Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.11 @ 14:52:43 Player: btmk16 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (369) 1845 Value Destroyed (12419) 12419 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2970) 2970 TOTAL SCORE: 24754 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1829 Follower Combat Kills 811 Met Data Miner 300 Friendly Fire -470 Cogmind --------- Core Integrity 0/1150 Matter 115/300 Energy 167/170 System Corruption 53% Temperature Cool (12) Movement Core (300) Ox5 Location -4/Armory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Bomb Factory No. 2 Heart of Steel Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Quantum Capacitor Improved Medium Armor Plating Light Regenerative Plating Light Regenerative Plating Advanced System Restoration Module Drone Bay > --- WEAPON ----------- Smartbomb Launcher Phasing Sabre > --- INVENTORY -------- Light Neutrino Core Advanced Heat Sink High-capacity Matter Pod Experimental Sensor Array Experimental Sensor Array Advanced ECM Suite Improved Recalibrator Drone Bay Bomb Factory No. 2 Heart of Steel High-powered Shock Rifle Improved Arc Projector KE Penetrator Hypervelocity Coil Gun Improved Proton Missile Launcher Smartbomb Launcher Smartbomb Launcher Molecular Deconstructor CR-A16's Pointy Stick [Rating: 102] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Falx Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . Utility 8 | . . . 1 . 2 1 . . . . . . 1 . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 415 | . 19 5 28 4 37 12 20 21 16 11 . 25 18 6 8 11 26 102 29 17 Power 17 | . . . 4 . 2 2 1 2 . . . . 1 . . . . 3 1 1 Engine 9 | . . . 4 . 2 1 . . . . . . 1 . . . . 1 . . Core 6 | . . . . . . 1 1 1 . . . . . . . . . 2 1 . Reactor 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 125 | . 11 1 9 3 11 3 7 10 3 . . 6 2 2 3 . 4 35 10 5 Treads 33 | . 3 . . . 1 1 2 9 . . . . 2 . 1 . . 10 2 2 Leg 14 | . 3 . . . . . . . 1 . . . . 1 1 . 1 3 4 . Wheel 68 | . 5 1 9 3 10 2 2 . 1 . . 6 . 1 1 . 2 21 4 . Hover 6 | . . . . . . . 3 . 1 . . . . . . . 1 1 . . Flight 4 | . . . . . . . . 1 . . . . . . . . . . . 3 Utility 122 | . 4 3 4 1 6 5 9 4 5 1 . 4 10 1 2 8 8 28 11 8 Device 59 | . 1 2 2 1 3 3 1 1 3 . . 2 5 . 2 6 3 13 4 7 Storage 8 | . 3 1 . . 1 . 1 1 . . . . . . . . 1 . . . Processor 12 | . . . 2 . . 2 1 . 1 . . 1 1 . . . . 4 . . Hackware 8 | . . . . . . . 4 . . 1 . 1 . . . . . 2 . . Protection 35 | . . . . . 2 . 2 2 1 . . . 4 1 . 2 4 9 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 151 | . 4 1 11 . 18 2 3 5 8 10 . 15 5 3 3 3 14 36 7 3 Energy Gun 19 | . . 1 3 . 6 . 1 . . . . . . . . . . 8 . . Energy Cannon 17 | . . . 1 . 2 . . 2 . 3 . 3 1 . . . . 1 3 1 Ballistic Gun 41 | . 3 . 5 . 7 2 2 3 2 . . . 2 . . 1 1 10 2 1 Ballistic Cannon 17 | . . . . . . . . . 2 3 . 4 1 1 1 . 1 3 1 . Launcher 32 | . 1 . 2 . 3 . . . 2 3 . 4 . 1 . 1 7 7 1 . Special Weapon 5 | . . . . . . . . . . . . . . . . . 5 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . 1 1 . 4 1 1 2 1 . 7 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 1 1 . 1 . . . . 2 . . 1 1 . . . Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . 4 4 . System Corruption 45 | . . . . . . . . . . . . . . . . . . 12 33 . Parts Lost 104 | . 2 . 2 2 12 3 . 8 . 1 . 4 2 1 2 . 7 32 20 6 Power 7 | . . . . . 1 . . 2 . . . 1 . . . . . 2 1 . Propulsion 53 | . 2 . 2 2 6 2 . 2 . 1 . 2 1 1 1 . 4 17 7 3 Utility 25 | . . . . . 1 1 . 2 . . . 1 . . 1 . 3 6 7 3 Weapon 19 | . . . . . 4 . . 2 . . . . 1 . . . . 7 5 . Highest Loss Streak 10 | . 1 . 1 2 3 3 . 3 . 1 . 3 1 1 2 . 5 7 10 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 91 | . 98 99 99 99 97 99 88 94 94 93 92 88 96 95 86 79 78 92 88 25 Engine 5 | . 14 14 11 11 9 5 . . . . . . 5 6 6 6 6 3 . . Core 1 | . . . . . . 1 6 3 7 7 7 . . . . . . 1 4 . Treads 8 | . 14 . . . . 3 4 25 23 16 15 6 10 6 7 13 . 8 8 3 Leg 2 | . 2 . . . . . . . 1 7 7 6 . 5 4 . 4 2 . . Wheel 12 | . 10 28 32 32 23 26 10 . . . . 13 15 12 11 13 2 13 13 . Device 8 | . 12 11 11 11 17 15 . . 7 7 7 6 8 13 12 5 6 9 11 5 Storage 8 | . 14 16 11 11 12 7 4 7 7 7 7 7 6 6 6 6 12 5 4 . Processor 7 | . . . 10 11 9 15 6 6 7 7 7 10 12 13 8 6 . 11 9 . Hackware 7 | . . . . . . . 29 28 15 15 15 15 13 6 6 6 6 6 . . Protection 6 | . . . . . 5 7 1 1 6 7 7 2 2 5 6 6 17 9 18 2 Energy Gun 2 | . 3 11 10 11 7 7 . . . . . . . . . . . 1 . . Ballistic Gun 6 | . 