Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.10 @ 23:38:05 Player: Andru7428 Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (325) 1625 Value Destroyed (13474) 13474 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (7375) 7375 TOTAL SCORE: 30994 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 5142 Follower Combat Kills 284 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -351 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 340/340 System Corruption 40% Temperature Cool (0) Movement Treading (205) Ox3 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (5) --- Biometal Medium Treads > --- UTILITY (10) ----- Large Storage Unit High-capacity Storage Unit Phase Armor > --- WEAPON (4) ------- Hardcell Cannon Hardcell Cannon Enhanced Force Lance > --- INVENTORY (18) --- Compact Battery (300) Advanced Recalibrator Heavy Wave Gun Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Target Analyzer Improved Overload Amplifier Heavy Reflective Plating System Restoration Module > --- WEAPON ----------- Heavy Wave Gun Heavy Phase Cannon Cooled Phase Cannon Railgun > --- INVENTORY -------- Particle Reactor Particle Reactor Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Compact Battery Advanced Matter Compressor Launcher Loader Centrium Light Armor Plating Advanced Recalibrator Gamma Rifle Heavy Wave Gun Heavy Wave Gun Mini Smartbomb Launcher Micro-nuke Launcher Micro-nuke Launcher Enhanced Force Lance [Rating: 144] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Mass Driver Energy Gun Particle Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . Utility 8 | . . . . . 3 1 . . . . . . 1 . . . 2 . . 1 . Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Parts Attached 391 | 5 8 2 5 12 12 28 30 11 3 4 . 7 38 37 13 5 4 20 . 124 23 Power 33 | . 1 . . 2 1 1 3 . . . . . 2 3 2 . . . . 16 2 Engine 12 | . 1 . . 2 . 1 2 . . . . . 2 1 1 . . . . 2 . Core 7 | . . . . . 1 . 1 . . . . . . 2 1 . . . . 2 . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 12 2 Propulsion 85 | 2 . . . 4 3 12 7 5 . . . 1 6 13 1 2 . 7 . 16 6 Treads 21 | . . . . 2 . 1 . . . . . . . . . 1 . 6 . 5 6 Leg 25 | 2 . . . 1 1 . 4 . . . . . 2 5 1 1 . 1 . 7 . Wheel 30 | . . . . 1 2 6 3 5 . . . 1 4 8 . . . . . . . Hover 9 | . . . . . . 5 . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 116 | 1 3 . 4 1 5 8 4 4 1 . . 2 12 8 5 . 4 7 . 44 3 Device 51 | . . . . . . 2 3 1 . . . 1 5 6 4 . 3 2 . 24 . Storage 28 | 1 3 . 4 1 1 . 1 1 . . . . . . . . 1 3 . 11 1 Processor 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hackware 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Protection 32 | . . . . . 3 5 . 2 1 . . 1 7 2 1 . . 2 . 7 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon 157 | 2 4 2 1 5 3 7 16 2 2 4 . 4 18 13 5 3 . 6 . 48 12 Energy Gun 30 | . 2 . . 1 . 2 . . . . . . 4 6 1 . . 1 . 12 1 Energy Cannon 31 | . . . . 1 . 2 1 2 . 2 . 1 4 5 . 1 . 1 . 11 . Ballistic Gun 27 | 2 1 1 1 2 2 1 3 . . . . . . . . 1 . 1 . 11 1 Ballistic Cannon 30 | . . . . . . 2 7 . 1 . . 2 6 2 2 1 . 1 . . 6 Launcher 35 | . 1 1 . 1 1 . 2 . 1 2 . 1 4 . 2 . . 2 . 14 3 Special Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 1 . . . . . . 1 3 1 . . 1 . . 5 1 Parts Lost 140 | . . . . 2 . 6 19 . . . . 2 10 10 2 2 . 8 . 54 25 Power 15 | . . . . 1 . . 3 . . . . . . . 1 . . . . 7 3 Propulsion 48 | . . . . . . 4 9 . . . . 1 4 4 1 1 . 4 . 13 7 Utility 35 | . . . . . . 1 3 . . . . 1 2 3 . . . 3 . 15 7 Weapon 42 | . . . . 1 . 1 4 . . . . . 4 3 . 1 . 1 . 19 8 Highest Loss Streak 25 | . . . . 2 . 5 12 . . . . 2 4 10 1 2 . 8 . 10 25 Average Slot Usage (%) 90 | . 88 100 96 89 86 93 71 87 92 92 92 92 90 96 96 99 99 93 94 87 72 Engine 5 | . 10 14 14 13 7 4 6 7 7 7 7 7 6 4 . . . . . . . Core 2 | . . . . . 1 2 . . . . . . . 4 8 11 10 10 10 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 6 7 Treads 4 | . . . . 17 . 2 . . . . . . . . . . . 19 21 7 13 Leg 8 | . 28 28 28 9 . . 9 2 . . . . 1 10 22 22 21 1 . 7 . Wheel 7 | . . . . 