Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 00:59:44 Player: NoxuS Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (147) 735 Value Destroyed (3064) 3064 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 15339 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 259/300 Energy 191/200 System Corruption 0% Temperature Cool (24) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Fission Core > --- PROPULSION (8) --- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Hardened Light Armor Plating Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Scythe > --- INVENTORY (5) ---- Light Ion Engine Q-thruster Improved Cloaking Device Layered Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Hardened Light Armor Plating Advanced Hardlight Generator Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Scythe > --- INVENTORY -------- Light Ion Engine Layered Light Armor Plating Hacking Suite [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . . 1 1 . 1 . . . 1 1 Utility 11 | . . . 1 . . . 2 1 1 1 1 . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 122 | 7 7 2 34 2 . . 38 4 4 2 7 1 . 7 4 3 Power 18 | 1 1 1 5 1 . . 5 . 1 1 1 1 . . . . Engine 11 | 1 . 1 5 1 . . 3 . . . . . . . . . Core 7 | . 1 . . . . . 2 . 1 1 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 39 | 2 1 . 14 . . . 13 1 1 . 3 . . 2 1 1 Treads 18 | 1 . . 9 . . . 8 . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . Wheel 7 | 1 1 . 4 . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 4 1 1 . 3 . . 2 1 1 Utility 42 | 2 2 1 7 . . . 13 1 2 1 3 . . 5 3 2 Device 14 | 1 . 1 . . . . 3 . . . 3 . . 2 2 2 Storage 3 | 1 2 . . . . . . . . . . . . . . . Processor 3 | . . . 2 . . . 1 . . . . . . . . . Hackware 8 | . . . . . . . 3 1 1 1 . . . 1 1 . Protection 14 | . . . 5 . . . 6 . 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 3 . 8 1 . . 7 2 . . . . . . . . Energy Gun 4 | 1 . . 2 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . Ballistic Gun 10 | 1 1 . 2 . . . 6 . . . . . . . . . Ballistic Cannon 3 | . 1 . 2 . . . . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . . . . . 1 . . Parts Lost 32 | . 2 1 15 1 . . 9 . 1 . 1 . . 2 . . Power 5 | . . . 2 1 . . 1 . 1 . . . . . . . Propulsion 11 | . 1 . 6 . . . 3 . . . 1 . . . . . Utility 9 | . . 1 4 . . . 2 . . . . . . 2 . . Weapon 7 | . 1 . 3 . . . 3 . . . . . . . . . Highest Loss Streak 8 | . 1 1 7 1 . . 8 . 1 . 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 19 | 4 18 25 24 23 24 25 24 4 3 4 4 4 5 4 3 4 Power 1 | 1 2 3 1 . 1 1 1 1 . . 1 . . . 1 1 Propulsion 6 | 2 6 8 9 10 10 10 9 1 . . . . . . . . Utility 7 | . 5 8 8 9 10 11 11 1 1 3 3 4 5 3 1 2 Weapon 3 | . 4 6 4 3 3 3 3 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 2 1 8 . . . 17 2 . 2 1 . . . . 6 Power 2 | . . . . . . . . . . . 1 . . . . 1 Propulsion 16 | . . . 6 . . . 8 1 . . . . . . . 1 Utility 17 | . 2 1 1 . . . 7 . . 2 . . . . . 4 Weapon 4 | . . . 1 . . . 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 97 98 99 78 100 97 91 99 95 98 100 100 95 88 90 Engine 5 | . 4 1 10 10 11 11 4 . . . . . . . . . Core 5 | . 9 12 . . . . 4 7 6 7 10 10 10 9 8 8 Treads 16 | . 14 14 21 22 22 22 26 . . . . . . . . . Wheel 6 | . 14 14 11 11 11 11 . . . . . . . . . . Flight 6 | . . . . . . . . 30 33 29 30 31 31 23 21 23 Device 6 | . 