24 16 10 11 9 7 14 14 10 1 . . 5 . . . . 4 2 . Ballistic Cannon 1 | . . . . . . . . . . 6 7 6 8 7 2 . . 2 3 . Launcher 1 | . . . . . . . . . 2 . . . . 3 6 5 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 10 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 4 3 3 3 6 . 2 2 3 Naked Turns 47 | . . . . . . . . . . . . . . . . . . . 15 32 Heaviest Build 156 | 13 92 95 97 97 109 105 105 115 106 106 106 106 118 123 122 122 124 141 156 39 Greatest Support 126 | 20 40 26 48 30 36 40 30 126 84 84 56 56 46 24 24 22 22 74 65 46 Greatest Overweight (x) 29 | . 5 3 4 9 10 3 9 4 1 1 1 9 4 5 10 5 13 12 29 1 Average Overweight (x) 3 | . 1 3 1 3 3 2 1 . 1 1 1 4 3 4 5 4 7 3 2 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | . 23 25 25 25 25 25 19 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 24 | . 21 24 24 24 24 24 16 24 24 24 25 24 24 24 23 24 24 24 24 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 24 23 25 25 25 5 5 Class Distribution -------------------- 40% | Scavenger-Mutant 27% | Hacker-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Matter Collected 12904 | 175 830 244 619 102 944 185 213 927 227 332 . 953 1018 398 737 279 906 3028 665 122 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 15182 | . 911 536 1289 319 2167 225 . 1900 . 82 . 941 421 233 735 . 978 3538 825 82 Parts 720 | . 54 15 96 21 112 19 . 107 2 10 . 22 16 10 12 . 36 158 28 2 Haulers Intercepted 16 | . 2 . 6 . 3 . . 3 . . . . . . . . . 2 . . Recyclers Shooed 18 | . 2 2 2 . 2 . . . . . . . 1 . . . . 8 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 7 . 25 . 2 4 . 31 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Combat Hostiles Destroyed 262 | . 14 2 27 7 35 5 . 28 1 11 . 12 9 5 7 . 28 55 15 1 Melee 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . Guns 113 | . 14 2 21 7 21 5 . 26 . . . . 2 . . . . 12 2 1 Cannons 34 | . . . . . 1 . . 1 . 1 . 1 7 1 . . 2 12 8 . AOE 102 | . . . 6 . 13 . . . . 10 . 11 . 4 7 . 21 28 2 . Classes Destroyed 24 | . 10 . 1 1 2 1 . 1 1 . . 1 . 1 1 . 2 2 . . Worker 28 | . 4 4 2 2 3 . . 3 . . . . 1 . . . . 9 . . Builder 20 | . 1 . 2 2 7 . . . . . . . . . . . . 7 1 . Tunneler 8 | . 2 2 1 1 . 1 . . . . . . . . . . . 1 . . Hauler 16 | . 2 . 6 . 3 . . 3 . . . . . . . . . 2 . . Recycler 22 | . 3 1 1 . 4 . . 3 . . . 2 . . . . . 7 1 . Minesweeper 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Mechanic 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . Operator 5 | . 1 . 1 . 1 1 . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . 1 . . . 1 . . 1 . . . 2 1 . . . . 1 . . Swarmer 68 | . 5 . 12 . 3 3 . 4 . 10 . 11 . . 7 . 1 8 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . Grunt 107 | . 9 2 8 5 25 . . 11 . . . . 5 3 . . 11 27 1 . Brawler 6 | . . . . . . . . . . . . . . . . . 3 1 1 1 Duelist 10 | . . . . . . . . 1 . . . . . 1 . . 4 2 2 . Protector 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Sentry 27 | . . . 7 . 5 1 . 3 . 1 . 1 2 . . . 2 3 2 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . Hunter 12 | . . . . . 1 . . 3 . . . . 1 1 . . 2 2 2 . Programmer 23 | . . . . . . 1 . 6 . . . . 1 . . . 2 10 3 . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . Packrat 5 | . . . . . . . . . . . . 2 . . 3 . . . . . Samaritan 4 | . . . . . . . . . . . . . . 1 3 . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 4 3 7 4 11 2 . 5 1 5 . 4 3 4 4 . 8 9 4 1 Combat Bots Only 9 | . 3 2 7 3 9 2 . 4 1 5 . 4 3 4 4 . 8 8 4 1 Max Kills in Single Turn 5 | . 1 1 3 2 4 1 . 2 1 2 . 4 1 1 3 . 3 5 2 1 Gunslinging 1 | . . . 1 1 . . . 1 . . . . . . . . . . . . Exploded 4 | . . . 3 . 2 . . . . 2 . 4 . 1 3 . 3 3 2 . Melee 1 | . . . . . . . . . 1 . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Damage Taken 18378 | . 461 117 730 236 1566 298 . 2214 5 107 . 402 689 57 227 25 1475 5232 3265 1272 Core 2854 | . 55 30 157 38 292 19 . 211 . . . 12 136 11 . . 222 516 744 411 Absorbed by Shields 264 | . . . . . . . . . . . . . 168 16 . . 80 . . . Redirected to Shielding 149 | . . . . . . . . . . . . . . . . . . . 108 41 Regen/Repaired (Parts) 1954 | . . . . . . . . 185 . . . . . . . . 319 1204 246 . Core Remaining (%) 61 | 100 . 66 . 51 46 . . . . . . 65 . . . . 56 48 . . Volleys Fired 968 | . 96 28 89 22 132 17 . 103 5 12 . 45 63 15 22 2 60 208 37 12 Largest 3 | . 2 2 2 2 2 2 . 2 2 2 . 2 3 1 1 1 2 3 3 1 Hottest 205 | . 60 95 98 98 110 110 . 