1 25 12 1 19 23 23 23 23 18 11 . . . . . . . Hover 1 | . . . . . . 13 8 . . . . . . . . . . . . 1 . Device 9 | . . . . . . 3 9 21 7 7 7 7 13 10 11 11 20 15 15 19 10 Storage 15 | . 20 28 27 28 18 15 10 12 15 15 15 15 13 11 11 11 10 10 10 13 12 Hackware 3 | . . . . . 8 15 9 7 7 7 7 7 3 . . . . . . . . Protection 9 | . . . . . 15 10 . . 15 15 15 15 13 16 17 17 15 14 15 7 2 Energy Gun 3 | . 5 14 10 4 . 4 . . . . . . 3 3 1 . . . . 3 1 Energy Cannon 4 | . . . . 4 . 1 . 6 7 6 7 6 2 7 9 10 10 9 10 4 5 Ballistic Gun 4 | . 21 14 14 9 8 3 1 . . . . . . . . . . 4 5 6 . Ballistic Cannon 5 | . . . . . . . 10 7 6 7 7 6 12 10 10 11 10 4 5 1 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 7 28 20 25 39 57 61 55 63 69 69 69 69 88 108 112 113 118 135 135 155 162 Greatest Support 175 | 20 20 20 20 40 30 55 55 66 48 48 48 48 60 70 70 70 70 102 102 175 165 Greatest Overweight (x) 15 | . 1 . 1 3 3 5 15 2 1 1 1 1 5 9 1 2 1 3 1 4 1 Average Overweight (x) . | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 24 | 6 12 10 10 14 16 16 16 16 16 16 16 16 16 16 16 16 16 24 18 22 22 Average Capacity 15 | 5 7 10 9 12 15 16 12 14 16 16 16 16 16 16 16 16 16 17 18 17 20 Most Carried 22 | 6 10 10 10 14 16 16 16 16 16 16 16 16 16 16 16 16 16 18 18 22 22 Average Carried 14 | 3 6 10 9 12 15 15 11 11 15 15 16 15 15 14 15 15 15 17 17 14 16 Final Capacity 22 | 6 10 10 10 14 16 16 10 16 16 16 16 16 16 16 16 16 16 18 18 22 18 Final Carried 22 | 5 10 10 10 14 16 16 10 16 16 16 16 16 15 16 16 15 16 18 18 22 3 Class Distribution -------------------- 42% | Scavenger-Mutant 26% | Scavenger-Tank 16% | Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 9110 | 250 97 69 . 199 120 239 347 296 252 136 . 100 1622 720 466 235 . 754 50 3158 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13015 | . 224 19 . 355 705 249 404 243 159 169 . 73 2356 746 342 183 . 619 . 5190 979 Parts 588 | . 18 4 . 16 56 26 16 17 7 9 . 5 82 32 4 3 . 14 . 245 34 Haulers Intercepted 8 | . 1 . . . . 1 . 1 . . . . 2 2 . . . . . 1 . Recyclers Shooed 12 | . . . . . . . . 2 . . . . 2 1 . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 6 10 . 11 . . 3 . . 3 . . . Prevented 18 | . . . . . . . . . 1 3 . 2 . . 1 2 . 9 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 238 | . 5 3 . 23 15 2 11 1 4 6 . 3 36 6 9 3 . 9 . 75 27 Guns 64 | . 2 . . 14 15 1 4 . . . . . 4 1 . 1 . . . 22 . Cannons 64 | . . . . . . 1 5 1 4 2 . 2 20 4 3 2 . 1 . 12 7 AOE 104 | . 3 3 . 9 . . 2 . . 4 . 1 11 . 5 . . 6 . 40 20 Classes Destroyed 18 | . 5 . . 3 4 2 1 . . . . 1 2 . . . . . . . . Worker 21 | . . . . . 1 3 . 1 . . . . 1 1 . . . . . 14 . Builder 25 | . 1 . . 1 1 . . 1 . . . . 2 6 . . . . . 13 . Tunneler 4 | . . . . . 1 . . . . . . . 1 1 . . . . . 1 . Hauler 8 | . 1 . . . . 1 . 1 . . . . 2 2 . . . . . 1 . Recycler 20 | . 1 . . . . . . 2 . . . . 5 1 . . . . . 11 . Operator 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Watcher 4 | . . . . . . 1 . . . . . . 2 1 . . . . . . . Swarmer 44 | . 3 3 . 3 4 . . . 1 6 . . 9 . 2 . . 1 . 9 3 Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Grunt 86 | . 2 . . 1 6 . 5 . 2 . . . 15 2 2 1 . 2 . 35 13 Brawler 12 | . . . . . . . . . . . . . 2 . . 1 . 3 . 3 3 Duelist 8 | . . . . 1 . . . . . . . . . . . . . 2 . 1 4 Protector 6 | . . . . . . . . . . . . 1 1 . . . . . . 1 3 Sentry 19 | . . . . . 5 . 5 1 . . . . 4 . 1 . . 1 . 2 . Demolisher 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . Hunter 10 | . . . . . . . 1 . 1 . . . 1 2 . 1 . . . 4 . Programmer 28 | . . . . . . 2 . . . . . . 3 2 1 . . . . 20 . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . . Best Kill Streak 27 | . 5 3 . 17 4 3 3 2 2 3 . 1 6 3 4 2 . 8 . 12 27 Combat Bots Only 27 | . 3 3 . 17 4 1 3 1 2 3 . 1 6 3 4 2 . 8 . 10 27 Max Kills in Single Turn 5 | . 3 3 . 4 2 1 2 1 1 2 . 1 3 1 2 1 . 3 . 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 . 4 . . 2 . . 2 . 1 2 . 2 . . 3 . 3 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Damage Taken 26337 | . 