Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 16:41:10 Player: Decinym Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (176) 880 Value Destroyed (5520) 5520 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1973) 1973 TOTAL SCORE: 12933 Bonus ------- High Alert Combat Kills 729 Follower Combat Kills 447 Entered Garrisons 800 Friendly Fire -3 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 4/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Sensor Array Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Graphene Brace Heavy Laser Heavy Machine Gun Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Fusion Compressor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Active Sensor Suite Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Structural Scanner Improved Terrain Scan Processor Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Graphene Brace Improved System Shield Lightning Gun Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Heavy Machine Gun Proton Missile Launcher Rocket Array Plasma Cutter Segregator Trap Segregator Trap [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 . . Utility 5 | . . . 1 . . 2 . . . 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 147 | . 6 8 10 12 4 11 20 17 14 4 . 41 Power 10 | . . 2 . 2 . . 1 1 . . . 4 Engine 7 | . . 1 . 2 . . 1 1 . . . 2 Core 3 | . . 1 . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 44 | . 3 2 3 5 3 1 6 6 2 1 . 12 Treads 35 | . . . 3 5 3 1 6 6 2 1 . 8 Leg 5 | . 1 . . . . . . . . . . 4 Wheel 4 | . 2 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | . 1 2 3 2 . 4 4 7 8 3 . 9 Device 15 | . . 2 1 1 . 1 1 1 2 2 . 4 Storage 1 | . 1 . . . . . . . . . . . Processor 4 | . . . 1 . . 1 . 1 . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 22 | . . . 1 1 . 2 3 4 6 . . 5 Artifact . | . . . . . . . . . . . . . Weapon 50 | . 2 2 4 3 1 6 9 3 4 . . 16 Energy Gun 17 | . . 2 . 1 1 1 2 3 3 . . 4 Energy Cannon 3 | . . . . 2 . . 1 . . . . . Ballistic Gun 12 | . 1 . 3 . . 3 3 . 1 . . 1 Ballistic Cannon 5 | . . . . . . . 1 . . . . 4 Launcher 13 | . 1 . 1 . . 2 2 . . . . 7 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 . 1 . . . . . 3 Corrupted Parts 7 | . . . . . . . . . 1 . . 6 System Corruption 32 | . . . . . . . . . 3 . . 29 Parts Lost 52 | . . 2 . . 1 1 19 3 7 . . 19 Power 8 | . . 2 . . . . 1 1 . . . 4 Propulsion 19 | . . . . . . . 6 2 2 . . 9 Utility 14 | . . . . . . 1 6 . 3 . . 4 Weapon 11 | . . . . . 1 . 6 . 2 . . 2 Highest Loss Streak 14 | . . 1 . . 1 1 14 1 6 . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 89 98 99 99 100 100 79 88 97 99 100 67 Engine 7 | . 14 2 . 6 11 9 8 9 9 7 7 5 Core 2 | . . 11 11 4 . . . . . . . 1 Treads 24 | . . . 32 33 33 27 26 26 26 30 30 20 Wheel 2 | . 7 28 . . . . . . . . . . Device 10 | . . 13 11 7 11 9 9 5 8 19 23 12 Storage 9 | . 19 14 11 11 11 9 9 9 9 7 7 4 Processor 2 | . . . 10 3 . 9 2 3 . 4 7 6 Protection 10 | . . . . 11 11 18 4 14 25 12 7 5 Energy Gun 7 | . . 26 13 . . 6 . 4 16 15 15 2 Energy Cannon 5 | . . . . 14 21 3 5 . . . . . Ballistic Gun 4 | . 28 . 7 7 . 7 11 13 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 12 92 94 93 104 104 110 109 115 121 122 107 122 Greatest Support 86 | 20 20 20 60 60 60 60 60 69 69 86 86 86 Greatest Overweight (x) 9 | . 9 4 1 1 1 1 2 4 1 1 1 7 Average Overweight (x) 1 | . 1 4 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 13 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | . 6 19 22 25 25 23 25 25 25 23 25 25 Average Carried 20 | . 