Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 03:19:01 Player: WazdakkaGutsmek Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (352) 352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1532 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Medium Laser High-powered Shotgun > --- INVENTORY (8) ---- Reinforced Ion Engine Heat Sink ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser High-powered Shotgun > --- INVENTORY -------- Reinforced Ion Engine Wheel Compact Wheel Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Improved Grenade Launcher [Rating: 12] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 7 | . 3 4 . Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . . 2 . Treads 2 | . . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . 1 . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 1 . Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 85 99 77 Engine 13 | . 13 14 11 Treads 18 | . . 25 22 Leg 8 | . 28 1 . Storage 13 | . 14 14 11 Protection 10 | . 1 14 11 Energy Gun 13 | . 14 14 11 Ballistic Gun 13 | . 14 14 11 Peak Build Rating 12 | . 10 12 12 Average Rating 9 | . 6 11 12 On Entrance 8 | 6 6 10 12 Naked Turns . | . . . . Heaviest Build 25 | 12 24 25 25 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 7 Average Carried 6 | . 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 430 | 200 95 135 . Remotely . | . . . . Salvage Created 468 | . 260 208 . Parts 28 | . 21 7 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 6 4 . Guns 10 | . 6 4 . Classes Destroyed 6 | . 5 1 . Worker 2 | . 2 . . Builder 1 | . 1 . . Recycler 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 7 | . 3 4 . Best Kill Streak 11 | . 11 2 . Combat Bots Only 4 | . 4 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 65 | . 36 29 . Missed 11 | . 8 3 . Damage Taken 644 | . 279 365 . Core 136 | . 38 98 . Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 54 | . 30 24 . Largest 2 | . 2 2 . Hottest 75 | . 70 75 . Shots Fired 102 | . 60 42 . Gun 102 | . 60 42 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 54 | . 30 24 . Thermal 48 | . 30 18 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 8 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 67 | . 40 27 . Core Hits 25 | . 15 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 948 | . 515 433 . Guns 948 | . 515 433 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 538 | . 243 295 . Thermal 410 | . 272 138 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 448 | . 110 448 . Average Temperature 118 | . 51 162 . Received Heat Transfer 318 | . 93 225 . Effects 8 | . . 8 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1443 | . 962 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 176 | . 176 113 11 Initial 68 | . . 68 11 Average 67 | . 114 50 11 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 9 4 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 9 4 . Successful 5 | . 3 2 . Failed 8 | . 6 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 12 | . 9 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1371 | . 376 988 7 Spaces Moved 779 | 1 226 548 4 Core . | . . . . Treads 543 | . . 539 4 Legs 236 | 1 226 9 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 150 | 120 123 161 160 Slowest Speed 240 | 120 190 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 2 47 90 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 879 | . 262 613 4 Wait 28 | . . 28 . Move 776 | . 225 547 4 Hop . | . . . . Pick Up 8 | . 3 5 . Fast Attach 2 | . 2 . . Attach 4 | . 1 3 . Detach . | . . . . Swap 1 | . . 1 . Drop 6 | . 1 5 . Fire 54 | . 30 24 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 3) 272 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 667 | -10/Mines | Learned location of Storage (-7) 688 | -10/Mines | Met a Derelict shopkeep closing up shop 1050 | -10/Mines | Discovered new exit (range 13) 1212 | -10/Mines | Discovered new exit (range 11) 1302 | -10/Mines | Core integrity fell below 50% 1365 | -10/Mines | Entered Materials 1365 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1372 | -9/Materials | Self-destructed Last Messages --------------- 01074_ Searching scrap... 01074_ Found ECM Suite. 01074_ Found 48 Matter. 01077_ Dropped Wheel. 01077_ Acquired ECM Suite. 01078_ Dropped Com. Wheel. 01212_ EXIT=FOUND 01234_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 1 active squad: 1x Patrol 01305_ G-47 Trooper destroyed. 01308_ Acquired 12 matter. 01361_ K-01 Serf collects debris. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01367_ S1-8GM(g): "Okay, now we're kinda screwed." 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""??????????????????????? | | ?????????????? ????????????????????????? | | ?????????????? ????????????????????????? | | ??????????????#????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicGuidanceKit Manual? 0 Play Time 00:07:32 Cumulative 24.8 hours Start 2024.10.17 @ 03:11:01 End 2024.10.17 @ 03:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 3 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c84574a-7ebc-430d-b66a-01fa34e5aacc