Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.09 @ 23:41:29 Player: TheChosenOne Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (85) 425 Value Destroyed (4654) 4654 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5345) 5345 TOTAL SCORE: 17604 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 1161 Registered with UFD 300 Met Optimus in HQ 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -240 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 41% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Compact Wheel Advanced Heat Sink Advanced Point Defense System Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Makeshift Terrain Scanner Improved Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Hardcell Cannon Advanced Remote Datajack Advanced Remote Datajack > --- INVENTORY -------- Enhanced Biometal Leg Compact Wheel Advanced Heat Sink Energy Well Advanced Target Analyzer Improved Powered Armor Advanced Point Defense System Advanced Remote Datajack DRS Beacon [Rating: 149] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Myomer Leg Treads Improved Heavy Siege Treads Leg Myomer Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Powered Armor Weapon Heavy Plasma Cannon Energy Gun Makeshift Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Slots Evolved 16 | . . 2 . . . 6 . . 2 2 . . 2 . 2 Power 3 | . . . . . . 1 . . 1 . . . . . 1 Propulsion 4 | . . 1 . . . 1 . . . 1 . . . . 1 Utility 6 | . . 1 . . . 3 . . . 1 . . 1 . . Weapon 3 | . . . . . . 1 . . 1 . . . 1 . . Parts Attached 128 | 6 9 5 3 7 13 9 10 4 8 4 10 1 17 4 18 Power 26 | 1 . 1 2 . 1 2 2 2 . 1 3 1 2 3 5 Engine 10 | 1 . 1 2 . 1 2 2 . . . 1 . . . . Core 6 | . . . . . . . . . . 1 2 1 1 . 1 Reactor 10 | . . . . . . . . 2 . . . . 1 3 4 Propulsion 37 | 2 2 1 1 4 6 2 5 . 4 . . . 5 . 5 Treads 3 | . . . . . . . . . . . . . . . 3 Leg 33 | 2 2 1 1 4 6 2 5 . 4 . . . 5 . 1 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 33 | 1 3 1 . 2 2 3 3 1 1 2 5 . 4 1 4 Device 22 | . 3 . . . . 3 1 1 1 2 5 . 3 1 2 Storage 5 | 1 . . . 2 1 . 1 . . . . . . . . Processor 3 | . . 1 . . 1 . . . . . . . . . 1 Hackware 2 | . . . . . . . 1 . . . . . . . 1 Protection 1 | . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 4 2 . 1 4 2 . 1 3 1 2 . 6 . 4 Energy Gun 4 | 1 . . . . . . . . 2 . 1 . . . . Energy Cannon 6 | . . . . . 2 . . . . . . . 4 . . Ballistic Gun 7 | 1 1 . . 1 1 1 . . . 1 1 . . . . Ballistic Cannon 8 | . 1 2 . . . 1 . 1 1 . . . 1 . 1 Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . . 1 . 3 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . . Parts Lost 39 | . . . . 1 . 1 2 . 3 4 3 1 . 12 12 Power 11 | . . . . 1 . 1 . . 1 1 . . . 4 3 Propulsion 8 | . . . . . . . . . . . 1 1 . 4 2 Utility 8 | . . . . . . . 2 . . . 2 . . . 4 Weapon 12 | . . . . . . . . . 2 3 . . . 4 3 Highest Loss Streak 11 | . . . . 1 . 1 2 . 2 2 2 1 . 11 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 8 | 2 7 7 8 7 9 7 7 9 8 8 8 7 8 8 6 Power . | . 1 1 1 . . . 2 3 1 1 . 1 1 . . Propulsion 1 | 1 2 2 2 2 2 . 1 2 2 1 1 1 1 3 1 Utility 3 | . 1 . 2 2 2 2 1 2 3 5 5 4 4 3 3 Weapon 1 | . 1 1 1 2 4 3 2 2 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . 3 1 . . . 2 2 1 1 . 2 . 2 . 3 Power 3 | . . . . . . . 1 1 1 . . . . . . Propulsion 3 | . 3 . . . . . . . . . . . . . . Utility 6 | . . . . . . 1 . . . . 1 . 1 . 3 Weapon 5 | . . 1 . . . 1 1 . . . 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 99 85 98 99 100 98 99 98 99 97 86 63 Engine 6 | . 14 11 11 10 11 12 12 6 5 2 . . . . . Core 2 | . . . . . . . . . . 