Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.27 @ 09:23:33 // Winter2019/RPGLIKE Player: RR-3MY Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2374) 2374 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 13374 Bonus ------- Hacked Protovariant 500 Win 3000 Cogmind --------- Core Integrity 355/1650 Matter 84/300 Energy 149/150 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (1) --- (None) > --- UTILITY (11) ----- Advanced Cooling System Advanced Weight Redist. System Trap Scanner Triangulator Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Centrium Light Armor Plating Improved Powered Armor Graphene Brace Experimental Thermal Shield > --- WEAPON (3) ------- Field Laser Makeshift Hammer > --- INVENTORY (4) ---- Precision Shock Rifle Tesla Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Advanced Weight Redist. System Trap Scanner Triangulator Advanced Signal Interpreter Improved Terrain Scanner Centrium Light Armor Plating Improved Powered Armor Graphene Brace Experimental Thermal Shield > --- WEAPON ----------- Precision Shock Rifle Tesla Rifle Makeshift Hammer > --- INVENTORY -------- Improved Sensor Array Field Laser Linear Accelerator [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Humpback Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Makeshift Hammer Energy Gun Precision Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Cannon Linear Accelerator Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 13 | 4 . . 1 2 1 2 . 1 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | 4 . . 1 1 1 1 . 1 1 . . Weapon 2 | . . . . 1 . . . . 1 . . Parts Attached 49 | 6 2 8 1 11 2 3 3 1 3 6 3 Power 5 | 1 . 1 . 1 . 1 . 1 . . . Engine 2 | 1 . 1 . . . . . . . . . Core 2 | . . . . 1 . 1 . . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 4 1 4 1 6 1 2 3 . 1 4 2 Device 16 | 2 1 1 1 4 . 1 2 . 1 2 1 Storage 1 | . . 1 . . . . . . . . . Processor 4 | 1 . . . 1 . . 1 . . . 1 Hackware 1 | . . . . . . 1 . . . . . Protection 7 | 1 . 2 . 1 1 . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 15 | 1 1 3 . 4 1 . . . 2 2 1 Energy Gun 9 | 1 . 1 . 4 . . . . 2 1 . Energy Cannon 3 | . . 1 . . 1 . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 . . 1 1 3 1 Parts Lost 4 | . . . . . . . . 1 2 1 . Power 1 | . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . 2 . . Weapon 1 | . . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . . 1 1 1 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 2 | . 1 2 3 2 3 2 2 2 1 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . 1 . . . . . . Weapon 2 | . 1 2 3 2 2 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . 1 . 1 . . . . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 78 81 87 87 90 90 92 86 80 87 87 Engine 3 | . 12 12 11 4 . . . . . . . Core 3 | . . . . 4 8 12 14 7 5 3 . Reactor 2 | . . . . . . . . 5 5 5 5 Device 39 | . 28 32 43 43 41 37 42 40 35 46 47 Processor 7 | . 12 12 11 9 8 7 7 6 5 5 5 Protection 10 | . 12 11 11 9 15 14 14 13 9 7 11 Energy Gun 7 | . 10 5 . 6 12 10 9 6 10 6 10 Energy Cannon 1 | . . . 2 4 . . . . . 3 . Impact Weapon 4 | . . 5 8 5 3 3 4 6 5 5 5 Peak Build Rating 88 | 8 9 17 20 35 42 48 54 58 67 87 88 Average Rating 47 | 4 8 13 19 29 40 45 50 57 62 79 82 On Entrance 35 | . 8 9 17 18 34 40 48 53 58 61 82 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 8 9 26 21 32 30 36 36 35 40 55 51 Greatest Support 47 | 13 13 13 32 32 37 37 42 47 47 47 47 Greatest Overweight (x) 1 | . . 