4 11 18 22 24 21 17 21 22 22 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 5 19 19 25 24 22 20 25 22 23 25 5 Class Distribution -------------------- 51% | Scavenger-Mutant 39% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Matter Collected 3819 | 200 84 144 135 497 35 212 475 807 218 . 55 957 Remotely . | . . . . . . . . . . . . . Salvage Created 6648 | . 83 277 172 824 310 306 715 798 677 . 242 2244 Parts 354 | . 6 15 15 42 12 11 49 44 29 . 11 120 Haulers Intercepted 6 | . 1 . . 4 . . . 1 . . . . Recyclers Shooed 8 | . . . . 3 . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 143 | . 4 8 8 8 9 10 23 15 14 . 4 40 Guns 63 | . 1 8 3 6 . 1 9 14 11 . 4 6 Cannons 35 | . . . . 2 9 1 11 . . . . 12 AOE 43 | . 3 . 5 . . 8 3 1 3 . . 20 Classes Destroyed 15 | . 3 3 2 1 . . 3 1 . . . 2 Worker 11 | . . 2 2 2 . . . . . . . 5 Builder 9 | . . 1 . . . 2 . . . . . 6 Hauler 6 | . 1 . . 4 . . . 1 . . . . Recycler 10 | . . . 1 2 . . . 2 . . . 5 Operator 1 | . . . . . . . . 1 . . . . Swarmer 43 | . 3 . 6 . 2 3 11 5 3 . . 10 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 53 | . 1 4 1 4 7 6 3 5 8 . 3 11 Brawler 2 | . . . . 1 . . 1 . . . . . Duelist 3 | . . . . . . . 1 1 . . . 1 Sentry 18 | . . . 1 3 . 1 5 4 . . 1 3 Hunter 13 | . . . . . . . 1 . 3 . . 9 Programmer 3 | . . . . . . . 1 . . . . 2 Heavy 2 | . . . . . . . . . . . . 2 Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 11 | . 4 3 8 3 2 6 4 4 6 . 2 11 Combat Bots Only 6 | . 4 2 6 2 2 5 4 4 6 . 2 6 Max Kills in Single Turn 6 | . 2 2 4 1 1 3 2 1 2 . 1 6 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . . 3 1 1 2 . . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Damage Taken 10761 | . 209 226 133 196 500 416 2333 965 1317 . 233 4233 Core 1528 | . 75 30 22 . 27 74 334 58 24 . 24 860 Absorbed by Shields 112 | . . . . . 5 . . 13 94 . . . Regen/Repaired (Parts) 56 | . . . . 56 . . . . . . . . Core Remaining (%) 70 | 100 . 58 . . 87 . . . 10 . 96 . Volleys Fired 379 | . 8 29 9 36 33 17 56 59 28 . 9 95 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 136 | . 40 115 88 136 136 124 124 100 100 . 100 134 Shots Fired 664 | . 14 57 11 72 56 28 108 118 54 . 18 128 Gun 470 | . 12 57 7 46 . 20 65 118 54 . 18 73 Cannon 170 | . . . . 26 56 2 39 . . . . 47 Launcher 24 | . 2 . 4 . . 6 4 . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 304 | . 12 14 5 46 . 11 56 104 1 . . 55 Thermal 212 | . . 43 2 26 56 11 46 . . . . 28 Explosive 24 | . 2 . 4 . . 6 4 . . . . 8 Electromagnetic 124 | . . . . . . . 2 14 53 . 18 37 Robot Hit Streak 17 | . 10 17 6 13 6 4 10 13 10 . 13 13 Robot Miss Streak 10 | . 2 5 1 8 2 4 5 3 6 . 3 10 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 Shots Hit Robots 431 | . 11 33 9 47 32 14 67 80 37 . 16 85 Core Hits 314 | . 9 15 14 23 11 18 31 35 30 . 13 115 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . 1 . . 2 1 . . . . Critical Strikes 15 | . . . . 1 . . 5 1 . . . 8 Burn 3 | . . . . . . . 1 . . . . 2 Destroy 5 | . . . . 1 . . 3 1 . . . . Blast 4 | . . . . . . . . . . . . 4 Corrupt 3 | . . . . . . . 1 . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13175 | . 451 464 560 721 692 876 1627 1346 1184 . 323 4931 Guns 5516 | . 117 464 104 455 . 156 761 1286 840 . 323 1010 Cannons 3111 | . . . . 266 692 41 576 . . . . 1536 Explosions 4533 | . 334 . 456 . . 679 290 60 344 . . 2370 Melee . | . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . 15 Kinetic 4344 | . 117 156 74 455 . 104 663 1109 18 . . 1648 Thermal 3063 | . . 