2 9 10 6 1 1 Reactor 3 | . . . . . . . . 5 10 9 5 5 6 9 7 Leg 25 | . 28 33 33 33 33 25 25 26 23 26 25 25 22 21 9 Device 17 | . 12 21 11 11 11 25 24 13 16 20 21 21 21 21 14 Storage 7 | . 14 11 11 11 11 6 7 12 5 5 5 5 4 4 5 Processor 6 | . . . 11 11 11 6 6 6 5 5 5 5 4 4 3 Hackware 2 | . . . . . . . . 6 5 5 5 5 4 4 5 Energy Gun 1 | . 2 . . . . . . . 4 5 4 5 1 . . Energy Cannon 5 | . . . . . 3 6 8 13 6 5 5 5 9 3 5 Ballistic Gun 5 | . 19 9 . 10 3 6 6 . . 3 9 10 8 3 . Ballistic Cannon 4 | . 1 12 22 11 1 5 4 5 8 6 . . . 3 1 Peak Build Rating 149 | 6 9 13 13 19 30 59 67 75 95 110 111 110 139 143 149 Average Rating 70 | 4 8 10 13 15 20 55 60 74 84 107 108 109 128 121 99 On Entrance 52 | . 6 7 13 13 19 29 56 65 75 90 89 109 103 132 40 Avg Prop Armor Cover (%) 13 | . . . . . 7 . . . . . . . . . 15 Naked Turns 123 | . . . . . . . . . . . . . . . 123 Heaviest Build 131 | 13 16 27 19 22 30 66 74 82 104 103 96 96 131 129 110 Greatest Support 150 | 20 20 30 30 43 56 72 72 72 100 116 116 107 120 118 150 Greatest Overweight (x) 2 | . . . . . . 1 1 1 1 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 7 7 8 7 9 8 8 10 9 9 9 8 9 9 6 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 7 8 8 8 10 9 10 10 10 9 8 10 10 9 5 Class Distribution -------------------- 25% | Hacker-Skirmisher 24% | Mutant 17% | Scavenger-Skirmisher 12% | Derelict-Skirmisher 8% | Scavenger-Mutant 3% | Commander-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Hacker-Skirmisher | -6/Cetus Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Tank | -2/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Matter Collected 3872 | 236 233 209 121 199 186 114 465 129 240 107 364 37 302 168 762 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4156 | . 301 369 92 153 140 207 751 129 147 137 408 88 130 218 886 Parts 205 | . 13 24 7 7 3 13 40 7 4 7 7 1 6 9 57 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled 15 | . . . . . . 15 . . . . . . . . . Retrieved Matter 132 | . . . . . . 132 . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 73 | . 7 10 2 2 2 5 13 2 4 3 6 1 2 2 12 Guns 23 | . 6 2 . 1 . 2 2 . 1 1 5 1 2 . . Cannons 45 | . 1 8 2 1 2 2 10 2 3 2 1 . . 1 10 Classes Destroyed 11 | . 1 4 . 1 1 2 1 . . . . . . 1 . Worker 3 | . . . . . . 2 . . . 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . . . 1 Watcher 4 | . . 1 . . . . . 1 . . . . . 1 1 Swarmer 6 | . . 1 . . . 3 . . 1 . 1 . . . . Grunt 28 | . 7 7 . 1 . . 7 . . . 4 . 2 . . Brawler 1 | . . 1 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . 2 . Sentry 14 | . . 1 2 1 . 1 4 . 2 . 1 1 . . 1 Programmer 20 | . . . . . . 1 2 . 1 3 . . . 2 11 Cetus Guard 2 | . . . . . . . . 2 . . . . . . . Scrapper 2 | . . . . . 2 . . . . . . . . . . Best Kill Streak 4 | . 2 4 1 2 1 4 4 3 1 2 3 1 1 3 3 Combat Bots Only 4 | . 2 4 1 1 1 3 4 2 1 2 3 1 1 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Hostile Shots Fired 1206 | . 42 52 13 19 33 33 99 22 56 90 56 26 26 227 412 Missed 399 | . 8 12 4 4 12 14 26 8 15 29 22 15 6 85 139 Hits 807 | . 34 40 9 15 21 19 73 14 41 61 34 11 20 142 273 Melee 1 | . . 1 . . . . . . . . . . . . . Projectile 806 | . 34 39 9 15 21 19 73 14 41 61 34 11 20 142 273 AOE 8 | . . . . . . . . . 7 1 . . . . . Critical Strikes 42 | . . . . . 2 . 3 4 . 3 1 1 1 7 20 Part Disruptions 5 | . . . . . . . . . . . . . . 1 4 Damage Taken 11217 | . 217 379 106 253 331 182 590 265 765 1165 534 73 209 2141 4007 Core 2487 | . 36 43 . 76 56 12 72 21 21 259 48 16 42 322 1463 Absorbed by Shields 2028 | . 