Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 17:15:59 Player: Minty Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (199) 995 Value Destroyed (9810) 9810 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (6074) 6074 TOTAL SCORE: 25299 Bonus ------- High Alert Combat Kills 1942 Follower Combat Kills 1262 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1176 Friendly Fire -306 Cogmind --------- Core Integrity 0/1300 Matter 4/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Matter Compressor (0) Chain Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Mass Driver Heavy Gauss Cannon Chain Missile Launcher > --- INVENTORY -------- Reinforced Fission Core Advanced Coolant Injector Matter Compressor Matter Compressor Matter Compressor Improved Thermal Shield Advanced Force Field Ghost Barrier Heavy Autocannon Chain Missile Launcher [Rating: 138] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Thermal Shield Storage Large Storage Unit Processor Targeting Computer Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . 2 . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . . . . . 2 . . . . 1 2 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 143 | . 5 4 2 2 11 3 25 2 32 8 2 . 18 1 . 18 3 4 1 2 Power 14 | . . . 1 1 1 . 4 . 3 . . . 2 . . 1 . 1 . . Engine 8 | . . . 1 1 1 . 3 . 2 . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 . . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 47 | . . 2 . . 5 . 7 2 14 2 1 . 7 1 . 5 . 1 . . Treads 25 | . . . . . 2 . 1 . 9 2 1 . 3 1 . 5 . 1 . . Leg 11 | . . . . . . . 4 2 5 . . . . . . . . . . . Wheel 6 | . . 2 . . . . . . . . . . 4 . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . . . Flight 3 | . . . . . 3 . . . . . . . . . . . . . . . Utility 54 | . 2 1 1 . 4 1 9 . 10 5 1 . 7 . . 8 . 2 1 2 Device 18 | . 1 . . . . 1 3 . 4 . . . 4 . . 4 . . . 1 Storage 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Processor 14 | . 1 1 . . 1 . . . 4 2 . . 2 . . . . 2 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 Protection 19 | . . . . . 3 . 5 . 2 3 1 . 1 . . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 28 | . 3 1 . 1 1 2 5 . 5 1 . . 2 . . 4 3 . . . Energy Gun 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 . . . . Ballistic Gun 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . 4 . 5 . . . 1 . . . 1 . . . Launcher 6 | . 1 1 . . . . 1 . . . . . . . . 1 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . 2 . . 3 . . 2 . . 5 2 1 . 1 Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . 1 . . . System Corruption 12 | . . . . . . . . . 7 . . . . . . . 5 . . . Parts Lost 64 | . 1 3 . . 12 3 8 . 15 1 1 . 5 . . . 2 . . 13 Power 7 | . . . . . 3 . 3 . 1 . . . . . . . . . . . Propulsion 29 | . . 1 . . 6 1 2 . 11 . 1 . 2 . . . 1 . . 4 Utility 19 | . . . . . 2 2 3 . 1 1 . . 3 . . . . . . 7 Weapon 9 | . 1 2 . . 1 . . . 2 . . . . . . . 1 . . 2 Highest Loss Streak 11 | . 1 2 . . 5 2 2 . 5 1 1 . 3 . . . 1 . . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | . 7 5 6 5 6 2 8 11 11 10 10 11 11 14 14 12 9 8 8 9 Power 1 | . 1 1 3 3 3 . . . . 1 1 1 1 2 2 1 1 1 1 1 Propulsion . | . 4 3 2 2 . . 1 1 . . . . . 1 1 . . . . . Utility 7 | . . 1 . . 1 2 4 6 9 9 8 9 7 9 9 7 6 5 5 6 Weapon 1 | . 1 . . . . . 1 4 2 . . . . 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 6 1 . . 5 . 3 . 8 . . . 1 . . 3 . . . 4 Power 7 | . 2 . . . 5 . . . . . . . . . . . . . . . Propulsion 5 | . 2 1 . . . . 2 . . . . . . . . . . . . . Utility 18 | . 1 . . . . . 1 . 8 . . . 1 . . 3 . . . 4 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 84 71 85 90 73 24 86 99 89 86 82 80 76 82 82 81 86 76 84 65 Engine 2 | . 14 14 14 14 7 . 5 6 5 . . . . . . . . . . . Core 1 | . . . . . . . 1 . . 6 6 6 4 . . 1 5 . . . Reactor 1 | . . . . . . . . . . . . . . 5 5 3 . 4 4 3 Treads 18 | . . . . . 9 . 2 . 13 33 32 33 21 29 29 29 29 21 23 18 Leg 6 | . 28 11 . . . . 17 39 16 . . . . . . . . . . . Wheel 1 | . . 5 28 28 10 . . . . . . . 4 . . . . . . . Device 6 | . . . . . . 3 5 6 4 2 6 6 7 11 11 11 11 12 13 11 Storage 6 | . 14 14 14 14 8 . 6 6 6 6 6 6 5 5 5 5 5 5 4 3 Processor 5 | . 3 14 14 14 13 6 . . 8 3 3 . 3 5 5 1 . 3 14 11 Protection 8 | . . . . . 5 7 14 13 4 12 6 6 8 5 5 9 17 12 9 7 Ballistic Cannon 16 | . . . . . . . 28 26 25 20 20 20 15 17 17 8 13 14 14 7 Peak Build Rating 138 | . 