91 71 111 . 111 164 48 48 28 76 167 205 90 Shots Fired 1643 | . 190 56 172 44 241 34 . 198 6 13 . 51 104 15 22 2 64 349 70 12 Gun 1158 | . 189 56 165 44 222 34 . 184 1 . . . 28 . . 2 3 198 21 11 Cannon 322 | . . . . . 10 . . 14 . 3 . 36 76 4 14 . 3 113 48 1 Launcher 129 | . 1 . 7 . 9 . . . 5 10 . 15 . 11 8 . 32 30 1 . Special 34 | . . . . . . . . . . . . . . . . . 26 8 . . Kinetic 1157 | . 136 47 83 22 169 20 . 184 1 1 . 35 100 4 14 2 6 271 51 11 Thermal 272 | . 53 9 82 22 53 14 . . . . . . . . . . 14 6 18 1 Explosive 122 | . 1 . 7 . 9 . . . 5 10 . 15 . 11 8 . 32 24 . . Electromagnetic 74 | . . . . . 10 . . 14 . 2 . 1 4 . . . . 42 1 . Robot Hit Streak 21 | . 8 17 19 9 14 12 . 21 5 7 . 11 13 3 . 5 9 14 15 8 Robot Miss Streak 8 | . 4 2 4 4 3 1 . 2 . . . 1 8 . . . 2 4 3 2 Penetration Max 2 | . . . . . . . . 1 . . . . 1 . . . 1 2 2 . Secondary Targets 7 | . . . 1 1 1 . . 3 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . . . . . . . . . 1 . . Shots Hit Robots 1035 | . 108 39 101 30 149 28 . 146 3 2 . 35 43 7 16 2 40 223 53 10 Core Hits 635 | . 49 17 44 14 91 12 . 66 3 16 . 28 21 14 17 1 67 143 31 1 Critical Kills 10 | . . . 1 . 2 . . . . . . . . . . . . 4 3 . Critical Parts Destroyed 21 | . . . 2 . . . . 2 . . . . . . . . . 14 3 . Critical Strikes 68 | . . 2 9 1 7 1 . 2 . . . 5 1 . . . 1 30 9 . Burn 14 | . . 2 6 1 4 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . Destroy 31 | . . . 3 . 2 . . 2 . . . . . . . . . 19 5 . Blast 13 | . . . . . . . . . . . . 1 1 . . . . 10 1 . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . 4 . . . . 1 1 2 . Melee Attacks 125 | . . . . . . . . . 1 1 . 25 3 8 17 1 1 31 17 20 Thermal 20 | . . . . . . . . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . 1 1 . 25 3 8 17 1 1 31 17 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . . . . 5 . 4 7 . . 12 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40356 | . 1419 569 2578 551 4176 580 . 3146 336 1265 . 3282 1057 1759 2222 29 3720 11246 2149 272 Guns 14110 | . 1397 569 1901 551 2246 580 . 2857 . . . . 289 . . 29 59 3118 277 237 Cannons 4854 | . . . . . 200 . . 235 . 43 . 316 768 44 . . 103 1972 1138 35 Explosions 16139 | . 22 . 670 . 1692 . . 54 288 1222 . 1370 . 1292 949 . 3360 5030 190 . Melee 5008 | . . . . . . . . . 48 . . 1596 . 423 1273 . . 1126 542 . Ramming 47 | . . . 7 . 38 . . . . . . . . . . . . . 2 . Kinetic 14551 | . 1024 381 645 186 1640 364 . 2857 . . . 274 1014 44 . 29 162 4579 1115 237 Thermal 4683 | . 373 188 1256 365 1089 216 . 54 . . . . . . . . 198 482 427 35 Explosive 14357 | . 22 . 670 . 1209 . . . 288 1222 . 1370 . 1292 949 . 3360 3975 . . Electromagnetic 1710 | . . . . . 200 . . 235 . 43 . 42 43 . . . . 1084 63 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5008 | . . . . . . . . . 48 . . 1596 . 423 1273 . . 1126 542 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . 2 2 . . . 1 1 4 4 . . 7 1 . 7 2 4 29 42 53 Average Corruption 5 | . 2 2 . . . 1 1 1 3 . . 6 1 . 2 2 3 10 19 46 Corruption Purged 20 | . . . . . . . . . 4 . . 1 1 . 5 . . 9 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 264 | . 14 11 . . . 1 5 24 8 . . 38 . . 8 2 64 59 13 17 Message Errors 59 | . 3 4 . . . 1 . 4 . . . 9 . . 1 . 16 16 3 2 Matter Fused 58 | . 1 4 . . . . 2 8 6 . . 6 . . 2 . 16 9 2 2 Heat Flow Errors 31 | . 3 1 . . . . . 2 1 . . 4 . . 3 1 8 5 1 2 Energy Discharges 27 | . 2 . . . . . 1 4 . . . 2 . . . . 10 6 1 1 Parts Rejected 8 | . 2 . . . . . . 2 . . . . . . . . . 2 . 2 Data Loss (minor) 31 | . 2 1 . . . . 2 . 1 . . 6 . . 1 1 8 4 1 4 Data Loss (major) 17 | . . 1 . . . . . 2 . . . 5 . . 1 . 4 3 . 1 Misfires 10 | . 1 . . . . . . 1 . . . 5 . . . . 1 2 . . Alerts 5 | . . . . . . . . . . . . 1 . . . . 1 2 . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . 3 5 2 Weapon Failures 8 | . . . . . . . . 1 . . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2140 | . . . 48 . 47 . . . 76 48 . 303 . 127 529 . 175 758 29 . Projectiles 96 | . . . . . 6 . . . . . . 13 . . . . 9 39 29 . Explosions 1165 | . . . 48 . 41 . . . 37 48 . 236 . 63 100 . 166 426 . . Melee 879 | . . . . . . . . . 39 . . 54 . 64 429 . . 293 . . Knockbacks 30 | . . . . . . . . . . . . . 4 1 . . . 13 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . 4 1 . . . 11 9 . Secondary 5 | . . . . . . . . . . . . . . . . . . 2 3 . Self-Inflicted Damage 715 | . . . 42 . 76 . . . . . . . . . . . 