85 47 . 634 175 617 1859 55 402 169 . 312 2609 1658 813 418 . 1009 . 7658 7817 Core 2741 | . 16 41 . 111 66 73 459 7 43 29 . 76 233 151 92 . . 38 . 430 876 Absorbed by Shields 1021 | . . . . . . . . . . . . . . . . . . . . 263 758 Reduced by Siege Mode 632 | . . . . . . . . . . . . . . . . . . . . . 632 Redirected to Core 343 | . . . . . . . . . . . . . . . . . . . . . 343 Core Remaining (%) 66 | 100 . . . 32 88 . . . . . . 1 72 . . 75 . . 96 . . Volleys Fired 605 | . 12 1 . 10 . 37 56 23 12 10 . 14 97 57 21 15 . 9 10 197 24 Largest 4 | . 2 2 . 2 . 2 2 2 2 2 . 2 3 4 4 4 . 4 1 4 4 Hottest 348 | . 85 95 . 125 . 111 104 128 122 122 . 122 196 285 285 276 . 249 57 331 348 Shots Fired 1427 | . 24 2 . 57 58 68 103 29 23 12 . 24 228 134 55 40 . 26 10 459 75 Gun 591 | . 22 1 . 47 58 54 26 . . . . . 32 31 . 3 . 5 . 305 7 Cannon 713 | . . . . 7 . 14 45 29 23 5 . 22 187 103 50 37 . 15 10 106 60 Launcher 98 | . 2 1 . 3 . . 7 . . 7 . 2 9 . 5 . . 6 . 48 8 Special 25 | . . . . . . . 25 . . . . . . . . . . . . . . Kinetic 780 | . 12 . . 40 58 8 66 6 11 3 . 12 152 52 23 27 . 10 10 252 38 Thermal 333 | . 10 1 . 14 . . 25 20 . . . . 33 75 14 3 . . . 109 29 Explosive 75 | . 2 1 . 3 . . 4 . . . . 2 2 . 5 . . 1 . 47 8 Electromagnetic 239 | . . . . . . 60 8 3 12 9 . 10 41 7 13 10 . 15 . 51 . Robot Hit Streak 46 | . 5 . . 10 35 8 17 11 5 5 . 3 20 8 11 7 . 8 . 17 46 Robot Miss Streak 12 | . 1 2 . 3 3 6 2 2 3 2 . 6 12 7 4 4 . 2 . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . 2 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Autonomous 125 | . . . . 37 58 3 27 . . . . . . . . . . . . . . Shots Hit Robots 860 | . 18 . . 40 52 41 50 23 15 6 . 14 130 79 25 22 . 14 . 275 56 Core Hits 652 | . 13 4 . 44 25 19 28 7 6 8 . 15 104 30 15 6 . 21 . 236 71 Critical Hits 36 | . . . . 1 1 . 10 1 1 . . . 1 2 2 1 . 1 . 13 2 Critical Kills 12 | . . . . . . . 3 . 1 . . . . 2 . 1 . . . 5 . Critical Parts Destroyed 22 | . . . . 1 1 . 6 1 . . . . 1 . 2 . . 1 . 8 1 Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44548 | . 486 154 . 1729 1616 317 2151 589 435 377 . 460 6118 2694 1683 671 . 1420 . 17927 5721 Guns 10869 | . 219 . . 1007 1616 207 740 . . . . . 769 712 . 49 . 93 . 5345 112 Cannons 13482 | . . . . 36 . 110 703 589 435 52 . 254 2774 1933 1014 498 . 404 . 2876 1804 Explosions 20044 | . 267 154 . 686 . . 708 . . 325 . 206 2575 49 669 124 . 923 . 9698 3660 Melee 145 | . . . . . . . . . . . . . . . . . . . . . 145 Ramming 8 | . . . . . . . . . . . . . . . . . . . . 8 . Kinetic 13607 | . 100 . . 930 1616 103 1365 112 221 29 . 180 2136 688 492 257 . 130 . 4334 914 Thermal 8985 | . 119 . . 113 . . 74 403 . 44 . 64 1394 1707 248 173 . 224 . 3420 1002 Explosive 16961 | . 267 154 . 686 . . 527 . . . . 142 1103 . 669 . . 250 . 9503 3660 Electromagnetic 4842 | . . . . . . 214 185 74 214 304 . 74 1485 299 274 241 . 816 . 662 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 145 | . . . . . . . . . . . . . . . . . . . . . 145 Highest Corruption 40 | . . . . 2 . 4 4 4 4 4 4 4 9 8 8 8 . 10 . 25 40 Average Corruption 7 | . . . . 2 . 3 4 4 4 4 4 4 5 7 8 8 . 5 . 16 23 Corruption Purged 29 | . . . . . . . . . . . . . . . . . . 10 . 18 1 Effects 501 | . . . . 10 . 13 33 11 11 14 1 12 62 32 33 12 . 29 . 186 42 Message Errors 79 | . . . . 3 . 4 7 2 4 3 . 4 5 11 8 2 . 5 . 18 3 Matter Fused 87 | . . . . . . 3 8 3 2 3 . 3 21 5 4 1 . 6 . 27 1 Heat Flow Errors 44 | . . . . 1 . . 7 2 2 4 1 . 3 . 2 1 . 5 . 15 1 Energy Discharges 48 | . . . . 4 . . 4 2 . 1 . . 6 2 7 1 . 4 . 16 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Data Loss (minor) 41 | . . . . 2 . 1 4 . 2 2 . 1 5 3 4 1 . 5 . 10 1 Data Loss (major) 11 | . . . . . . . . . . . . . 1 . 2 . . 1 . 4 3 Misfires 11 | . . . . . . . . . . . . . 4 2 . . . . . 4 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Misdirections 20 | . . . . . . . . . . . . . . . . . . . . 17 3 Targeting Errors 126 | . . . . . . 4 3 2 1 1 . 4 16 9 4 4 . 1 . 56 21 Weapon Failures 28 | . . . . . . 