Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 22:11:01 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1057) 1057 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5382 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 498/850 Matter 300/300 Energy 17/100 System Corruption 40% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Light Treads Light Treads Transmission Jammer Authchip [Armor] Gatling Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Laser Improved Heavy Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Huge Wheel Armored Huge Wheel Transmission Jammer Authchip [Armor] Heavy Laser Gatling Laser Assault Rifle [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 40 | 9 1 7 . 1 3 19 Power 5 | 2 . . . . . 3 Engine 3 | 2 . . . . . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 11 | 2 . 3 . . 2 4 Treads 9 | 2 . 3 . . 2 2 Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 2 . . 1 6 Device 6 | 1 1 1 . . 1 2 Storage 2 | 1 . 1 . . . . Processor . | . . . . . . . Hackware 3 | . . . . . . 3 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 3 . 2 . 1 . 6 Energy Gun 7 | 2 . 1 . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 1 . 1 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 10 | . . . . . . 10 Parts Lost 18 | . 1 . . . . 17 Power 3 | . . . . . . 3 Propulsion 5 | . . . . . . 5 Utility 7 | . 1 . . . . 6 Weapon 3 | . . . . . . 3 Highest Loss Streak 12 | . 1 . . . . 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 3 6 5 8 10 10 7 Power . | . 1 1 1 1 1 . Propulsion 1 | 1 2 2 2 2 . 3 Utility 3 | . 2 2 5 5 5 1 Weapon 2 | . . . . 2 4 2 Tool/Special . | . . . . . . . Unused Backups 7 | . 2 . . . . 5 Power . | . . . . . . . Propulsion 4 | . 2 . . . . 2 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 98 93 100 98 77 92 Engine 8 | . 14 11 11 11 11 2 Treads 36 | . 28 43 44 44 44 23 Device 10 | . 12 5 11 11 11 11 Storage 9 | . 14 11 11 11 11 6 Hackware 5 | . . . . . . 18 Protection 1 | . . . . . . 5 Energy Gun 8 | . 14 11 11 10 . 11 Ballistic Gun 6 | . 14 11 11 10 . 5 Peak Build Rating 51 | 7 8 10 10 12 17 51 Average Rating 17 | 5 7 8 10 11 10 40 On Entrance 8 | . 7 7 10 10 9 17 Naked Turns . | . . . . . . . Heaviest Build 64 | 13 13 50 50 51 46 64 Greatest Support 96 | 40 40 80 80 80 80 96 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 17 | 7 8 19 20 20 20 20 Most Carried 12 | 5 8 8 8 12 12 12 Average Carried 8 | 3 6 5 8 10 10 8 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 12 | 5 8 8 8 12 10 6 Class Distribution -------------------- 49% | Mutant 26% | Commander-Mutant 14% | Hacker-Tank 9% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1003 | 322 29 57 32 64 . 499 Remotely . | . . . . . . . Salvage Created 1566 | 212 118 126 152 144 . 814 Parts 78 | 20 5 7 9 6 . 31 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 24 | . 5 1 4 3 . 11 Guns 24 | . 5 1 4 3 . 11 Classes Destroyed 11 | 3 2 2 . 1 . 3 Worker 3 | 1 . . . . . 2 Tunneler 5 | 5 . . . . . . Hauler 2 | . . . . . . 2 Recycler 2 | 1 . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 5 | . 3 . . . . 2 Grunt 11 | . 2 . 4 . . 5 Brawler 1 | . . . . . . 1 Sentry 4 | . . 1 . 2 . 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . 1 . 1 Best Kill Streak 4 | 2 3 2 3 2 . 4 Combat Bots Only 4 | . 3 1 3 2 . 4 Max Kills in Single Turn 2 | 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 297 | . 59 12 16 12 . 198 Missed 88 | . 15 5 2 2 . 64 Hits 209 | . 44 7 14 10 . 134 Melee 15 | . . . . . . 15 Projectile 194 | . 44 7 14 10 . 119 Critical Strikes 12 | . . 1 . 1 . 10 Damage Taken 3066 | . 424 90 168 153 . 2231 Core 432 | . 68 . 12 . . 352 Absorbed by Shields 11 | . . . . . . 11 Regen/Repaired (Parts) 119 | . . . . . . 119 Core Remaining (%) 89 | 100 72 . . . 97 . Volleys Fired 144 | 25 27 7 15 5 . 65 Largest 3 | 2 2 2 2 2 . 3 Hottest 142 | 60 60 70 70 73 . 142 Shots Fired 291 | 47 53 14 30 10 . 137 Gun 291 | 47 53 14 30 10 . 137 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 125 | 22 27 7 15 5 . 49 Thermal 141 | 25 26 7 15 5 . 63 Explosive . | . . . . . . . Electromagnetic 25 | . . . . . . 25 Robot Hit Streak 22 | 7 22 11 14 22 . 16 Robot Miss Streak 5 | 4 5 1 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 201 | 23 37 12 25 8 . 