Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 18:30:34 Player: s o o t h s a y e r Result: Destroyed by L-31 Rogue with Backup Laser I Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (864) 864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1949 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Hover Unit Hover Unit Heat Sink Improved Heat Sink Small Storage Unit Visual Processing Unit Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Heat Sink Improved Heat Sink Small Storage Unit Heavy Assault Rifle Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 10 8 8 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 4 2 3 Treads 3 | . . 3 Leg . | . . . Wheel 6 | 4 2 . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 3 | . 1 2 Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 8 | 6 8 8 Power . | 1 1 . Propulsion 3 | 3 4 2 Utility 2 | . 1 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 12 | 1 4 7 Power 1 | 1 . . Propulsion 6 | . 4 2 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 96 83 Engine 7 | . 10 4 Core 3 | . 3 4 Treads 3 | . . 5 Wheel 23 | . 28 19 Device 10 | . 9 10 Storage 12 | . 14 11 Processor 5 | . 1 8 Ballistic Gun 21 | . 26 17 Peak Build Rating 14 | 7 12 14 Average Rating 9 | 5 9 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) 27 | . . 27 Naked Turns . | . . . Heaviest Build 33 | 12 31 33 Greatest Support 60 | 32 20 60 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 12 | 8 12 10 Average Carried 8 | 6 8 8 Final Capacity 15 | 8 15 15 Final Carried 9 | 8 9 9 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1122 | 332 327 463 Remotely . | . . . Salvage Created 1403 | 124 422 857 Parts 104 | 9 33 62 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 8 14 Guns 22 | . 8 14 Classes Destroyed 9 | 3 3 3 Worker 4 | 1 1 2 Tunneler 1 | 1 . . Recycler 5 | 1 2 2 Operator 1 | . . 1 Watcher 4 | . 2 2 Swarmer 4 | . 4 . Grunt 12 | . 4 8 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 9 | 1 8 9 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 186 | . 42 144 Missed 52 | . 14 38 Hits 134 | . 28 106 Melee 6 | . . 6 Projectile 128 | . 28 100 Critical Strikes 2 | . . 2 Damage Taken 1578 | . 286 1292 Core 487 | . 82 405 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 132 | 14 42 76 Largest 2 | 2 2 2 Hottest 50 | 50 46 46 Shots Fired 237 | 25 84 128 Gun 237 | 25 84 128 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 234 | 22 84 128 Thermal 3 | 3 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 7 5 10 Robot Miss Streak 6 | 4 6 4 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 149 | 16 42 91 Core Hits 60 | 6 18 36 Critical Kills 1 | . 1 . Critical Parts Destroyed 4 | . 1 3 Critical Strikes 5 | . 2 3 Destroy 5 | . 2 3 Melee Attacks 6 | . . 6 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2291 | 146 649 1496 Guns 2160 | 146 649 1365 Cannons . | . . . Explosions . | . . . Melee 131 | . . 131 Ramming . | . . . Kinetic 2147 | 133 649 1365 Thermal 13 | 13 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 131 | . . 131 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 21 | 20 11 21 Average Temperature 6 | 10 4 6 Received Heat Transfer 774 | . 84 690 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | 37 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 161 | 5 125 161 Initial 42 | . . 42 Average 45 | . 36 70 Influence Increases 654 | 15 234 405 Destroy 0b10 Robot/C 440 | . 160 280 Destroy 0b10 Robot/NC 75 | 15 25 35 Destroy Leader 108 | . 34 74 Disable Machine 15 | . . 15 Destroy Structure 1 | . . 1 Partial Spotted 15 | . 15 . Influence Decreases 575 | 15 133 427 Entered New Map 59 | . . 59 Time Decay 376 | 15 123 238 Lost Part 140 | . 10 130 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 14 25 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . . 2 ECM-based Alert Blocks 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 1 | . 1 . Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 852 | 84 318 450 Seismic 402 | 84 318 . ECM 450 | . . 450 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1169 | 203 459 507 Spaces Moved 679 | 157 304 218 Core 15 | 4 . 11 Treads 17 | . . 17 Legs . | . . . Wheels 647 | 153 304 190 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 98 | 87 91 116 Slowest Speed 500 | 100 95 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 6 49 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 939 | 204 404 331 Wait 40 | . 29 11 Move 677 | 156 303 218 Hop . | . . . Pick Up 35 | 17 10 8 Fast Attach 3 | 2 1 . Attach 18 | 6 4 8 Detach 1 | . 1 . Swap 13 | 3 6 4 Drop 14 | 6 8 . Fire 132 | 14 42 76 Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 204 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 14) 509 | -10/Materials | Discovered new exit (range 11) 648 | -10/Materials | Discovered new exit (range 10) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -9/Materials | Discovered new exit (range 8) 1086 | -9/Materials | Core integrity fell below 50% 1143 | -9/Materials | Build established: Mutant 1152 | -9/Materials | Core integrity fell below 20% 1170 | -9/Materials | Destroyed by L-31 Rogue with Backup Laser I Last Messages --------------- Destroyed Katana. G-34 Mercenary destroyed. Targeting Computer destroyed. Lgt. Ion Engine destroyed. L-31 Rogue suffers critical hit (Destroy). Destroyed Imp. Aluminum Leg. L-31 Rogue destroyed. Acquired 51 matter. Acquired Katana. M-13 Machinist resupplies. Lgt. Treads destroyed. Hvy. Assault Rifle destroyed. M-13 Machinist repairs L-31 Rogue. Lgt. Treads destroyed. M-13 Machinist repairs L-31 Rogue Imp. Ion Engine. L-31 Rogue heat short circuits Imp. Ion Engine. Lgt. Treads destroyed. L-31 Rogue heat damages Broken Imp. Ion Engine. ECM Suite destroyed. 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"##[ [#= #???????????????????? | | ####+##" "##%= # = #???????????????????? | | = *%*=# #???????????????????? | | < /[![ =# #########???????????????????? | | =*=!% !%###???????????????????????????? | | ####### =##[=*#?????????????????????????????? | | ??????##########=! #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ??????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ??????????????????????? | | ???????????????##=#### #?????????????????????? | | ?????????????????%#???# ##?????????????????????? | | ?????????????????=#???? #??????????????????????? | | ?????????????????+#????? ???????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- There's More Where That Came From Challenges ------------ None Game ------ Seed VisualBehemothTorch Manual? 0 Play Time 00:18:26 Cumulative 15.8 hours Start 2026.02.13 @ 18:14:12 End 2026.02.13 @ 18:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 6 Adventurer 11 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed2d3119-257e-4984-8e8a-5ed800d25974