86 . . . . . 167 73 . . . 76 218 645 763 Ignored by Resistances 3695 | . 95 116 29 74 94 55 225 89 215 323 155 42 118 758 1307 Regen/Repaired (Parts) 111 | . . . . . . . 93 . 18 . . . . . . Core Remaining (%) 81 | 100 85 . . . 56 . . 87 97 . . 71 . 72 . Volleys Fired 212 | . 20 21 4 12 4 9 29 9 12 8 19 3 11 16 35 Largest 5 | . 2 2 2 2 2 3 3 3 4 4 4 4 5 4 3 Hottest 315 | . 40 66 66 61 120 162 208 224 299 242 208 208 296 315 284 Shots Fired 567 | . 40 42 8 24 8 27 87 28 45 32 54 12 33 52 75 Gun 212 | . 33 19 . 12 4 9 29 3 13 16 35 9 14 16 . Cannon 343 | . . 23 8 12 4 18 58 25 32 16 19 3 16 36 73 Launcher . | . . . . . . . . . . . . . . . . Special 12 | . 7 . . . . . . . . . . . 3 . 2 Kinetic 321 | . 33 42 8 24 4 18 53 9 19 16 27 6 16 32 14 Thermal 235 | . 7 . . . 4 9 34 19 25 16 27 6 9 20 59 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . 1 . . . 5 . . Robot Hit Streak 39 | . 24 39 8 10 9 12 16 23 11 16 34 19 10 17 37 Robot Miss Streak 4 | . 1 2 1 1 . 1 2 1 4 3 1 . 2 4 2 Penetration Max 1 | . . . . . . 1 1 . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 425 | . 36 34 7 22 6 15 60 23 31 22 45 9 26 30 59 Core Hits 183 | . 14 20 2 7 3 8 27 18 25 10 14 3 7 10 15 Critical Kills 5 | . . . . . . 1 1 . . . . . . 1 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 13 | . 1 . . . . 2 2 . . . 3 . . 2 3 Burn 3 | . . . . . . . . . . . 3 . . . . Meltdown 5 | . . . . . . 1 1 . . . . . . 1 2 Destroy 1 | . . . . . . . . . . . . . . 1 . Blast 3 | . . . . . . 1 1 . . . . . . . 1 Sever 1 | . 1 . . . . . . . . . . . . . . Melee Attacks 2 | . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12726 | . 438 496 148 336 161 511 1945 793 979 778 1179 216 792 1118 2836 Guns 3361 | . 359 218 . 145 36 131 499 53 208 366 641 153 326 226 . Cannons 9063 | . . 278 148 185 125 380 1425 740 771 340 538 63 466 892 2712 Explosions 148 | . . . . . . . . . . 25 . . . . 123 Melee . | . . . . . . . . . . . . . . . . Ramming 75 | . . . . 6 . . 21 . . 47 . . . . 1 Kinetic 5918 | . 359 496 148 330 36 278 1089 256 434 290 538 101 451 582 530 Thermal 6522 | . 79 . . . 125 233 835 537 527 441 641 115 271 536 2182 Explosive 123 | . . . . . . . . . . . . . . . 123 Electromagnetic 88 | . . . . . . . . . 18 . . . 70 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . 2 2 . . . . 1 15 41 Average Corruption 3 | . . . . . . . 1 2 . . . . 1 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . 10 7 . . . . 6 13 30 Message Errors 14 | . . . . . . . 1 2 . . . . . 3 8 Matter Fused 17 | . . . . . . . 4 1 . . . . 1 3 8 Heat Flow Errors 5 | . . . . . . . 1 . . . . . . 2 2 Energy Discharges 8 | . . . . . . . 2 1 . . . . 2 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . 1 2 . . . . 3 1 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . 1 4 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 379 | . . . . . . 16 . 4 8 12 35 . . 79 225 Projectiles 326 | . . . . . . 16 . 4 8 12 35 . . 79 172 Explosions 53 | . . . . . . . . . . . . . . . 53 Melee . | . . . . . . . . . . . . . . . . Knockbacks 28 | . . 2 . 3 . . . . 8 3 . . . 6 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . . 2 . 2 . . . . 8 3 . . . 5 5 Secondary 3 | . . . . 1 . . . . . . . . . 1 1 Self-Inflicted Damage 32 | . . . . . . . . . . . . . . . 32 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 9 | . . . . 3 . . 2 . . 2 . . . . 2 Kicked 7 | . . . . 3 . . 2 . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 506 | . . 39 14 6 216 196 422 502 506 434 198 191 164 150 233 Average Temperature 124 | . . 