Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 16:46:36 Player: Delton Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (801) 801 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1746 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Melee Analysis Suite Makeshift Light Armor Plating > --- WEAPON (2) ------- Ripper Makeshift Axe > --- INVENTORY (5) ---- Arachnoskeleton Enhanced Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Melee Analysis Suite Makeshift Light Armor Plating > --- WEAPON ----------- Ripper Makeshift Axe > --- INVENTORY -------- Arachnoskeleton Enhanced Flamer [Rating: 22] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Ballistic Gun Battle Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 4 3 12 Power 6 | 1 1 . 4 Engine 4 | 1 . . 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 2 | . . . 2 Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 4 | 1 1 4 4 Power . | . 1 1 . Propulsion . | . . 1 . Utility 1 | . . 1 1 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 7 | . . 1 6 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 86 99 96 Engine 8 | . 4 2 11 Core 3 | . 9 11 . Treads 5 | . . . 7 Leg 22 | . 28 28 19 Device 1 | . 1 8 . Storage 12 | . 14 14 11 Processor 11 | . . 5 14 Protection 1 | . . . 2 Ballistic Gun 7 | . 14 7 6 Launcher 4 | . 2 14 1 Impact Weapon 6 | . 8 . 8 Slashing Weapon 9 | . . 6 11 Peak Build Rating 22 | 6 9 17 22 Average Rating 14 | 4 7 12 16 On Entrance 7 | . 6 9 15 Naked Turns . | . . . . Heaviest Build 17 | 10 15 17 17 Greatest Support 40 | 20 20 27 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 4 7 8 Average Carried 4 | . 1 4 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | . 3 5 4 Class Distribution -------------------- 69% | Mutant 18% | Gladiator 12% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 542 | 260 78 70 134 Remotely . | . . . . Salvage Created 997 | 91 120 246 540 Parts 58 | 4 6 12 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented 1 | . . . 1 Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 3 7 13 Melee 19 | . 3 4 12 AOE 3 | . . 3 . Classes Destroyed 5 | 1 1 1 2 Recycler 2 | 1 . 1 . Swarmer 5 | . . 3 2 Grunt 7 | . 3 4 . Sentry 1 | . . . 1 Subdweller 10 | . . . 10 Best Kill Streak 3 | 1 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 105 | . 12 21 72 Missed 33 | . 4 5 24 Hits 72 | . 8 16 48 Projectile 72 | . 8 16 48 Critical Strikes 1 | . . . 1 Damage Taken 1343 | . 110 250 983 Core 253 | . 23 47 183 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 21 | 6 13 2 . Largest 2 | 1 2 1 . Hottest 60 | 40 60 30 . Shots Fired 22 | 6 14 2 . Gun 17 | 6 11 . . Cannon . | . . . . Launcher 5 | . 3 2 . Special . | . . . . Kinetic 8 | . 8 . . Thermal 9 | 6 3 . . Explosive 5 | . 3 2 . Electromagnetic . | . . . . Robot Hit Streak 4 | 4 2 3 . Robot Miss Streak 2 | 2 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | 4 11 14 39 Core Hits 24 | 2 3 7 12 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 7 | . . 4 3 Smash 2 | . . . 2 Sever 5 | . . 4 1 Melee Attacks 95 | . 12 17 66 Impact 40 | . 12 . 28 Slashing 55 | . . 17 38 Piercing . | . . . . Sneak Attacks 3 | . 1 1 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks 4 | . . . 4 Damage Inflicted 2592 | 45 251 694 1602 Guns 79 | 45 34 . . Cannons . | . . . . Explosions 172 | . . 172 . Melee 2341 | . 217 522 1602 Ramming . | . . . . Kinetic 34 | . 34 . . Thermal 45 | 45 . . . Explosive 172 | . . 172 . Electromagnetic . | . . . . Impact 808 | . 217 . 591 Slashing 1533 | . . 522 1011 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 250 | . 23 19 208 Projectiles . | . . . . Explosions . | . . . . Melee 250 | . 23 19 208 Knockbacks 5 | . 2 . 3 Impact 5 | . 2 . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . 25 53 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 9 . Average Temperature 5 | . 5 7 . Received Heat Transfer 309 | . 48 108 153 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 6 | . 1 . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 100 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 116 | 5 50 116 . Initial 9 | . 3 9 . Average 22 | . 18 26 . Influence Increases 442 | 5 105 212 120 Destroy 0b10 Robot/C 260 | . 