Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 01:33:06 Player: Thaleia Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1673) 1673 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 6406 Bonus ------- Follower Combat Kills 78 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 68/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Improved VSS Leg Myomer Leg High-capacity Storage Unit Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Seismic Detector Core Analyzer Recoil Nullifier ECM Suite Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Carbon-fiber Leg Advanced Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon EMP Blaster Rocket Launcher Rocket Launcher Improved Remote Datajack Katana [Rating: 74] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Flak Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . 1 Utility 7 | . . 1 1 2 . 2 1 Weapon 1 | . . . 1 . . . . Parts Attached 80 | 6 7 7 7 9 12 28 4 Power 14 | 1 2 1 . 1 2 6 1 Engine 11 | 1 2 1 . 1 2 4 . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 2 3 1 7 2 Treads 6 | 2 . 2 2 . . . . Leg 9 | . . . . 3 1 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 3 1 Utility 22 | 1 3 2 3 3 3 6 1 Device 9 | . 1 1 1 1 2 3 . Storage 7 | 1 1 1 . 1 1 1 1 Processor 3 | . 1 . 1 1 . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 . . 2 . Artifact . | . . . . . . . . Weapon 25 | 2 2 2 2 2 6 9 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 2 1 1 . . 1 . Ballistic Cannon 11 | . . 1 . 2 4 4 . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 1 . 2 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . . 6 . . 8 2 Power 3 | . . . . . . 2 1 Propulsion 4 | . . . 2 . . 1 1 Utility 4 | . . . 1 . . 3 . Weapon 5 | . . . 3 . . 2 . Highest Loss Streak 5 | . . . 2 . . 5 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 96 99 88 91 99 94 3 Engine 9 | . 14 11 9 7 12 8 . Treads 11 | . 28 32 25 . . . . Leg 12 | . . . . 21 26 21 . Device 14 | . 8 21 12 13 16 18 . Storage 8 | . 14 11 9 9 9 4 . Processor 6 | . 1 . 6 8 13 10 . Protection 3 | . . . 5 5 . 8 . Ballistic Gun 7 | . 28 12 9 . . 1 . Ballistic Cannon 8 | . . 9 8 15 13 10 . Slashing Weapon 2 | . . . 2 7 5 2 . Naked Turns 183 | . . . . . . 33 150 Heaviest Build 80 | 13 18 28 37 55 74 80 14 Greatest Support 74 | 40 40 63 66 66 74 74 15 Greatest Overweight (x) 25 | 2 . . . 13 . 25 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 10 10 10 15 15 20 Average Capacity 10 | 6 8 8 10 10 12 14 5 Most Carried 15 | 4 8 9 10 10 15 15 5 Average Carried 9 | 2 6 8 8 9 12 13 4 Final Capacity 15 | 8 8 10 10 10 15 5 5 Final Carried 15 | 4 8 9 9 10 15 3 5 Class Distribution -------------------- 70% | Mutant 15% | Infiltrator-Mutant 6% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1601 | 234 197 111 484 48 78 449 . Remotely . | . . . . . . . . Salvage Created 1493 | . 303 111 538 . 85 456 . Parts 99 | . 20 6 23 . 13 37 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 38 | . 11 3 12 . 1 11 . Guns 15 | . 11 . 3 . . 1 . Cannons 19 | . . 3 9 . 1 6 . AOE 4 | . . . . . . 4 . Classes Destroyed 11 | . 2 1 4 . 1 3 . Worker 2 | . . . . . . 2 . Builder 7 | . . . . . 2 5 . Tunneler 1 | . . . . . . 1 . Recycler 2 | . . . 2 . . . . Watcher 1 | . . . 1 . . . . Swarmer 10 | . 6 . . . . 4 . Grunt 17 | . 5 1 9 . . 2 . Duelist 2 | . . . 1 . . 1 . Sentry 4 | . . 2 1 . 1 . . Hunter 1 | . . . 1 . . . . Programmer 4 | . . . . . . 4 . Best Kill Streak 5 | . 4 1 3 . 1 5 . Combat Bots Only 4 | . 4 1 3 . 1 4 . Max Kills in Single Turn 5 | . 1 1 1 . 1 5 . Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 443 | . 47 9 98 . 28 141 120 Missed 142 | . 16 3 19 . 14 42 48 Damage Taken 5272 | . 340 85 1255 . 201 2003 1388 Core 1989 | . 93 13 165 . 16 547 1155 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 62 96 70 100 98 45 . Volleys Fired 104 | . 32 7 40 . 2 23 . Largest 3 | . 2 2 3 . 3 3 . Hottest 159 | . 40 67 90 . 159 154 . Shots Fired 245 | . 64 14 103 . 6 58 . Gun 145 | . 64 7 63 . . 11 . Cannon 98 | . . 7 40 . 6 45 . Launcher 2 | . . . . . . 2 . Special . | . . . . . . . . Kinetic 243 | . 64 14 103 . 6 56 . Thermal . | . . . . . . . . Explosive 2 | . . . . . . 2 . Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | . 8 27 10 . 3 6 . Robot Miss Streak 5 | . 