12 10 5 88 102 141 223 178 190 97 96 70 68 95 Received Heat Transfer 1400 | . 150 147 54 51 277 . 155 12 27 204 153 4 58 36 72 Effects 19 | . . . . . . . 5 3 8 3 . . . . . Shutdowns 9 | . . . . . . . 2 2 4 1 . . . . . Energy Bleed 6 | . . . . . . . 1 1 2 2 . . . . . Matter Decay 2 | . . . . . . . 1 . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 1 . . . . . . 1 2 Combat Hostiles 5 | . . . . . . 1 1 . . . . . . 1 2 Parts Melted 29 | . . . . . 3 4 3 . 1 . 4 2 . 3 9 Heat Transferred 8246 | . 259 . . . 148 350 1250 850 796 559 1294 211 272 518 1739 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Maximum Alert Level 2 | . . . . . . . 2 1 1 1 . . . . . Low Security (%) 92 | 100 100 100 100 100 . 100 65 98 98 52 . . 100 100 100 Level 1 6 | . . . . . . . 24 1 1 47 . . . . . Level 2 1 | . . . . . . . 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 420 | . 61 155 47 20 . 96 420 202 210 318 . . 42 54 78 Initial 165 | . . 14 47 . . . 27 165 52 . . . . . . Average 44 | . 14 95 10 1 . 9 142 88 46 130 . . 2 12 21 Influence Increases 3531 | . 195 282 69 65 . 147 711 253 396 386 250 20 70 173 514 Destroy 0b10 Robot/C 1880 | . 140 200 40 40 . 100 460 160 180 60 120 20 40 80 240 Destroy 0b10 Robot/NC 75 | . . 5 . 10 . 10 20 10 . 5 . . . 5 10 Destroy Leader 362 | . 30 32 20 . . 20 96 . 40 20 10 . 10 12 72 Allied During Kill 194 | . . . . . . . 84 53 57 . . . . . . Successful Hack 90 | . . . 9 15 . 11 15 7 . 2 . . 16 . 15 Disable Machine 261 | . 9 . . . . . 9 . 36 198 . . . . 9 Destroy Structure 294 | . 1 . . . . 6 12 23 68 86 . . 4 16 78 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . 15 45 . . . . 15 . 15 15 120 . . 60 75 Influence Decreases 3471 | . 154 191 201 65 . 81 437 484 505 220 416 20 68 175 454 Entered New Map 461 | . . 27 85 . . . 39 175 57 . 76 . . 2 . Time Decay 2705 | . 154 164 116 65 . 71 378 269 396 180 310 20 68 120 394 Lost Part 223 | . . . . . . 10 20 . 10 40 30 . . 53 60 Lost Ally 82 | . . . . . . . . 40 42 . . . . . . Squads Dispatched 31 | . 2 . 1 . . 2 6 . 2 2 . . 6 4 6 Investigation 9 | . 2 . . . . . 4 . 1 . . . 1 . 1 Extermination 10 | . . . . . . 1 . . 1 2 . . 1 1 4 Reinforcement 12 | . . . 1 . . 1 2 . . . . . 4 3 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Distress Signals 16 | . . 2 . . . . 1 2 . 1 . . 10 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 201 | . 7 16 5 8 9 7 26 6 11 16 14 3 15 21 37 Peak Tracking Total 13 | . 3 5 1 2 4 4 6 5 4 10 4 2 5 9 13 Tactical Retreats 14 | . 1 2 . . . . 1 . 1 1 3 . . 2 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Traps Triggered 11 | . 1 1 . . . . 1 . . . . . 2 4 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Machines Disabled 33 | . 1 . . . 1 . 3 . 4 22 . . . 1 1 Max in Single Turn 22 | . 1 . . . 1 . 1 . 1 22 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Machines Accessed 51 | . 2 1 3 10 3 3 11 1 6 4 . . 4 1 2 Terminals 32 | . 1 1 3 6 . 2 10 1 2 4 . . . 1 1 Fabricators 3 | . . . . . . . . . 2 . . . 1 . . Repair Stations 3 | . . . . . . . 1 . 1 . . . 1 . . Recycling Units 5 | . 1 . . 3 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Total Hacks 111 | . 4 2 8 30 13 6 22 1 9 6 . . 7 1 2 Successful 65 | . 2 1 6 18 13 2 6 1 5 5 . . 5 . 1 Failed 46 | . 2 1 2 12 . 4 16 . 4 1 . . 2 1 1 Catastrophic 4 | . . . . 1 . . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . . 1 . 2 . 1 . . . . . Terminals 67 | . 3 2 8 19 . 4 19 1 3 6 . . . 1 1 Fabricators 5 | . . . . . . . . . 3 . . . 2 . . Repair Stations 7 | . . . . . . . 