7 7 9 11 19 11 56 62 68 81 79 74 95 95 94 120 118 133 137 138 Average Rating 70 | . 5 4 7 9 13 8 46 61 55 73 75 74 83 94 94 98 110 129 135 104 On Entrance 58 | 6 6 7 6 9 11 7 5 56 62 68 77 74 74 95 94 94 110 97 130 137 Avg Prop Armor Cover (%) 10 | . . . . . 5 . 7 . 9 . . . 14 . . . . . . . Naked Turns 75 | . . . . . . . . . . . . . . . . . . . . 75 Heaviest Build 139 | 13 15 13 18 21 22 5 57 57 85 87 99 99 119 96 96 126 123 139 131 135 Greatest Support 185 | 20 20 20 20 20 40 4 72 102 155 155 155 155 171 174 174 185 184 179 179 179 Greatest Overweight (x) 11 | . . 1 . 1 1 1 2 . 11 . . . 6 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | . 8 8 10 10 10 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 8 8 10 9 5 13 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 8 6 8 10 10 5 15 15 15 15 15 14 15 15 15 15 15 15 13 15 Average Carried 12 | . 7 5 7 8 9 4 10 13 13 14 14 14 13 15 15 14 14 11 11 12 Final Capacity 15 | 8 8 8 10 10 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 5 8 10 5 5 15 15 15 14 14 14 15 15 15 15 15 13 13 5 Class Distribution -------------------- 34% | Tank 27% | Scavenger-Tank 13% | Mutant 6% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Storage Tank | -6/Factory Scavenger-Skirmisher | -6/Garrison Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Matter Collected 12072 | 200 77 70 . 50 156 30 2342 253 3354 770 480 29 1741 140 180 462 521 346 391 480 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5488 | . 149 41 . 34 333 . 1428 39 915 397 87 39 941 28 148 96 269 117 1 426 Parts 303 | . 8 4 . 7 12 . 66 2 67 18 9 1 50 . 6 7 11 4 2 29 Haulers Intercepted 9 | . . . . . . . 5 . . 2 . . 2 . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . 2 . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 13 1 . . 6 . 9 . . . Prevented 6 | . . . . . . . . . . . 3 . . 2 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Combat Hostiles Destroyed 162 | . 7 3 . 4 10 . 28 2 34 5 8 4 15 1 2 8 13 3 . 15 Melee 10 | . . . . . 4 . 1 . 1 . . . . . . 2 . . . 2 Guns 6 | . 3 3 . . . . . . . . . . . . . . . . . . Cannons 115 | . . . . . . . 27 2 28 5 8 4 15 1 2 6 6 3 . 8 AOE 28 | . 4 . . 4 3 . . . 5 . . . . . . . 7 . . 5 Classes Destroyed 22 | . 2 . . . 3 . 9 . 5 1 1 . . . . 1 . . . . Worker 8 | . . . . . . . 2 . . 3 . . 2 . . . . . 1 . Builder 7 | . . . . . 2 . 2 . . . . . 3 . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler 9 | . . . . . . . 5 . . 2 . . 2 . . . . . . . Recycler 8 | . . . . . . . 5 . . 1 . . 2 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Swarmer 52 | . 3 3 . 4 2 . 1 . 15 . 7 4 . . . . 4 . . 9 Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . Saboteur 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Grunt 36 | . 4 . . . 5 . 12 . 4 . . . 2 . . 1 3 . . 5 Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Sentry 18 | . . . . . 3 . 6 . 4 1 . . . 1 1 . 1 1 . . Specialist 4 | . . . . . . . . . 2 . . . 2 . . . . . . . Hunter 23 | . . . . . . . 3 2 1 3 . . 5 . 1 2 4 2 . . Programmer 13 | . . . . . . . 3 . 1 1 . . 5 . . 2 . . . 1 Heavy 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Striker 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Best Kill Streak 8 | . 4 7 . 4 6 . 8 1 8 2 4 4 4 1 1 3 4 2 1 6 Combat Bots Only 8 | . 4 7 . 4 5 . 5 1 8 2 4 4 3 1 1 3 4 2 . 6 Max Kills in Single Turn 5 | . 2 1 . 4 3 . 1 1 2 1 1 1 2 1 1 1 3 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . 4 2 . . . 2 . . . . . . . 3 . . 5 Melee 1 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Hostile Shots Fired 1593 | . 44 39 . . 128 30 272 18 294 67 50 50 105 8 10 66 101 34 . 277 Missed 511 | . 15 14 . . 38 12 95 3 120 10 13 6 26 3 2 20 26 17 . 91 Hits 1082 | . 29 25 . . 90 18 177 15 174 57 37 44 79 5 8 46 75 17 . 186 Melee 60 | . . . . . . 3 1 . 17 . . . . . . 1 1 . . 37 Projectile 1022 | . 29 25 . . 90 15 176 15 157 57 37 44 79 5 8 45 74 17 . 149 AOE 4 | . . . . . . . . . 3 . . . . . . 1 . . . . Critical Strikes 48 | . . . . . 3 . 3 . 7 1 . . 6 . . 3 3 1 . 21 Part Disruptions 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Damage Taken 17913 | . 359 270 . . 1282 279 1968 271 2596 1097 546 678 1824 114 149 1034 1369 327 . 3750 Core 3403 | . 62 109 . . 492 177 246 . 668 80 52 32 32 . . 99 25 . . 1329 Absorbed by Shields 1082 | . . . . . . . . . . . . . . . . . . . . 1082 Reduced by Siege Mode 58 | . . . . . . . . . . 