1 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 33 | 3 3 33 3 3 3 4 4 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 3 3 4 4 4 4 4 Most Carried 3 | 1 1 3 3 3 3 3 2 3 2 3 3 Average Carried 2 | . 1 2 3 2 2 2 2 2 1 2 2 Final Capacity 4 | 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 3 | 1 1 3 3 3 3 2 2 2 2 2 3 Class Distribution -------------------- 54% | Hacker-Scout 29% | Hacker-Ninja 9% | Hacker-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -10/Subcaves Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 1231 | 43 78 246 152 170 64 137 80 . 160 101 . Remotely . | . . . . . . . . . . . . Salvage Created 2809 | 23 66 169 142 430 202 509 241 . 727 212 88 Parts 120 | 3 11 11 10 22 8 12 3 . 27 8 5 Haulers Intercepted 6 | . . . . 2 1 1 . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 37 | . 4 6 4 6 . 5 1 . 7 3 1 Melee 7 | . . 1 2 1 . . . . 2 1 . Guns 13 | . 3 1 . 4 . 2 . . 1 1 1 Cannons 5 | . . 4 1 . . . . . . . . AOE 1 | . 1 . . . . . . . . . . Classes Destroyed 14 | 1 1 1 4 3 . 1 . . 1 2 . Worker 5 | . . . . 1 1 2 1 . . . . Tunneler 2 | 1 1 . . . . . . . . . . Hauler 6 | . . . . 2 1 1 . . 1 1 . Recycler 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . 1 . Watcher 13 | . . . 1 3 2 1 2 . 2 1 1 Swarmer 11 | . 4 4 . 2 . 1 . . . . . Grunt 9 | . . . 3 2 . 1 . . 3 . . Duelist 1 | . . . . 1 . . . . . . . Sentry 5 | . . . 1 1 . 2 1 . . . . Hunter 2 | . . . . . . . . . 2 . . Programmer 6 | . . . . . . 1 . . 2 2 1 Subdweller 2 | . . 2 . . . . . . . . . Best Kill Streak 4 | 1 4 4 3 3 2 2 1 . 4 1 1 Combat Bots Only 4 | . 4 4 3 2 . 1 1 . 3 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . Melee 1 | . . 1 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 433 | . 9 75 12 69 2 17 11 . 91 65 82 Missed 161 | . . 31 . 30 . 7 8 . 34 21 30 Hits 272 | . 9 44 12 39 2 10 3 . 57 44 52 Projectile 272 | . 9 44 12 39 2 10 3 . 57 44 52 Critical Strikes 16 | . . 2 1 . . . . . 4 3 6 Actively Blocked 13 | . . . . . . . . . 4 3 6 Damage Taken 3362 | . 87 450 115 254 20 124 42 . 782 605 883 Core 2206 | . 74 302 85 165 18 51 25 . 509 418 559 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 1591 | . 37 203 48 119 8 51 11 . 342 318 454 Redirected to Shielding 161 | . 2 3 . . . 37 13 . 106 . . Ignored by Resistances 2187 | . 58 271 70 189 16 91 29 . 520 420 523 Core Remaining (%) 82 | 100 . 77 95 98 100 95 92 92 . 50 21 Volleys Fired 141 | 1 10 27 3 28 11 15 11 . 16 7 12 Largest 2 | 1 1 1 1 2 2 2 2 . 2 2 2 Hottest 146 | 40 100 100 80 110 110 118 110 . 120 146 120 Shots Fired 219 | 1 10 28 3 42 20 30 18 . 32 12 23 Gun 179 | 1 9 16 . 29 20 30 18 . 32 10 14 Cannon 38 | . . 11 3 13 . . . . . 2 9 Launcher . | . . . . . . . . . . . . Special 2 | . 1 1 . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 Thermal 41 | . 1 14 3 13 . 2 . . . . 8 Explosive . | . . . . . . . . . . . . Electromagnetic 170 | 1 9 14 . 29 20 28 18 . 32 12 7 Robot Hit Streak 37 | 1 8 21 12 24 26 26 16 . 37 20 26 Robot Miss Streak 2 | . . 1 . 1 1 1 1 . 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 254 | 1 7 36 11 39 16 35 17 . 46 29 17 Core Hits 87 | 1 6 8 6 16 9 11 7 . 13 5 5 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 18 | . . 1 . 1 . 2 . . 6 8 . Critical Strikes 23 | . . 3 1 1 . 2 . . 