3 . 2 . . . 2 . . Recycling Units 10 | . 1 . . 8 . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 2 . 1 Garrison Access 3 | . . . . . . 2 . . . . . . 1 . . Terminal Hacks 47 | . 2 1 6 14 13 1 3 1 1 5 . . . . . Record 22 | . 2 . . 5 12 1 . . . 2 . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . Open Door 5 | . . . 1 . . . 3 1 . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . . Alert Level 5 | . . 1 2 2 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . 2 . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . 2 . . Load Schematic 2 | . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 5 | . . . . . . . 3 . 2 . . . . . . Scan Component 3 | . . . . . . . 2 . 1 . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 2 . 1 Retrieve Study 3 | . . . . . . . . . . . . . 2 . 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 3 6 . 3 10 . 3 3 . . 3 1 1 Full Trace Events 8 | . 1 . 1 . . . 4 . 1 . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . 84 . . . 84 . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . Part Studies Acquired 3 | . . . . . . . . . . . . . 2 . 1 Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . Time 63 | . . . . . . . 50 . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . 6 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 2 . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat 2 | . . . . . . . . . . . . . 2 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 2 . 1 parse_system 2 | . . . . . . . . . . . . . 2 . . no_distress 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Total Allies 12 | . . . . 2 . . 5 5 . . . . . . . Largest Group 7 | . . . . 2 1 . 4 7 7 . . . . . . Highest-Rated Group 649 | . . . . 20 15 . 229 649 639 . . . . . . Highest-Rated Ally 159 | . . . . 15 15 . 159 159 153 . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . Ally Attacks 150 | . . . . 7 1 . 70 41 31 . . . . . . Total Damage 5584 | . . . . 112 27 . 2323 1837 1285 . . . . . . Kills 26 | . . . . 1 . . 13 7 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 17 | . . . . . 17 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Active Infowar (turns) 14345 | . 42 352 430 1151 2135 855 1062 679 1164 661 2057 1018 1054 502 1183 Optics 13955 | . . 4 430 1151 2135 855 1062 679 1164 661 2057 1018 1054 502 1183 Sensors 8141 | . 42 349 430 1151 2135 855 1062 21 1144 661 291 . . . . IFF 4348 | . . . . . . . . . . . 1792 1018 1054 484 . Terrain 5147 | . . . . . . . . . . . 1836 1018 1054 172 1067 Traps 1217 | . . . . . . 465 752 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Turns Passed 15079 | 141 508 352 430 1151 2135 855 1062 679 1164 661 2057 1018 1054 502 1310 Spaces Moved 10476 | 111 312 226 339 873 1625 638 683 350 578 482 1584 832 717 386 740 Core 233 | 7 . . . . . . . . . . . . . . 226 Treads 11 | . . . . . . . . . . . . . . . 11 Legs 10232 | 104 312 226 339 873 1625 638 683 350 578 482 1584 832 717 386 503 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 110 95 50 Average Speed 131 | 115 120 120 120 122 128 124 133 184 186 120 120 121 136 110 149 Slowest Speed 270 | 120 120 120 120 126 135 200 193 190 190 120 120 190 190 184 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 28 20 34 95 84 11 66 83 13 12 94 57 22 60 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . . . . . 5 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 122 | . . . . . . 4 12 1 2 47 15 5 2 10 24 Melee . | . . . . . . . . . . . . . . . . Projectile 66 | . . . . . . 4 12 1 2 4 15 5 2 10 11 AOE 56 | . . . . . . . . . . 