1 . . . . . . 1 . 1 2 . 2 . 15 6 Overload Shots 83 | . . . . . . . . . . . . . 32 13 . . . . . 27 11 Effects 3 | . . . . . . . . . . . . . 2 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1580 | . . 1 . 6 . . 25 54 . . . . 191 89 160 21 . 21 . 799 213 Projectiles 701 | . . . . 3 . . . 54 . . . . 66 89 91 21 . 20 . 242 115 Explosions 879 | . . 1 . 3 . . 25 . . . . . 125 . 69 . . 1 . 557 98 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 73 | . . . . . . . 1 . 5 . . 1 24 15 5 4 . . . 7 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . . . . . . . 1 . 5 . . 1 24 14 4 4 . . . 6 9 Secondary 5 | . . . . . . . . . . . . . . 1 1 . . . . 1 2 Self-Inflicted Damage 1916 | . . 32 . 56 . . 143 . . 3 . . 79 . 101 52 . 237 . 859 354 Shots 44 | . . 1 . 2 . . 4 . . 1 . . 2 . 2 1 . 6 . 20 5 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | . 96 33 . 264 . 312 259 198 253 251 110 54 233 430 454 433 . 234 . 565 183 Average Temperature 99 | . 44 19 . 94 . 95 87 94 60 110 59 14 66 126 144 195 . 93 . 112 62 Received Heat Transfer 3570 | . 42 . . 86 45 . 558 . 141 . . . 516 63 246 153 . 87 . 577 1056 Effects 16 | . . . . 1 . . . . . . . . 1 2 3 2 . . . 7 . Shutdowns 6 | . . . . . . . . . . . . . . 1 1 . . . . 4 . Energy Bleed 4 | . . . . 1 . . . . . . . . 1 . 2 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 62 | . . . . . . . . . . . . . . . . . . . . . 62 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . 62 Robots Corrupted 6 | . . . . . . . . . . . . . 1 1 1 . . 2 . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . Parts Fried 30 | . . . . . . 2 . 1 . 2 . . 12 7 . 1 . 4 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 13 | . 1 . . 1 . . . 1 . . . . 2 6 . . . . . 2 . Heat Transferred 9895 | . 333 . . 259 . . 100 800 . 50 . 50 1537 2342 296 174 . 200 . 2922 832 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 1 . . 1 . 1 3 1 . 1 . 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Peak Influence 2177 | . 189 81 . 110 288 140 485 342 . . . . 1673 839 . . 88 . . 2008 2177 Average Influence 484 | . 66 37 . 43 110 56 231 271 . . . . 882 671 . . 88 . . 845 1802 Maximum Alert Level 5 | . . . . . 1 . 2 1 . . . . 5 3 . . . . . 5 5 Low Security (%) 45 | 100 100 100 . 100 87 100 35 4 . . . . 25 . . . 100 . . 12 . Level 1 13 | . . . . . 12 . 62 95 . . . . 7 . . . . . . 6 . Level 2 16 | . . . . . . . 2 . . . . . 6 76 . . . . . 30 . Level 3 8 | . . . . . . . . . . . . . 5 23 . . . . . 22 . Level 4 9 | . . . . . . . . . . . . . 45 . . . . . . 7 . Level 5 5 | . . . . . . . . . . . . . 8 . . . . . . 21 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 67 | . 1 . . . 4 4 . . . . . . 15 7 . . . . . 22 14 Investigation 5 | . 1 . . . . 2 . . . . . . . 2 . . . . . . . Extermination 16 | . . . . . . 2 . . . . . . 4 2 . . . . . 8 . Reinforcement 19 | . . . . . 4 . . . . . . . 5 3 . . . . . 7 . Assault 24 | . . . . . . . . . . . . . 6 . . . . . . 6 12 Garrison 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . . . . . . . 1 3 . . . . . 5 . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 17 | . . . . . . 1 . . . . . 9 2 1 . . . . . 4 . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . 17 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . 17 . Times Spotted 343 | . 7 8 . 28 16 5 17 1 11 7 . 6 49 8 14 4 . 7 . 90 65 Peak Tracking Total 25 | . 4 3 . 20 3 2 6 1 7 3 . 3 7 3 4 3 . 7 . 7 25 Tactical Retreats 18 | . . . . . . 1 4 . 2 1 . . 5 . 2 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 17 | . . . . . . 3 10 . . . . . 3 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . 1 . . 1 . . . . . 12 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 55 | . . . . . 2 . 1 1 . . . 3 39 1 . . . 1 . 5 2 Max in Single Turn 7 | . . . . . 1 . 1 1 . . . 1 7 1 . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 30 | . 6 . . . 4 5 . . . 1 4 . 3 4 1 . . . . 2 . Terminals 18 | . 5 . . . 4 2 . . . 1 . . 1 3 . . . . . 2 . Fabricators 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Total Hacks 93 | . 