6 9 1 Burn 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . 1 . Smash 21 | . . 3 1 1 . 2 . . 6 8 . Melee Attacks 225 | . . 29 12 12 4 15 13 8 46 47 39 Impact 225 | . . 29 12 12 4 15 13 8 46 47 39 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . 2 . 3 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8602 | 13 187 1328 427 1201 371 1132 526 . 1500 1317 600 Guns 3367 | 13 84 132 . 525 371 544 376 . 751 276 295 Cannons 907 | . . 248 81 269 . . . . . 72 237 Explosions 242 | . 103 . . . . . 25 . . 46 68 Melee 4086 | . . 948 346 407 . 588 125 . 749 923 . Ramming . | . . . . . . . . . . . . Kinetic 237 | . . . . . . . . . . . 237 Thermal 951 | . 76 248 81 269 . 37 . . . 46 194 Explosive . | . . . . . . . . . . . . Electromagnetic 3328 | 13 111 132 . 525 371 507 401 . 751 348 169 Impact 4086 | . . 948 346 407 . 588 125 . 749 923 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . 1 . 1 . . 1 7 5 Average Corruption 1 | . 1 1 . 1 . 1 . . 1 3 3 Corruption Purged 4 | . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . 1 14 . 3 . . . . . 21 2 Message Errors 12 | . . 4 . . . . . . . 6 2 Matter Fused 14 | . . 4 . . . . . . . 10 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 3 | . 1 1 . . . . . . . 1 . Data Loss (minor) 10 | . . 4 . 3 . . . . . 3 . Misfires 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1879 | . . 281 25 197 . 355 110 . 317 549 45 Projectiles 91 | . . 22 . 17 . . . . . 7 45 Explosions . | . . . . . . . . . . . . Melee 1788 | . . 259 25 180 . 355 110 . 317 542 . Knockbacks 32 | . . 11 . 2 . 3 . . 6 10 . Impact 28 | . . 11 . 2 . 3 . . 5 7 . Kinetic . | . . . . . . . . . . . . Secondary 4 | . . . . . . . . . 1 3 . Self-Inflicted Damage 37 | . 37 . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 334 | . 20 90 103 334 249 304 . . 25 226 13 Average Temperature 98 | . 13 38 48 117 86 110 . . 14 137 13 Received Heat Transfer 606 | . . 114 117 105 18 45 9 . 144 18 36 Effects 9 | . . . . 3 . 6 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 8 | . . . . 3 . 5 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 18 | . . 3 1 3 . 3 2 . 4 2 . Combat Hostiles 13 | . . 3 1 1 . 2 1 . 4 1 . Parts Fried 37 | . . 7 1 3 2 10 4 . 9 1 . Impact Corruptions 53 | . . 5 1 6 . 8 3 . 12 18 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . 1 . . . . 1 Heat Transferred 1384 | . 100 333 111 370 . 74 . . . 50 346 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 1 . . 1 1 Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 160 | . 94 . 160 77 12 54 32 8 92 125 89 Initial 47 | . . . . 47 . . 5 . 1 17 . Average 16 | . 14 . 79 15 1 13 6 1 24 18 7 Influence Increases 2186 | 5 136 155 272 234 42 246 124 14 343 366 249 Destroy 0b10 Robot/C 680 | . 80 80 80 120 . 100 20 . 140 40 20 Destroy 0b10 Robot/NC 145 | 5 5 . 10 30 20 20 15 . 15 20 5 Destroy Leader 168 | . 20 . 32 30 6 24 14 . 26 14 2 Trap Triggered on 0b10 40 | . . . . . . 40 . . . . . Successful Hack 162 | . 18 . 11 8 3 35 36 . . 39 12 Disable Machine 36 | . 8 . . 12 12 . . . . 4 . Destroy Structure 310 | . 5 . 4 4 1 12 24 14 72 69 105 Partial Spotted 45 | . . . 15 15 . . . . 15 . . Lose Combat Pursuer 600 | . . 75 120 15 . 15 15 . 75 180 105 Influence Decreases 2124 | 5 72 219 127 379 42 231 137 12 304 406 190 Entered New Map 182 | . . 40 . 98 . . 10 2 3 26 3 Time Decay 1899 | 5 72 179 127 281 42 231 127 10 281 357 187 Lost Part 23 | . . . . . . . . . 