43 . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Cet Fac Fac Upp Upp Res Tes Res Total 11299 | 121 392 265 352 926 1666 677 771 366 638 545 1697 836 773 423 851 Wait 208 | . 26 4 . 5 . . 17 . 21 39 66 . 6 7 17 Move 10457 | 110 311 225 338 872 1624 637 682 349 577 481 1583 831 712 385 740 Hop 2 | . . . . . . . . . . . . . 2 . . Pick Up 71 | 5 10 3 1 2 7 9 8 . 5 4 7 1 5 . 4 Fast Attach 34 | 5 1 1 . . . 2 1 . 1 . 2 . 4 1 16 Attach 56 | 1 2 2 . 2 3 5 6 . 7 5 4 . 3 3 13 Detach 21 | . 1 . . . 2 . 1 . 3 1 . . 2 2 9 Swap 103 | . 8 5 7 9 14 6 11 5 7 3 9 1 12 4 2 Drop 92 | . 9 4 2 7 12 9 9 3 5 2 7 . 16 2 5 Fire 212 | . 20 21 4 12 4 9 29 9 12 8 19 3 11 16 35 Melee 2 | . . . . 2 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick 7 | . . . . 3 . . 2 . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 5 . . . . . . 3 8 Rewire 12 | . . . . 12 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 4 | . 4 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Ext / Gar) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 949 | -9/Materials | Discovered new exit (range 15) 1002 | -9/Materials | Entered Storage 1153 | -9/Storage | Met 01-MTF 1374 | -9/Storage | Discovered new exit (range 5) 1432 | -9/Storage | Entered Recycling 1432 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1433 | -9/Recycling | Met a Zionite searching for Scraptown 1514 | -9/Recycling | Build established: Scavenger-Mutant 1857 | -9/Recycling | Build established: Mutant 2517 | -9/Recycling | Scanned before Scraplab entrance 2552 | -9/Recycling | Entered Scraplab 2580 | -9/Recycling | Discovered new exit (range 3) 2583 | -9/Recycling | Entered Scraptown 2583 | -9/Scraptown | Accompanied by 1 ally 2784 | -9/Scraptown | Visited SPCMW 3328 | -9/Scraptown | Visited Supply Room 3401 | -9/Scraptown | Visited Fellowship of the Rings 3448 | -9/Scraptown | Visited Shadow of the Wyrm 3493 | -9/Scraptown | Visited UFD Registry 3496 | -9/Scraptown | Registered with UFD as "Shockninja" 3557 | -9/Scraptown | Visited Junk Repository 3642 | -9/Scraptown | Visited Curators Association 3702 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3779 | -9/Scraptown | Visited Derelict Rescue Squad 3800 | -9/Scraptown | Found DRS Beacon 3853 | -9/Scraptown | Met Optimus 3853 | -9/Scraptown | Accepted into 0bPrime 3984 | -9/Scraptown | Civil war broke out across Scraptown 4089 | -9/Scraptown | Lost 8 allies 4184 | -9/Scraptown | Optimus destroyed in the chaos of civil war 4197 | -9/Scraptown | Lost 9 allies 4292 | -9/Scraptown | Build established: Scavenger-Mutant 4525 | -9/Scraptown | Visited Botcube Research 4583 | -9/Scraptown | Lost 3 allies 4629 | -9/Scraptown | Visited Science Guys 4707 | -9/Scraptown | Discovered new exit (range 5) 4712 | -9/Scraptown | Lost 8 allies 4718 | -9/Scraptown | Entered Factory 4718 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4970 | -6/Factory | Identified exit to Garrison 5002 | -6/Factory | Build established: Scavenger-Skirmisher 5405 | -6/Factory | Discovered new exit (range 14) 5573 | -6/Factory | Entered Extension 5722 | -6/Extension | Spotted B-75 Beast 5967 | -6/Extension | Repaired Hvy. Plasma Cannon? 