132 388 77 . Shots 19 | . . . 1 . 2 . . . . . . . . . . . 4 10 2 . Rammed 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 207 289 316 2 27 4 . 260 133 54 . 192 320 . 269 182 280 297 333 238 Average Temperature 76 | . 43 77 32 2 11 4 . 76 79 25 . 71 82 . 111 98 54 99 145 72 Received Heat Transfer 3787 | . 198 69 213 72 873 54 . 390 . 30 . 18 182 . . . 252 823 297 316 Effects 6 | . . . . . . . . . . . . . . . 3 . 1 . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Interference 4 | . . . . . . . . . . . . . . . 3 . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Parts Fried 11 | . . . . . 1 . . . . . . . . . . . . 9 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 15 | . 5 1 4 1 2 . . . . . . . . . . . . . 2 . Heat Transferred 8188 | . 850 481 2553 703 1743 481 . 100 . . . . . . . . 444 374 422 37 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 3 . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Peak Influence 1808 | . 282 106 666 174 634 324 43 456 . . . . 310 . . . . 1808 1145 559 Initial 1100 | . . 21 . 109 11 288 43 . . . . . 152 . . . . 46 1100 477 Average 289 | . 100 28 265 71 331 222 28 136 . . . . 167 . . . . 441 1044 502 Maximum Alert Level 5 | . 1 . 2 . 2 1 . 2 . . . . 1 . . . . 5 4 2 Low Security (%) 56 | . 83 100 35 100 24 40 100 63 . . . . 81 . . . . 50 . . Level 1 19 | . 16 . 40 . 43 59 . 29 . . . . 18 . . . . 9 . . Level 2 10 | . . . 23 . 31 . . 7 . . . . . . . . . 12 . 100 Level 3 7 | . . . . . . . . . . . . . . . . . . 16 57 . Level 4 5 | . . . . . . . . . . . . . . . . . . 10 42 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 1 5 . 5 2 . 11 . . . . 3 . . . 1 19 12 . Investigation 13 | . 1 1 4 . . . . 3 . . . . 2 . . . . 2 . . Extermination 14 | . . . . . . 1 . 5 . . . . 1 . . . . 5 2 . Reinforcement 16 | . 3 . 1 . 3 1 . 2 . . . . . . . . . 5 1 . Assault 16 | . . . . . 2 . . 1 . . . . . . . . 1 3 9 . Garrison 4 | . . . . . . . . . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . 1 . . . . 2 5 . Construction Impeded 5 | . . . . . 2 . . . . . . . . . . . . 2 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Distress Signals 21 | . 4 . 4 . 2 1 . . . . . 2 . . . . 1 6 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 390 | . 40 2 45 7 53 7 . 35 4 2 . 6 18 1 . 1 37 83 37 12 Peak Tracking Total 18 | . 5 2 9 3 7 3 . 5 2 4 . 5 4 4 3 1 9 5 18 4 Tactical Retreats 44 | . 3 . 3 . 2 2 . 2 6 1 . 1 . . . . 14 6 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Traps Triggered 7 | . 2 . 1 . . 1 . . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Machines Disabled 36 | . . . 4 1 5 . . 1 1 . . 3 1 . . . 2 18 . . Max in Single Turn 3 | . . . 1 1 3 . . 1 1 . . 1 . . . . 1 3 . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Machines Accessed 67 | . 3 1 12 1 5 3 . 13 2 1 4 1 7 . . . . 10 3 1 Terminals 35 | . 3 . 10 1 3 2 . 6 . . . 1 4 . . . . 3 2 . Fabricators 8 | . . . . . . . . 3 . . . . 1 . . . . 2 1 1 Repair Stations 7 | . . . . . . 1 . 2 . . . . 1 . . . . 3 . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 1 . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 220 | . 6 1 33 2 16 10 . 56 2 1 32 1 18 . . . . 34 5 3 Successful 141 | . 4 1 16 1 11 2 . 44 2 1 32 1 7 . . . . 17 1 1 Failed 77 | . 1 . 17 1 5 8 . 11 . . . . 11 . . . . 17 4 2 Catastrophic 11 | . . . 3 . 1 . . . . . . . 2 . . . . 4 1 . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Manual 59 | . 6 . 15 . 7 2 . 17 . . . . 4 . . . 1 7 . . Terminals 109 | . 6 . 31 2 10 7 . 28 . . . 1 10 . . . . 11 3 . Fabricators 23 | . . . . . . . . 7 . . . . 5 . . . . 6 2 3 Repair Stations 30 | . . . . . . 3 . 16 . . . . 1 . . . . 10 . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 6 . . 4 . . . . . . . . . 3 . . Garrison Access 7 | . . . . . . . . 1 . . . . 2 . . . . 4 . . Terminal Hacks 78 | . 2 1 12 1 4 1 . 16 2 1 32 1 3 . . . . 2 . . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . 1 . . . . 10 . 1 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . Robot Analysis 9 | . 2 . 2 . 2 . . 3 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . 2 . . 3 . . . . . . . . . Open Door 5 | . . 1 . . . . . . 2 1 . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 7 | . . . 3 1 . . . 2 . . . . . . . . . 1 . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 2 . 1 . . 4 . . . . . . . . . 1 . . Fabricator Hacks 15 | . . . . . . . . 6 . . . . 2 . . . . 