96 Core Hits 70 | 8 10 4 8 4 . 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 . . . 4 Burn 5 | . . 1 . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3151 | 243 374 127 317 110 . 1980 Guns 3130 | 243 373 126 317 102 . 1969 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 21 | . 1 1 . 8 . 11 Kinetic 1173 | 76 132 57 157 35 . 716 Thermal 1583 | 167 241 69 160 67 . 879 Explosive . | . . . . . . . Electromagnetic 374 | . . . . . . 374 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 40 | . . . . 2 2 40 Average Corruption 4 | . . . . 1 2 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . 3 9 23 Message Errors 4 | . . . . . . 4 Matter Fused 7 | . . . . . 2 5 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 6 | . . . . 1 2 3 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 3 | . . . . . 2 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . 1 . . Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 Shots . | . . . . . . . Rammed 4 | . 1 . . 1 . 2 Targets Rammed 5 | . 1 1 . 1 . 2 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 269 | 40 218 32 66 6 269 234 Average Temperature 62 | 18 86 19 32 3 127 75 Received Heat Transfer 756 | . 156 57 84 9 . 450 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 3750 | 375 500 248 444 185 . 1998 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 103 | 10 60 35 60 32 . 103 Initial 12 | . . 12 . 11 . . Average 10 | 1 17 5 21 3 . 16 Influence Increases 737 | 35 136 42 88 68 . 368 Destroy 0b10 Robot/C 480 | . 100 20 80 60 . 220 Destroy 0b10 Robot/NC 70 | 35 . 10 . . . 25 Destroy Leader 106 | . 30 12 . . . 64 Successful Hack 22 | . 6 . 8 8 . . Destroy Structure 14 | . . . . . . 14 Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 725 | 35 106 72 58 98 . 356 Entered New Map 37 | . . 18 . 19 . . Time Decay 510 | 35 96 54 58 79 . 188 Lost Part 160 | . 10 . . . . 150 Lost Ally 18 | . . . . . . 18 Squads Dispatched 9 | . 2 1 1 . . 5 Investigation 4 | . 2 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 1 . . . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 6 5 5 2 . 22 Peak Tracking Total 5 | . 5 2 4 1 . 4 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 6 | . 1 . 1 1 1 2 Terminals 3 | . 1 . 1 1 . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 . 1 1 2 3 Successful 7 | . 1 . 1 1 2 2 Failed 2 | . 1 . . . . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 2 . 2 1 . 4 Terminals 4 | . 2 . 1 1 . . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 1 1 2 . Record 2 | . . . . . 2 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Recompile 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Patch 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 1 . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 10 | . . . . 10 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 10 Highest-Rated Group 171 | . . . . 171 171 171 Highest-Rated Ally 34 | . . . . 34 34 34 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . . 4 Total Damage 402 | . . . . . . 402 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 3247 | 174 255 157 163 801 783 914 Sensors 2350 | . 78 157 163 801 783 368 Terrain 883 | . . . . . . 883 Seismic 351 | 174 177 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 3645 | 317 291 308 163 801 783 982 Spaces Moved 1858 | 147 128 161 67 416 479 460 Core 4 | 4 . . . . . . Treads 1836 | 143 128 161 67 416 479 442 Legs . | . . . . . . . Wheels 18 | . . . . . . 18 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 100 Average Speed 159 | 157 160 160 160 160 160 158 Slowest Speed 240 | 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 7 26 14 18 87 58 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 2276 | 187 168 198 93 541 496 593 Wait 77 | . 2 15 12 13 11 24 Move 1852 | 146 127 160 66 415 478 460 Hop . | . . . . . . . Pick Up 27 | 5 6 4 . 2 1 9 Fast Attach 12 | 7 1 . . . . 4 Attach 18 | 1 . 4 . . . 13 Detach 1 | . . . . 1 . . Swap 20 | 2 . 3 . 1 3 11 Drop 18 | 1 4 4 . 1 3 5 Fire 144 | 25 27 7 15 5 . 65 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 4 | . 1 1 . 1 . 1 Escape Stasis . | . . . . . . . Rewire 102 | . . . . 