6057 | -6/Extension | Rescued A7 6159 | -6/Extension | Rescued a captive Derelict 6159 | -6/Extension | Rescued a captive Derelict 6192 | -6/Extension | P-60 Hacker assimilated allied E0-NUR(b) 6223 | -6/Extension | Rescued a captive Derelict 6225 | -6/Extension | Rescued a captive Derelict 6319 | -6/Extension | Spotted B-75 Beast 6332 | -6/Extension | Allies destroyed B-75 Beast 6338 | -6/Extension | Allies destroyed B-75 Beast 6567 | -6/Extension | Discovered new exit (range 20) 6568 | -6/Extension | Discovered new exit (range 19) 6635 | -6/Extension | Entered Cetus 6635 | -6/Cetus | Accompanied by 4 allies (A7) 6640 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6651 | -6/Cetus | Spotted Cetus Guard 6651 | -6/Cetus | Spotted Cetus Guard 6651 | -6/Cetus | Spotted Cetus Guard 6651 | -6/Cetus | Spotted Cetus Guard 6658 | -6/Cetus | Allies destroyed Cetus Guard 6668 | -6/Cetus | Destroyed Cetus Guard 6684 | -6/Cetus | Destroyed Cetus Guard 6685 | -6/Cetus | Allies destroyed Cetus Guard 6787 | -6/Cetus | Discovered new exit (range 20) 6882 | -6/Cetus | Build established: Hacker-Skirmisher 6992 | -6/Cetus | Started Cetus Manufacturing Module 7017 | -6/Cetus | Manufactured an Enhanced Grunt 7027 | -6/Cetus | Escorted A7 to Cetus Mainframe 7042 | -6/Cetus | Manufactured an Enhanced Grunt 7067 | -6/Cetus | Manufactured an Enhanced Grunt 7092 | -6/Cetus | Manufactured an Enhanced Grunt 7117 | -6/Cetus | Manufactured an Enhanced Grunt 7174 | -6/Cetus | Discovered new exit (range 19) 7216 | -6/Cetus | Spotted Cetus Guard 7216 | -6/Cetus | Spotted Cetus Guard 7219 | -6/Cetus | Spotted Cetus Guard 7238 | -6/Cetus | Allies destroyed Cetus Guard 7254 | -6/Cetus | Discovered new exit (range 19) 7275 | -6/Cetus | Met Revision 17 7314 | -6/Cetus | Entered Factory 7314 | -5/Factory | Accompanied by 7 allies (A7) 7314 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7319 | -5/Factory | Received a hacking code to weaken MAIN.C 7419 | -5/Factory | Found Imp. Powered Armor 7647 | -5/Factory | Repaired Sensor Array 7898 | -5/Factory | Lost 3 allies 8181 | -5/Factory | Build established: Scavenger-Skirmisher 8467 | -5/Factory | Discovered new exit (range 7) 8478 | -5/Factory | Entered another Factory area 8478 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8712 | -4/Factory | Build established: Hacker-Skirmisher 8824 | -4/Factory | Spotted B-86 Titan 9126 | -4/Factory | Discovered new exit (range 12) 9139 | -4/Factory | Entered Upper Caves 9198 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9575 | -4/Upper Caves | Learned 4 Research zone layouts 11182 | -4/Upper Caves | Discovered new exit (range 7) 11196 | -4/Upper Caves | Entered another Upper Caves area 11326 | -4/Upper Caves | Build established: Derelict-Skirmisher 11526 | -4/Upper Caves | Spotted B-86 Titan 11874 | -4/Upper Caves | Discovered new exit (range 10) 11875 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11915 | -4/Upper Caves | Learned location of Armory (-4) 12214 | -4/Upper Caves | Entered Research 12214 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12414 | -3/Research | Revision forces began assault on 0b10 12439 | -3/Research | Met up with Revision 17++ 12914 | -3/Research | Research terminal network offline 12987 | -3/Research | Spotted Striker 13175 | -3/Research | Fabricated System Restoration Module? 