5 1 1 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 8 | . . . . . . . . 3 . . . . 1 . . . . 2 1 1 Build 6 | . . . . . . . . 3 . . . . 1 . . . . 2 . . Repair Station Hacks 21 | . . . . . . 1 . 12 . . . . 1 . . . . 7 . . Scan Component 13 | . . . . . . 1 . 7 . . . . 1 . . . . 4 . . Repair 8 | . . . . . . . . 5 . . . . . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 . . 3 . . . . . . . . . 2 . . Insert Component 7 | . . . . . 3 . . 3 . . . . . . . . . 1 . . Analyze 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 15 | . 2 . 4 . 2 . . 6 . . . . . . . . . 1 . . Terminals 12 | . 2 . 2 . 2 . . 6 . . . . . . . . . . . . Track 5 | . 1 . 1 . . . . 3 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 2 . . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 10 1 5 3 . 10 . . . . 3 . . . . 9 3 1 Full Trace Events 7 | . . . 1 . . . . 3 . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 8 . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 1 1 . . . . 10 . 1 . . 15 . 1 . . Parts Built 7 | . . . . . . . . 3 . . . . 1 . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 719 | . . . . . . . . 374 . . . . 76 . . . . 269 . . Total Part Build Rating 48 | . . . . . . . . 24 . . . . 5 . . . . 19 . . Parts Repaired 8 | . . . . . . . . 5 . . . . . . . . . 3 . . Time 499 | . . . . . . . . 331 . . . . . . . . . 168 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 11 . . . . . 1 . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Total Allies 24 | . . 3 . . . . . . . . . 12 . . . . . 7 . 2 Largest Group 11 | . . 2 2 . . . . . . . . 11 11 . . . . 3 . 2 Highest-Rated Group 268 | . . 42 42 . . . . . . . . 268 268 . . . . 90 . 94 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . 96 41 . . . . 43 . 47 Total Orders 10 | . . . . . . . . . . . . 3 4 . . . . 1 2 . STAY 3 | . . . . . . . . . . . . 1 2 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . 2 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 1 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 158 | . . 6 16 . . . . . . . . 12 66 . . . . 46 . 12 Total Damage 4161 | . . 85 255 . . . . . . . . 686 1540 . . . . 1295 . 300 Kills 30 | . . . 5 . . . . . . . . 6 8 . . . . 10 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Robot Analysis Total 9 | . 2 . 2 . 2 . . 3 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 2 1 . 1 . 1 . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 1 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 153 | . . . . . . . . . . . . . . . . . . 153 . . Items 153 | . . . . . . . . . . . . . . . . . . 153 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Turns Passed 31208 | . 2049 1090 2065 1054 1373 962 606 2451 1823 1195 192 1511 1266 1019 1106 1895 4003 3968 1294 286 Spaces Moved 15407 | 1 819 714 1400 767 671 738 628 1042 715 474 81 760 718 601 526 1162 890 1880 646 174 Core 141 | . . . . . . . . . . . . . . . . . . . 33 108 Treads 2699 | . 309 . . . 1 . . 996 715 474 81 63 . . . . . 40 . 20 Legs 555 | 1 95 . . . . . . . . . . . . . . . 432 . 27 . Wheels 11608 | . 415 714 1400 767 670 738 291 46 . . . 697 718 601 526 1162 437 1840 586 . Hover 358 | . . . . . . . 337 . . . . . . . . . 21 . . . Flight 46 | . . . . . . . . . . . . . . . . . . . . 46 Fastest Speed 29 | 120 120 135 115 125 116 110 42 140 240 240 240 102 102 150 150 145 155 125 50 29 Average Speed 166 | 120 202 135 122 125 129 117 87 162 240 240 240 152 140 154 165 159 425 142 142 71 Slowest Speed 1500 | 120 320 135 140 215 560 125 215 240 240 240 240 240 150 165 240 160 840 320 1500 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Exploration Rate (%) 58 | 1 97 99 95 99 40 16 96 28 73 60 70 62 17 68 61 80 81 42 21 12 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 8 | . . 1 2 1 . . . . 1 . 1 . . 1 . 1 . . . . Known Exits Taken 12 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 1 . 2 . . . . 7 2 . 3 . 1 1 4 3 . . . Spaces Dug 137 | . 9 . 8 . . . . . 24 1 . 2 11 5 2 . 30 37 8 . Terrain Destroyed 1524 | . 9 . 57 . 73 . . . 90 124 . 146 23 131 109 . 408 324 30 . Melee 25 | . . . . . . . . . . 1 . . 3 3 1 . . 12 5 . Projectile 130 | . . . . . . . . . . . . 14 20 2 11 . . 66 17 . AOE 1368 | . 9 . 57 . 73 . . . 90 123 . 132 . 126 97 . 408 245 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Total 19125 | . 1031 796 1596 824 931 801 685 1609 818 517 80 1018 876 660 703 1201 1010 2770 922 277 Wait 1631 | . 