308 30 266 692 93 666 60 344 . . 604 Explosive 3871 | . 334 . 456 . . 679 290 . . . . 2112 Electromagnetic 1882 | . . . . . . . 8 177 822 . 323 552 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 4 18 18 21 . . 25 Average Corruption 18 | . . . . . . 4 14 18 20 . . 22 Corruption Purged 5 | . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 273 | . . . . . . 6 51 60 61 . . 95 Message Errors 51 | . . . . . . 2 10 6 15 . . 18 Matter Fused 73 | . . . . . . 1 19 16 11 . . 26 Heat Flow Errors 25 | . . . . . . 1 5 2 7 . . 10 Energy Discharges 36 | . . . . . . . 5 9 7 . . 15 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 29 | . . . . . . 2 4 13 6 . . 4 Data Loss (major) 15 | . . . . . . . 3 4 3 . . 5 Misfires 18 | . . . . . . . 3 5 6 . . 4 Alerts 5 | . . . . . . . . . 2 . . 3 Misdirections 7 | . . . . . . . . . . . . 7 Weapon Failures 13 | . . . . . . . 2 5 3 . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 278 | . . . 27 . 6 16 14 . . . . 215 Projectiles 105 | . . . . . 6 . 14 . . . . 85 Explosions 173 | . . . 27 . . 16 . . . . . 130 Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . 9 Impact 1 | . . . . . . . . . . . . 1 Kinetic 7 | . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 286 | . 53 . . . . 32 . 46 43 . . 112 Shots 10 | . 2 . . . . 1 . 1 1 . . 5 Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 686 | . 7 144 7 153 396 253 248 235 324 . 9 686 Average Temperature 94 | . 4 49 7 44 116 53 54 64 116 . 7 127 Received Heat Transfer 2151 | . 42 96 42 90 252 162 225 372 498 . 93 279 Effects 25 | . . . . . 1 . . . 2 . . 22 Shutdowns 5 | . . . . . 1 . . . . . . 4 Energy Bleed 4 | . . . . . . . . . 1 . . 3 Interference 2 | . . . . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . 1 . . 2 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . 7 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 14 | . . . . . . . . 2 4 . 2 6 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . . 3 . 2 . . . . 5 Heat Transferred 5310 | . . 814 74 481 1258 185 1295 50 300 . . 853 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Peak Influence 1373 | . 143 140 330 345 615 635 752 466 435 228 414 1373 Initial 366 | . . 55 . 130 . 299 317 366 58 228 159 217 Average 317 | . 78 44 138 138 300 473 514 223 300 228 300 562 Maximum Alert Level 4 | . . . 1 1 2 2 3 2 2 1 2 4 Low Security (%) 35 | . 100 100 59 72 39 . . 57 10 . 25 4 Level 1 34 | . . . 40 27 28 36 11 36 82 100 39 34 Level 2 26 | . . . . . 31 63 87 6 7 . 35 36 Level 3 1 | . . . . . . . 1 . . . . 10 Level 4 2 | . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 2 . 2 . . . . . 17 Investigation 5 | . 1 . . 1 . 1 . . . . . 2 Extermination 3 | . . . . . . . . . . . . 3 Reinforcement 9 | . 1 . 1 . . . . . . . . 7 Assault 2 | . . . . . . . . . . . . 2 Garrison 5 | . . . . 1 . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Distress Signals 14 | . 1 . 1 1 . 3 . 4 . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 207 | . 8 8 10 7 18 20 24 25 14 . 9 64 Peak Tracking Total 8 | . 5 2 7 2 3 8 5 4 6 . 4 8 Tactical Retreats 12 | . . . . . . . 1 1 1 . 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Traps Triggered 23 | . 1 . . 3 8 . 5 . 2 . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . 3 3 3 3 2 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Machines Disabled 17 | . . . . . 4 2 . 3 . . . 8 Max in Single Turn 4 | . . . . . 1 2 . 1 . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Machines Accessed 31 | . 1 . 2 9 . 6 . 6 2 1 . 4 Terminals 24 | . 