14 11 4 . . . 1 7 6 5 9 10 10 18 17 19 Storage 8 | . 14 14 11 11 11 11 8 . . . . . . . . . Processor 6 | . . . 6 11 11 11 14 . . . . . . . . . Hackware 6 | . . . . . . . . 28 32 33 31 31 31 25 23 24 Protection 9 | . . . 10 11 11 11 18 7 6 5 4 5 5 6 8 8 Energy Gun 3 | . 10 . 9 10 . 11 . . . . . . . . . . Ballistic Gun 9 | . 11 14 10 11 . 11 17 . . . . . . . . . Ballistic Cannon 2 | . 6 12 2 . . . . . . . . . . . . . Peak Build Rating 106 | 7 11 11 17 17 17 17 30 37 44 52 72 63 63 95 87 106 Average Rating 27 | 5 9 10 13 15 14 17 23 33 41 48 65 62 63 84 83 102 On Entrance 35 | . 7 11 9 16 16 17 17 28 37 44 52 63 63 63 79 85 Avg Prop Armor Cover (%) 12 | 3 12 11 16 17 19 17 19 . . . 2 . . 2 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 91 91 98 90 88 88 106 16 18 24 26 21 21 30 30 31 Greatest Support 66 | 20 20 16 46 10 10 10 66 20 24 26 33 33 33 38 38 56 Greatest Overweight (x) 10 | . 5 5 9 8 8 8 10 . . . 1 . . 1 . 1 Average Overweight (x) 1 | . 3 5 8 8 8 8 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 20 | 7 22 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 25 25 25 24 25 25 25 5 5 5 5 5 5 5 5 5 Average Carried 19 | 4 18 24 24 23 24 25 24 4 3 4 4 4 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 24 24 25 25 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 49% | Scavenger-Mutant 29% | Mutant 13% | Wizard-Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 3549 | 279 429 127 744 59 18 . 1054 150 . 65 155 142 . 81 203 43 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4634 | 180 617 53 1284 145 . . 1683 19 . . 226 . . 187 203 37 Parts 300 | 16 31 5 95 8 . . 91 5 . . 17 . . 21 10 1 Haulers Intercepted 8 | . 1 . 2 . . . 5 . . . . . . . . . Recyclers Shooed 10 | 1 . . 8 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 85 | . 13 3 25 5 . . 26 . . . 8 . . 5 . . Melee 1 | . . . . . . . . . . . 1 . . . . . Guns 44 | . 8 . 14 2 . . 20 . . . . . . . . . Cannons 10 | . 3 1 6 . . . . . . . . . . . . . AOE 30 | . 2 2 5 3 . . 6 . . . 7 . . 5 . . Classes Destroyed 14 | 2 5 2 4 . . . 1 . . . . . . . . . Worker 25 | . 4 . 2 . . . 7 . . . 3 . . 5 2 2 Builder 7 | . . 1 4 1 . . . 1 . . . . . . . . Tunneler 7 | 4 . 1 . . . . 1 . . . . . . 1 . . Hauler 8 | . 1 . 2 . . . 5 . . . . . . . . . Recycler 10 | 1 1 . 3 . . . 4 . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . . . . . 1 . . . 1 . Watcher 3 | . . . 1 . . . 1 . . . 1 . . . . . Swarmer 35 | . 3 . 10 3 . . 6 . . . 8 . . 5 . . Grunt 26 | . 10 . 7 2 . . 7 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 18 | . . . 7 . . . 11 . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 12 | 4 3 3 12 3 . . 6 1 . . 7 . . 7 2 1 Combat Bots Only 6 | . 3 3 6 3 . . 4 . . . 5 . . 5 . . Max Kills in Single Turn 4 | 1 1 1 3 3 . . 2 1 . . 4 . . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 3 3 . . 2 . . . 4 . . 2 . . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 632 | . 74 12 201 19 . . 185 . 9 . 44 . 2 85 . 1 Missed 213 | . 30 4 41 7 . . 41 . 5 . 20 . . 64 . 1 Hits 419 | . 44 8 160 12 . . 144 . 4 . 24 . 2 21 . . Melee 3 | . . 1 2 . . . . . . . . . . . . . Projectile 416 | . 44 7 158 12 . . 144 . 4 . 24 . 2 21 . . AOE 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 12 | . . . 3 . . . 7 . . . 1 . 1 . . . Damage Taken 5956 | . 