40 22 28 17 69 19 . 407 58 8 . 45 60 24 126 5 8 475 181 39 Move 15381 | . 818 713 1399 766 670 738 627 1041 714 471 80 759 717 600 524 1161 889 1879 645 170 Hop 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Pick Up 211 | . 36 13 18 7 10 6 22 22 11 2 . 14 6 4 2 7 7 22 2 . Fast Attach 164 | . 3 3 7 1 6 5 17 4 5 5 . 8 6 1 . 5 13 42 19 14 Attach 101 | . 2 1 3 1 11 4 2 9 6 4 . 10 5 2 4 4 9 20 1 3 Detach 30 | . . . . . . 1 4 1 2 3 . 2 1 . 2 1 5 5 . 3 Swap 150 | . 14 1 18 2 20 3 1 8 5 2 . 7 7 3 4 2 4 40 9 . Drop 248 | . 22 15 33 8 12 8 12 14 11 8 . 19 8 3 1 13 12 39 10 . Fire 968 | . 96 28 89 22 132 17 . 103 5 12 . 45 63 15 22 2 60 208 37 12 Melee 125 | . . . . . . . . . 1 1 . 25 3 8 17 1 1 31 17 20 Ram 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . 1 . . 8 . . Rewire 101 | . . . . . . . . . . . . 84 . . . . 2 1 . 14 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 10) 872 | -10/Materials | Discovered new exit (range 10) 1197 | -10/Materials | Discovered new exit (range 16) 1514 | -10/Materials | Central database locked down 1691 | -10/Materials | Discovered new exit (range 16) 1870 | -10/Materials | Discovered new exit (range 5) 2050 | -10/Materials | Entered Mines 2100 | -10/Mines | Discovered new exit (range 7) 2180 | -10/Mines | Received a Mining Laser from a helpful Derelict 2545 | -10/Mines | Build established: Scavenger-Mutant 2638 | -10/Mines | Learned location of Storage (-7) 2669 | -10/Mines | Met a Derelict shopkeep closing up shop 2860 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2860 | -10/Mines | Discovered new exit (range 5) 2971 | -10/Mines | Discovered new exit (range 7) 3140 | -10/Mines | Entered Materials 3140 | -9/Materials | Accompanied by 2 allies 3140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3146 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3252 | -9/Materials | Identified exit to Mines 3420 | -9/Materials | Discovered new exit (range 3) 4368 | -9/Materials | Destroyed 7 combat bots 4377 | -9/Materials | Discovered new exit (range 7) 5133 | -9/Materials | Discovered new exit (range 12) 5205 | -9/Materials | Entered Mines 5206 | -9/Mines | Assembled infested the area 5211 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5227 | -9/Mines | Met a Derelict bent on vengeance 5247 | -9/Mines | Learned Materials non-interactive machine intel 5272 | -9/Mines | Discovered new exit (range 11) 6175 | -9/Mines | Discovered new exit (range 8) 6177 | -9/Mines | Learned location of Zion (-6) 6218 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6221 | -9/Mines | Found Prototype Device 6259 | -9/Mines | Entered Materials 6259 | -8/Materials | Evolved 2 slots: Utility x2 6260 | -8/Materials | Loaded intel: 36 non-interactive machine locations 6416 | -8/Materials | Identified Exp. Sensor Array 6757 | -8/Materials | Lost 3 parts (1n2w) 6868 | -8/Materials | Discovered new exit (range 3) 7459 | -8/Materials | First assault squad dispatched 7520 | -8/Materials | Core integrity fell below 50% 7550 | -8/Materials | Destroyed 9 combat bots 7632 | -8/Materials | Entered Factory 7632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8092 | -7/Factory | Lost 3 parts (2n1u) 8594 | -7/Factory | Sucked down chute 8594 | -7/Factory | Entered Waste 8594 | -7/Waste | The area was eerily silent 8599 | -7/Waste | Released all parts (13) 8719 | -7/Waste | Discovered new exit (range 20) 8905 | -7/Waste | Build established: Hacker-Mutant 8944 | -7/Waste | Found Damper Plating 9200 | -7/Waste | Entered Factory 9474 | -7/Factory | Repaired Broken Smartbomb Launcher 9557 | -7/Factory | Discovered new exit (range 18) 9734 | -7/Factory | Repaired Faulty Exp. Sensor Array 9779 | -7/Factory | Repaired Imp. Cooling System 9842 | -7/Factory | Repaired Antimatter Reactor 9893 | -7/Factory | Repaired Falx 9917 | -7/Factory | Identified exit to Storage 9917 | -7/Factory | Identified exit to Lower Caves 10154 | -7/Factory | Discovered new exit (range 16) 10527 | -7/Factory | Central database locked down 11171 | -7/Factory | Fabricated Exp. Sensor Array? 