Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 16:47:49 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2895) 2895 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 8073 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 212 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 550/700 Matter 279/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Analyzer Hacking Suite > --- WEAPON (4) ------- Power Maul > --- INVENTORY (15) --- Light Angular Momentum Engine Huge Storage Unit Medium Matter Pod (100) Microactuators Transmission Jammer Advanced ECM Suite Improved EM Pulse Cannon Enhanced Autogun Remote Datajack Makeshift Axe Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Core Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Wave Gun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Huge Storage Unit Medium Matter Pod Microactuators Transmission Jammer Advanced ECM Suite Gatling Laser Improved EM Pulse Cannon Enhanced Autogun Remote Datajack Power Maul Signal Generator [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Core Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 1 . . 2 . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 84 | 7 5 9 . 2 4 10 14 25 5 3 Power 8 | 1 . 2 . . . 1 2 1 . 1 Engine 3 | 1 . 1 . . . . . . . 1 Core 5 | . . 1 . . . 1 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . . 1 1 1 1 2 1 1 Treads 10 | 2 . . . 1 1 1 1 2 1 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 2 1 . . 1 1 5 4 10 1 . Device 12 | 1 . . . 1 1 2 2 4 1 . Storage 4 | 1 1 . . . . . 1 1 . . Processor 4 | . . . . . . 1 1 2 . . Hackware 1 | . . . . . . . . 1 . . Protection 4 | . . . . . . 2 . 2 . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 4 7 . . 2 3 7 12 3 1 Energy Gun 7 | 1 . 2 . . . . . 1 3 . Energy Cannon 2 | . . 1 . . . 1 . . . . Ballistic Gun 16 | 1 2 3 . . 2 1 2 5 . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 5 | . 2 1 . . . . . 2 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 9 | . . . . . . 1 4 3 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 11 | . . . . . . . . 11 . . Parts Lost 24 | . . 3 . . . 3 4 4 . 10 Power 5 | . . 1 . . . . 1 1 . 2 Propulsion 8 | . . . . . . 1 1 2 . 4 Utility 4 | . . . . . . 1 1 . . 2 Weapon 7 | . . 2 . . . 1 1 1 . 2 Highest Loss Streak 10 | . . 2 . . . 3 3 2 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 87 91 98 94 99 88 Engine 1 | . 14 11 . . . . . . . 2 Core 7 | . . 2 14 14 9 9 8 6 7 3 Treads 23 | . 28 28 28 28 23 26 26 17 23 21 Device 8 | . 14 14 14 14 16 10 7 3 1 5 Storage 9 | . 14 14 14 14 9 9 9 8 7 7 Processor 7 | . . . . . . . 10 15 12 7 Hackware 1 | . . . . . . . . 1 7 7 Protection 3 | . . . . . . 2 . 7 7 4 Energy Gun 3 | . 5 14 . . . . . 1 10 11 Energy Cannon 3 | . . 1 14 14 9 8 1 . . . Ballistic Gun 14 | . 11 9 14 14 20 23 17 12 15 12 Launcher 1 | . 10 2 . . . . . 1 3 . Impact Weapon 5 | . . . . . . . 15 11 . 1 Peak Build Rating 51 | 9 9 17 18 19 27 35 32 46 51 50 Average Rating 30 | 6 9 11 17 18 23 25 31 42 47 44 On Entrance 23 | . 9 9 17 18 18 27 31 30 46 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 11 19 25 25 25 33 39 43 52 53 52 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 1 | . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 10 11 15 15 15 Most Carried 15 | 4 8 10 10 10 9 10 15 15 15 14 Average Carried 11 | 2 6 8 9 9 7 8 10 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 Final Carried 15 | 4 8 10 10 9 7 9 15 15 14 11 Class Distribution -------------------- 33% | Mutant 18% | Scavenger-Skirmisher 15% | Gunner 13% | Gladiator 9% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 1966 | 278 58 213 . 30 212 329 212 401 233 . Remotely . | . . . . . . . . . . . Salvage Created 3228 | 79 149 207 . . 528 672 756 499 293 45 Parts 161 | 5 15 17 . . 31 29 23 27 13 1 Haulers Intercepted 5 | . 1 . . . 1 . 3 . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 9 1 Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 69 | . 8 7 . . 13 10 12 11 6 2 Melee 8 | . . . . . . . 5 3 . . Guns 31 | . 2 6 . . 7 7 . 2 5 2 Cannons 8 | . . . . . 3 3 2 . . . AOE 14 | . 6 1 . . 3 . . 3 1 . Classes Destroyed 13 | 2 4 . . . 3 2 . 2 . . Worker 7 | . 1 . . . 2 . 4 . . . Builder 2 | . . . . . 1 . . 1 . . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 5 | . 