546 122 1972 157 . . 2070 . 101 . 525 . 51 412 . . Core 859 | . 171 12 306 26 . . 177 . . . 47 . 24 96 . . Absorbed by Shields 98 | . . . . . . . 92 . . . . . . 6 . . Redirected to Shielding 52 | . . . . . . . 7 . . . . . . 45 . . Regen/Repaired (Parts) 208 | . . . 74 . . . . . . . 134 . . . . . Core Remaining (%) 81 | 100 . 26 . . . 17 67 100 100 100 . . 93 92 100 100 Volleys Fired 367 | 9 63 10 123 10 . . 119 2 . . 18 . . 13 . . Largest 2 | 2 2 2 2 2 . . 2 1 . . 1 . . 1 . . Hottest 80 | 70 80 50 70 60 . . 60 68 . . 30 . . 30 . . Shots Fired 685 | 18 125 18 238 19 . . 234 2 . . 18 . . 13 . . Gun 577 | 18 107 8 204 18 . . 222 . . . . . . . . . Cannon 61 | . 16 7 32 . . . 4 2 . . . . . . . . Launcher 47 | . 2 3 2 1 . . 8 . . . 18 . . 13 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 458 | 9 70 15 141 9 . . 214 . . . . . . . . . Thermal 180 | 9 53 . 95 9 . . 12 2 . . . . . . . . Explosive 47 | . 2 3 2 1 . . 8 . . . 18 . . 13 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 7 13 5 14 5 . . 32 . . . . . . 4 . . Robot Miss Streak 6 | 2 6 2 4 4 . . 4 . . . 3 . . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 3 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . Shots Hit Robots 495 | 11 78 10 174 9 . . 185 1 1 . 7 . . 10 4 5 Core Hits 228 | 6 35 6 67 7 . . 74 . . . 16 . . 15 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 5 | . 2 . 2 . . . 1 . . . . . . . . . Burn 4 | . 2 . 2 . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 134 | . . . . . . . . 1 15 17 46 . . 20 10 25 Impact 4 | . . . . . . . . . 2 2 . . . . . . Slashing 130 | . . . . . . . . 1 13 15 46 . . 20 10 25 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 1 1 . 4 . . 5 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9986 | 125 1070 286 2252 222 . . 3352 70 72 . 1009 . . 957 274 297 Guns 5277 | 125 775 56 1650 86 . . 2585 . . . . . . . . . Cannons 652 | . 127 74 377 . . . 74 . . . . . . . . . Explosions 2485 | . 168 146 204 136 . . 624 . . . 603 . . 604 . . Melee 1472 | . . . . . . . . 70 72 . 406 . . 353 274 297 Ramming 100 | . . 10 21 . . . 69 . . . . . . . . . Kinetic 4303 | 39 419 130 1159 30 . . 2526 . . . . . . . . . Thermal 1626 | 86 483 . 868 56 . . 133 . . . . . . . . . Explosive 2485 | . 168 146 204 136 . . 624 . . . 603 . . 604 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1472 | . . . . . . . . 70 72 . 406 . . 353 274 297 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . . . . . . . . . Average Corruption 3 | . . . 3 3 3 3 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 45 | . . . 19 9 15 2 . . . . . . . . . . Message Errors 5 | . . . 2 2 1 . . . . . . . . . . . Matter Fused 15 | . . . 9 2 4 . . . . . . . . . . . Heat Flow Errors 8 | . . . 2 2 3 1 . . . . . . . . . . Energy Discharges 8 | . . . 3 . 4 1 . . . . . . . . . . Data Loss (minor) 5 | . . . 1 2 2 . . . . . . . . . . . Data Loss (major) 3 | . . . 1 1 1 . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 497 | . 32 29 11 22 . . 41 30 42 . 101 . . 10 114 65 Projectiles 19 | . . 8 11 . . . . . . . . . . . . . Explosions 137 | . 32 21 . 22 . . 41 . . . 11 . . 10 . . Melee 341 | . . . . . . . . 30 42 . 90 . . . 114 65 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . 5 10 . . . 56 . . . 36 . . 90 . . Shots 7 | . . . . . . . 