Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 12:30:49 Player: maddiematics Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (447) 447 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 2460 Bonus ------- Pacifist 200 Friendly Fire -7 Cogmind --------- Core Integrity 0/400 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Wheel Compact Matter Pod (0) Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Makeshift Transmission Jammer Hardened Light Armor Plating High-powered Tractor Beam Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Improved Hacking Suite > --- WEAPON ----------- Coil Gun Axe > --- INVENTORY -------- Aluminum Leg Wheel Compact Matter Pod Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Makeshift Transmission Jammer Hardened Light Armor Plating High-powered Tractor Beam Self-destruct Interrupter Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Weapon Mini Grenade Launcher Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 28 | 5 6 3 6 . . 8 Power 2 | 2 . . . . . . Engine 2 | 2 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | 1 2 . . . . . Treads 2 | . 2 . . . . . Leg 1 | 1 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 3 3 . . 4 Device 3 | . . 1 1 . . 1 Storage 5 | 1 1 2 1 . . . Processor 3 | . . . 1 . . 2 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 1 3 . 3 . . 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 7 | . 3 . 3 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . . 2 . . 4 Power 1 | . . . 1 . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . 1 . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . . . 1 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 71 88 94 . 88 83 Engine 4 | . 14 14 7 . . . Treads 19 | . 2 28 22 . 22 20 Leg 2 | . 12 . . . . . Device 8 | . . 3 10 . 11 9 Storage 19 | . 14 14 22 . 22 16 Processor 9 | . . . 10 . 11 16 Ballistic Gun 1 | . 1 . . . . 6 Launcher 20 | . 25 28 21 . 22 8 Naked Turns . | . . . . . . . Heaviest Build 33 | 12 31 32 33 24 24 29 Greatest Support 40 | 10 40 40 40 40 40 40 Greatest Overweight (x) 7 | 2 3 . . . . 7 Average Overweight (x) . | . 2 . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 2 7 6 7 7 14 15 Average Carried 8 | 1 4 4 4 7 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 5 5 7 7 13 15 Class Distribution -------------------- 95% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 554 | 226 . 114 94 . 15 105 Remotely 195 | . . . 94 . 15 86 Salvage Created 298 | . . . 256 . . 42 Parts 45 | . . . 40 . . 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . . . 16 . . 4 AOE 20 | . . . 16 . . 4 Classes Destroyed 7 | . . . 7 . . . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Swarmer 15 | . . . 11 . . 4 Grunt 4 | . . . 4 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 8 | . . . 8 . . 4 Combat Bots Only 4 | . . . 4 . . 4 Max Kills in Single Turn 4 | . . . 4 . . 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 117 | . . . 38 . . 79 Missed 31 | . . . 12 . . 19 Damage Taken 1183 | . . . 236 . . 947 Core 406 | . . . 34 . . 372 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 16 | . . . 13 . . 3 Largest 2 | . . . 2 . . 2 Hottest 66 | . . . 66 . . 60 Shots Fired 32 | . . . 26 . . 6 Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 32 | . . . 26 . . 6 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 32 | . . . 26 . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 3 | . . . 3 . . . Robot Miss Streak 3 | . . . 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 9 | . . . 9 . . . Core Hits 36 | . . . 27 . . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1436 | . . . 1200 . . 236 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 1435 | . . . 1200 . . 235 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic . | . . . . . . . Thermal 18 | . . . 18 . . . Explosive 1417 | . . . 1182 . . 235 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . . 87 . . . Projectiles . | . . . . . . . Explosions 87 | . . . 87 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . . . . 54 Shots 1 | . . . . . . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 3 | . . . 3 . . . Average Temperature 3 | . . . 3 . . . Received Heat Transfer 39 | . . . 39 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 398 | . . . 398 154 . . Initial 154 | . . . . 154 . . Average 78 | . . . 193 154 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 83 | 100 100 100 59 100 . . Level 1 16 | . . . 40 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . . . 20 . . 8 Peak Tracking Total 4 | . . . 4 . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . 5 . . . Successful 3 | . 1 . 2 . . . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 2 . . . Record 2 | . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3006 | 109 479 182 523 5 1279 429 Spaces Moved 1689 | 77 173 111 295 4 789 240 Core 18 | 15 . . . . . 