102 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 318 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Discovered new exit (range 11) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Propulsion x2 621 | -9/Materials | Discovered new exit (range 15) 917 | -9/Materials | Entered Storage 922 | -9/Storage | Identified exit to Recycling 1077 | -9/Storage | Used back door to open Recycling access 1080 | -9/Storage | Entered Recycling 1539 | -9/Recycling | Discovered new exit (range 16) 1829 | -9/Recycling | Scanned before Scraplab entrance 1853 | -9/Recycling | Entered Scraplab 1865 | -9/Recycling | Discovered new exit (range 3) 1881 | -9/Recycling | Entered Scraptown 1881 | -9/Scraptown | Accompanied by 10 allies 1929 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2009 | -9/Scraptown | Build established: Commander-Mutant 2162 | -9/Scraptown | Discovered new exit (range 5) 2345 | -9/Scraptown | Visited UFD Registry 2345 | -9/Scraptown | Registered with UFD as "Boltrunner" 2455 | -9/Scraptown | Visited Infowarlord's Domain 2491 | -9/Scraptown | Found Exp. Sensor Array 2558 | -9/Scraptown | Met Optimus 2558 | -9/Scraptown | Accepted into 0bPrime 2646 | -9/Scraptown | Discovered new exit (range 3) 2664 | -9/Scraptown | Entered Factory 2664 | -6/Factory | Accompanied by 10 allies 2664 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 2998 | -6/Factory | Build established: Commander-Skirmisher 3060 | -6/Factory | Lost 9 allies 3340 | -6/Factory | Build established: Hacker-Tank 3495 | -6/Factory | Garrison activated, responded to threat 3535 | -6/Factory | System corruption reached 10% 3590 | -6/Factory | System corruption reached 30% 3628 | -6/Factory | Lost 12 parts (1p4n4u3w) 3646 | -6/Factory | Self-destructed Last Messages --------------- 03602_ Acquired 10 matter. 03602_ K-01 Serf collects debris. 03603_ Acquired 10 matter. 03603_ R-10 Processor collects Corrupted Carbon-fiber Leg. 03604_ K-01 Serf collects debris. 03604_ R-10 Processor collects Corrupted Adv. Heat Sink. 03604_ Slammed into R-10 Processor. 03605_ K-01 Serf collects debris. 03607_ R-10 Processor collects Hvy. Laser. 03633_ Imp. Cooling System severed. 03634_ System corrupted: FCS attempts to trigger Hvy. Laser. 03636_ K-01 Serf destroyed. 03638_ K-01 Serf collects debris. 03640_ System corrupted: Hvy. Laser failed to cycle. 03640_ Hacking Suite destroyed. 03640_ System corrupted by crushing effect (+3). 03640_ Knocked back. 03641_ K-01 Serf collects debris. 03642_ Destroyed Imp. Melee Analysis Suite. 03644_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????? ? ?????????????????????????????????????? | | ????? ?"?????????????????????????????????????? | | #????? [" ???????? ??? "???????????????????????? | | #????? " ????????? ""??????????????????????? | | #??#?? ????????? ??????????????????????? | | #??# ? ????????? 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"" #??? ? ??????? | | ???# #?? ??# #%="" "" ##???????????? | | ???? #?????# #% === #????????????? | | ???? #?????# wlb#+#########????????????? | | ????#########???? # @ %% #?#??????##????????? | | ?????????????#????# #?#?#??????????????? | | ???#??????????????#### ##############?????? | | ?#????????????????##?# # [ #?????? | | ???????????########### R # T #?????? | | ?????####### + #?????? | | ?????# # """"""""" #?????? | | ?????# # #?????? | | ?????# # T##########+###############????#? | | ?????# """ #####????# #?????#?#???????? | | ?????# """ ##?#?#???# """ ###?????????????? | | ?????# """ ####?#?#?# """ #???????????????? | | ?????# #?????# """ #???#??????#????? | | ?????# "T" ##????# #???????????????? | | ?????# ####### #???????????????? | | ?? + "" #??#????????????? | | ?? ###################### S"" #???????????????? | | ????#???????????????????# "" #?????#?????????? | | ????#????????????????#??##########?#?????????????? | | ?????????????#???????#???#????????#??????????????? | | ???????? ?? ?????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????+????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaAssaultClaw Manual? 0 Play Time 00:19:06 Cumulative 96.1 hours Start 2025.05.15 @ 21:49:29 End 2025.05.15 @ 22:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 113dea2f-74ca-4c0d-8f44-957a287e7559