11218 | -7/Factory | Lost 3 parts (1u2w) 11306 | -7/Factory | Fabricated Exp. Sensor Array (x1) 11416 | -7/Factory | Fabricated Exp. Sensor Array (x1) 11600 | -7/Factory | First assault squad dispatched 11651 | -7/Factory | Entered Lower Caves 11762 | -7/Lower Caves | Learned Factory terminal intel 12183 | -7/Lower Caves | Learned location of Extension (-5) 13189 | -7/Lower Caves | Discovered new exit (range 7) 13295 | -7/Lower Caves | Identified exit to Lower Caves 13474 | -7/Lower Caves | Entered another Lower Caves area 13740 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14413 | -7/Lower Caves | Found Prototype Device 14517 | -7/Lower Caves | Discovered new exit (range 10) 14541 | -7/Lower Caves | Identified exit to Data Miner 14599 | -7/Lower Caves | Identified exit to Factory 14669 | -7/Lower Caves | Entered Data Miner 14669 | -7/Data Miner | Discovered new exit (range 6) 14715 | -7/Data Miner | Met Data Miner 14765 | -7/Data Miner | Learned location of Section 7 (-2) 14765 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14806 | -7/Data Miner | Received God Mode back door access code from Data Miner 14859 | -7/Data Miner | Identified exit to Proximity Caves 14861 | -7/Data Miner | Entered Proximity Caves 15060 | -6/Proximity Caves | Crushed by falling debris 15091 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 15795 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15996 | -6/Proximity Caves | Escorted by Enhanced Grunt 16372 | -6/Proximity Caves | Entered Factory 16372 | -6/Factory | Accompanied by 11 allies 16372 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16373 | -6/Factory | Loaded intel: 26 terminal locations 16556 | -6/Factory | Identified exit to DSF 16573 | -6/Factory | Build established: Commander-Mutant 16578 | -6/Factory | Incoming investigation squad redirected 16705 | -6/Factory | Identified Heart of Steel 17077 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 17298 | -6/Factory | Discovered new exit (range 12) 17314 | -6/Factory | Identified exit to Factory 17544 | -6/Factory | Identified exit to Lower Caves 17638 | -6/Factory | Entered Lower Caves 18031 | -6/Lower Caves | Build established: Scavenger-Assassin 18553 | -6/Lower Caves | Build established: Scavenger-Mutant 18636 | -6/Lower Caves | Discovered new exit (range 10) 18656 | -6/Lower Caves | Identified exit to Lower Caves 18657 | -6/Lower Caves | Entered another Lower Caves area 18733 | -6/Lower Caves | Discovered exit to Factory (range 11) 18990 | -6/Lower Caves | Build established: Assassin 19065 | -6/Lower Caves | Crushed by falling debris 19338 | -6/Lower Caves | Build established: Mutant 19459 | -6/Lower Caves | Discovered new exit (range 12) 19475 | -6/Lower Caves | Identified exit to Zion 19763 | -6/Lower Caves | Entered Zion 19808 | -6/Zion | Build established: Scavenger-Mutant 19866 | -6/Zion | System corruption cleaned by Quarantine Array 20021 | -6/Zion | Discovered new exit (range 8) 20391 | -6/Zion | Found Prototype Device 20391 | -6/Zion | Identified Bomb Factory No. 2 20628 | -6/Zion | Given A8's code to call for help 20655 | -6/Zion | Learned Factory emergency access door positions 21084 | -6/Zion | Found CR-A16's Pointy Stick 21189 | -6/Zion | Learned Factory recycling unit intel 21653 | -6/Zion | Identified exit to Proximity Caves 21658 | -6/Zion | Entered Proximity Caves 21667 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21721 | -5/Proximity Caves | Learned Factory emergency access door positions 21764 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 21844 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 21889 | -5/Proximity Caves | Lost 5 parts (3n2u) 21920 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22119 | -5/Proximity Caves | Found Prototype Special Weapon 22119 | -5/Proximity Caves | Identified Molecular Deconstructor 22280 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22325 | -5/Proximity Caves | Destroyed 8 combat bots 22597 | -5/Proximity Caves | Build established: Mutant 25209 | -5/Proximity Caves | Discovered exit to Factory (range 15) 25661 | -5/Proximity Caves | Entered Factory 25661 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25663 | -5/Factory | Loaded intel: 6 recycling unit locations 25705 | -5/Factory | Build established: Scavenger-Mutant 26230 | -5/Factory | Lost 3 parts (3n) 26253 | -5/Factory | Build established: Hacker-Mutant 26347 | -5/Factory | Lost 3 parts (2n1w) 26778 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 27109 | -5/Factory | Build established: Scavenger-Mutant 27196 | -5/Factory | Repaired Smartbomb Launcher 27298 | -5/Factory | Repaired F-cell Engine 27334 | -5/Factory | Repaired Imp. Treads 27864 | -5/Factory | Discovered new exit (range 8) 28019 | -5/Factory | Garrison activated, responded to threat 28134 | -5/Factory | Lost 3 parts (1n2w) 28394 | -5/Factory | Identified exit to Extension 28451 | -5/Factory | Incoming investigation squad redirected 28542 | -5/Factory | Fabricated Hvy. Siege Treads? 