1 . 2 7 . 4 . 5 2 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . . Total Hacks 79 | . 4 . 6 21 . 21 . 14 3 1 . 9 Successful 38 | . 1 . 3 13 . 13 . 4 . 1 . 3 Failed 41 | . 3 . 3 8 . 8 . 10 3 . . 6 Catastrophic 11 | . . . . 4 . 1 . 3 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . . . 6 7 . 6 . 12 . . . 5 Terminals 63 | . 4 . 6 18 . 13 . 13 3 . . 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . Garrison Access 5 | . . . . 1 . 2 . 1 . 1 . . Terminal Hacks 19 | . 1 . 3 8 . 5 . 2 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 3 | . . . . 2 . 1 . . . . . . Unreport Threat 5 | . . . . 1 . 2 . 2 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . . . 1 Scan Component 2 | . . . . 1 . . . . . . . 1 Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 3 | . . . . . . 3 . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 6 | . . . . 2 . 1 . 1 . . . 2 Terminals 6 | . . . . 2 . 1 . 1 . . . 2 Track 1 | . . . . 1 . . . . . . . . Botnet 5 | . . . . 1 . 1 . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 2 6 . 4 . 6 2 1 . 4 Full Trace Events 4 | . . . . 1 . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 26 | . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Total Allies 6 | . . 2 . . 3 . . . . . . 1 Largest Group 3 | . . 2 2 . 3 2 . . . . . 1 Highest-Rated Group 45 | . . 41 41 . 45 30 . . . . . 41 Highest-Rated Ally 41 | . . 31 31 . 15 15 . . . . . 41 Total Orders . | . . . . . . . . . . . . . Ally Attacks 65 | . . . 8 . 26 21 . . . . . 10 Total Damage 1470 | . . . 64 . 590 432 . . . . . 384 Kills 21 | . . . 2 . 11 6 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Turns Passed 10881 | . 181 1097 229 910 1756 362 1218 1312 1292 302 338 1884 Spaces Moved 4617 | 1 106 621 79 298 676 124 417 448 431 122 125 1169 Core 712 | . . . . . . . . . . . . 712 Treads 3175 | . . . 79 298 676 124 417 448 431 122 125 455 Legs 80 | 1 77 . . . . . . . . . . 2 Wheels 650 | . 29 621 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 240 240 240 240 240 240 240 240 240 50 Average Speed 196 | 120 138 140 240 240 240 240 240 240 240 240 240 128 Slowest Speed 750 | 120 750 140 240 240 240 240 320 480 240 240 240 610 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 22 87 12 41 52 23 50 46 51 3 25 33 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 341 | . 8 . 23 . . 32 36 3 13 . . 226 Melee . | . . . . . . . . . . . . . Projectile 19 | . . . . . . . . . . . . 19 AOE 322 | . 8 . 23 . . 32 36 3 13 . . 207 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Total 5773 | . 126 790 109 430 758 158 524 567 637 130 146 1398 Wait 365 | . . 120 . 36 1 3 5 12 155 . 7 26 Move 4606 | . 105 620 78 297 673 124 416 448 430 122 124 1169 Hop . | . . . . . . . . . . . . . Pick Up 92 | . 2 10 5 19 3 . 15 14 3 2 2 17 Fast Attach 54 | . 3 4 2 6 . 2 2 10 5 2 . 18 Attach 57 | . 1 1 5 1 1 4 15 4 7 1 . 17 Detach 16 | . . 2 2 1 . 1 . 1 . 1 . 8 Swap 36 | . 2 3 3 5 3 5 3 3 2 1 . 6 Drop 91 | . 5 1 5 23 4 2 2 16 3 1 . 29 Fire 379 | . 8 29 9 36 33 17 56 59 28 . 9 95 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 40 | . . . . 6 16 . 10 . 4 . 4 . Rewire 31 | . . . . . 24 . . . . . . 