20 3 . Lost Ally 20 | . . . . . . . . . . 20 . Squads Dispatched 28 | . . . 4 2 1 3 1 . 5 6 6 Investigation 5 | . . . 1 1 . 2 . . . 1 . Extermination 10 | . . . . 1 . 1 1 . 2 2 3 Reinforcement 9 | . . . 1 . 1 . . . 3 2 2 Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . 2 . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 7 | . . . . . 1 1 1 1 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 6 23 10 20 10 22 4 2 22 15 15 Peak Tracking Total 10 | . 4 6 4 3 3 5 3 2 6 10 10 Tactical Retreats 23 | . . 7 2 1 . 1 1 . 4 5 2 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 2 | . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 7 | . . . . . . 3 4 . . . . Reprogrammed 27 | . . . . 9 . 12 6 . . . . Reused 4 | . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 9 | . 2 . . 3 3 . . . . 1 . Max in Single Turn 1 | . 1 . . 1 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 43 | . 4 2 2 5 2 8 8 . 2 7 3 Terminals 27 | . 3 . 2 2 2 4 5 . 2 5 2 Fabricators 7 | . . . . 2 . 2 2 . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 . 1 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . Total Hacks 134 | . 17 4 8 14 11 26 28 . 5 14 7 Successful 105 | . 16 4 4 12 10 20 25 . 1 8 5 Failed 29 | . 1 . 4 2 1 6 3 . 4 6 2 Catastrophic 1 | . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 10 . 3 5 8 8 9 . 4 5 3 Terminals 99 | . 15 . 8 9 11 18 18 . 5 12 3 Fabricators 17 | . . . . 2 . 4 7 . . . 4 Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 2 . . 3 . 3 3 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . Terminal Hacks 61 | . 9 4 4 5 7 12 13 . 1 4 2 Record 7 | . . 3 . . . . 3 . . 1 . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 7 | . 2 . . . 4 . . . . 1 . Prototype ID Bank 2 | . . . . 1 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 . . . . 1 Branch Access Points 5 | . 1 . 1 1 . 1 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 4 | . 1 . 1 . . 1 1 . . . . Disarm Traps 3 | . . . . . . 2 1 . . . . Reprogram Traps 5 | . . . . 2 . 2 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Maintenance Status 3 | . 1 . 1 . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . . . Patrol Status 3 | . 1 . . . 1 . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . . . . Registered Components 2 | . . . . . . 1 1 . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . 1 . 2 2 . . . 1 Network Status 3 | . . . . . . 1 1 . . . 1 Build 3 | . . . . 1 . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 3 . 1 1 . . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 4 | . 1 . . 1 . 1 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . 1 . . . 1 . Unauthorized Hacks 30 | . 6 . . 3 3 4 9 . . 3 2 Terminals 14 | . 5 . . 2 3 . 2 . . 2 . Track 1 | . 1 . . . . . . . . . . Botnet 10 | . 3 . . 2 1 . 2 . . 2 . Disrupt 2 | . 1 . . . 1 . . . . . . Operators 1 | . . . . . 1 . . . . . . Fabricators 10 | . . . . 1 . 2 5 . . . 2 Liberate 3 | . . . . . . . 2 . . . 1 Fabnet 6 | . . . . 1 . 2 2 . . . 1 Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 2 . . . . Monitor 3 | . 1 . . . . 1 1 . . . . Recyclers 2 | . . . . . . 1 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 27 | . 3 . 2 2 1 6 5 . 1 5 2 Full Trace Events 3 | . . . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . Total Robot Build Rating 8 | . . . . 