48 . 10 . . . . . . . . Redirected to Shielding 393 | . . . . . 35 9 146 . . 102 . . 101 . . . . . . . Ignored by Resistances 399 | . . . . . . . . . . 2 . . 30 12 12 12 90 32 . 209 Regen/Repaired (Parts) 1755 | . . . . . . . 121 . . 68 . . 836 . . 202 . 206 322 . Core Remaining (%) 52 | 100 . . . 31 10 . 39 . . . . 2 . . . . 84 100 . . Volleys Fired 450 | . 12 12 . 1 5 . 81 6 87 29 22 11 62 3 4 15 29 15 10 46 Largest 4 | . 2 2 . 1 1 . 4 4 4 3 3 1 3 3 3 4 3 3 1 3 Hottest 298 | . 70 70 . 30 30 . 160 160 171 156 156 65 163 163 163 298 174 174 76 258 Shots Fired 1098 | . 20 16 . 1 5 . 321 24 295 65 31 10 129 7 14 36 34 17 10 63 Gun 32 | . 16 16 . . . . . . . . . . . . . . . . . . Cannon 1040 | . . . . . . . 320 24 288 65 31 10 129 7 14 36 29 17 10 60 Launcher 26 | . 4 . . 1 5 . 1 . 7 . . . . . . . 5 . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1022 | . 8 4 . . . . 320 24 288 65 31 10 129 7 14 16 19 17 10 60 Thermal 20 | . 8 12 . . . . . . . . . . . . . . . . . . Explosive 18 | . 4 . . 1 5 . . . . . . . . . . . 5 . . 3 Electromagnetic 8 | . . . . . . . 1 . 7 . . . . . . . . . . . Entropic 30 | . . . . . . . . . . . . . . . . 20 10 . . . Robot Hit Streak 13 | . 8 6 . . 8 . 13 3 6 9 7 4 9 3 2 10 9 5 3 12 Robot Miss Streak 9 | . 2 3 . . . . 4 3 7 4 9 2 3 1 2 4 5 3 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 524 | . 16 10 . . 23 . 153 13 93 36 15 6 68 5 4 23 17 10 1 31 Core Hits 285 | . 8 4 . 4 14 1 67 5 49 17 10 3 39 2 4 8 21 5 1 23 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . . . . . . . . . . . Critical Strikes 63 | . 1 . . . 6 . 10 . 8 3 2 1 10 1 . 11 3 3 . 4 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . Blast 44 | . . . . . . . 10 . 8 3 2 1 10 1 . 2 . 3 . 4 Smash 6 | . . . . . 6 . . . . . . . . . . . . . . . Sunder 12 | . . . . . . . . . . . . . . . . 9 3 . . . Melee Attacks 26 | . . . . . 26 . . . . . . . . . . . . . . . Impact 26 | . . . . . 26 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25244 | . 490 140 . 135 1041 22 4595 264 3252 1506 868 413 4017 239 169 1717 2252 606 86 3432 Guns 328 | . 190 138 . . . . . . . . . . . . . . . . . . Cannons 19159 | . . . . . . . 4497 257 2760 1427 868 413 3700 239 130 1703 918 606 83 1558 Explosions 4408 | . 288 . . 135 262 . 38 . 359 . . . 274 . . . 1314 . . 1738 Melee 779 | . . . . . 779 . . . . . . . . . . . . . . . Ramming 570 | . 12 2 . . . 22 60 7 133 79 . . 43 . 39 14 20 . 3 136 Kinetic 17623 | . 103 14 . . . . 4497 257 2760 1427 868 413 3700 239 130 468 500 606 83 1558 Thermal 291 | . 87 124 . . . . 38 . 42 . . . . . . . . . . . Explosive 3947 | . 288 . . 135 262 . . . . . . . 210 . . . 1314 . . 1738 Electromagnetic 381 | . . . . . . . . . 317 . . . 64 . . . . . . . Impact 779 | . . . . . 779 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1653 | . . . . . . . . . . . . . . . . 1235 418 . . . Highest Corruption 25 | . . . . . 6 . . . 8 12 12 12 4 4 4 4 5 . . 25 Average Corruption 6 | . . . . . 5 . . . 3 9 12 12 2 4 4 4 5 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . 6 . . . 25 34 24 9 11 6 13 2 1 . . 7 Message Errors 28 | . . . . . 1 . . . 4 13 3 3 . 1 1 . . . . 2 Matter Fused 34 | . . . . . 2 . . . 5 7 9 1 3 2 2 1 . . . 2 Heat Flow Errors 15 | . . . . . 1 . . . 4 1 3 1 2 . 2 1 . . . . Energy Discharges 22 | . . . . . 1 . . . 4 7 5 . 1 1 3 . . . . . Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 Data Loss (minor) 18 | . . . . . 1 . . . 5 4 2 1 1 . 3 . . . . 1 Data Loss (major) 7 | . . . . . . . . . 2 1 1 2 . 1 . . . . . . Misfires 4 | . . . . . . . . . . . 1 . 1 . 2 . . . . . Alerts 3 | . . . . . . . . . . . . . 2 1 . . . . . . Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1496 | . 38 . . . 315 . 68 9 58 50 138 32 402 . 36 130 95 1 . 124 Projectiles 941 | . . . . . . . 68 9 9 50 138 32 402 . . 130 79 1 . 23 Explosions 196 | . 38 . . . . . . . 41 . . . . . . . 16 . . 101 Melee 359 | . . . . . 315 . . . 8 . . . . . 36 . . . . . Knockbacks 112 | . 1 . . . 3 . 38 3 21 7 3 3 17 . . . 3 4 . 9 Impact 6 | . 1 . . . 3 . . . . . . . . . . . . . . 2 Kinetic 95 | . . . . . . . 34 3 21 6 2 3 14 . . . 2 4 . 6 Secondary 11 | . . . . . . . 4 . . 1 1 . 3 . . . 1 . . 1 Self-Inflicted Damage 408 | . 55 . . . 35 10 41 . 123 . . . 30 . . . 33 . . 81 Shots 13 | . 2 . . . 1 . 2 . 4 . . . 2 . . . 1 . . 1 Rammed 57 | . . . . . . 3 1 . 6 7 . . 7 . 