7 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Entered Mines 257 | -10/Mines | Assembled infested the area 302 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 310 | -10/Mines | Build established: Mutant 1061 | -10/Mines | Build established: Scavenger-Mutant 1090 | -10/Mines | Learned location of Storage (-9) 1227 | -10/Mines | Discovered new exit (range 5) 1230 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Accompanied by 2 allies 1279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1339 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Identified exit to Storage 1508 | -9/Materials | Entered Storage 1568 | -9/Storage | Repaired Lgt. Treads 1652 | -9/Storage | Garrison activated, responded to threat 2403 | -9/Storage | Build established: Mutant 2416 | -9/Storage | Identified exit to Garrison 2418 | -9/Storage | Entered Garrison 2570 | -9/Garrison | Triggered checkpoint 2679 | -9/Garrison | Discovered new exit (range 10) 2752 | -9/Garrison | Triggered checkpoint 2778 | -9/Garrison | Triggered checkpoint 3082 | -9/Garrison | Triggered checkpoint 3206 | -9/Garrison | Triggered checkpoint 3328 | -9/Garrison | Discovered new exit (range 10) 3675 | -9/Garrison | Build established: Scavenger-Mutant 3698 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3916 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4062 | -9/Garrison | Triggered checkpoint 4147 | -9/Garrison | Discovered new exit (range 12) 4174 | -9/Garrison | Entered Materials 4174 | -8/Materials | Accompanied by 2 allies 4174 | -8/Materials | Evolved 2 slots: Utility x2 4407 | -8/Materials | Garrison activated, responded to threat 4536 | -8/Materials | Identified exit to Garrison 4536 | -8/Materials | Entered Garrison 4540 | -8/Garrison | Triggered checkpoint 4798 | -8/Garrison | Triggered checkpoint 4825 | -8/Garrison | System corruption reached 10% 4860 | -8/Garrison | Core integrity fell below 50% 4907 | -8/Garrison | Lost 14 parts (1p5n4u4w) 4995 | -8/Garrison | Lost 4 parts (1n2u1w) 5074 | -8/Garrison | Triggered checkpoint 5088 | -8/Garrison | Discovered new exit (range 15) 5320 | -8/Garrison | Triggered checkpoint 5473 | -8/Garrison | Discovered new exit (range 9) 5566 | -8/Garrison | Triggered checkpoint 5754 | -8/Garrison | Entered Materials 6065 | -8/Materials | Core integrity fell below 20% 6531 | -8/Materials | Discovered new exit (range 5) 6869 | -8/Materials | Build established: Mutant 7066 | -8/Materials | Identified exit to Garrison 7066 | -8/Materials | Entered Garrison 7264 | -8/Garrison | Lost 6 parts (1n3u2w) 7406 | -8/Garrison | Discovered new exit (range 13) 7568 | -8/Garrison | Triggered checkpoint 7675 | -8/Garrison | Discovered new exit (range 15) 7860 | -8/Garrison | Triggered checkpoint 7946 | -8/Garrison | Discovered new exit (range 12) 8358 | -8/Garrison | Entered Factory 8358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8660 | -7/Factory | Identified exit to Garrison 8660 | -7/Factory | Entered Garrison 8728 | -7/Garrison | Triggered checkpoint 8775 | -7/Garrison | Build established: Scavenger-Mutant 8845 | -7/Garrison | Warlord forces raided the area 8926 | -7/Garrison | Triggered checkpoint 8972 | -7/Garrison | Discovered new exit (range 11) 8998 | -7/Garrison | Entered Factory 8998 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9272 | -6/Factory | Lost 3 parts (1p1n1u) 9279 | -6/Factory | System corruption reached 10% 9291 | -6/Factory | Found Corrupted Prototype Device 9406 | -6/Factory | Discovered new exit (range 5) 9421 | -6/Factory | Identified Active Sensor Suite 9422 | -6/Factory | Identified exit to Factory 9711 | -6/Factory | Build established: Scavenger-Skirmisher 10048 | -6/Factory | First assault squad dispatched 10114 | -6/Factory | Found Prototype Launcher 10114 | -6/Factory | Identified Rocket Array 10119 | -6/Factory | Found Rocket Array 10421 | -6/Factory | Core integrity fell below 50% 10465 | -6/Factory | Lost 9 parts (2p3n3u1w) 10622 | -6/Factory | Core integrity fell below 20% 10646 | -6/Factory | Spotted B-75 Beast 10655 | -6/Factory | Lost 4 parts (4n) 10882 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10802_ U-05 Engineer destroyed. 