8 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 4 | . . . . . . 2 2 . . . . Authchips . | . . . . . . . . . . . . Time 256 | . . . . . . 128 128 . . . . Total Part Build Rating 32 | . . . . . . 16 16 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 9 | . . . . 9 . . . . . . . Retrieved Matter 9 | . . . . 9 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 1 . 1 . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . Programmers 1 | . . . . 1 . . . . . . . Fabnet Peak Effective % 8 | . . . . . 3 1 6 8 2 2 . Autooverrided 2 | . . . . . . . . . 1 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 4 | . . . . 2 . . . . 1 1 . Largest Group 2 | . . . . 2 . . . . 1 1 . Highest-Rated Group 69 | . . . . 64 . . . . 64 69 . Highest-Rated Ally 69 | . . . . 32 . . . . 64 69 . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . 3 . . . . . 3 . Total Damage 263 | . . . . 144 . . . . . 119 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 6242 | 27 313 1347 189 611 232 443 336 119 682 1043 900 Optics 467 | . . 202 189 76 . . . . . . . Sensors 5847 | . 91 1342 189 510 232 409 336 119 682 1043 894 Terrain 6191 | 3 313 1343 189 601 232 430 336 119 682 1043 900 Structural 983 | 27 313 643 . . . . . . . . . Traps 4149 | . . . . 481 206 443 336 119 682 982 900 Triangulation 1986 | . . . . . . . . . 43 1043 900 Robot Analysis Total 7 | . 2 . . . 4 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 6243 | 28 313 1347 189 611 232 443 336 119 682 1043 900 Spaces Moved 5878 | 32 308 1577 208 678 275 414 518 88 489 570 721 Core 5878 | 32 308 1577 208 678 275 414 518 88 489 570 721 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 54 | 50 50 66 51 50 50 50 50 50 50 54 50 Slowest Speed 100 | 50 50 100 100 50 50 50 50 50 50 100 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . 2 9 5 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 28 | 3 49 77 32 24 10 12 17 2 22 67 21 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 7 | . . 7 . . . . . . . . . Spaces Dug 123 | . . 4 4 4 1 6 12 7 26 26 33 Terrain Destroyed 144 | . 4 4 4 4 1 6 12 7 26 30 46 Melee 123 | . . 4 4 4 1 6 12 7 26 26 33 Projectile 2 | . . . . . . . . . . . 2 AOE 19 | . 4 . . . . . . . . 4 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Total 8403 | 39 452 1815 273 892 342 596 559 154 846 1242 1193 Wait 1951 | . 132 134 39 133 36 134 4 52 283 597 407 Move 5866 | 31 307 1576 207 677 274 413 517 87 488 569 720 Hop . | . . . . . . . . . . . . Pick Up 19 | 1 . 8 . 4 1 . . 2 1 1 1 Fast Attach 45 | 6 1 8 1 9 2 2 3 1 3 6 3 Attach 11 | . . 2 . 1 1 1 . 2 1 2 1 Detach 3 | . . . . . . . . . . 1 2 Swap 54 | . 2 8 1 8 5 14 8 . 2 2 4 Drop 42 | . . 14 . 11 2 1 3 2 2 3 4 Fire 141 | 1 10 27 3 28 11 15 11 . 16 7 12 Melee 225 | . . 29 12 12 4 15 13 8 46 47 39 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 46 | . . 9 10 9 6 1 . . 4 7 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x4) 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 29 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 69 | -10/Materials | Discovered exit to Mines (range 10) 69 | -10/Materials | Identified exit to Materials 69 | -10/Materials | Discovered exit to Materials (range 16) 83 | -10/Materials | Discovered exit to Materials (range 16) 177 | -10/Materials | Identified exit to Subcaves 177 | -10/Materials | Discovered exit to Subcaves (range 9) 