19 . . . 15 12 . . . 2 21 . 5 12 1 . . . . 6 . Successful 61 | . 13 . . . 9 6 . . . 2 21 . 3 4 1 . . . . 2 . Failed 31 | . 5 . . . 6 6 . . . . . . 2 8 . . . . . 4 . Catastrophic 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . . . . . Manual 25 | . 5 . 1 . 8 1 . . . . . . 2 7 . . . . . 1 . Terminals 57 | . 18 . . . 15 4 . . . 2 . . 2 10 . . . . . 6 . Fabricators 6 | . . . . . . 2 . . . . . . 2 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Terminal Hacks 51 | . 12 . . . 8 3 . . . 2 21 . . 2 1 . . . . 2 . Record 10 | . . . . . 1 1 . . . 2 4 . . 1 . . . . . 1 . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 4 . . . 1 . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . 2 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Build 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Unlock Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 4 4 . . . 1 . . 1 4 . . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . Matter 318 | . . . . . . . . . . . . . . 318 . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 5 . . . . . . . . . . . . 1 . Machine Destruction 6 | . . . . . . . 5 . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Total Allies 7 | . . 3 . . . . . . . . . 1 . 3 . . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . . 1 . 2 2 . . . . . . Highest-Rated Group 108 | . . 40 40 24 . . . . . . . 94 . 108 108 . . . . . . Highest-Rated Ally 94 | . . 16 16 16 . . . . . . . 94 . 54 54 . . . . . . Total Orders 11 | . . . . . . . . . . . . . . 2 . . . 1 8 . . GOTO 7 | . . . . . . . . . . . . . . . . . . . 7 . . EXPLORE 4 | . . . . . . . . . . . . . . 2 . . . 1 1 . . Ally Attacks 68 | . . 15 . 13 . . . . . . . 30 . 2 8 . . . . . . Total Damage 1519 | . . 191 . 153 . . . . . . . 639 . 136 400 . . . . . . Kills 14 | . . 5 . 2 . . . . . . . 3 . 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . 1 1 . 1 . . 1 1 . 1 . . . Drone Launches 4 | . . . . . . . . . . . . . . 2 . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 18663 | 62 474 946 489 1259 673 1117 1503 417 497 603 77 554 2371 1672 1128 227 301 1281 136 2637 239 Spaces Moved 11747 | 47 334 753 377 779 585 1007 884 322 467 596 81 514 1579 765 684 112 179 554 19 1036 73 Core 15 | 12 . . . . . . 3 . . . . . . . . . . . . . . Treads 1747 | . . . . 409 . 62 . . . . . . . . . . . 519 19 665 73 Legs 3945 | 35 334 753 377 258 . . 456 21 . . . . . 336 684 112 179 35 . 365 . Wheels 5000 | . . . . 112 585 319 17 301 467 596 81 514 1579 429 . . . . . . . Hover 1040 | . . . . . . 626 408 . . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 90 53 53 93 96 96 96 96 96 100 150 152 152 152 180 150 145 Average Speed 121 | 102 120 120 125 149 91 76 126 103 96 96 96 96 105 128 150 154 152 179 180 158 152 Slowest Speed 800 | 120 150 120 150 180 110 185 800 150 96 96 96 96 150 170 152 183 152 220 180 240 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . Exploration Rate (%) 47 | 4 53 99 81 74 38 21 73 7 81 68 70 62 34 16 80 15 4 98 33 22 11 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 18 | . . 1 . 2 . . . . 4 4 . 2 . . 1 . . 3 1 . . Spaces Dug 52 | . . . . . . . . . . . . . 2 7 . . . . 9 34 . Terrain Destroyed 1291 | . 10 11 . 50 25 1 77 . 3 6 . 2 179 46 84 31 . 31 9 624 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 264 | . . . . 22 25 1 12 . 3 2 . . 30 43 15 22 . 6 9 66 8 AOE 1027 | . 10 11 . 28 . . 65 . . 4 . 2 149 3 69 9 . 25 . 558 94 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Res Qua Total 15032 | 60 382 792 396 856 727 1286 1141 375 492 611 80 550 2109 1344 739 135 209 816 112 1680 140 Wait 1768 | . 16 37 . 29 98 172 97 . 7 . . 4 346 447 14 . 20 213 82 186 . Move 11726 | 46 333 752 376 778 584 1006 883 321 466 595 80 513 1578 764 683 111 178 553 18 1035 73 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 9 9 . 7 15 15 21 18 13 2 1 . 7 21 23 4 2 4 14 1 90 6 Fast Attach 60 | 1 1 . 3 2 7 7 4 4 . . . . 7 8 2 . 1 1 . 12 . Attach 188 | 4 3 . 