | -2/DSF | Discovered new exit (range 20) 5749 | -2/DSF | Found Adv. Powered Armor 5827 | -2/DSF | Found Adv. Powered Armor 5828 | -2/DSF | Found Adv. Powered Armor 5842 | -2/DSF | Entered Access 5842 | -1/Access | Evolved 2 slots: Utility x2 5866 | -1/Access | Lost 6 parts (1p2n3u) 5907 | -1/Access | Garrison activated, responded to threat 5985 | -1/Access | Core integrity fell below 50% 6009 | -1/Access | Spotted B-99 Colossus 6010 | -1/Access | Spotted B-99 Colossus 6014 | -1/Access | Lost 7 parts (2p2n2u1w) 6044 | -1/Access | Discovered new exit (range 4) 6049 | *** | Escaped! Last Messages --------------- 06015_ U-05 Engineer destroyed. 06016_ Acquired 10 matter. 06020_ Penetrated by Slug. 06021_ U-05 Engineer builds a Wall. 06022_ Penetrated by Slug. 06023_ Slug penetrates B-99 Colossus. 06023_ B-99 Colossus suffers critical hit (Destroy). 06023_ Slug penetrates B-99 Colossus. 06023_ Xenon Bombardment Thruster destroyed. 06023_ Slug penetrates Wall. 06026_ Penetrated by Slug. 06027_ Slug penetrates Sealed Heavy Doors. 06029_ Penetrated by Slug. 06029_ Critical hit (Destroy). 06029_ Nova Cannon destroyed. 06029_ Slug penetrates Sealed Heavy Doors. 06029_ Penetrated by Slug. 06030_ Acquired 1 matter. 06044_ Main Access Shell breached. 06044_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????#########??##########"??????????????????? | | #????????# % "??" "??????????????????? | | #??###???# %"""" ? "??????????????????? | | ####"##### %"""""" "??????????????????? | | """" " " "??????????????????? | | % "??" " "@ " "??????????????????? | | "??" " "" "??????????????????? | | "??" " " "??????????????????? | | ########"" "??" """""" "??????????????????? | | #? ## "??" "??????????????????? | | #? ## "??" "??????????????????? | | # ##########??##########"??????????????????? | | # #????????????????????????????????????????? | | + #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ] #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ? #????????????????????????????????????????? | | # ?? #????????????????????????????????????????? | | #??? #????????????????????????????????????????? | | #???? #????????????????????????????????????????? | | #???? #????????????????????????????????????????? | | #?????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 70 Energy Capacity 614 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Power Amplification 30 Armor Coverage 625 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 12 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PowerSpliceAccelerator Manual? 0 Play Time 00:55:02 Cumulative 418.4 hours Start 2023.12.06 @ 13:45:00 End 2023.12.06 @ 16:36:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 738 Rogue 583 Adventurer 148 Explorer 7 Win Type 0 Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cce5ae4f-9c14-4b9a-9ffd-ecfa94072046