342 | -10/Materials | Entered Subcaves 343 | -10/Subcaves | Approached by a straggling Scientist 344 | -10/Subcaves | Reached level 2 346 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 503 | -10/Subcaves | Visited 4L-MR0's lab 731 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1057 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1192 | -10/Subcaves | Visited Clippyterm 1194 | -10/Subcaves | Identified exit to Recycling 1247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1272 | -10/Subcaves | Build established: Hacker-Scout 1314 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1357 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1361 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1518 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1675 | -10/Subcaves | Identified exit to Materials 1675 | -10/Subcaves | Discovered exit to Materials (range 10) 1689 | -10/Subcaves | Entered Materials 1691 | -8/Materials | Reached level 3 1691 | -8/Materials | Reached level 4 1691 | -8/Materials | Reached level 5 1694 | -8/Materials | Upgraded with Utility slot (x1) 1698 | -8/Materials | Reached level 6 1732 | -8/Materials | Garrison activated, responded to threat 1788 | -8/Materials | Met 7R-MNS 1807 | -8/Materials | Identified exit to Factory 1807 | -8/Materials | Discovered exit to Factory (range 21) 1819 | -8/Materials | Identified exit to Storage 1878 | -8/Materials | Entered Factory 1879 | -7/Factory | Caught up to 7R-MNS 1880 | -7/Factory | Reached level 7 1880 | -7/Factory | Reached level 8 1880 | -7/Factory | Reached level 9 1880 | -7/Factory | Upgraded with Utility slot (x1) 1880 | -7/Factory | Upgraded with Weapon slot (x1) 2053 | -7/Factory | Identified exit to Lower Caves 2053 | -7/Factory | Discovered exit to Lower Caves (range 11) 2338 | -7/Factory | Fabricated Y-54 Guardian? 2454 | -7/Factory | Identified exit to Factory 2454 | -7/Factory | Discovered exit to Factory (range 15) 2489 | -7/Factory | Entered another Factory area 2490 | -6/Factory | Caught up to 7R-MNS 2491 | -6/Factory | Reached level 10 2491 | -6/Factory | Reached level 11 2491 | -6/Factory | Reached level 12 2491 | -6/Factory | Upgraded with Utility slot (x1) 2498 | -6/Factory | Identified exit to DSF 2680 | -6/Factory | Identified exit to Lower Caves 2680 | -6/Factory | Discovered exit to Lower Caves (range 13) 2707 | -6/Factory | Identified exit to Factory 2707 | -6/Factory | Discovered exit to Factory (range 11) 2721 | -6/Factory | Entered another Factory area 2722 | -5/Factory | Caught up to 7R-MNS 2723 | -5/Factory | Reached level 13 2723 | -5/Factory | Reached level 14 2723 | -5/Factory | Reached level 15 2723 | -5/Factory | Upgraded with Power slot (x1) 2723 | -5/Factory | Upgraded with Utility slot (x1) 2730 | -5/Factory | Identified exit to Upper Caves 2825 | -5/Factory | Reached level 16 2924 | -5/Factory | Identified exit to Factory 3048 | -5/Factory | Fabricated Linear Accelerator? 3164 | -5/Factory | Entered another Factory area 3166 | -4/Factory | Reached level 17 3166 | -4/Factory | Reached level 18 3344 | -4/Factory | Identified exit to Upper Caves 3344 | -4/Factory | Identified exit to Extension 3344 | -4/Factory | Identified exit to Armory 3441 | -4/Factory | Fabricated Biometal Medium Treads? 