1 . . . 1 . 3 . . . Recycler 2 | 1 . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . Watcher 2 | . . . . . 1 . . 1 . . Swarmer 20 | . 6 2 . . 8 . . 2 . 2 Grunt 31 | . 2 5 . . 4 4 9 2 5 . Brawler 2 | . . . . . . 1 . . 1 . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . . . . 1 4 3 3 . . Programmer 4 | . . . . . . . . 4 . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 1 7 3 . . 8 5 6 2 3 2 Combat Bots Only 7 | . 5 3 . . 7 5 6 2 3 2 Max Kills in Single Turn 3 | 1 2 2 . . 3 1 1 2 1 2 Gunslinging 1 | . . 1 . . . . . . . 1 Exploded 3 | . 2 1 . . 3 . . 2 1 . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Hostile Shots Fired 362 | . 42 30 . . 33 51 64 96 6 40 Missed 101 | . 17 8 . . 9 15 15 31 . 6 Damage Taken 4099 | . 237 276 . . 275 538 744 1080 104 845 Core 577 | . 42 68 . . 40 92 185 64 . 86 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 56 . . 42 . . . Volleys Fired 108 | 10 13 15 . . 15 33 1 8 9 4 Largest 4 | 2 2 2 . . 4 4 4 4 4 4 Hottest 217 | 60 70 105 . . 146 146 127 172 212 217 Shots Fired 334 | 20 25 30 . . 58 124 4 27 33 13 Gun 262 | 20 16 26 . . 43 91 3 20 30 13 Cannon 49 | . . . . . 15 33 1 . . . Launcher 22 | . 9 4 . . . . . 6 3 . Special 1 | . . . . . . . . 1 . . Kinetic 203 | 10 5 10 . . 43 91 4 14 19 7 Thermal 51 | 10 11 7 . . . . . 6 11 6 Explosive 13 | . 9 4 . . . . . . . . Electromagnetic 66 | . . 9 . . 15 33 . 6 3 . Robot Hit Streak 22 | 8 12 13 . . 4 22 3 5 4 11 Robot Miss Streak 8 | 2 2 2 . . 5 5 2 8 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . . . 1 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 Shots Hit Robots 251 | 14 16 23 . . 27 64 43 28 22 14 Core Hits 144 | 4 13 11 . . 27 34 11 20 19 5 Critical Kills 3 | . . . . . . . 2 1 . . Critical Parts Destroyed 8 | . . . . . . 1 4 3 . . Critical Strikes 12 | . . . . . . 1 6 5 . . Destroy 1 | . . . . . . 1 . . . . Smash 11 | . . . . . . . 6 5 . . Melee Attacks 79 | . . . . . . . 55 21 . 3 Impact 79 | . . . . . . . 55 21 . 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 12 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks 5 | . . . . . . . 3 2 . . Damage Inflicted 7902 | 151 480 467 . 13 912 1177 2390 1362 566 384 Guns 2580 | 151 125 305 . . 364 670 60 218 432 255 Cannons 773 | . . . . . 259 507 7 . . . Explosions 1314 | . 355 162 . . 273 . . 390 134 . Melee 3198 | . . . . . . . 2323 746 . 129 Ramming 37 | . . . . 13 16 . . 8 . . Kinetic 1773 | 52 37 116 . . 364 670 67 129 215 123 Thermal 949 | 99 88 94 . . 116 . . 144 276 132 Explosive 699 | . 355 162 . . . . . 182 . . Electromagnetic 1246 | . . 95 . . 416 507 . 153 75 . Impact 3198 | . . . . . . . 2323 746 . 129 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 11 11 11 Average Corruption 7 | . . . . . . . 2 2 11 11 Corruption Purged 3 | . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . . . . 3 9 37 5 Message Errors 13 | . . . . . . . 1 . 11 1 Matter Fused 7 | . . . . . . . . 2 5 . Heat Flow Errors 7 | . . . . . . . . 1 6 . Energy Discharges 6 | . . . . . . . 1 3 2 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 1 3 . Data Loss (major) 4 | . . . . . . . . 1 1 2 Misfires 5 | . . . . . . . . 1 4 . Alerts 2 | . . . . . . . 1 . 1 . Weapon Failures 4 | . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1123 | . 8 . . . 28 . 773 314 . . Projectiles 28 | . . . . . 28 . . . . . Explosions 86 | . 8 . . . . . . 78 . . Melee 1009 | . . . . . . . 773 236 . . Knockbacks 17 | . . . . . . . 9 7 . 1 Impact 14 | . . . . . . . 6 7 . 1 Kinetic . | . . . . . . . . . . . Secondary 3 | . . . . . . . 3 . . . Self-Inflicted Damage 331 | . 18 7 . . 27 . . 279 . . Shots 8 | . 1 1 . . 1 . . 5 . . Rammed 4 | . . . . 2 1 . . 1 . . Targets Rammed 4 | . . . . 2 1 . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 312 | 40 51 91 . . 127 312 54 204 244 61 Average Temperature 69 | 17 22 28 . . 43 100 21 74 98 37 Received Heat Transfer 1074 | . 42 129 . . 81 216 459 75 45 27 Effects 3 | . . . . . . 2 . . 1 . Interference 3 | . . . . . . 2 . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 1 10 3 . . Combat Hostiles 8 | . . . . . . . 5 3 . . Parts Fried 15 | . . . . . . 1 13 1 . . Impact Corruptions 37 | . . . . . . . 26 11 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . Heat Transferred 1780 | 225 200 222 . . 