2 . . . 2 . . 3 . . Rammed 8 | . . 1 2 . . . 5 . . . . . . . . . Targets Rammed 10 | . . 1 2 . . . 7 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . Highest Temperature 246 | 40 216 . 182 241 246 175 171 68 12 15 10 . . 183 11 . Average Temperature 45 | 19 62 . 39 80 108 95 37 33 12 4 5 . . 49 7 . Received Heat Transfer 1837 | . 297 . 576 90 . . 772 . 12 . 12 . 9 69 . . Effects 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . 2 . . . . . . . . . . . . . Heat Transferred 4548 | 259 1554 . 2335 125 . . 275 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . . . . . 1 . . . 2 . . 1 . . Low Security (%) 91 | 100 100 100 100 100 . 100 94 100 100 100 17 . . 67 100 100 Level 1 7 | . . . . . . . 5 . . . 70 . . 32 . . Level 2 . | . . . . . . . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 450 | 10 69 10 147 133 . . 249 109 17 15 450 . . 233 120 27 Initial 125 | . . 10 . 54 . . . 109 10 3 2 . . 125 116 . Average 73 | 1 19 . 44 34 . . 119 64 3 1 260 . . 123 70 3 Influence Increases 3655 | 25 419 19 793 134 . . 875 13 52 51 760 . . 400 41 73 Destroy 0b10 Robot/C 1640 | . 260 . 500 100 . . 520 . . . 160 . . 100 . . Destroy 0b10 Robot/NC 325 | 25 35 10 70 5 . . 90 5 . . 25 . . 30 20 10 Destroy Leader 422 | . 62 . 136 20 . . 172 . . . 22 . . 10 . . Successful Hack 112 | . 11 . 13 . . . . 8 10 6 12 . . 25 6 21 Disable Machine 90 | . . . . . . . 45 . . . 45 . . . . . Destroy Structure 586 | . 21 9 14 9 . . 48 . 12 30 256 . . 130 15 42 Partial Spotted 60 | . . . . . . . . . . . 15 . . 45 . . Lose Combat Pursuer 420 | . 30 . 60 . . . . . 30 15 225 . . 60 . . Influence Decreases 3655 | 25 391 47 654 273 . . 634 232 66 53 334 201 45 379 248 73 Entered New Map 614 | . . 18 . 85 . . . 132 12 5 4 161 45 61 91 . Time Decay 2588 | 25 367 29 504 178 . . 544 100 44 48 320 40 . 269 47 73 Lost Part 295 | . 5 . 150 10 . . 90 . 10 . 10 . . 20 . . Purge Threat 158 | . 19 . . . . . . . . . . . . 29 110 . Squads Dispatched 25 | . 2 . 2 . . . 6 3 . 1 4 . . 6 . 1 Investigation 4 | . 1 . . . . . . 2 . 1 . . . . . . Extermination 7 | . . . . . . . . 1 . . 2 . . 3 . 1 Reinforcement 11 | . 1 . 2 . . . 3 . . . 2 . . 3 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 20 | . 2 1 6 . . . 5 . 1 1 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 28 4 49 5 . . 46 2 2 2 20 . 1 30 1 6 Peak Tracking Total 8 | . 5 4 6 3 . . 5 2 3 2 8 . 1 8 1 2 Tactical Retreats 20 | . 2 1 4 . . . . . 2 1 4 . . 5 . 1 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . 7 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 9 | . 1 . 1 . . . 1 . 1 2 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 6 | . . . . . . . 3 . . . 3 . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 62 | . 4 1 7 . 2 . 7 5 6 6 8 . . 5 4 7 Terminals 35 | . 3 1 3 . . . 4 3 4 3 5 . . 4 2 3 Fabricators 3 | . . . . . . . . 1 . 1 . . . . . 1 Repair Stations 5 | . . . 1 . . . . . . . 2 . . . 1 1 Recycling Units 7 | . 1 . 2 . . . . . 1 . 1 . . . 1 1 Scanalyzers 5 | . . . 1 . . . 2 . . 1 . . . . . 1 Garrison Access 5 | . . . . . . . 1 1 1 1 . . . 1 . . Total Hacks 151 | . 12 3 24 . 2 . 17 13 14 21 14 . . 10 9 12 Successful 93 | . 6 . 13 . 2 . 7 8 8 19 10 . . 8 6 6 Failed 53 | . 5 3 10 . . . 9 5 5 2 4 . . 2 3 5 Catastrophic 8 | . . 1 1 . . . 3 . . . 1 . . . . 