1 7 4 8 22 2 . . . 3 16 16 2 4 3 7 . 67 19 Detach 11 | . . . . . 1 . 2 . . . . . . . . 1 1 . . 6 . Swap 143 | . 4 2 1 3 1 13 4 5 3 4 . 4 15 13 9 1 . 12 . 45 4 Drop 181 | . 4 . 8 11 17 22 10 7 2 1 . 5 21 15 4 1 2 6 1 40 4 Fire 605 | . 12 1 . 10 . 37 56 23 12 10 . 14 97 57 21 15 . 9 10 197 24 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 58 | . . . . . . . 45 . . . . . 8 . . . . . . . 5 Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 86 | -10/Materials | Central database locked down 321 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 13) 537 | -10/Materials | Entered Mines 561 | -10/Mines | Discovered new exit (range 9) 564 | -10/Mines | Learned location of Storage (-9) 712 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 712 | -10/Mines | Discovered new exit (range 5) 767 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 820 | -10/Mines | Discovered new exit (range 9) 960 | -10/Mines | Learned location of Zion (-6) 1410 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1483 | -10/Mines | Entered Exiles 1483 | -10/Exiles | Accompanied by 3 allies 1513 | -10/Exiles | Met 8R-AWN 1534 | -10/Exiles | Met EX-HEX 1608 | -10/Exiles | Met EX-DEC 1630 | -10/Exiles | Visited The Gauntlet 1710 | -10/Exiles | Met EX-BIN 1727 | -10/Exiles | Aligned with FarCom system 1728 | -10/Exiles | Given EX-Vault access code 1756 | -10/Exiles | Opened EX-Vault 1762 | -10/Exiles | Found Prototype Storage 1762 | -10/Exiles | Identified Superbattery 1788 | -10/Exiles | Found Prototype Ballistic Gun 1839 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1869 | -10/Exiles | Identified AWS/Gauss 1960 | -10/Exiles | Discovered new exit (range 10) 1972 | -10/Exiles | Left Exiles lab with AWS/Gauss 1972 | -10/Exiles | Entered Mines 1972 | -9/Mines | Accompanied by 3 allies 1985 | -9/Mines | Met a Derelict bent on vengeance 2098 | -9/Mines | Discovered new exit (range 13) 2188 | -9/Mines | Learned Materials emergency access door positions 2201 | -9/Mines | Assembled infested the area 2216 | -9/Mines | Core integrity fell below 50% 2261 | -9/Mines | Destroyed 17 combat bots 2570 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3125 | -9/Mines | Build established: Scavenger-Mutant 3231 | -9/Mines | Entered Materials 3231 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3877 | -8/Materials | Discovered new exit (range 15) 3904 | -8/Materials | Entered Factory 3904 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4543 | -7/Factory | Lost 5 parts (3n1u1w) 4998 | -7/Factory | Identified exit to Lower Caves 5021 | -7/Factory | Identified exit to Garrison 5021 | -7/Factory | Entered Garrison 5406 | -7/Garrison | Triggered checkpoint 5420 | -7/Garrison | Lost 3 parts (2n1w) 5547 | -7/Garrison | Core integrity fell below 50% 5586 | -7/Garrison | Lost 12 parts (2p5n3u2w) 5770 | -7/Garrison | Triggered checkpoint 5780 | -7/Garrison | Triggered checkpoint 5852 | -7/Garrison | Garrison Relay disabled 5911 | -7/Garrison | Discovered new exit (range 10) 6283 | -7/Garrison | Discovered new exit (range 9) 6380 | -7/Garrison | Triggered checkpoint 6445 | -7/Garrison | Lost 3 parts (2n1w) 6524 | -7/Garrison | Entered Factory 6895 | -7/Factory | Discovered exit to Lower Caves (range 15) 6941 | -7/Factory | Entered Lower Caves 7074 | -7/Lower Caves | Learned location of 1 exit from Factory 7359 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7426 | -7/Lower Caves | Discovered new exit (range 14) 7431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7436 | -7/Lower Caves | Core integrity fell below 20% 7438 | -7/Lower Caves | Entered another Lower Caves area 7478 | -7/Lower Caves | Encountered a Warlord checkpoint 7547 | -7/Lower Caves | Learned location of 1 exit from Factory 8020 | -7/Lower Caves | Discovered new exit (range 12) 8041 | -7/Lower Caves | Entered Data Miner 8041 | -7/Data Miner | Discovered new exit (range 6) 8060 | -7/Data Miner | Met Data Miner 8079 