10802_ Destroyed Lgt. Nuclear Core. 10802_ S-27 Virus destroyed. 10803_ U-05 Engineer lays Concrete. 10805_ K-01 Serf collects debris. 10806_ Nuclear Reactor explodes. 10806_ U-05 Engineer builds a Wall. 10807_ U-05 Engineer lays Concrete. 10811_ System corrupted: Energy discharge (-4). 10815_ Connecting with Terminal... 10815_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 10847_ System corrupted: Energy discharge (-5). 10847_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10853_ Connecting with Fabricator... 10862_ System corrupted: Matter fused (-7). 10862_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 10867_ Acquired Flexi-carbon Leg. 10877_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ???????????????????????? " " " # #????# #????? | | ?????????????????????????" " " # #????# #????? | | ????????????????????????? #+###### #????? | | ????????????????????????????#### ## #????? | | ???????????????????????????????# ## #????? | | ???????????????????????????????# [ ## #????? | | ???????????????????????????????# ! ## #????? | | ???????????????????????????????######## #????? | | ?????????????????????????????????????? ???? | | ?????????????????????????????????????? ??? | | ????????????????????????????????????? ?? | | ????????????????????????????????????? ? | | ???????????????????????????????#???? | | ????????????????????????"""""" #???? ############# | | ????????????????????? #??? ????????????? | | ??????????????????? """"""""" #??? ????????????? | | ??????????????????# #?? ?#???????????? | | ??????????????????? """"""""" #?? #???????????? | | ????????????????????? +?? +???????????? | | ???????????????????????""""""" #? #???????????? | | ????????????????????????? ?? #???????????? | | ????????????????????????###+#### #???????????? | | ????????????????????????# #???????????? | | ????????????????#########[ #???????????? | | ????????????????# # """ ""#???????????? | | ????????????????#[ #@ """ ""#???????????? | | ????????????????# + """ T"#???????????? | | ????????????????#""" # ""#???????????? | | ????????????????#""" #!!] """"" ""#???????????? | | ????????????????#""" #!! """"" #??????#????? | | ????????????????# #!] """ #?????? #???? | | ????????????????#""" # #?????# #???? | | ????????????????#""" + [[ #?????# #???? | | ????????????????#""" # [] #?????# #???? | | ????????????????# # ###+##########+#???? | | ????????????????######### g # #???? | | ?????????????????????? # """ #???? | | ???????????????????? # "" "" """ #???? | | ??????????????????? # "F "" """ ##### | | ????????????????? # """"" * + | | ??????????????? # ##### | | ??????????????#### #######+###################???? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 32 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 900 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayHellfireSubcomponent Manual? 0 Play Time 01:01:06 Cumulative 399.0 hours Start 2022.08.27 @ 15:44:14 End 2022.08.27 @ 16:41:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 413 Adventurer 0 Explorer 0 Win Type - Total 31 Types 18/3/3/1/2/1/3/0/0 Lore% 91 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e8d15f-3083-445c-bf49-ecb5cb9d011f