2 Database Lockouts 5 | . 1 . 1 . . . 1 . 1 . . . . . . 1 Manual 57 | . 5 3 10 . 1 . 5 4 8 5 5 . . 3 4 4 Terminals 93 | . 10 3 12 . . . 9 9 12 9 8 . . 9 6 6 Fabricators 6 | . . . . . . . . 3 . 2 . . . . . 1 Repair Stations 11 | . . . 4 . . . . . . . 5 . . . 1 1 Recycling Units 10 | . 2 . 3 . . . . . 1 . 1 . . . 2 1 Scanalyzers 24 | . . . 5 . . . 7 . . 9 . . . . . 3 Garrison Access 5 | . . . . . . . 1 1 1 1 . . . 1 . . Terminal Hacks 49 | . 5 . 5 . 2 . 1 5 6 8 4 . . 7 4 2 Record 2 | . . . . . 1 . . . . . . . . 1 . . Part Schematic 5 | . . . 2 . . . . . 2 1 . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . Level Access Points 6 | . . . . . . . . 1 1 1 1 . . 1 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . 1 1 . . . . 1 . Terminal Index 3 | . . . . . . . . . . . 1 . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . 1 1 . Maintenance Status 2 | . . . . . . . . . 1 1 . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . Patrol Status 3 | . . . . . . . . 1 . 1 . . . . 1 . Recall Investigation 3 | . . . . . . . . 2 . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . 1 . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . 2 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . 2 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 8 | . . . 2 . . . . . . . 5 . . . 1 . Scan Component 5 | . . . 1 . . . . . . . 3 . . . 1 . Repair 3 | . . . 1 . . . . . . . 2 . . . . . Recycling Unit Hacks 7 | . 1 . 2 . . . . . 1 . 1 . . . 1 1 Process 1 | . . . . . . . . . . . . . . . 1 . Report Inventory 5 | . 1 . 1 . . . . . 1 . 1 . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 20 | . . . 4 . . . 5 . . 9 . . . . . 2 Insert Component 4 | . . . 1 . . . 1 . . 2 . . . . . . Analyze 4 | . . . 1 . . . 1 . . 2 . . . . . . Retrieve Study 12 | . . . 2 . . . 3 . . 5 . . . . . 2 Garrison Access Hacks 4 | . . . . . . . 1 1 1 . . . . 1 . . Seal Access 4 | . . . . . . . 1 1 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 49 | . 3 1 6 . . . 5 4 4 5 7 . . 4 3 7 Full Trace Events 3 | . . . . . . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 1 . 2 3 . . . . . . Parts Built 4 | . . . . . . . . 2 . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 31 . 42 . . . . . . Total Part Build Rating 12 | . . . . . . . . 4 . 8 . . . . . . Part Studies Acquired 12 | . . . 2 . . . 3 . . 5 . . . . . 2 Parts Repaired 3 | . . . 1 . . . . . . . 2 . . . . . Time 61 | . . . 26 . . . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . . . . . . . . 2 . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . 2 . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . 2 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 7998 | 28 1663 708 945 . . . 2065 211 272 324 675 96 2 591 108 310 Structural 2605 | . . . . . . . 16 211 272 324 675 96 2 591 108 310 Seismic 3344 | 28 1663 708 945 . . . . . . . . . . . . . T.N.C. 2049 | . . . . . . . 2049 . . . . . . . . . Jamming 268 | . . . . . . . . . . . . . . . . 268 ECM 56 | . . . . . . . . . . . . . . 51 . 5 Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 12547 | 166 1663 822 2352 595 833 46 3404 211 272 324 750 96 2 593 108 310 Spaces Moved 11187 | 83 866 294 918 281 415 24 1312 616 733 744 1908 413 8 1396 302 874 Core 5 | 5 . . . . . . . . . . . . . . . . Treads 1395 | 74 49 . 2 . . . 