1 . 1 . 1 30 Targets Rammed 95 | . 1 1 . . . 3 9 1 26 10 . . 8 . 1 1 1 . 1 32 Kicked 31 | . 1 1 . . . . 8 1 20 . . . . . . . . . . . Crushed 7 | . . . . . . . . . . 3 . . 1 . . 1 . . . 2 Highest Temperature 393 | . 180 96 . . 138 . 382 78 393 344 275 169 376 24 201 227 21 119 . 123 Average Temperature 89 | . 98 39 . . 47 . 93 36 79 126 102 104 108 16 52 99 6 46 . 40 Received Heat Transfer 2682 | . 150 87 . . 486 . 537 . 390 24 20 . 90 18 18 36 142 21 . 663 Effects 9 | . . . . . . . 1 . . 1 1 . 6 . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . 5 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . Total Turns 45 | . . . . . . . . . . 32 . 12 1 . . . . . . . Longest Duration 32 | . . . . . . . . . . 32 . 12 1 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 5 | . . . . . 3 . . . 1 . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 7 . . . 2 . . . . . . . . . . . Impact Corruptions 17 | . . . . . 11 . . . 1 . 1 . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 803 | . 333 370 . . . . 50 . 50 . . . . . . . . . . . Parts Sabotaged 9 | . . . . . . . . . 8 . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Maximum Alert Level 5 | . . . . . . . 3 2 5 4 . . 2 . . . . 3 2 3 Low Security (%) 19 | . 100 100 . 100 100 100 37 . . . . . 4 . . . . . . . Level 1 11 | . . . . . . . 14 . 3 . . . 44 . . . . . . 11 Level 2 18 | . . . . . . . 10 100 8 . . . 51 . . . . . 100 32 Level 3 25 | . . . . . . . 38 . 23 42 . . . . . . . 100 . 56 Level 4 19 | . . . . . . . . . 43 57 . . . . . . . . . . Level 5 5 | . . . . . . . . . 20 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2002 | . 144 92 . 111 152 101 1032 470 2002 1172 . . 531 . . . . 1004 514 1025 Initial 1050 | . . 52 . . 35 46 4 464 331 1050 . . 271 . . . . 986 514 353 Average 736 | . 48 56 . 31 85 60 479 458 1246 1103 . . 362 . . . . 974 482 738 Influence Increases 8568 | . 211 100 . 111 327 85 1770 80 1861 514 160 90 776 20 50 235 315 994 47 822 Destroy 0b10 Robot/C 3900 | . 140 60 . 80 200 40 860 40 760 220 140 80 420 20 40 160 260 60 . 320 Destroy 0b10 Robot/NC 225 | . . . . . 15 . 100 . 10 50 . . 45 . . . . . 5 . Destroy Leader 706 | . 20 10 . 10 40 . 234 20 30 88 20 10 124 . 10 . 40 20 . 30 Allied During Kill 432 | . . . . . . 4 247 . 90 68 . . 18 . . . . . . 5 Successful Hack 132 | . 7 . . . 6 24 12 18 16 25 . . . . . . . . 24 . Disable Machine 405 | . 15 . . 15 15 . 135 . 135 15 . . 60 . . . . . . 15 Anti-Garrison Action 800 | . . . . . . . . . 650 . . . . . . . . . . 150 Destroy Structure 678 | . 29 . . 6 36 2 122 2 125 48 . . 94 . . . . 14 18 182 Advance Influence 900 | . . . . . . . . . . . . . . . . . . 900 . . Partial Spotted 45 | . . . . . . 15 15 . . . . . 15 . . . . . . . Lose Combat Pursuer 345 | . . 30 . . 15 . 45 . 45 . . . . . . 75 15 . . 120 Influence Decreases 7543 | . 77 202 32 20 316 176 761 626 333 1400 742 192 689 373 216 58 355 151 556 268 Entered New Map 3598 | . . 82 32 . 56 56 7 556 143 952 414 102 161 193 32 . 177 51 466 118 Time Decay 2955 | . 67 90 . 20 130 70 474 70 . 398 318 90 458 180 184 58 158 100 90 . Lost Part 640 | . 10 30 . . 120 30 80 . 150 10 10 . 50 . . . 20 . . 130 Lost Ally 350 | . . . . . 10 20 200 . 40 40 . . 20 . . . . . . 20 Squads Dispatched 43 | . 1 . . . 4 2 13 2 . 5 . . 13 . . . 1 1 1 . Investigation 13 | . . . . . 1 1 5 2 . 1 . . 1 . . . . 1 1 . Extermination 8 | . . . . . . . 3 . . 2 . . 3 . . . . . . . Reinforcement 19 | . 1 . . . 3 1 4 . . 2 . . 8 . . . . . . . Assault 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 1 . . 2 . . . . . . . Haulers Reinforced 4 | . . . . . . . 2 . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Distress Signals 11 | . . . . . 1 1 5 . . 1 . . 1 . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 7 4 . . 25 10 53 3 41 11 8 4 24 1 2 35 34 7 1 35 Peak Tracking Total 14 | . 3 2 . . 8 8 6 2 7 3 4 4 3 1 1 12 14 4 1 10 Tactical Retreats 14 | . . 1 . . 1 . 3 . 2 . . . . . . 3 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Traps Triggered 12 | . . . . . . . 2 . 5 2 . . 1 . . . . . . 2 Indirectly 3 | . . . . . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Machines Disabled 43 | . 1 . . 1 1 . 9 . 19 1 1 . 4 . . 1 . . . 5 Max in Single Turn 4 | . 1 . . 1 1 . 1 . 2 . 1 . 4 . . 1 . . . 2 Garrison Relay 5 | . . . . . . . . . 3 . . . . . . . . . . 