Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 11:48:30 Player: Bean Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (661) 661 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2615 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 179/265 System Corruption 2% Temperature Cool (11) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Heat Sink Reaction Control System Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Katana > --- INVENTORY (5) ---- Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Structural Scanner Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Hardened Medium Armor Plating Spread Laser Spread Laser Grenade Launcher Improved Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 38 | 6 2 14 1 15 Power 9 | 1 1 2 . 5 Engine 4 | 1 1 1 . 1 Core 5 | . . 1 . 4 Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads 2 | . . 2 . . Leg 2 | . . . . 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 2 1 4 Device 4 | . . 1 1 2 Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 . 8 . 4 Energy Gun 8 | . . 6 . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 17 | . 1 2 1 13 Power 6 | . 1 . . 5 Propulsion 4 | . . 2 1 1 Utility 4 | . . . . 4 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . 1 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 97 98 69 Engine 2 | . 11 2 . 2 Core 9 | . . 8 11 11 Treads 10 | . . 8 20 3 Leg 1 | . . . . 6 Wheel 6 | . 28 10 . . Device 13 | . . 11 19 13 Storage 9 | . 14 11 11 4 Processor 13 | . 7 22 13 5 Protection 1 | . . . . 7 Energy Gun 16 | . . 20 22 9 Ballistic Gun 3 | . 28 . . 1 Naked Turns 2 | . . . . 2 Heaviest Build 31 | 10 10 17 18 31 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 8 | . . 5 . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 4 4 8 8 7 Average Carried 5 | 1 2 6 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 4 7 7 2 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 541 | 188 113 135 10 95 Remotely . | . . . . . Salvage Created 1032 | . 108 192 249 483 Parts 60 | . 6 13 15 26 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 2 4 4 8 Melee 5 | . . . . 5 Guns 13 | . 2 4 4 3 Classes Destroyed 10 | . 2 3 4 1 Worker 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 2 | . . 2 . . Recycler 2 | . . . 1 1 Watcher 1 | . 1 . . . Swarmer 4 | . . 3 1 . Grunt 10 | . 2 . 2 6 Duelist 1 | . . . . 1 Sentry 2 | . . 1 . 1 Assembled 1 | . . . 1 . Best Kill Streak 3 | . 3 2 3 3 Combat Bots Only 3 | . 2 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 191 | . 18 21 29 123 Missed 41 | . 8 5 8 20 Damage Taken 2495 | . 132 141 506 1716 Core 701 | . 26 6 117 552 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 89 . 69 . Volleys Fired 65 | . 13 13 19 20 Largest 2 | . 2 2 2 2 Hottest 130 | . 40 130 112 130 Shots Fired 124 | . 26 26 38 34 Gun 124 | . 26 26 38 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 26 | . 26 . . . Thermal 98 | . . 26 38 34 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 4 10 8 6 Robot Miss Streak 3 | . 2 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 90 | . 17 19 22 32 Core Hits 52 | . 8 10 9 25 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 11 | . 1 1 5 4 Burn 9 | . . 1 5 3 Destroy 1 | . 1 . . . Sever 1 | . . . . 1 Melee Attacks 29 | . . 5 . 24 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks 5 | . . 5 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1625 | . 143 239 389 854 Guns 1150 | . 143 239 389 379 Cannons . | . . . . . Explosions . | . . . . . Melee 441 | . . . . 441 Ramming 34 | . . . . 34 Kinetic 143 | . 143 . . . Thermal 1007 | . . 239 389 379 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 441 | . . . . 441 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . . 14 Shots . | . . . . . Rammed 11 | . . . . 11 Targets Rammed 11 | . . . . 11 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 42 336 387 402 Average Temperature 152 | . 17 110 142 203 Received Heat Transfer 1062 | . 93 9 51 909 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 2696 | . . 553 1221 922 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 157 | . 62 106 157 125 Initial 21 | . . . 21 3 Average 40 | . 22 41 48 40 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 4 6 11 18 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 4 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 6 . . Successful 4 | . 1 3 . . Failed 3 | . . 3 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 7 | . 1 6 . . Terminals 5 | . 1 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 3 . . Terminals 2 | . . 2 . . Assimilate 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 2 | . . 2 . . Combat . | . . . . . Robot Hacks Applied 3 | . . 3 . . parse_system 1 | . . 1 . . no_distress 2 | . . 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . 1 3 . Largest Group 4 | . . 1 4 . Highest-Rated Group 50 | . . 10 50 . Highest-Rated Ally 16 | . . 10 16 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 105 | . . . 105 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1618 | 47 148 515 527 381 Spaces Moved 925 | 39 120 372 286 108 Core 25 | 10 . 6 . 9 Treads 463 | . . 121 286 56 Legs 43 | . . . . 43 Wheels 394 | 29 120 245 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 160 50 Average Speed 131 | 72 80 111 160 207 Slowest Speed 450 | 80 80 300 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 20 35 80 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1169 | 57 150 448 318 196 Wait 57 | 6 11 21 11 8 Move 921 | 38 119 371 285 108 Hop . | . . . . . Pick Up 38 | 7 5 15 1 10 Fast Attach . | . . . . . Attach 31 | 6 2 7 1 15 Detach 1 | . . 1 . . Swap 7 | . . 7 . . Drop 9 | . . 8 1 . Fire 65 | . 13 13 19 20 Melee 29 | . . 5 . 24 Ram 11 | . . . . 11 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 13) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Build established: Mutant 654 | -9/Materials | Discovered new exit (range 18) 709 | -9/Materials | Identified exit to Mines 711 | -9/Materials | Entered Mines 711 | -9/Mines | Accompanied by 1 ally 790 | -9/Mines | Build established: Scavenger-Mutant 790 | -9/Mines | Learned Materials garrison access intel 809 | -9/Mines | Discovered new exit (range 11) 1063 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1117 | -9/Mines | Discovered new exit (range 8) 1150 | -9/Mines | Assembled infested the area 1208 | -9/Mines | Lost 4 allies 1238 | -9/Mines | Entered Materials 1238 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1239 | -8/Materials | Loaded intel: 1 garrison access location 1450 | -8/Materials | Core integrity fell below 50% 1494 | -8/Materials | Lost 10 parts (3p4u3w) 1579 | -8/Materials | Core integrity fell below 20% 1619 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. G-47 Trooper Aluminum Leg severed. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Imp. Heat Sink. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. System corrupted: Energy discharge (-82). 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