2 5 5 . 1 5 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 163 | . 41 13 71 1 6 31 . Core Hits 107 | . 18 8 52 . 4 25 . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . . 2 . Destroy 1 | . 1 . . . . . . Blast 2 | . . . . . . 2 . Melee Attacks 63 | . . . 6 11 24 22 . Impact . | . . . . . . . . Slashing 63 | . . . 6 11 24 22 . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 2 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3681 | . 432 217 1168 46 249 1551 18 Guns 1198 | . 427 77 515 . . 179 . Cannons 1571 | . . 131 636 . 117 687 . Explosions 489 | . . . . . . 489 . Melee 366 | . . . . 46 132 188 . Ramming 57 | . 5 9 17 . . 8 18 Kinetic 2769 | . 427 208 1151 . 117 866 . Thermal . | . . . . . . . . Explosive 489 | . . . . . . 489 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 366 | . . . . 46 132 188 . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . 20 4 Average Corruption 3 | . . . . . . 3 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . 19 . Message Errors 4 | . . . . . . 4 . Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Misdirections 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 121 | . . . . 26 . 95 . Projectiles 53 | . . . . . . 53 . Explosions . | . . . . . . . . Melee 68 | . . . . 26 . 42 . Knockbacks 23 | . . 1 18 . . 4 . Impact . | . . . . . . . . Kinetic 23 | . . 1 18 . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . 7 Shots . | . . . . . . . . Rammed 18 | 1 5 5 2 . . . 5 Targets Rammed 24 | 1 5 5 4 . . 2 7 Kicked 4 | . . . . . . 2 2 Crushed 2 | . . . 2 . . . . Highest Temperature 452 | . 25 10 129 . 210 452 2 Average Temperature 90 | . 9 5 55 . 106 133 2 Received Heat Transfer 1213 | . 186 33 594 . 30 105 265 Effects 3 | . . . . . . 3 . Short Circuit 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged 3 | . . . . . . 3 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 266 | . 225 130 266 58 74 199 125 Initial 47 | . . 5 . 47 . . . Average 58 | . 80 54 150 36 25 34 31 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 92 | 100 90 100 61 100 100 100 100 Level 1 7 | . 9 . 38 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 1 2 1 4 2 3 Investigation 1 | . . . 1 . . . . Extermination 4 | . . . . . 1 2 1 Reinforcement 10 | . 2 1 1 1 3 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . 1 1 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 22 6 23 1 3 26 21 Peak Tracking Total 17 | . 3 2 6 1 1 13 17 Tactical Retreats 10 | . . . 4 . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 6 | . . . . . 1 5 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 7 | . 1 2 2 . 1 1 . Terminals 7 | . 1 2 2 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 2 5 5 . 2 1 . Successful 4 | . 1 . 1 . 1 1 . Failed 11 | . 1 5 4 . 1 . . Catastrophic 2 | . . 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 2 5 5 . 2 . . Terminals 15 | . 2 5 5 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . 1 . 1 1 . Record 1 | . . . . . . 1 . Unreport Threat 3 | . 1 . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 2 . 1 1 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 93 | . . . . 93 90 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . 10 18 . . Total Damage 402 | . . . . 126 276 . . Kills 2 | . . . . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 5614 | 110 826 526 821 832 859 1242 398 Spaces Moved 3171 | 67 417 289 368 545 552 596 337 Core 404 | 16 . . . 4 . 69 315 Treads 1143 | 51 417 289 368 18 . . . Legs 1589 | . . . . 523 552 492 22 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 35 | . . . . . . 35 . Fastest Speed 40 | 50 160 160 160 120 122 40 50 Average Speed 141 | 142 160 160 160 133 122 152 104 Slowest Speed 1300 | 160 160 160 160 700 122 1300 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 5 60 22 31 12 12 16 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 55 | . . . 6 10 21 18 . Terrain Destroyed 81 | . . . 6 10 23 42 . Melee 55 | . . . 6 10 21 18 . Projectile 16 | . . . . . 2 14 . AOE 10 | . . . . . . 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4011 | 78 521 341 505 639 702 840 385 Wait 453 | . 36 19 76 60 89 144 29 Move 3164 | 66 416 288 367 544 551 595 337 Hop . | . . . . . . . . Pick Up 64 | 5 11 7 4 5 13 14 5 Fast Attach 28 | 5 3 . 