2 Phase Generator 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Machines Accessed 29 | . 2 . 2 . 1 2 6 3 2 5 . . . . . 3 . 1 2 . Terminals 13 | . 2 . . . 1 1 4 1 2 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . 1 . . . . . . . 1 1 . Recycling Units 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . Total Hacks 72 | . 5 . 2 . 1 4 18 9 6 13 . . . . . 8 . 1 5 . Successful 39 | . 2 . 2 . 1 2 7 5 2 7 . . . . . 8 . 1 2 . Failed 33 | . 3 . . . . 2 11 4 4 6 . . . . . . . . 3 . Catastrophic 11 | . 1 . . . . 1 3 1 2 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 2 . 1 . 1 . 4 . 2 2 . . . . . . . 1 4 . Terminals 36 | . 5 . . . 1 2 13 2 6 7 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 10 | . . . . . . . 3 . . 2 . . . . . . . 1 4 . Recycling Units 5 | . . . . . . . 2 . . 3 . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 6 . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 . Terminal Hacks 21 | . 2 . 2 . . 2 3 . 1 3 . . . . . 8 . . . . Record 8 | . . . 1 . . . . . . . . . . . . 7 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . 2 . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Repair 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . 1 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Unlock Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . 1 . . . 1 . . . . . . . . 1 1 . Terminals 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . . 2 6 2 2 4 . . . . . . . . 1 . Full Trace Events 9 | . 1 . . . . 1 3 2 1 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Time 76 | . . . . . . . 38 . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 385 | . . . . . . . 385 . . . . . . . . . . . . . Retrieved Matter 792 | . . . . . . . 792 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . . 12 . . . . . . . . . . 6 Machine Destruction 18 | . . . . . . . . . 12 . . . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Total Allies 19 | . . . . . 1 . 10 . 8 . . . . . . . . . . . Largest Group 10 | . . . . . 1 . 10 . 8 3 . . . . . . . . . . Highest-Rated Group 345 | . . . . . 10 . 173 . 345 211 . . . . . . . . . . Highest-Rated Ally 119 | . . . . . 10 . 29 . 119 119 . . . . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . . . . . 10 10 10 9 8 8 8 7 7 6 6 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . . . Chimera 1 | . . . . . . . . . . . . . 1 . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 251 | . . . . . . 9 155 . 29 32 . . 22 . . . . . . 4 Total Damage 4971 | . . . . . . 392 1765 . 638 792 . . 1164 . . . . . . 220 Kills 39 | . . . . . . 2 17 . 4 9 . . 6 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Active Infowar (turns) 1072 | . 8 . . . . . . . 868 2 . . 194 . . . . . . . Optics 870 | . . . . . . . . . 868 2 . . . . . . . . . . Decoding 194 | . . . . . . . . . . . . . 194 . . . . . . . ECM 8 | . 8 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . 11 . . . . . . . Items 11 | . . . . . . . . . . . . . 11 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Turns Passed 11411 | . 209 193 217 150 267 149 1296 152 2173 956 718 196 1152 361 502 1270 405 208 199 638 Spaces Moved 6293 | 1 138 126 259 173 134 231 615 101 1178 476 390 97 509 215 300 697 192 98 100 263 Core 217 | . . . . . 11 44 104 . 3 . . . . . . . . . . 55 Treads 3688 | . . . . . 37 . 99 . 520 476 390 97 259 215 300 697 192 98 100 208 Legs 1355 | 1 138 84 . . . . 376 101 655 . . . . . . . . . . . Wheels 801 | . . 42 259 173 77 . . . . . . . 250 . . . . . . . Hover 36 | . . . . . . . 36 . . . . . . . . . . . . . Flight 196 | . . . . . 9 187 . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 80 80 80 40 40 50 105 105 164 166 168 135 162 162 162 166 166 166 50 Average Speed 141 | 120 120 125 80 82 99 43 137 106 137 164 167 168 161 162 162 162 166 166 166 143 Slowest Speed 600 | 120 120 190 80 95 160 120 320 120 600 166 168 168 246 164 162 166 167 167 166 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 2 . . . . . . 7 . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 1 25 31 61 43 17 5 73 4 90 16 58 15 13 43 43 83 41 4 3 42 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 . . . 1 . 1 . . . Known Exits Taken 6 | . 1 . . . . . 1 1 . 1 . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . . . . 1 1 1 1 1 1 . 1 . . Scrap Searched 5 | . . 1 . 1 . . . . . . 1 . . 1 1 . . . . . Spaces Dug 61 | . . . . . 1 . . . . 1 . . 4 . . . . . 