60 140 60 Destroy 0b10 Robot/NC 10 | 5 . 5 . Destroy Leader 40 | . 10 30 . Disable Machine 45 | . 15 30 . Destroy Structure 27 | . 20 7 . Lose Combat Pursuer 60 | . . . 60 Influence Decreases 357 | . 85 237 35 Entered New Map 18 | . 2 16 . Time Decay 319 | . 83 201 35 Lost Part 20 | . . 20 . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 9 5 18 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 1 2 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . . 1 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 1 8 Successful 9 | . . 1 8 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 1 8 Record 7 | . . . 7 Open Door 1 | . . 1 . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 454 | . 39 415 . Sensors 454 | . 39 415 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3471 | 73 296 723 2379 Spaces Moved 2164 | 49 180 480 1455 Core 13 | 13 . . . Treads 386 | . . . 386 Legs 1765 | 36 180 480 1069 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 125 Average Speed 130 | 101 120 122 134 Slowest Speed 190 | 120 120 125 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 21 93 63 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 1 5 Spaces Dug 3 | . . . 3 Terrain Destroyed 32 | . 21 8 3 Melee 3 | . . . 3 Projectile . | . . . . AOE 29 | . 21 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2666 | 66 226 597 1777 Wait 318 | . 12 82 224 Move 2161 | 48 179 479 1455 Hop . | . . . . Pick Up 32 | 6 5 8 13 Fast Attach 2 | . . . 2 Attach 24 | 6 2 4 12 Detach . | . . . . Swap 4 | . 2 1 1 Drop 14 | . 1 4 9 Fire 21 | 6 13 2 . Melee 89 | . 12 17 60 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 135 | -10/Materials | Lost 3 allies 206 | -10/Materials | Lost 3 allies 253 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 681 | -10/Mines | Met a Derelict shopkeep closing up shop 711 | -10/Mines | Learned location of Recycling (-7) 753 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 880 | -10/Mines | Found a hidden stash of uninstalled traps 899 | -10/Mines | Discovered new exit (range 3) 1085 | -10/Mines | Discovered new exit (range 5) 1093 | -10/Mines | Entered Subcaves 1094 | -10/Subcaves | Approached by a straggling Scientist 1567 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1593 | -10/Subcaves | Core integrity fell below 50% 1620 | -10/Subcaves | Lost 3 parts (1p1n1w) 1684 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1729 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1821 | -10/Subcaves | Discovered new exit (range 7) 2688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2812 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2895 | -10/Subcaves | Visited 4L-MR0's lab 2914 | -10/Subcaves | Found Arachnoskeleton 2959 | -10/Subcaves | Build established: Gladiator 2972 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2994 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3061 | -10/Subcaves | Core integrity fell below 20% 3112 | -10/Subcaves | Visited Clippyterm 3117 | -10/Subcaves | Learned 40 Factory zone layouts 3357 | -10/Subcaves | Build established: Derelict-Gladiator 3447 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3454 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3472 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. >>Record "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... 03297_ Sub. Power Source shoots sparks and powers down. 03298_ Dropped Broken Sub. Power Source. Mak. Kinetic Plating falls loose from the Twisted Machinery. Sub. Beam Cannon falls loose from the Twisted Machinery. 03460_ Destroyed Flight Unit. 03460_ Mak. Axe follow-up attack on S-10 Pest. 03462_ S-10 Pest destroyed. 03471_ Lgt. Ion Engine fries itself beyond repair. 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"" ## ??????????????????? | | ????????????????????# "" #?# ?????????????????? | | ????????????????????## "" #?? ????????????????? | | ?????????????????????# ]##??# #???????????????? | | ????????????????????? ? #?????###???????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredBombShotgun Manual? 0 Play Time 00:18:58 Cumulative 47.0 hours Start 2025.05.31 @ 19:31:58 End 2025.06.01 @ 16:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86bbf1fa-be57-463d-8fa4-50d3ce732801