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8095 | -7/Data Miner | Received God Mode back door access code from Data Miner 8118 | -7/Data Miner | Entered Proximity Caves 8162 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8408 | -6/Proximity Caves | Escorted by Enhanced Grunt 8603 | -6/Proximity Caves | Found Prototype Launcher 8604 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 8614 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 8658 | -6/Proximity Caves | Discovered new exit (range 16) 8672 | -6/Proximity Caves | Entered Factory 8672 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8673 | -6/Factory | Identified exit to Lower Caves 8673 | -6/Factory | Identified exit to Factory 8851 | -6/Factory | Identified exit to Garrison 8987 | -6/Factory | Build established: Scavenger-Tank 9446 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9467 | -6/Factory | Local fabrication network quarantined 9722 | -6/Factory | First assault squad dispatched 10087 | -6/Factory | Incoming assault squad redirected 10100 | -6/Factory | Incoming assault squad redirected 10435 | -6/Factory | Build established: Skirmisher 10450 | -6/Factory | Incoming assault squad redirected 10708 | -6/Factory | Lost 4 parts (1n3w) 10800 | -6/Factory | Incoming assault squad redirected 11025 | -6/Factory | Discovered exit to Factory (range 16) 11043 | -6/Factory | Entered another Factory area 11043 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11485 | -5/Factory | Build established: Scavenger-Tank 11905 | -5/Factory | Crushed by falling debris 11959 | -5/Factory | Lost 10 parts (4n3u3w) 12448 | -5/Factory | Fabricated P-70 Sage (x2) 12549 | -5/Factory | Discovered new exit (range 29) 12605 | -5/Factory | Build established: Scavenger-Mutant 12715 | -5/Factory | Entered Upper Caves 12715 | -5/Upper Caves | Accompanied by 2 allies 12723 | -5/Upper Caves | Learned Factory terminal intel 12971 | -5/Upper Caves | Ambushed by wild Derelicts 13087 | -5/Upper Caves | Build established: Scavenger-Tank 13131 | -5/Upper Caves | Encountered a Warlord checkpoint 13496 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13726 | -5/Upper Caves | Discovered new exit (range 6) 13843 | -5/Upper Caves | Entered another Upper Caves area 13847 | -5/Upper Caves | Learned location of 1 exit from Factory 14026 | -5/Upper Caves | Discovered new exit (range 7) 14070 | -5/Upper Caves | Entered Factory 14070 | -4/Factory | Evolved 2 slots: Utility x2 14071 | -4/Factory | Identified exit to Upper Caves 14072 | -4/Factory | Loaded intel: 20 terminal locations 14371 | -4/Factory | Entered Upper Caves 14416 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14435 | -4/Upper Caves | System corruption reached 10% 14467 | -4/Upper Caves | Destroyed 8 combat bots 14477 | -4/Upper Caves | Lost 8 parts (4n3u1w) 14910 | -4/Upper Caves | Discovered new exit (range 87) 15187 | -4/Upper Caves | Learned Research terminal intel 15652 | -4/Upper Caves | Entered another Upper Caves area 15652 | -4/Upper Caves | Accompanied by 1 ally 15680 | -4/Upper Caves | Discovered new exit (range 12) 15788 | -4/Upper Caves | Entered Research 15788 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15789 | -3/Research | Loaded intel: 19 terminal locations 16037 | -3/Research | Crushed by falling debris 16153 | -3/Research | Lost 7 parts (1p2n3u1w) 16580 | -3/Research | System corruption reached 10% 16630 | -3/Research | Lost 9 parts (1p2n3u3w) 16926 | -3/Research | Lost 7 parts (2n5w) 16966 | -3/Research | Lost 3 parts (1n2u) 17073 | -3/Research | First assault squad dispatched 17136 | -3/Research | Lost 3 parts (1p1n1w) 17294 | -3/Research | Lost 10 parts (1p3n3u3w) 17511 | -3/Research | Found Launcher Loader 17667 | -3/Research | Garrison activated, responded to threat 17693 | -3/Research | Incoming assault squad redirected 17728 | -3/Research | Destroyed 10 combat bots 17748 | -3/Research | Crushed by falling debris 17793 | -3/Research | Lost 3 parts (1u2w) 17897 | -3/Research | Found Enh. Force Lance 18211 | -3/Research | Found Unknown Protection 18212 | -3/Research | Identified Hvy. Reflective Plating 18412 | -3/Research | Discovered new exit (range 10) 18425 | -3/Research | Entered Quarantine 18426 | -3/Quarantine | Maximum security lockdown engaged 18538 | -3/Quarantine | Garrison activated, responded to threat 18603 | -3/Quarantine | Core integrity fell below 50% 18609 | -3/Quarantine | System corruption reached 30% 18633 | -3/Quarantine | Found Alien Artifact 18634 | -3/Quarantine | Identified Phase Armor 18644 | -3/Quarantine | Spotted Investigator 18645 | -3/Quarantine | Core integrity fell below 20% 18645 | -3/Quarantine | Scanned by Researcher 18657 | -3/Quarantine | Destroyed 27 combat bots 18664 | -3/Quarantine | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 18657_ Investigator is analyzing... 18659_ System corrupted: Enh. Force Lance targeting data glitched. 18659_ L-61 Swordsman suffers critical hit. 18659_ Destroyed Flexi-carbon Leg. 18660_ Slug penetrates B-74 Champion. 18660_ L-61 Swordsman destroyed. 18661_ Held in stasis. 18661_ Investigator is analyzing... 18662_ System corrupted: Substantial component data lost. 18663_ The unstable cave ceiling collapses. 18663_ Adv. Target Analyzer destroyed. 18663_ Biometal Medium Treads destroyed. 18663_ System corrupted by crushing effect (+3). 18663_ Penetrated by Slug. 18663_ Slug penetrates Suspension Chamber. 18663_ Penetrated by Slug. 18663_ Slug penetrates Suspension Chamber. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ?????????C????????????????? | | ?????????????????????? ????????CC????????????????? | | ???????????????"?????? ??????????????????????????? | | ?????????????"&" ????? #?????????????????????????? | | ??????????????"" ?##?# #?????????????????????????? | | ?????????????? ?# ?# ?????????????????????????? | | ?????????????""" # ## ###???????????????????????? | | ?????????? ?""&" # # #;#########???????????????? | | ??????????? """ # #%; #???????????????? | | ???????????? #% " #???????????????? | | ??????? ####### % !" " #???????????????? | | ?????? g %%=gll #???????????????? | | ??????? Y%lbb@ " #???????????????? | | ??????? =cY#bb " #???????????????? | | ???????????#"## %g % * #???????????????? | | ?????????# %ggg % #???????????????? | | ?????????# """ /!]% ! #########???????????????? | | ???????????"""" % Y #??????????????????????? | | ???????????""" mY #??????????????????????? | | ???????????""" Y ##??????????????????????? | | ??????????? %m #???????????????????????? | | ????############ %% #??????????????o????????? | | ????# " % # #???????????????????????? | | ????# """" """" % ##???????????????????????? | | ????# """" """" = ????????????????????????? | | ????# """" """" *%[% #????????????????????????? | | ????# """" """" =% #????????????????????????? | | ????# % ![ ????????????????????????? | | ????# = % #????????????????????????? | | ###########+#### # # #####????????????????????? | | # * ?????????????? | | # g ?????????????? | | # ?????????????? | | # ??????????????? | | ####+######+##############+##### ??????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 2125 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 1125 Resistance: TH 25 Core Shielding 30 Reclamation Efficiency 25 Evasion (%) 54 Target Analysis 8 Recoil Reduction 5 Particle Charging 20 Overload Amplification 75 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- Phase Armor Achievements -------------- 20k Club 30k Club Alien Tech Close Call Dangerous Findings Explorer Exterminator Just Browsing Killing Spree My Command Is Your Wish Oh No You Don't! Power Corrupts Quick And Dirty Tank Total Silence Turtlemind Challenges ------------ None Game ------ Seed FlakStorageThrower Manual? 0 Play Time 04:49:01 Cumulative 33.4 hours Start 2019.12.08 @ 23:46:02 End 2019.12.10 @ 23:38:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b4e009-4ad6-4d3f-8ec9-47cc1463a32e