3495 | -4/Factory | Identified exit to Research 3495 | -4/Factory | Discovered exit to Research (range 10) 3500 | -4/Factory | Entered Research 3502 | -3/Research | Reached level 19 3502 | -3/Research | Reached level 20 3502 | -3/Research | Reached level 21 3502 | -3/Research | Reached level 22 3504 | -3/Research | Upgraded with Utility slot (x1) 3612 | -3/Research | Identified exit to Research 3612 | -3/Research | Discovered exit to Research (range 14) 3619 | -3/Research | Entered another Research area 3621 | -2/Research | Reached level 23 3621 | -2/Research | Reached level 24 3621 | -2/Research | Reached level 25 3622 | -2/Research | Upgraded with Utility slot (x1) 3622 | -2/Research | Upgraded with Weapon slot (x1) 4160 | -2/Research | Reached level 26 4289 | -2/Research | Identified exit to Testing 4289 | -2/Research | Discovered exit to Testing (range 20) 4301 | -2/Research | Entered Testing 4303 | -2/Testing | Reached level 27 4348 | -2/Testing | Protovariant out of control (PH-2P20RQDNDV) 4348 | -2/Testing | Unleashed a protovariant (PH-2P20RQDNDV) 4370 | -2/Testing | Found Prototype Device 4370 | -2/Testing | Identified Exp. Thermal Shield 4553 | -2/Testing | Build established: Hacker-Ninja 4892 | -2/Testing | Found Imp. Powered Armor 5337 | -2/Testing | Identified exit to Access 5337 | -2/Testing | Discovered exit to Access (range 16) 5344 | -2/Testing | Entered Access 5346 | -1/Access | Reached level 28 5346 | -1/Access | Reached level 29 5538 | -1/Access | Crushed by falling debris 5538 | -1/Access | Core integrity fell below 50% 5680 | -1/Access | Identified exit to Surface 6163 | -1/Access | Garrison activated, responded to threat 6244 | *** | Escaped! Last Messages --------------- 06167_ O-24 Administrator uses terminal to summon reinforcements. 06167_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 06167_ O-24 Administrator locks terminal. 06201_ P-80 Master destroyed. 06206_ P-80 Master suffers critical hit (Burn). 06210_ KIL2DFH9EVVQAZAGOC3CH38QUIS 06212_ Destroyed Gamma Rifle. 06218_ Destroyed Sml. Battery. 06221_ Sml. Battery melted. 06221_ P-80 Master destroyed. 06227_ U-05 Engineer builds a Door. 06231_ U-05 Engineer builds a Wall. 06232_ ERK4T>>XLN9NE=QECJMGW=SQ |BGDI39KMA 06240_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06241_ The Access Shell folds into the floor. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ????????????????????????????????????????????? ??# | | ??????????????????????????????????????????? ? ? | | ???????????????????????????????????? ? ??? ?"????? | | ???????????????????????????????????? ??#?? "?" # | | ??????????????????????????????t?????? ????? ?? ?? | | ??????????????????????????????????? ? ?# ??"?"? ? | | ????????????????????????????????? ?? ## ? ""? ?# | | ????g???????????????????????? ? ? #??? ??# | | ????g????????????????????????#??#????##?# ? ?# | | ?????A??????????????????????? #?#?#?##??#+#?#?###? | | ???????????????????????????? ???######## ######## | | ????????????????????????? ? ??#??# | | ?????????????????????????? ?? ?#???# ^ ^ | | ??????????????????#??BB? BB ???#?# | | ????????????????#????BB ??BB ###?## | | ??????????????????##??? ????###### ! | | ??????????????? ????"????"??""###### | | ??????????? ? ????##""???""""?###### | | ??????????? ?? ???#"????"""""###### ##"F | | ?????????? ?????#?#""""""""""###### ##""" | | ???????????????#?#?# ###### ##""" | | ?????????????????