200 . . 250 447 236 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 2 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 628 | 10 260 269 . . 485 628 419 270 . . Initial 315 | . 6 101 . . . 315 306 36 . . Average 158 | 4 190 148 . . 132 490 165 66 . . Maximum Alert Level 2 | . 1 1 . . 2 2 2 1 . . Low Security (%) 68 | 100 47 67 . 100 62 . 67 92 . . Level 1 18 | . 52 32 . . 28 19 24 7 . . Level 2 13 | . . . . . 9 80 8 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 2 . . 2 . 4 4 . 1 Investigation 3 | . . 1 . . 1 . 1 . . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 5 | . 1 . . . 1 . 2 1 . . Assault 2 | . . 1 . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 4 | . . . . . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 9 15 . . 19 10 18 14 5 16 Peak Tracking Total 11 | . 4 3 . . 8 5 6 2 3 11 Tactical Retreats 6 | . . 1 . . 1 1 . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 2 | . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 22 | . 2 1 . . 6 . . 13 . . Max in Single Turn 6 | . 2 1 . . 2 . . 6 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 13 | . 1 1 . 1 2 2 5 1 . . Terminals 11 | . 1 . . 1 1 2 5 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 26 | . 3 1 . 2 5 3 11 1 . . Successful 12 | . . 1 . . 3 2 6 . . . Failed 14 | . 3 . . 2 2 1 5 1 . . Catastrophic 3 | . . . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 3 . 1 2 2 . 3 . . . Terminals 24 | . 3 . . 2 4 3 11 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 11 | . . 1 . . 2 2 6 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 9 | . 1 . . 1 1 1 4 1 . . Full Trace Events 4 | . . . . 1 1 . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 1 1 1 . . . . . Highest-Rated Group 62 | . . 62 31 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . 27 . . 12 . . . . . Total Damage 650 | . . 462 . . 188 . . . . . Kills 9 | . . 7 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 7482 | 139 223 837 381 435 349 833 1216 2026 980 63 Spaces Moved 3812 | 62 108 474 238 267 172 437 583 880 569 22 Core 1 | 1 . . . . . . . . . . Treads 3811 | 61 108 474 238 267 172 437 583 880 569 22 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 163 163 Average Speed 170 | 158 160 160 160 160 160 160 160 202 163 166 Slowest Speed 250 | 160 160 160 160 160 160 160 163 250 163 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 6 22 92 42 69 15 39 53 18 74 5 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . 2 . Spaces Dug 6 | . 6 . . . . . . . . . Terrain Destroyed 118 | . 31 14 . . 5 . . 66 2 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . AOE 115 | . 31 14 . . 2 . . 66 2 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total 4426 | 82 132 524 239 275 208 492 762 1076 604 32 Wait 262 | . 3 10 . . 16 1 98 126 8 . Move 3801 | 61 107 473 237 266 171 435 582 879 568 22 Hop . | . . . . . . . . . . . Pick Up 51 | 4 3 9 1 2 1 5 11 10 5 . Fast Attach 27 | 7 . 2 . . 1 5 3 7 2 . Attach 26 | . . 4 . 2 3 4 2 6 2 3 Detach 14 | . . 2 . . . 3 2 5 2 . Swap 31 | . 5 3 . . . 1 9 12 1 . Drop 37 | . 1 6 1 3 . 5 6 8 7 . Fire 108 | 10 13 15 . . 15 33 1 8 9 4 Melee 65 | . . . . . . . 48 14 . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . 2 1 . . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 499 | -10/Mines | Escorted by a lone wolf Derelict 897 | -10/Mines | Learned location of Zion (-6) 904 | -10/Mines | Met a Derelict testing a Signal Generator 919 | -10/Mines | Found Signal Generator 1100 | -10/Mines | Met a Derelict shopkeep closing up shop 1192 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1192 | -10/Mines | Discovered new exit (range 5) 1200 | -10/Mines | Entered Exiles 1200 | -10/Exiles | Accompanied by 1 ally 1201 | -10/Exiles | Identified exit to Mines 1237 | -10/Exiles | Met 8R-AWN 1266 | -10/Exiles | Met EX-HEX 1309 | -10/Exiles | Met EX-BIN 1335 | -10/Exiles | Aligned with FarCom system 1336 | -10/Exiles | Given EX-Vault access code 1378 | -10/Exiles | Opened EX-Vault 1387 | -10/Exiles | Found Prototype Device 1440 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1581 | -10/Exiles | Left Exiles lab with Chronowheel 1581 | -10/Exiles | Entered Mines 1581 | -9/Mines | Accompanied by 1 ally 1582 | -9/Mines | Learned location of Storage (-9) 1941 