13239 | -3/Research | Discovered new exit (range 6) 13268 | -3/Research | Entered Testing 13301 | -3/Testing | Build established: Hacker-Skirmisher 13564 | -3/Testing | Spotted PH-JDDA5VB86L 13579 | -3/Testing | Scanned by Researcher 13666 | -3/Testing | System corruption reached 10% 13762 | -3/Testing | Discovered new exit (range 8) 13770 | -3/Testing | Entered Research 13770 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13799 | -2/Research | Lost 11 parts (3p4n4w) 14742 | -2/Research | Build established: Hacker-Tank 14873 | -2/Research | System corruption reached 10% 14951 | -2/Research | System corruption reached 30% 14953 | -2/Research | Released all parts (10) 14986 | -2/Research | Lost 11 parts (2p2n4u3w) 15006 | -2/Research | Core integrity fell below 50% 15051 | -2/Research | Core integrity fell below 20% 15080 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- help for more info. 15037_ Slug penetrates Wall. 15040_ Dropped Hvy. Shield Leg. 15045_ Slug penetrates Wall. 15048_ System corrupted: Matter fused (-8). 15050_ Slug penetrates Wall. 15050_ Penetrated by Slug. 15052_ Slug penetrates Wall. 15053_ Penetrated by Slug. 15055_ Slug penetrates Wall. 15056_ Penetrated by Slug. 15057_ Acquired 33 matter. 15058_ R-10 Processor collects Imp. Antigrav System. 15060_ Slug penetrates Wall. 15062_ R-10 Processor collects Structural Scanner. 15065_ 0NO4BUZXUHYZM7ZH2J247KV3MD0J&M D=N8H1Y3 15077_ Penetrated by Slug. 15080_ &IA>&&ZAYCF6659MXBLITMJ>,TSTBY,6E11%32 Map ----- +----------------------------------------------------+ | ##????? ################# #?###+############?## | | ????? ? ##??# #?#? ?? ?? ??? | | ?? ???? ##### #?????? ???? ?? | | ??? ?? #?#??????S"???? | | ??????? """ ######## ##?? "?"?????? | | ??????? """ #? # #?##????? ? | | ?????? ! """ #? + ?? ????? ? | | ?????? # #########? ????? ??? | | ?????? # #???????????"??????? | | ?????? + #?#???#????""" ????? | | ??????? ##########+## # ! #????????? ????????? | | ????????????????? ?# #########?????????????????? | | ????????????????? ??# +?????????????????? ??? | | ????????????????? ??# ##??????? ?#???????????# | | ???????????????? ???# #????????? ?? ?????????? | | ??????????????? ???# #????"?????????????????? | | ????????????????######+## #??????????????????????? | | ????????????????# ## ## ????????/???????????? | | ????????????????# # #?????????????????????? | | ????????????????# + Y #???????? ????????????? | | ????????????????# # #?????????????????????? | | ????????????????# ## ##?????????????????????? | | ????????????????# # #??????????????????????? | | ????????????????########T ##### #?????????????? | | ???????????????????????## w #?????????????? | | ????????????????????????#@##### #?????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 68 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Mic. Nuclear Core | -9/Recycling | Hacked System Restoration Module | -9/Recycling | Hacked Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive Fabricated ------------ System Restoration Module | x2 | -3/Research Repaired ---------- Hvy. Plasma Cannon | 41% | -6/Extension Sensor Array | 10% | -5/Factory Studied --------- Quantum Reactor | -3/Research | Hacked Nova Cannon | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Bumper Bots Can't Touch This Civilization 2243 Construction Begets Destruction Frienemies I Have A Map? Junior Dev Just What I Needed Leap Before You Look Link The Feds Live, Flee, And Rebuild Main Advantage More Dakka Please Novice Programmer Overwhelming Prison Break Project G-00 Revising The Future Revolutionary Research Spot Them First Sprinter Throw Away The Key Uncivil War Well Done You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed HeartBurstInverter Manual? 0 Play Time 03:46:31 Cumulative 24.6 hours Start 2025.11.08 @ 21:35:00 End 2025.11.09 @ 23:41:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 3 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48cc0087-dc37-4812-8696-ad77d2476b0c