1270 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2779 | 4 817 294 916 281 415 24 28 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7008 | . . . . . . . 14 616 733 744 1908 413 8 1396 302 874 Fastest Speed 19 | 50 145 175 175 200 200 200 32 28 25 25 22 22 22 20 21 19 Average Speed 89 | 150 164 175 201 200 200 200 221 28 25 25 24 22 22 25 24 26 Slowest Speed 320 | 160 320 175 320 200 200 200 320 28 25 25 108 22 22 106 25 102 Overloaded Moves 284 | . . . . . . . . . . . . . . 262 15 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 1 . . 6 1 . 4 . 1 Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 70 40 49 49 65 15 59 12 14 13 32 58 4 29 9 19 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 1 . . . . Scrap Searched 3 | . . . . . . . . . . . . 3 . . . . Spaces Dug 149 | . . . . . . . . . 12 15 81 . . 22 5 14 Terrain Destroyed 417 | . 18 21 17 13 . . 49 . 12 15 152 . . 101 5 14 Melee 97 | . . . . . . . . . 12 15 36 . . 15 5 14 Projectile . | . . . . . . . . . . . . . . . . . AOE 320 | . 18 21 17 13 . . 49 . . . 116 . . 86 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 12848 | 106 986 582 1196 297 419 23 1584 649 799 858 2103 416 7 1587 320 916 Wait 756 | . 26 270 54 . . . 26 20 48 61 116 1 . 126 . 8 Move 11144 | 82 865 293 917 280 414 23 1311 613 732 743 1895 410 7 1387 301 871 Hop 13 | . . . . . . . . 1 . . 6 1 . 4 . 1 Pick Up 109 | 8 21 1 31 2 1 . 20 4 2 3 3 2 . 6 2 3 Fast Attach 44 | 5 . 2 8 . 2 . 10 3 . 2 6 . . 4 . 2 Attach 58 | 2 2 . 17 2 . . 18 1 3 1 3 1 . 4 3 1 Detach 4 | . . . . . . . 2 . . . 1 . . . 1 . Swap 63 | . 6 3 16 2 . . 22 . 1 . 5 . . 7 1 . Drop 110 | . 3 2 28 1 2 . 49 4 . 3 4 1 . 9 2 2 Fire 367 | 9 63 10 123 10 . . 119 2 . . 18 . . 13 . . Melee 130 | . . . . . . . . 1 13 15 46 . . 20 10 25 Ram 3 | . . 1 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . 7 . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . 30 . . . 7 . 3 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 14) 1081 | -10/Materials | Core integrity fell below 50% 1571 | -10/Materials | Discovered new exit (range 14) 1674 | -10/Materials | Discovered new exit (range 15) 1830 | -10/Materials | Entered Mines 1898 | -10/Mines | Met a Derelict bent on vengeance 1928 | -10/Mines | Found a hidden stash of uninstalled traps 2047 | -10/Mines | Assembled infested the area 2592 | -10/Mines | Discovered new exit (range 8) 2652 | -10/Mines | Entered Materials 2652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2712 | -9/Materials | Discovered new exit (range 13) 2832 | -9/Materials | Discovered new exit (range 16) 2907 | -9/Materials | Discovered new exit (range 16) 3020 | -9/Materials | Lost 4 parts (1p2n1u) 3194 | -9/Materials | Core integrity fell below 50% 3226 | -9/Materials | Lost 7 parts (2n2u3w) 3345 | -9/Materials | Build established: Scavenger-Mutant 3557 | -9/Materials | Discovered new exit (range 14) 3877 | -9/Materials | Repaired Lgt. Armor Plating 4669 | -9/Materials | Central database locked down 5004 | -9/Materials | Entered Mines 5293 | -9/Mines | Core integrity fell below 20% 5587 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5589 | -9/Mines | Discovered new exit (range 5) 5599 | -9/Mines | Entered Exiles 5627 | -9/Exiles | Discovered new exit (range 15) 5664 | -9/Exiles | Met 8R-AWN 5696 | -9/Exiles | Met EX-HEX 5758 | -9/Exiles | Met EX-BIN 5782 | -9/Exiles | Aligned with FarCom system 5784 | -9/Exiles | Given EX-Vault access code 5834 | -9/Exiles | Opened EX-Vault 5850 | -9/Exiles | Found Trap Reconfigurator 5893 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5927 | -9/Exiles | Build established: Mutant 5961 | -9/Exiles | Met EX-DEC 5971 | -9/Exiles | Learned location of Zion (-6) 6432 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 6432 | -9/Exiles | Entered Mines 6456 | -8/Mines | Discovered new exit (range 12) 6478 | -8/Mines | Entered Materials 6478 | -8/Materials | Evolved 2 slots: Utility x2 6479 | -8/Materials | Identified exit to Factory 6629 | -8/Materials | Lost 8 parts (1p3n1u3w) 6892 | -8/Materials | Build established: Scavenger-Mutant 8718 | -8/Materials | Central database locked down 9882 | -8/Materials | Entered Factory 9882 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9954 | -7/Factory | Identified exit to DSF 10001 | -7/Factory | Identified exit to Factory 10014 | -7/Factory | Fabricated Maul? 10093 | -7/Factory | Entered another Factory area 10093 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10106 | -6/Factory | Identified exit to Lower Caves 10106 | -6/Factory | Identified exit to Extension 10130 | -6/Factory | Identified exit to Factory 10134 | -6/Factory | Build established: Hacker-Sprinter 10193 | -6/Factory | Central database locked down 10365 | -6/Factory | Entered another Factory area 10365 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10375 | -5/Factory | Identified exit to DSF 10466 | -5/Factory | Identified exit to Factory 10517 | -5/Factory | Fabricated Mic. Nuclear Core? 10689 | -5/Factory | Entered another Factory area 10689 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10730 | -4/Factory | Build established: Wizard-Sprinter 10768 | -4/Factory | Identified exit to Research 10860 | -4/Factory | Repaired Structural Scanner 10883 | -4/Factory | Repaired Imp. Medium Armor Plating 10922 | -4/Factory | Discovered new exit (range 6) 11439 | -4/Factory | Entered Upper Caves 11440 | -4/Upper Caves | Encountered a Warlord checkpoint 11520 | -4/Upper Caves | Discovered new exit (range 9) 11535 | -4/Upper Caves | Entered another Upper Caves area 11535 | -4/Upper Caves | Discovered exit to Research (range 7) 11537 | -4/Upper Caves | Entered Research 11537 | -3/Research | Evolved 2 slots: Utility x2 11567 | -3/Research | Identified exit to Research 11904 | -3/Research | Spotted B-86 Titan 12130 | -3/Research | Entered another Research area 12130 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12164 | -2/Research | Build established: Hacker-Sprinter 12174 | -2/Research | Identified exit to Access 12238 | -2/Research | Entered Access 12238 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12384 | -1/Access | Central database locked down 12472 | -1/Access | Build established: Wizard-Sprinter 12547 | -1/Access | Discovered new exit (range 6) 12548 | *** | Escaped! Last Messages --------------- 12519_ A bubble of rippling energy engulfs the area. 12519_ Field strength at 94. 12521_ Field strength at 69. 12522_ Field strength at 44. 12523_ Field strength at 19. 12524_ Stasis field depleted. 12526_ Acquired 6 matter. 