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2008 | -9/Mines | Discovered new exit (range 5) 2016 | -9/Mines | Entered Materials 2016 | -8/Materials | Accompanied by 1 ally 2016 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2288 | -8/Materials | Destroyed 7 combat bots 2364 | -8/Materials | Identified exit to Garrison 2365 | -8/Materials | Entered Garrison 2415 | -8/Garrison | Build established: Scavenger-Skirmisher 2519 | -8/Garrison | Triggered checkpoint 2765 | -8/Garrison | Triggered checkpoint 2775 | -8/Garrison | Triggered checkpoint 2820 | -8/Garrison | Identified Chronowheel 2820 | -8/Garrison | Activated Chronowheel 2825 | -8/Garrison | Lost 3 parts (1n1u1w) 2881 | -8/Garrison | Triggered checkpoint 2933 | -8/Garrison | Installed Relay Interface Framework 3039 | -8/Garrison | Discovered new exit (range 15) 3080 | -8/Garrison | Discovered new exit (range 44) 3080 | -8/Garrison | Discovered new exit (range 4) 3080 | -8/Garrison | Discovered new exit (range 94) 3080 | -8/Garrison | Discovered new exit (range 18) 3198 | -8/Garrison | Entered Materials 3663 | -8/Materials | Garrison activated, responded to threat 3709 | -8/Materials | Build established: Scavenger-Mutant 4345 | -8/Materials | Core integrity fell below 50% 4386 | -8/Materials | Lost 3 parts (1p1n1w) 4407 | -8/Materials | Discovered new exit (range 5) 4414 | -8/Materials | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Utility x2 4962 | -7/Factory | Build established: Mutant 5607 | -7/Factory | Build established: Gladiator 6369 | -7/Factory | Discovered new exit (range 6) 6382 | -7/Factory | Build established: Skirmisher 6419 | -7/Factory | System corruption reached 10% 6440 | -7/Factory | Entered Lower Caves 6743 | -7/Lower Caves | Build established: Gunner 7373 | -7/Lower Caves | Discovered new exit (range 6) 7420 | -7/Lower Caves | Entered another Lower Caves area 7455 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7483 | -7/Lower Caves | Self-destructed Last Messages --------------- 07466_ Slug penetrates L-41 Fighter. 07467_ Gatling Laser severed. 07469_ Autogun fries itself beyond repair. 07470_ System corrupted: Substantial component data lost. 07470_ Destroyed Carbon-fiber Leg. 07473_ Wave Gun destroyed. 07474_ Lgt. Angular Momentum Engine destroyed. 07474_ Gauss Rifle severed. 07476_ Lgt. Treads destroyed. 07478_ Flak Gun destroyed. 07479_ Adv. Cooling System destroyed. 07480_ L-41 Fighter knocked back. 07480_ Lgt. Treads destroyed. 07481_ C-30 ARC bursts open, deploying its payload. 07481_ G-50 Soldier unfolds itself. 07481_ G-47 Trooper unfolds itself. 07481_ M-28 Smith unfolds itself. 07483_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????# "##???????????????????????? | | ?????????????????????#"" ##??????????????????????? | | ?????????????????????##" "#??????????????????????? | | ????????????????????##" #??????????????????????? | | ????????????????????# ###????????????????????? | | ????????????????????# #########????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????## ###### #??????????? | | ?????????????????????## #??????? ?????????? | | ?????????????# ???????#### #????????????????????? | | ?????????????# ???###?## #????????????????????? | | ??????????#### ### ## #????????????????????? | | ??????????# g #????????????????????? | | ?????????? [ ##m g#???????????????? | | ?????????? gg l@ gg% ????????? | | ?????????? ###sl####### ????????? | | ????????????# ???# #???????? ?????????? | | ????????????? ?????# #???????????? ????????? | | ????????????? ???????# ??????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? # ????????????????????? | | ????????????????????? #""????????????????????? | | ???????????????????? ##?##???????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ?????????????????? ### ???????????????????????? | | ?????????????????? #???##???????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 250 Matter Stores 378 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key System Compromised Challenges ------------ None Game ------ Seed ExoskeletonHeatMount Manual? 0 Play Time 01:31:21 Cumulative 24.2 hours Start 2024.08.14 @ 01:17:30 End 2024.08.14 @ 16:47:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e28598da-0744-4752-925b-ad4b564af735