### ###### ##### | | ??????????? ??#?## ###### ###?# | | ????????? ?? ?###?## "" ###### ####? | | ??????????? ? ###?## "@ ###### ####? | | ??????????? ? #??#?# ###### ##### | | ??????? ?"?" ?#?#?## ###### + | | ????????"""???#?#?## ###### % R######### | | ?????????" ?###### ###### !!=!######### | | ???????+###?####### #######+#####"####? | | ?????????? ?#?#?###"" ### %%=% u ###? | | ??????????? ?#??###"" ### k% !! #### | | ??????? ? ??#?#??##"" ### != ###? | | ???????? ? ? ###??##T ### ! # # | | ???????? ?#?#####"" ### #### | | ??????????? ?##?###"" ###u ###? | | ???????? ???????#?##"" ##"##############?#? | | ?????? ?? ? g k | | ????w??? ??w? A ?? | | ???????????+#?###################### #########?#?? | | ??????????????? ?################## ##########??? | | ?????????????? ?################### ###########?? | | ????????????? ?? ? g ############ ##########??? | | ??????????"??? # g ######### ???? | | ?????????????????#A ? ?######### ##+##### ? ???? | | ?????????????????? ? #########?# #? ????? | | ??????????????????? ?+ + o # ??????? | | ?????????????????????? #? ? # #???????? | | ?????????????????????????? ? ?# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 43 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 35 Terrain Scan Range 16 Terrain Scan Density 810 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 50 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 5 Force Boost 20 Offensive Hacking 50 Defensive Hacking 15 Item Schematics ----------------- Adv. Remote Datajack | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Linear Accelerator | x2 | -5/Factory | Preloaded Biometal Medium Treads | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The Little Core That Could Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Tes Acc Levels Raised 28 | . . 1 4 3 3 4 2 4 4 1 2 XP Earned 48621 | 6000 500 1400 6319 5232 4279 5361 3677 5708 5191 2195 2759 XP Spent 47940 | 6000 . 1425 5975 4500 4600 5970 3010 6000 5860 1520 3080 Upgrades 85 | 9 . 13 7 9 3 10 5 2 12 5 10 Power Slot 1 | . . . . . . 1 . . . . . Utility Slot 10 | 4 . . 1 1 1 1 . 1 1 . . Weapon Slot 2 | . . . . 1 . . . . 1 . . Core Integrity 21 | . . 4 . . . 2 . . 8 4 3 Heat Dissipation 4 | . . . . . . . 3 . . . 1 Energy Generation 3 | . . . 2 . . 1 . . . . . Mass Support 7 | 2 . . 2 . 1 . 1 1 . . . Inventory Capacity 4 | 3 . . . . . 1 . . . . . Sensor Range 10 | . . 3 1 1 . 3 . . . . 2 Terrain Scan Density 8 | . . 4 . 3 . 1 . . . . . Ranged Accuracy 1 | . . . . . . . . . 1 . . Melee Accuracy 1 | . . . . . 1 . . . . . . Hack Attack % 4 | . . 2 1 1 . . . . . . . Hack Defense % 3 | . . . . . . . 1 . 1 1 . KI Resistance % 3 | . . . . 1 . . . . . . 2 TH Resistance % 3 | . . . . 1 . . . . . . 2 Protomatter Created 793 | . 36 117 148 131 . 84 . . 168 109 . Integrity Restored 982 | . . 192 231 193 99 9 . . 90 168 . Core 911 | . . 192 231 193 28 9 . . 90 168 . Parts 71 | . . . . . 71 . . . . . . Protomatter Decayed 1103 | . . 153 41 276 . 257 . . 138 238 . Game ------ Seed NovaAccelerationMachine Manual? 0 Play Time 01:45:41 Cumulative 51.3 hours Start 2025.09.25 @ 18:48:45 End 2025.09.27 @ 09:23:33 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 0 Adventurer 3 Explorer 8 Win Type 0 Total 7 Types 3/1/1/1/0/0/0/0/0/1 Lore% 45 Gallery% 33 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30e8fbc4-8300-4a08-b895-ecb14bf02874