3 6 1 9 1 Attach 18 | 1 . 2 3 2 1 6 3 Detach 7 | . 2 . . 3 . . 2 Swap 34 | . 4 5 1 1 10 13 . Drop 52 | . 12 8 1 7 11 12 1 Fire 104 | . 32 7 40 . 2 23 . Melee 63 | . . . 6 11 24 22 . Ram 5 | . . . . . . . 5 Kick 4 | . . . . . . 2 2 Crush 15 | 1 5 5 4 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -9/Materials | Discovered new exit (range 4) 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2258 | -8/Materials | Discovered new exit (range 17) 2284 | -8/Materials | Entered Factory 2284 | -7/Factory | Evolved 2 slots: Utility x2 2818 | -7/Factory | Discovered new exit (range 12) 2828 | -7/Factory | Allied Derelicts emerged from ambush trap array 3116 | -7/Factory | Entered another Factory area 3116 | -6/Factory | Accompanied by 3 allies 3116 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3513 | -6/Factory | Lost 3 allies 3879 | -6/Factory | Build established: Infiltrator-Mutant 3958 | -6/Factory | Discovered new exit (range 13) 3975 | -6/Factory | Entered another Factory area 3975 | -5/Factory | Evolved 2 slots: Utility x2 4979 | -5/Factory | Build established: Mutant 5103 | -5/Factory | System corruption reached 10% 5168 | -5/Factory | Cargo convoy interrupted 5172 | -5/Factory | Released all parts (11) 5213 | -5/Factory | Core integrity fell below 50% 5213 | -5/Factory | Discovered new exit (range 8) 5216 | -5/Factory | Lost 5 parts (1n3u1w) 5217 | -5/Factory | Entered another Factory area 5217 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5573 | -4/Factory | Core integrity fell below 50% 5598 | -4/Factory | Core integrity fell below 20% 5615 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05398_ Critical hit (Burn: +50). 05428_ G-67 Veteran suffers critical hit (Burn). 05440_ Neutrino Core destroyed. 05467_ ALERT: Rogue bot located, Programmers report to Factory Zone 2G. 05506_ U-05 Engineer lays Concrete. 05513_ Acquired Myomer Leg. 05514_ U-05 Engineer lays Concrete. 05524_ Slammed into U-05 Engineer. 05524_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05547_ Slammed into T-07 Excavator. 05589_ Acquired Hcp. Storage Unit. 05593_ Kicked P-70 Sage. 05594_ Kicked P-70 Sage out of the way. 05596_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05607_ Door malfunctions. 05610_ ALERT: Security rotation in progress. 05613_ Imp. VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# """"""""" ## | | ???????????????????????????????????# #? | | ???????????????????????????????????# """"""""" #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# """"""""" #? | | ???????????????????????????????????# #? | | ??????????????????????############################ | | ????????????????????? | | ?????????????????????? | | ???????????????????????######### | | ???????????????????????# # | | ???????????????????????# + ^ | | ????????????????######## # ################# | | ????????????????# #! !# #???????????????# | | ????????????????# # # #???????????????# | | ????????????????# ######### #???????????????# | | ????????????????# ######### #???????????????# | | ????????????????# # uu gg #???????????????# | | ????????????????# # ppu #???????????????# | | ????????????????# s kg #???????????????# | | ????????????????# #s #???????????????# | | ????????????????# # w #?????????????### | | ????????????????# # #### #??????# | | ????????????????# # #??????# " | | ????????????????# # #??????# " | | ????????????????# ! # @ """"""""" ! #??????# " | | ????????????????# # ????????# | | ????????????????######## """"""""" ???????# | | ???????????????????????# ^ ? ???????# | | ??????????????????????? """"""""????????????# | | ?????????????????????? ?????????????### | | ?????????????????????? """""""???????????????? | | ?????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ?????????????????????### ##??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# p #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? p ????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Evasion (%) 62 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumLightBooster Manual? 0 Play Time 00:49:22 Cumulative 10.5 hours Start 2024.04.18 @ 00:46:55 End 2024.04.18 @ 01:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4b3684b-ed98-4039-bb07-157c32a38e35