12531_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 12536_ Dropped Imp. Core Shielding. 12537_ Acquired Imp. Cloaking Device. 12546_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12547_ The Access Shell folds into the floor. 12547_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????## # #################### | | ????????## # ####################### | | ????????## # ##????## # | | ????????## # ##????## # | | ????????## # ##????## # # | | ????????## # ##????## + # | | ????????## + ##????## # # | | ????????## # ##????## = # # | | ????? #### # ##????## # # | | ????? #####"########### ##????############## # | | ????? # #### ????############## # | | ????? # ##????? ?????????????????## # | | ????? # " ##????? ???????????????????## # | | ????? # """ ##???????????????????????????## # | | ????? + """ ##???BB????BB???????????????? # # | | ????? # " = ##???BB????BB???????????????? # # | | ????? # ##??????????????????????????? # # | | ????? # =##??????????????????????????? # + | | ????? ###+########??????????????????????????? # # | | ????? ### ##########"????????"##????????????? + # | | ??????????????????##""""""""""##????????????? # # | | ??????????????????## ##????????????? # # | | ??????????????????## ##????????????? # # | | ??????????????????## ##????????????? # # | | ??????????????????## "" ##????????????? # # | | ??????????????????## "@ ##????????????? # # | | ??????????????????## ##?????????????## + | | ??????????????????## ##?????????????## # | | ?????????????????### ###???????????### # | | ?????????????????### ###??############ # | | ?????????????????## ##??########### | | ?????????????????###"" ###??## | | ?????????????????###"" ###??## ! | | ??????????????????##"" ##???## ####### | | ??????????????????##T ##???## ########### | | ??????????????????##"" ##???## ##???###### | | ??????????????????##"" ####### ##????????? | | ??????????????????##"" ####### ##????????? | | ????????????? ##????????? | | ???????????? ##????????? | | ????????????#############################????????? | | ????????????#############################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 26 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 62 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Hacked Maul | -9/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Mic. Nuclear Core | -6/Factory | Hacked Adv. Heat Sink | -6/Factory | Hacked Hrd. Light Armor Plating | -5/Factory | Scanalyzed Mni. Grenade Launcher | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Maul | x2 | -7/Factory Mic. Nuclear Core | x2 | -5/Factory Repaired ---------- Lgt. Armor Plating | 17% | -9/Materials Structural Scanner | 25% | -4/Factory Imp. Medium Armor Plating | 50% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Mic. Nuclear Core | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Mni. Grenade Launcher | -5/Factory | Hacked Impulse Thruster Array | -1/Access | Hacked Lgt. Ion Engine | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed SensorSingularityRipteeth Manual? 0 Play Time 04:06:47 Cumulative 45.9 hours Start 2025.12.08 @ 03:26:37 End 2025.12.09 @ 00:59:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 27 Adventurer 4 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be9d0f1d-294a-48d5-8e3b-f38a5e0ccb53