8 47 Terrain Destroyed 772 | . 39 . . 6 39 . 121 2 129 30 18 3 50 5 13 20 161 7 9 120 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Projectile 299 | . . . . . . . 108 2 1 30 18 3 46 5 13 20 26 7 9 11 AOE 472 | . 39 . . 6 38 . 13 . 128 . . . 4 . . . 135 . . 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Low Low Fac Upp Upp War Pro Fac Res Gar Total 7825 | . 162 142 270 179 211 276 850 131 1537 578 419 114 685 219 305 810 244 127 124 442 Wait 434 | . 1 . . 2 18 35 93 12 60 44 2 7 64 1 1 21 . 1 6 66 Move 6255 | . 137 125 258 172 133 226 614 101 1177 475 389 96 494 214 299 696 191 97 99 262 Hop 9 | . . . . . . 2 . . . . . . 7 . . . . . . . Pick Up 98 | . 2 . 6 1 5 1 17 5 22 2 2 . 9 . . 14 1 4 4 3 Fast Attach 75 | . 2 1 . 2 6 4 17 . 23 1 1 . 8 . . 6 2 2 . . Attach 60 | . 2 1 . . 6 . 6 2 10 1 1 . 7 . . 5 9 3 2 5 Detach 32 | . 2 . . 1 2 1 2 . 4 1 1 . 2 . . 1 9 1 . 5 Swap 79 | . 1 2 2 . 2 . 6 1 14 10 . . 15 1 . 23 . 1 . 1 Drop 113 | . 2 . 4 . 8 4 5 3 31 5 1 . 9 . . 28 2 3 2 6 Fire 450 | . 12 12 . 1 5 . 81 6 87 29 22 11 62 3 4 15 29 15 10 46 Melee 26 | . . . . . 26 . . . . . . . . . . . . . . . Ram 15 | . . . . . . 3 . . . . . . . . . . . . . 12 Kick 31 | . 1 1 . . . . 8 1 20 . . . . . . . . . . . Crush 47 | . . . . . . . 1 . 6 10 . . 8 . 1 1 1 . 1 18 Escape Stasis 19 | . . . . . . . . . 1 . . . . . . . . . . 18 Rewire 82 | . . . . . . . . . 82 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 154 | -10/Materials | Discovered new exit (range 14) 206 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Entered Mines 253 | -10/Mines | Destroyed 7 combat bots 269 | -10/Mines | Discovered new exit (range 5) 282 | -10/Mines | Identified exit to Materials 297 | -10/Mines | Core integrity fell below 50% 304 | -10/Mines | Build established: Mutant 322 | -10/Mines | Found a hidden stash of uninstalled traps 399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 399 | -10/Mines | Discovered new exit (range 5) 403 | -10/Mines | Entered Exiles 427 | -10/Exiles | Met 8R-AWN 441 | -10/Exiles | Met EX-HEX 465 | -10/Exiles | Met EX-BIN 476 | -10/Exiles | Aligned with FarCom system 477 | -10/Exiles | Given EX-Vault access code 497 | -10/Exiles | Opened EX-Vault 505 | -10/Exiles | Found Deploy-a-Sentry 507 | -10/Exiles | Found Deploy-a-Sentry 511 | -10/Exiles | Found Deploy-a-Sentry 529 | -10/Exiles | Warned to stay clear of 0b10 Research branches 550 | -10/Exiles | Met EX-DEC 553 | -10/Exiles | Learned location of Zion (-6) 581 | -10/Exiles | Discovered new exit (range 10) 620 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 620 | -10/Exiles | Entered Mines 762 | -9/Mines | Discovered new exit (range 11) 770 | -9/Mines | Entered Materials 770 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 908 | -8/Materials | Discovered new exit (range 13) 911 | -8/Materials | Lost 5 parts (1p3n1u) 994 | -8/Materials | Core integrity fell below 50% 1005 | -8/Materials | Lost 3 parts (1p1n1u) 1034 | -8/Materials | Core integrity fell below 20% 1037 | -8/Materials | Entered Factory 1037 | -7/Factory | Evolved 2 slots: Weapon x2 1052 | -7/Factory | Lost 3 parts (1p2n) 1094 | -7/Factory | DAS Turret deployed 1175 | -7/Factory | Discovered new exit (range 7) 1186 | -7/Factory | Entered Storage 1584 | -7/Storage | Build established: Scavenger-Tank 1759 | -7/Storage | Identified exit to Factory 1761 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1811 | -7/Storage | Core integrity fell below 50% 2063 | -7/Storage | Lost 5 allies 2158 | -7/Storage | Repaired Imp. Light Armor Plating 2386 | -7/Storage | First assault squad dispatched 2450 | -7/Storage | Build established: Tank 2482 | -7/Storage | Entered Factory 2482 | -6/Factory | Evolved 2 slots: Propulsion x2 2634 | -6/Factory | Identified exit to Garrison 2634 | -6/Factory | Entered Garrison 2776 | -6/Garrison | Triggered checkpoint 2815 | -6/Garrison | Garrison Relay disabled 2874 | -6/Garrison | Triggered checkpoint 2875 | -6/Garrison | Triggered checkpoint 2896 | -6/Garrison | Triggered checkpoint 2925 | -6/Garrison | Destroyed 8 combat bots 2947 | -6/Garrison | Lost 4 parts (3n1w) 3023 | -6/Garrison | Discovered new exit (range 9) 3063 | -6/Garrison | Heavy support dispatched to Factory 3094 | -6/Garrison | Build established: Scavenger-Skirmisher 3164 | -6/Garrison | Triggered checkpoint 3202 | -6/Garrison | Garrison Relay disabled 3212 | -6/Garrison | Triggered checkpoint 3271 | -6/Garrison | Discovered new exit (range 12) 3325 | -6/Garrison | Phase Generator disabled 3434 | -6/Garrison | Discovered new exit (range 10) 3486 | -6/Garrison | Learned Factory security intel 3486 | -6/Garrison | Identified exit to Factory 3581 | -6/Garrison | Lost 5 parts (1p3n1w) 3858 | -6/Garrison | Spotted Striker 3884 | -6/Garrison | Build established: Scavenger-Gunner 3909 | -6/Garrison | Core integrity fell below 50% 3947 | -6/Garrison | Destroyed Striker 3964 | -6/Garrison | Lost 3 parts (2n1u) 3971 | -6/Garrison | Rewired Executioner 4180 | -6/Garrison | Heavy support dispatched to Factory 4212 | -6/Garrison | Found Quantum Capacitor 4290 | -6/Garrison | Triggered checkpoint 4365 | -6/Garrison | Garrison Relay disabled 4379 | -6/Garrison | Heavy support dispatched to Factory 4424 | -6/Garrison | Triggered checkpoint 4498 | -6/Garrison | Lost 3 allies 4535 | -6/Garrison | Heavy support dispatched to Factory 4614 | -6/Garrison | H-XX Assembler disabled 4807 | -6/Garrison | Entered Factory 4807 | -6/Factory | Accompanied by 3 allies 4943 | -6/Factory | Build established: Tank 5074 | -6/Factory | Repaired Imp. Weapon Shielding? 5149 | -6/Factory | Found Prototype Processor 5149 | -6/Factory | Identified Exp. Core Analyzer 5259 | -6/Factory | Core integrity fell below 20% 5427 | -6/Factory | System corruption reached 10% 5444 | -6/Factory | Identified exit to Lower Caves 5444 | -6/Factory | Identified exit to Extension 5763 | -6/Factory | Entered Lower Caves 5769 | -6/Lower Caves | Met a Warlord Commander 5770 | -6/Lower Caves | Learned location of Warlord (-5) 5771 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5775 | -6/Lower Caves | Found Encrypted Comm Array 6046 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6478 | -6/Lower Caves | Discovered new exit (range 3) 6481 | -6/Lower Caves | Entered another Lower Caves area 6590 | -6/Lower Caves | Learned location of 1 exit from Factory 6657 | -6/Lower Caves | Discovered new exit (range 13) 6677 | -6/Lower Caves | Entered Factory 6677 | -5/Factory | Evolved 2 slots: Utility x2 6678 | -5/Factory | Identified exit to Factory 6903 | -5/Factory | Lost 3 parts (1n2u) 7032 | -5/Factory | DAS Turret deployed 7277 | -5/Factory | First assault squad dispatched 7326 | -5/Factory | Joined by Warlord Chimera squad 7489 | -5/Factory | Discovered exit to Factory (range 6) 7805 | -5/Factory | Discovered new exit (range 16) 7829 | -5/Factory | Entered Upper Caves 7842 | -5/Upper Caves | Encountered a Warlord checkpoint 7928 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8091 | -5/Upper Caves | Build established: Scavenger-Tank 8180 | -5/Upper Caves | Discovered new exit (range 5) 8190 | -5/Upper Caves | Entered another Upper Caves area 8548 | -5/Upper Caves | Learned location of Armory (-3) 8612 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8669 | -5/Upper Caves | Discovered new exit (range 8) 8692 | -5/Upper Caves | Entered Warlord 8749 | -5/Warlord | System corruption cleaned by Quarantine Array 9054 | -5/Warlord | Visited the Vortex Lab 9065 | -5/Warlord | Warlord's base attacked by MAIN.C 9071 | -5/Warlord | Found Prototype Energy Cannon 9071 | -5/Warlord | Identified Vortex Driver 9077 | -5/Warlord | Found Vortex Driver 9231 | -5/Warlord | Build established: Tank 9287 | -5/Warlord | Met Warlord 9415 | -5/Warlord | Warlord forces counterattacked 9662 | -5/Warlord | Found Prototype Hackware 9670 | -5/Warlord | Found Prototype Device 9670 | -5/Warlord | Identified Exp. Phase Shifter 9687 | -5/Warlord | Found Prototype Reactor 9740 | -5/Warlord | Warlord base infiltrated, sounded retreat 9740 | -5/Warlord | Spotted Striker 9744 | -5/Warlord | Found Prototype Ballistic Cannon 9752 | -5/Warlord | Destroyed Striker 9779 | -5/Warlord | Spotted Executioner 9810 | -5/Warlord | Lost 9 allies 9814 | -5/Warlord | Found Prototype Launcher 9819 | -5/Warlord | Found Prototype Device 9819 | -5/Warlord | Identified Exp. Shock Absorption System 9856 | -5/Warlord | Destroyed Executioner 9886 | -5/Warlord | Spotted Striker 9886 | -5/Warlord | Spotted Executioner 9893 | -5/Warlord | P-70 Sage assimilated allied 5L-NM8(b) 9905 | -5/Warlord | Spotted Executioner 9919 | -5/Warlord | Found Corrupted Prototype Launcher 