28678 | -5/Factory | Lost 4 parts (1p2n1u) 28930 | -5/Factory | Build established: Mutant 28961 | -5/Factory | First assault squad dispatched 28974 | -5/Factory | System corruption reached 10% 29095 | -5/Factory | Lost 7 parts (1p2n3u1w) 29132 | -5/Factory | Garrison activated, responded to threat 29284 | -5/Factory | Incoming assault squad redirected 29381 | -5/Factory | Build established: Scavenger-Mutant 29386 | -5/Factory | Discovered new exit (range 21) 29431 | -5/Factory | Destroyed 8 combat bots 29442 | -5/Factory | Identified exit to Factory 29591 | -5/Factory | Core integrity fell below 50% 29593 | -5/Factory | High security lockdown imminent 29629 | -5/Factory | Entered another Factory area 29629 | -4/Factory | Evolved 2 slots: Utility x2 29650 | -4/Factory | Found Unknown Device 29650 | -4/Factory | Identified Quantum Capacitor 29879 | -4/Factory | First assault squad dispatched 29902 | -4/Factory | Incoming assault squad redirected 30696 | -4/Factory | Incoming assault squad redirected 30734 | -4/Factory | Incoming assault squad redirected 30791 | -4/Factory | Lost 8 parts (3n4u1w) 30849 | -4/Factory | System corruption reached 10% 30860 | -4/Factory | Lost 10 parts (1p3n3u3w) 30861 | -4/Factory | System corruption reached 30% 30897 | -4/Factory | Spotted B-86 Titan 30903 | -4/Factory | Incoming assault squad redirected 30908 | -4/Factory | Released all parts (7) 30918 | -4/Factory | Discovered new exit (range 9) 30920 | -4/Factory | Core integrity fell below 50% 30923 | -4/Factory | Incoming assault squad redirected 30923 | -4/Factory | Entered Armory 31124 | -4/Armory | Released all parts (4) 31128 | -4/Armory | Core integrity fell below 20% 31150 | -4/Armory | Lost 6 parts (3n3u) 31209 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 31124_ Released Adv. Actuator Array. 31124_ Released Imp. Treads. 31124_ Released Segregator. 31134_ System corrupted: Component data lost. 31150_ VDTVM 31165_ DXSC A1QR# JUOXACJ6A#OT1RWREO 31173_ Acquired Railgun. 31181_ System corrupted: Energy discharge (-5). 31191_ Acquired Lgt. Antimatter Reactor. 31193_ Knocked back. 31193_ Slug penetrates Wall. 31195_ Slug penetrates B-60 Warrior. 31195_ Slug penetrates Wall. 31197_ System corrupted: Heat flow error (+114). 31197_ Slug penetrates B-60 Warrior. 31199_ B-60 Warrior destroyed. 31201_ Slug penetrates G-67 Veteran. 31206_ Critical hit (Burn: +50). 31207_ Slug penetrates G-67 Veteran. 31209_ Destroyed Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ????????????????????????????# | | ???????????????????????????? ???###########+##### | | ???????????????????????????? ???# #??? | | ???????????????????????????? ???# #??? | | ???????????????????????????? ???# #??? | | ????????????????????????????# ???# #??? | | ????????????????????????????# ???# #??? | | ????????????????????????????# #??# #??? | | ???????????????????########## #??# #??? | | ???????????????????# # #??# """"" #??? | | ???????????????????# """ # #??# ????" #??? | | ???????????????????# """ # #### ????" #### | | ???????????????????# """ # + """"" + | | ???????????????????# # # #### | | ???????????????????# """ # #######+#######?? | | ???????????????????# """!% g | | ???????????????????# """ @ # | | ???????????????????# ###################### | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 500 Matter Stores 450 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Siege Treads | -6/Factory | Hacked Drone Bay | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Enh. Optical Array | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive I-36 Angel | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Hvy. Siege Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSignalCharge Manual? 0 Play Time 04:05:19 Cumulative 395.0 hours Start 2022.07.08 @ 13:09:33 End 2022.07.11 @ 14:52:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 455 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccfe4e6d-4ae8-4213-99f3-c89ff67d518d