3 Treads 1466 | . 30 111 295 4 789 237 Legs 205 | 62 143 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 Average Speed 170 | 130 268 160 160 160 160 163 Slowest Speed 400 | 190 330 160 160 160 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 29 22 29 3 78 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 3 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 3 Spaces Dug . | . . . . . . . Terrain Destroyed 214 | . . . 181 . . 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 214 | . . . 181 . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1787 | 83 188 116 320 3 810 267 Wait 5 | . . . . . . 5 Move 1683 | 76 172 110 294 3 788 240 Hop . | . . . . . . . Pick Up 26 | 2 5 1 2 . 14 2 Fast Attach 17 | 4 3 2 5 . . 3 Attach 6 | . 1 1 1 . . 3 Detach 9 | . 2 1 3 . . 3 Swap 5 | 1 2 . . . . 2 Drop 17 | . 3 1 2 . 8 3 Fire 16 | . . . 13 . . 3 Melee 1 | . . . . . . 1 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Entered Mines 713 | -10/Mines | Discovered new exit (range 16) 771 | -10/Mines | Entered Materials 771 | -9/Materials | Evolved 2 slots: Utility x2 1141 | -9/Materials | Discovered new exit (range 8) 1294 | -9/Materials | Entered Mines 1295 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1299 | -9/Mines | Entered Zion 1711 | -7/Zion | Received a hallucinogenic algorithm 1770 | -7/Zion | Found Relay Coupler [Programmer] 1773 | -7/Zion | Found Relay Coupler [Programmer] 1780 | -7/Zion | Found Relay Coupler [Programmer] 1783 | -7/Zion | Found Relay Coupler [Programmer] 1785 | -7/Zion | Found Relay Coupler [Programmer] 2063 | -7/Zion | Given A8's code to call for help 2191 | -7/Zion | Learned location of Quarantine (-2) 2346 | -7/Zion | Learned location of Extension (-6) 2559 | -7/Zion | Discovered new exit (range 12) 2578 | -7/Zion | Entered Proximity Caves 2820 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2997 | -6/Proximity Caves | Core integrity fell below 50% 3003 | -6/Proximity Caves | Core integrity fell below 20% 3007 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- NO-CEL(c): "Oh wait, I forgot to tell you what it does." NO-CEL(c): "It's a hack that will make a Behemoth FRIENDLY! If you can believe that." NO-CEL(c): "Well, I haven't tried it, but that's the theory." NO-CEL(c): "Enjoy!" NO-CEL(c) slips back into the shadows. Searching scrap... Found Imp. Hacking Suite. Found Greatsword. Found Arc Projector. Found Mak. Hammer. Found 19 Matter. Acquired 19 matter. Acquired Imp. Hacking Suite. Lgt. Treads destroyed. Coil Gun destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Axe destroyed. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #?""" #/[#? #????????????????????????? | | #"""" # ## #????????????????????????? | | # #/ # #????????????????????????? | | + + # #????????????????????????? | | # # # # #????????????????????????? | | ## #" # # #????????????????????????? | | ##### #" T # # #????????????????????????? | | #### #"""???"""# # #???? ???????????????????? | | # ########### ##???????????????????????? | | # #???????????????????????? | | ##### #??? ???????????????????? | | ????########## ##???????????????????????? | | ?????????????# #????????????????????????? | | ???????#?#???# #????????????????????????? | | ???????????#?## #????????????????????????? | | ??????????????#### ##????????????????????????? | | ?#??????????????## ##??????##?????????????????? | | ??????????????#?# ####???? #?????????????????? | | ???????????#????# #### ##??? #?????????????????? | | ????????????????# ### ##? ##????????????????? | | ?????????????#### ## ## ##???????????????? | | ????????????## s ##??????????????? | | ????????????# #??????????????? | | ????????????# *% #??????????????? | | ?#??????????# #### s #??????????????? | | ????????????# #???# s@## #??????????????? | | ????????????## #??# ####?? ##??????????????? | | ?????????????###???# #?????? #???????????????? | | ???????????????????# ???????? #??????????????? | | ???????????????????# ????????? ?????????????? | | ??????????????????? ?????????? ???????????? | | ?????????????????? ??????????? ???????????? | | ????????????????? ### ???????????? ???????????? | | ???????????????? ??? ????????????????????????? | | ??????????????? ???# ????????????????????????? | | ???????????????# ?????# ???????????????????????? | | ????????????????# ?????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 326 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Remodeling Robot Respite Tourist Use The Force Challenges ------------ None Game ------ Seed MeleeHackingTube Manual? 0 Play Time 00:33:21 Cumulative 1.6 hours Start 2024.04.13 @ 21:24:49 End 2024.04.14 @ 12:30:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a265cede-3844-4ef9-82dc-9b904be325cf