9931 | -5/Warlord | Discovered new exit (range 15) 9942 | -5/Warlord | Lost 10 allies 9962 | -5/Warlord | Entered Proximity Caves 9965 | -4/Proximity Caves | Spotter reported a threat 9966 | -4/Proximity Caves | Spotter reported a threat 10008 | -4/Proximity Caves | Identified Chain Missile Launcher (x2) 10009 | -4/Proximity Caves | Identified Hvy. Autocannon 10137 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10152 | -4/Proximity Caves | Spotter reported a threat 10193 | -4/Proximity Caves | Spotter reported a threat 10205 | -4/Proximity Caves | Spotter reported a threat 10226 | -4/Proximity Caves | Build established: Scavenger-Tank 10246 | -4/Proximity Caves | Spotter reported a threat 10351 | -4/Proximity Caves | Spotter reported a threat 10356 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10360 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10367 | -4/Proximity Caves | Entered Factory 10367 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10368 | -4/Factory | Identified Vortex Chain Reactor 10551 | -4/Factory | Discovered new exit (range 8) 10575 | -4/Factory | Entered Research 10575 | -3/Research | Evolved 2 slots: Utility x2 10736 | -3/Research | Identified exit to Garrison 10774 | -3/Research | Entered Garrison 10834 | -3/Garrison | Triggered checkpoint 10870 | -3/Garrison | Garrison Relay disabled 10923 | -3/Garrison | Phase Generator disabled 10924 | -3/Garrison | Garrison Relay disabled 11092 | -3/Garrison | Spotted B-86 Titan 11096 | -3/Garrison | DAS Turret deployed 11138 | -3/Garrison | Build established: Scavenger-Mutant 11232 | -3/Garrison | Triggered checkpoint 11279 | -3/Garrison | Triggered checkpoint 11306 | -3/Garrison | System corruption reached 10% 11320 | -3/Garrison | Identified Ghost Barrier 11350 | -3/Garrison | Lost 11 parts (2n7u2w) 11351 | -3/Garrison | Discovered new exit (range 12) 11356 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11378 | -3/Garrison | Core integrity fell below 50% 11387 | -3/Garrison | Core integrity fell below 20% 11412 | -3/Garrison | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 11377_ Destabilizing: System corrupted (+1). 11378_ Slammed into G-67 Veteran. 11379_ Slammed into G-73 Enforcer. 11384_ Destroyed Adv. Heat Sink. 11384_ Destroyed Flexi-carbon Leg. 11384_ Penetrated by Slug. 11384_ Slug penetrates Earth. 11388_ The unstable cave ceiling collapses. 11388_ Penetrated by Slug. 11388_ Slug penetrates Earth. 11388_ G-67 Veteran destroyed. 11388_ Penetrated by Slug. 11388_ Slug penetrates Earth. 11390_ G-67 Veteran knocked back. 11390_ Slug penetrates G-67 Veteran. 11390_ G-67 Veteran destroyed. 11390_ Slug penetrates Door Terminal. 11390_ Door Terminal disabled. 11391_ Penetrated by Slug. 11391_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????####?????????????? | | ???????????????????# #?????????????? | | ??????????????????## #?????????????? | | ??????????????????? ####??????????? | | ?????????????????### ######?????? | | ?????????????????# # ###????? | | ?????????????????# ##???? | | ?????????????????## < "##### | | ????????????????#### %[ # | | ????????????????# % # | | ????????????????" g ### # | | ????????????????" YY##### ##?# # | | ????????????????# #????## ## # | | ????????????????##b##?????# # | | ???????????????### #??????# # # # | | ???????????????#"# #?????????# # # | | ???????????????#" #???????####### # | | ???????????????#" #???????#"%" | | ???????????????#" g#???????# ##### | | ???????????????#"# #?????????????# # | | ??????????######## #######???????# # | | ??????????# l g | | ??????????# @########"""##?????### # | | ??????????####???????sss?????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????#### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: TH 25 Resistance: EX 75 Resistance: EM 15 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 18 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 32% | -7/Storage Imp. Weapon Shielding | 32% | -6/Factory Studied --------- Imp. Carbon-fiber Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronEnhancedCyclogen Manual? 0 Play Time 01:20:40 Cumulative 1284.5 hours Start 2026.03.25 @ 15:53:06 End 2026.03.25 @ 17:15:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1578 Rogue 1294 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f61d561-c58b-4de7-9c85-7403a3e10258